| <!DOCTYPE html> |
| <!-- |
| Copyright 2014 The Chromium Authors. All rights reserved. |
| Use of this source code is governed by a BSD-style license that can be |
| found in the LICENSE file. |
| --> |
| <html> |
| <head> |
| <script> |
| function rnd(max) { |
| return Math.round(Math.random()*max); |
| } |
| |
| function gen() { |
| var dirs1=['usr1', 'etc1', 'var1']; |
| var dirs2=['aaa2', 'bbb2', 'ccc2', 'ddd2', 'eee2', 'fff2', 'ggg2', 'hhh2', |
| 'frobozz2', 'kazaam2', 'shazam2']; |
| var dirs3=['iii3', 'jjj3', 'kkk3', 'lll3', 'mmm3', 'nnn3', 'ooo3', 'ppp3', |
| 'wonderllama3', 'excelsior3', 'src3']; |
| var filenames=['awesome.cc', 'rad.h', 'tubular.cxx', 'cool.cc', 'groovy.h', |
| 'excellent.c', 'gnarly.h', 'green.C', 'articulate.cc']; |
| //All possible types (we only see a subset in practice): 'ABbCDdGgiNpRrSsTtUuVvWw-?'; |
| var nm_symbol_types = 'trd'; |
| var minSize = 4; |
| var maxSize = 10000; |
| var numGen = 300000; |
| var text = 'var nm_data=[\n'; |
| var vtablePercent = 5; |
| for (var x=0; x<numGen; x++) { |
| var path = '/' + |
| dirs1[rnd(dirs1.length - 1)] + '/' + |
| dirs2[rnd(dirs2.length - 1)] + '/' + |
| dirs3[rnd(dirs3.length - 1)] + '/' + |
| filenames[rnd(filenames.length - 1)]; |
| var isVtable = Math.floor((Math.random()*100)+1) <= vtablePercent; |
| var size = rnd(maxSize); |
| var symbol_name; |
| var type; |
| if (!isVtable) { |
| symbol_name = 'sym' + x.toString(16); |
| type = nm_symbol_types.charAt(rnd(nm_symbol_types.length - 1)); |
| } else { |
| symbol_name = 'vtable for ' + x.toString(16); |
| type = '@' |
| } |
| text = text + "{'n': '" + symbol_name + |
| "', 't': '" + type + |
| "', 's': " + size + |
| ", 'p': '" + path + "'},\n"; |
| } |
| text += '];'; |
| |
| eval(text); |
| var treeified = to_d3_tree(nm_data); |
| generateDownloadLink('tree_data=' + JSON.stringify(treeified)); |
| } |
| |
| function generateDownloadLink(content) { |
| var blob = new Blob([content], {type: 'text/plain'}); |
| var link = document.createElement('a'); |
| link.download = 'generated-content.txt'; |
| link.href = window.URL.createObjectURL(blob); |
| link.textContent = 'Download ready, click here.'; |
| link.dataset.downloadurl = ['text/plain', link.download, link.href].join(':'); |
| link.onclick = function(e) { |
| if ('disabled' in this.dataset) { return false; } |
| link.dataset.disabled = true; |
| setTimeout(function() { window.URL.revokeObjectURL(link.href); }, 1500); |
| }; |
| document.getElementById('linkcontainer').innerHTML = ''; |
| document.getElementById('linkcontainer').appendChild(link); |
| } |
| |
| /** |
| * This function takes in an array of nm records and converts them into a |
| * hierarchical data structure suitable for use in a d3-base treemap layout. |
| * Leaves are individual symbols. The parents of the leaves are logical |
| * groupings by common symbol-type (for BSS, read-only data, code, etc). |
| * Above this, each node represents part of a filesystem path relative |
| * to the parent node. The root node has the name '/', and represents |
| * a root (though not necessarily THE root) of a file system traversal. |
| * The root node also has a special property, 'maxDepth', to which is bound |
| * the deepest level of nesting that was found during conversion: for the |
| * record at path /a/b/c/d.foo, the maxDepth will be 6; the file 'd.foo' |
| * is at depth 4, the type-bucket is depth 5 and the symbols are depth 6. |
| */ |
| function to_d3_tree(records) { |
| var result = {'n': '/', 'children': [], 'k': 'p'}; |
| var maxDepth = 0; |
| //{'n': 'symbol1', 't': 'b', 's': 1000, 'p': '/usr/local/foo/foo.cc'}, |
| for (index in records) { |
| var record = records[index]; |
| var parts = record.p.split("/"); |
| var node = result; |
| var depth = 0; |
| // Walk the tree and find the file that is named by the "location" |
| // field of the record. We create any intermediate nodes required. |
| // This is directly analogous to "mkdir -p". |
| while(parts.length > 0) { |
| var part = parts.shift(); |
| if (part.length == 0) continue; |
| depth++; |
| node = _mk_child(node, part, record.s); |
| node.k = 'p'; // p for path |
| } |
| node.lastPathElement = true; |
| |
| // 'node' is now the file node. Find the symbol-type bucket. |
| node = _mk_child(node, record.t, record.s); |
| node.t = record.t; |
| node.k = 'b'; // b for bucket |
| depth++; |
| // 'node' is now the symbol-type bucket. Make the child entry. |
| node = _mk_child(node, record.n, record.s); |
| delete node.children; |
| node.value = record.s; |
| node.t = record.t; |
| node.k = 's'; // s for symbol |
| depth++; |
| |
| maxDepth = Math.max(maxDepth, depth); |
| } |
| result.maxDepth = maxDepth; |
| return result; |
| } |
| |
| /** |
| * Given a node and a name, return the child within node.children whose |
| * name matches the specified name. If necessary, a new child node is |
| * created and appended to node.children. |
| * If this method creates a new node, the 'name' attribute is set to the |
| * specified name and the 'children' attribute is an empty array, and |
| * total_size is the specified size. Otherwise, the existing node is |
| * returned and its total_size value is incremented by the specified size. |
| */ |
| function _mk_child(node, name, size) { |
| var child = undefined; |
| for (child_index in node.children) { |
| if (node.children[child_index].n == name) { |
| child = node.children[child_index]; |
| } |
| } |
| if (child === undefined) { |
| child = {'n': name, 'children': []}; |
| node.children.push(child); |
| } |
| return child; |
| } |
| </script> |
| </head> |
| <body style='white-space: pre; font-family: monospace;'> |
| This script generates sample data for use in D3SymbolTreeMap, and can be used |
| for testing. |
| <input type=button onclick='gen();' value='Generate data'></input> |
| <div id='linkcontainer'></div> |
| </body> |
| </html> |