| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| #include "vm/debugger.h" |
| |
| #include "include/dart_api.h" |
| |
| #include "vm/code_generator.h" |
| #include "vm/code_patcher.h" |
| #include "vm/compiler.h" |
| #include "vm/dart_entry.h" |
| #include "vm/deopt_instructions.h" |
| #include "vm/flags.h" |
| #include "vm/globals.h" |
| #include "vm/longjump.h" |
| #include "vm/json_stream.h" |
| #include "vm/message_handler.h" |
| #include "vm/object.h" |
| #include "vm/object_store.h" |
| #include "vm/os.h" |
| #include "vm/port.h" |
| #include "vm/service_event.h" |
| #include "vm/service_isolate.h" |
| #include "vm/service.h" |
| #include "vm/stack_frame.h" |
| #include "vm/stub_code.h" |
| #include "vm/symbols.h" |
| #include "vm/thread_interrupter.h" |
| #include "vm/visitor.h" |
| |
| |
| namespace dart { |
| |
| DEFINE_FLAG(bool, show_invisible_frames, false, |
| "Show invisible frames in debugger stack traces"); |
| DEFINE_FLAG(bool, trace_debugger_stacktrace, false, |
| "Trace debugger stacktrace collection"); |
| DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages"); |
| DEFINE_FLAG(bool, steal_breakpoints, false, |
| "Intercept breakpoints and other pause events before they " |
| "are sent to the embedder and use a generic VM breakpoint " |
| "handler instead. This handler dispatches breakpoints to " |
| "the VM service."); |
| |
| DECLARE_FLAG(bool, trace_isolates); |
| |
| |
| Debugger::EventHandler* Debugger::event_handler_ = NULL; |
| |
| |
| class RemoteObjectCache : public ZoneAllocated { |
| public: |
| explicit RemoteObjectCache(intptr_t initial_size); |
| intptr_t AddObject(const Object& obj); |
| RawObject* GetObj(intptr_t obj_id) const; |
| bool IsValidId(intptr_t obj_id) const { |
| return obj_id < objs_->Length(); |
| } |
| |
| private: |
| GrowableObjectArray* objs_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RemoteObjectCache); |
| }; |
| |
| |
| // Create an unresolved breakpoint in given token range and script. |
| BreakpointLocation::BreakpointLocation(const Script& script, |
| intptr_t token_pos, |
| intptr_t end_token_pos, |
| intptr_t requested_line_number, |
| intptr_t requested_column_number) |
| : script_(script.raw()), |
| url_(script.url()), |
| token_pos_(token_pos), |
| end_token_pos_(end_token_pos), |
| is_resolved_(false), |
| next_(NULL), |
| conditions_(NULL), |
| requested_line_number_(requested_line_number), |
| requested_column_number_(requested_column_number), |
| function_(Function::null()), |
| line_number_(-1), |
| column_number_(-1) { |
| ASSERT(!script.IsNull()); |
| ASSERT(token_pos_ >= 0); |
| } |
| |
| // Create a latent breakpoint at given url and line number. |
| BreakpointLocation::BreakpointLocation(const String& url, |
| intptr_t requested_line_number, |
| intptr_t requested_column_number) |
| : script_(Script::null()), |
| url_(url.raw()), |
| token_pos_(-1), |
| end_token_pos_(-1), |
| is_resolved_(false), |
| next_(NULL), |
| conditions_(NULL), |
| requested_line_number_(requested_line_number), |
| requested_column_number_(requested_column_number), |
| function_(Function::null()), |
| line_number_(-1), |
| column_number_(-1) { |
| ASSERT(requested_line_number_ >= 0); |
| } |
| |
| |
| BreakpointLocation::~BreakpointLocation() { |
| Breakpoint* bpt = breakpoints(); |
| while (bpt != NULL) { |
| Breakpoint* temp = bpt; |
| bpt = bpt->next(); |
| delete temp; |
| } |
| } |
| |
| |
| bool BreakpointLocation::AnyEnabled() const { |
| return breakpoints() != NULL; |
| } |
| |
| |
| void BreakpointLocation::SetResolved(const Function& func, intptr_t token_pos) { |
| ASSERT(!IsLatent()); |
| ASSERT(func.script() == script_); |
| ASSERT((func.token_pos() <= token_pos) && |
| (token_pos <= func.end_token_pos())); |
| ASSERT(func.is_debuggable()); |
| function_ = func.raw(); |
| token_pos_ = token_pos; |
| end_token_pos_ = token_pos; |
| is_resolved_ = true; |
| } |
| |
| |
| // TODO(hausner): Get rid of library parameter. A source breakpoint location |
| // does not imply a library, since the same source code can be included |
| // in more than one library, e.g. the text location of mixin functions. |
| void BreakpointLocation::GetCodeLocation(Library* lib, |
| Script* script, |
| intptr_t* pos) const { |
| if (IsLatent()) { |
| *lib = Library::null(); |
| *script = Script::null(); |
| *pos = -1; |
| } else { |
| *script = this->script(); |
| *pos = token_pos_; |
| if (IsResolved()) { |
| const Function& func = Function::Handle(function_); |
| ASSERT(!func.IsNull()); |
| const Class& cls = Class::Handle(func.origin()); |
| *lib = cls.library(); |
| } else { |
| *lib = Library::null(); |
| } |
| } |
| } |
| |
| |
| intptr_t BreakpointLocation::LineNumber() { |
| ASSERT(IsResolved()); |
| // Compute line number lazily since it causes scanning of the script. |
| if (line_number_ < 0) { |
| const Script& script = Script::Handle(this->script()); |
| script.GetTokenLocation(token_pos_, &line_number_, NULL); |
| } |
| return line_number_; |
| } |
| |
| |
| intptr_t BreakpointLocation::ColumnNumber() { |
| ASSERT(IsResolved()); |
| // Compute column number lazily since it causes scanning of the script. |
| if (column_number_ < 0) { |
| const Script& script = Script::Handle(this->script()); |
| script.GetTokenLocation(token_pos_, &line_number_, &column_number_); |
| } |
| return column_number_; |
| } |
| |
| |
| void Breakpoint::set_bpt_location(BreakpointLocation* new_bpt_location) { |
| ASSERT(bpt_location_->IsLatent()); // Only reason to move. |
| bpt_location_ = new_bpt_location; |
| } |
| |
| |
| void Breakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&closure_)); |
| } |
| |
| |
| void BreakpointLocation::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&script_)); |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&url_)); |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&function_)); |
| |
| Breakpoint* bpt = conditions_; |
| while (bpt != NULL) { |
| bpt -> VisitObjectPointers(visitor); |
| bpt = bpt->next(); |
| } |
| } |
| |
| |
| void Breakpoint::PrintJSON(JSONStream* stream) { |
| JSONObject jsobj(stream); |
| jsobj.AddProperty("type", "Breakpoint"); |
| |
| jsobj.AddFixedServiceId("breakpoints/%" Pd "", id()); |
| jsobj.AddProperty("breakpointNumber", id()); |
| jsobj.AddProperty("resolved", bpt_location_->IsResolved()); |
| if (bpt_location_->IsResolved()) { |
| jsobj.AddLocation(bpt_location_); |
| } else { |
| jsobj.AddUnresolvedLocation(bpt_location_); |
| } |
| } |
| |
| |
| void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&code_)); |
| visitor->VisitPointer(reinterpret_cast<RawObject**>(&saved_value_)); |
| } |
| |
| |
| ActivationFrame::ActivationFrame( |
| uword pc, |
| uword fp, |
| uword sp, |
| const Code& code, |
| const Array& deopt_frame, |
| intptr_t deopt_frame_offset) |
| : pc_(pc), fp_(fp), sp_(sp), |
| ctx_(Context::ZoneHandle()), |
| code_(Code::ZoneHandle(code.raw())), |
| function_(Function::ZoneHandle(code.function())), |
| token_pos_initialized_(false), |
| token_pos_(-1), |
| try_index_(-1), |
| line_number_(-1), |
| column_number_(-1), |
| context_level_(-1), |
| deopt_frame_(Array::ZoneHandle(deopt_frame.raw())), |
| deopt_frame_offset_(deopt_frame_offset), |
| vars_initialized_(false), |
| var_descriptors_(LocalVarDescriptors::ZoneHandle()), |
| desc_indices_(8), |
| pc_desc_(PcDescriptors::ZoneHandle()) { |
| } |
| |
| |
| void DebuggerEvent::UpdateTimestamp() { |
| timestamp_ = OS::GetCurrentTimeMillis(); |
| } |
| |
| |
| bool Debugger::HasEventHandler() { |
| return ((event_handler_ != NULL) || |
| Service::isolate_stream.enabled() || |
| Service::debug_stream.enabled()); |
| } |
| |
| |
| static bool ServiceNeedsDebuggerEvent(DebuggerEvent::EventType type) { |
| switch (type) { |
| case DebuggerEvent::kBreakpointResolved: |
| // kBreakpointResolved events are handled differently in the vm |
| // service, so suppress them here. |
| return false; |
| |
| case DebuggerEvent::kBreakpointReached: |
| case DebuggerEvent::kExceptionThrown: |
| case DebuggerEvent::kIsolateInterrupted: |
| return Service::debug_stream.enabled(); |
| |
| case DebuggerEvent::kIsolateCreated: |
| case DebuggerEvent::kIsolateShutdown: |
| return Service::isolate_stream.enabled(); |
| |
| default: |
| UNREACHABLE(); |
| return false; |
| } |
| } |
| |
| |
| void Debugger::InvokeEventHandler(DebuggerEvent* event) { |
| ASSERT(HasEventHandler()); |
| |
| // Give the event to the Service first, as the debugger event handler |
| // may go into a message loop and the Service will not. |
| // |
| // kBreakpointResolved events are handled differently in the vm |
| // service, so suppress them here. |
| if (ServiceNeedsDebuggerEvent(event->type())) { |
| ServiceEvent service_event(event); |
| Service::HandleEvent(&service_event); |
| } |
| |
| if (FLAG_steal_breakpoints && event->IsPauseEvent()) { |
| // We allow the embedder's default breakpoint handler to be overridden. |
| isolate_->PauseEventHandler(); |
| } else if (event_handler_ != NULL) { |
| (*event_handler_)(event); |
| } |
| |
| if (ServiceNeedsDebuggerEvent(event->type()) && event->IsPauseEvent()) { |
| // If we were paused, notify the service that we have resumed. |
| const Error& error = Error::Handle(zone(), |
| isolate_->object_store()->sticky_error()); |
| ASSERT(error.IsNull() || error.IsUnwindError()); |
| |
| // Only send a resume event when the isolate is not unwinding. |
| if (!error.IsUnwindError()) { |
| ServiceEvent service_event(event->isolate(), ServiceEvent::kResume); |
| service_event.set_top_frame(event->top_frame()); |
| Service::HandleEvent(&service_event); |
| } |
| } |
| } |
| |
| |
| void Debugger::SignalIsolateEvent(DebuggerEvent::EventType type) { |
| if (HasEventHandler()) { |
| DebuggerEvent event(isolate_, type); |
| ASSERT(event.isolate_id() != ILLEGAL_ISOLATE_ID); |
| if (type == DebuggerEvent::kIsolateInterrupted) { |
| DebuggerStackTrace* trace = CollectStackTrace(); |
| if (trace->Length() > 0) { |
| event.set_top_frame(trace->FrameAt(0)); |
| } |
| ASSERT(stack_trace_ == NULL); |
| stack_trace_ = trace; |
| resume_action_ = kContinue; |
| Pause(&event); |
| HandleSteppingRequest(trace); |
| stack_trace_ = NULL; |
| } else { |
| InvokeEventHandler(&event); |
| } |
| } |
| } |
| |
| |
| RawError* Debugger::SignalIsolateInterrupted() { |
| if (HasEventHandler()) { |
| SignalIsolateEvent(DebuggerEvent::kIsolateInterrupted); |
| } |
| Dart_IsolateInterruptCallback callback = isolate_->InterruptCallback(); |
| if (callback != NULL) { |
| if (!(*callback)()) { |
| if (FLAG_trace_isolates) { |
| OS::Print("[!] Embedder api: terminating isolate:\n" |
| "\tisolate: %s\n", isolate_->name()); |
| } |
| const String& msg = |
| String::Handle(String::New("isolate terminated by embedder")); |
| return UnwindError::New(msg); |
| } |
| } |
| |
| // If any error occurred while in the debug message loop, return it here. |
| const Error& error = |
| Error::Handle(zone(), isolate_->object_store()->sticky_error()); |
| ASSERT(error.IsNull() || error.IsUnwindError()); |
| isolate_->object_store()->clear_sticky_error(); |
| return error.raw(); |
| } |
| |
| |
| // The vm service handles breakpoint notifications in a different way |
| // than the regular debugger breakpoint notifications. |
| static void SendServiceBreakpointEvent(ServiceEvent::EventKind kind, |
| Breakpoint* bpt) { |
| if (Service::debug_stream.enabled()) { |
| ServiceEvent service_event(Isolate::Current(), kind); |
| service_event.set_breakpoint(bpt); |
| Service::HandleEvent(&service_event); |
| } |
| } |
| |
| |
| void BreakpointLocation::AddBreakpoint(Breakpoint* bpt, Debugger* dbg) { |
| bpt->set_next(breakpoints()); |
| set_breakpoints(bpt); |
| |
| dbg->SyncBreakpointLocation(this); |
| |
| if (IsResolved()) { |
| dbg->SignalBpResolved(bpt); |
| } |
| SendServiceBreakpointEvent(ServiceEvent::kBreakpointAdded, bpt); |
| } |
| |
| |
| Breakpoint* BreakpointLocation::AddRepeated(Debugger* dbg) { |
| Breakpoint* bpt = breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsRepeated()) break; |
| bpt = bpt->next(); |
| } |
| if (bpt == NULL) { |
| bpt = new Breakpoint(dbg->nextId(), this); |
| bpt->SetIsRepeated(); |
| AddBreakpoint(bpt, dbg); |
| } |
| return bpt; |
| } |
| |
| |
| Breakpoint* BreakpointLocation::AddSingleShot(Debugger* dbg) { |
| Breakpoint* bpt = breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsSingleShot()) break; |
| bpt = bpt->next(); |
| } |
| if (bpt == NULL) { |
| bpt = new Breakpoint(dbg->nextId(), this); |
| bpt->SetIsSingleShot(); |
| AddBreakpoint(bpt, dbg); |
| } |
| return bpt; |
| } |
| |
| |
| Breakpoint* BreakpointLocation::AddPerClosure(Debugger* dbg, |
| const Instance& closure) { |
| Breakpoint* bpt = breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsPerClosure() && bpt->closure() == closure.raw()) break; |
| bpt = bpt->next(); |
| } |
| if (bpt == NULL) { |
| bpt = new Breakpoint(dbg->nextId(), this); |
| bpt->SetIsPerClosure(closure); |
| AddBreakpoint(bpt, dbg); |
| } |
| return bpt; |
| } |
| |
| |
| const char* Debugger::QualifiedFunctionName(const Function& func) { |
| const String& func_name = String::Handle(func.name()); |
| Class& func_class = Class::Handle(func.Owner()); |
| String& class_name = String::Handle(func_class.Name()); |
| |
| return OS::SCreate(Thread::Current()->zone(), |
| "%s%s%s", func_class.IsTopLevel() ? "" : class_name.ToCString(), |
| func_class.IsTopLevel() ? "" : ".", |
| func_name.ToCString()); |
| } |
| |
| |
| // Returns true if function contains the token position in the given script. |
| static bool FunctionContains(const Function& func, |
| const Script& script, |
| intptr_t token_pos) { |
| if ((func.token_pos() <= token_pos) && (token_pos <= func.end_token_pos())) { |
| // Check script equality second because it allocates |
| // handles as a side effect. |
| return func.script() == script.raw(); |
| } |
| return false; |
| } |
| |
| |
| bool Debugger::HasBreakpoint(const Function& func) { |
| if (!func.HasCode()) { |
| // If the function is not compiled yet, just check whether there |
| // is a user-defined breakpoint that falls into the token |
| // range of the function. This may be a false positive: the breakpoint |
| // might be inside a local closure. |
| Script& script = Script::Handle(zone()); |
| BreakpointLocation* sbpt = breakpoint_locations_; |
| while (sbpt != NULL) { |
| script = sbpt->script(); |
| if (FunctionContains(func, script, sbpt->token_pos())) { |
| return true; |
| } |
| sbpt = sbpt->next_; |
| } |
| return false; |
| } |
| CodeBreakpoint* cbpt = code_breakpoints_; |
| while (cbpt != NULL) { |
| if (func.raw() == cbpt->function()) { |
| return true; |
| } |
| cbpt = cbpt->next_; |
| } |
| return false; |
| } |
| |
| |
| bool Debugger::HasBreakpoint(const Code& code) { |
| CodeBreakpoint* cbpt = code_breakpoints_; |
| while (cbpt != NULL) { |
| if (code.raw() == cbpt->code_) { |
| return true; |
| } |
| cbpt = cbpt->next_; |
| } |
| return false; |
| } |
| |
| |
| void Debugger::PrintBreakpointsToJSONArray(JSONArray* jsarr) const { |
| BreakpointLocation* sbpt = breakpoint_locations_; |
| while (sbpt != NULL) { |
| Breakpoint* bpt = sbpt->breakpoints(); |
| while (bpt != NULL) { |
| jsarr->AddValue(bpt); |
| bpt = bpt->next(); |
| } |
| sbpt = sbpt->next_; |
| } |
| } |
| |
| |
| void Debugger::PrintSettingsToJSONObject(JSONObject* jsobj) const { |
| // This won't cut it when we support filtering by class, etc. |
| switch (GetExceptionPauseInfo()) { |
| case kNoPauseOnExceptions: |
| jsobj->AddProperty("_exceptions", "none"); |
| break; |
| case kPauseOnAllExceptions: |
| jsobj->AddProperty("_exceptions", "all"); |
| break; |
| case kPauseOnUnhandledExceptions: |
| jsobj->AddProperty("_exceptions", "unhandled"); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| RawString* ActivationFrame::QualifiedFunctionName() { |
| return String::New(Debugger::QualifiedFunctionName(function())); |
| } |
| |
| |
| RawString* ActivationFrame::SourceUrl() { |
| const Script& script = Script::Handle(SourceScript()); |
| return script.url(); |
| } |
| |
| |
| RawScript* ActivationFrame::SourceScript() { |
| return function().script(); |
| } |
| |
| |
| RawLibrary* ActivationFrame::Library() { |
| const Class& cls = Class::Handle(function().origin()); |
| return cls.library(); |
| } |
| |
| |
| void ActivationFrame::GetPcDescriptors() { |
| if (pc_desc_.IsNull()) { |
| pc_desc_ = code().pc_descriptors(); |
| ASSERT(!pc_desc_.IsNull()); |
| } |
| } |
| |
| |
| // Compute token_pos_ and try_index_ and token_pos_initialized_. |
| intptr_t ActivationFrame::TokenPos() { |
| if (!token_pos_initialized_) { |
| token_pos_initialized_ = true; |
| token_pos_ = Scanner::kNoSourcePos; |
| GetPcDescriptors(); |
| PcDescriptors::Iterator iter(pc_desc_, RawPcDescriptors::kAnyKind); |
| uword pc_offset = pc_ - code().EntryPoint(); |
| while (iter.MoveNext()) { |
| if (iter.PcOffset() == pc_offset) { |
| try_index_ = iter.TryIndex(); |
| token_pos_ = iter.TokenPos(); |
| break; |
| } |
| } |
| } |
| return token_pos_; |
| } |
| |
| |
| intptr_t ActivationFrame::TryIndex() { |
| if (!token_pos_initialized_) { |
| TokenPos(); // Side effect: computes token_pos_initialized_, try_index_. |
| } |
| return try_index_; |
| } |
| |
| |
| intptr_t ActivationFrame::LineNumber() { |
| // Compute line number lazily since it causes scanning of the script. |
| if ((line_number_ < 0) && (TokenPos() >= 0)) { |
| const Script& script = Script::Handle(SourceScript()); |
| script.GetTokenLocation(TokenPos(), &line_number_, NULL); |
| } |
| return line_number_; |
| } |
| |
| |
| intptr_t ActivationFrame::ColumnNumber() { |
| // Compute column number lazily since it causes scanning of the script. |
| if ((column_number_ < 0) && (TokenPos() >= 0)) { |
| const Script& script = Script::Handle(SourceScript()); |
| if (script.HasSource()) { |
| script.GetTokenLocation(TokenPos(), &line_number_, &column_number_); |
| } else { |
| column_number_ = -1; |
| } |
| } |
| return column_number_; |
| } |
| |
| |
| void ActivationFrame::GetVarDescriptors() { |
| if (var_descriptors_.IsNull()) { |
| if (code().is_optimized()) { |
| Thread* thread = Thread::Current(); |
| Zone* zone = thread->zone(); |
| const Error& error = Error::Handle(zone, |
| Compiler::EnsureUnoptimizedCode(thread, function())); |
| if (!error.IsNull()) { |
| Exceptions::PropagateError(error); |
| } |
| } |
| var_descriptors_ = |
| Code::Handle(function().unoptimized_code()).GetLocalVarDescriptors(); |
| ASSERT(!var_descriptors_.IsNull()); |
| } |
| } |
| |
| |
| bool ActivationFrame::IsDebuggable() const { |
| return Debugger::IsDebuggable(function()); |
| } |
| |
| |
| // Calculate the context level at the current token index of the frame. |
| intptr_t ActivationFrame::ContextLevel() { |
| const Context& ctx = GetSavedCurrentContext(); |
| if (context_level_ < 0 && !ctx.IsNull()) { |
| ASSERT(!code_.is_optimized()); |
| context_level_ = 0; |
| // TODO(hausner): What to do if there is no descriptor entry |
| // for the code position of the frame? For now say we are at context |
| // level 0. |
| TokenPos(); |
| if (token_pos_ == -1) { |
| // No PcDescriptor. |
| return context_level_; |
| } |
| ASSERT(!pc_desc_.IsNull()); |
| intptr_t innermost_begin_pos = 0; |
| intptr_t activation_token_pos = TokenPos(); |
| ASSERT(activation_token_pos >= 0); |
| GetVarDescriptors(); |
| intptr_t var_desc_len = var_descriptors_.Length(); |
| for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { |
| RawLocalVarDescriptors::VarInfo var_info; |
| var_descriptors_.GetInfo(cur_idx, &var_info); |
| const int8_t kind = var_info.kind(); |
| if ((kind == RawLocalVarDescriptors::kContextLevel) && |
| (var_info.begin_pos <= activation_token_pos) && |
| (activation_token_pos < var_info.end_pos)) { |
| // This var_descriptors_ entry is a context scope which is in scope |
| // of the current token position. Now check whether it is shadowing |
| // the previous context scope. |
| if (innermost_begin_pos < var_info.begin_pos) { |
| innermost_begin_pos = var_info.begin_pos; |
| context_level_ = var_info.index(); |
| } |
| } |
| } |
| ASSERT(context_level_ >= 0); |
| } |
| return context_level_; |
| } |
| |
| |
| // Get the saved current context of this activation. |
| const Context& ActivationFrame::GetSavedCurrentContext() { |
| if (!ctx_.IsNull()) return ctx_; |
| GetVarDescriptors(); |
| intptr_t var_desc_len = var_descriptors_.Length(); |
| for (intptr_t i = 0; i < var_desc_len; i++) { |
| RawLocalVarDescriptors::VarInfo var_info; |
| var_descriptors_.GetInfo(i, &var_info); |
| const int8_t kind = var_info.kind(); |
| if (kind == RawLocalVarDescriptors::kSavedCurrentContext) { |
| if (FLAG_trace_debugger_stacktrace) { |
| OS::PrintErr("\tFound saved current ctx at index %d\n", |
| var_info.index()); |
| } |
| ctx_ ^= GetStackVar(var_info.index()); |
| return ctx_; |
| } |
| } |
| return Context::ZoneHandle(Context::null()); |
| } |
| |
| |
| RawObject* ActivationFrame::GetAsyncOperation() { |
| GetVarDescriptors(); |
| intptr_t var_desc_len = var_descriptors_.Length(); |
| for (intptr_t i = 0; i < var_desc_len; i++) { |
| RawLocalVarDescriptors::VarInfo var_info; |
| var_descriptors_.GetInfo(i, &var_info); |
| if (var_descriptors_.GetName(i) == Symbols::AsyncOperation().raw()) { |
| const int8_t kind = var_info.kind(); |
| if (kind == RawLocalVarDescriptors::kStackVar) { |
| return GetStackVar(var_info.index()); |
| } else { |
| ASSERT(kind == RawLocalVarDescriptors::kContextVar); |
| return GetContextVar(var_info.scope_id, var_info.index()); |
| } |
| } |
| } |
| return Object::null(); |
| } |
| |
| |
| ActivationFrame* DebuggerStackTrace::GetHandlerFrame( |
| const Instance& exc_obj) const { |
| ExceptionHandlers& handlers = ExceptionHandlers::Handle(); |
| Array& handled_types = Array::Handle(); |
| AbstractType& type = Type::Handle(); |
| const TypeArguments& no_instantiator = TypeArguments::Handle(); |
| for (intptr_t frame_index = 0; |
| frame_index < Length(); |
| frame_index++) { |
| ActivationFrame* frame = FrameAt(frame_index); |
| intptr_t try_index = frame->TryIndex(); |
| if (try_index < 0) continue; |
| handlers = frame->code().exception_handlers(); |
| ASSERT(!handlers.IsNull()); |
| intptr_t num_handlers_checked = 0; |
| while (try_index >= 0) { |
| // Detect circles in the exception handler data. |
| num_handlers_checked++; |
| ASSERT(num_handlers_checked <= handlers.num_entries()); |
| handled_types = handlers.GetHandledTypes(try_index); |
| const intptr_t num_types = handled_types.Length(); |
| for (intptr_t k = 0; k < num_types; k++) { |
| type ^= handled_types.At(k); |
| ASSERT(!type.IsNull()); |
| // Uninstantiated types are not added to ExceptionHandlers data. |
| ASSERT(type.IsInstantiated()); |
| if (type.IsDynamicType()) return frame; |
| if (type.IsMalformed()) continue; |
| if (exc_obj.IsInstanceOf(type, no_instantiator, NULL)) { |
| return frame; |
| } |
| } |
| try_index = handlers.OuterTryIndex(try_index); |
| } |
| } |
| return NULL; |
| } |
| |
| |
| void ActivationFrame::GetDescIndices() { |
| if (vars_initialized_) { |
| return; |
| } |
| GetVarDescriptors(); |
| |
| intptr_t activation_token_pos = TokenPos(); |
| if (activation_token_pos < 0) { |
| // We don't have a token position for this frame, so can't determine |
| // which variables are visible. |
| vars_initialized_ = true; |
| return; |
| } |
| |
| GrowableArray<String*> var_names(8); |
| intptr_t var_desc_len = var_descriptors_.Length(); |
| for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { |
| ASSERT(var_names.length() == desc_indices_.length()); |
| RawLocalVarDescriptors::VarInfo var_info; |
| var_descriptors_.GetInfo(cur_idx, &var_info); |
| const int8_t kind = var_info.kind(); |
| if ((kind != RawLocalVarDescriptors::kStackVar) && |
| (kind != RawLocalVarDescriptors::kContextVar)) { |
| continue; |
| } |
| if ((var_info.begin_pos <= activation_token_pos) && |
| (activation_token_pos <= var_info.end_pos)) { |
| if ((kind == RawLocalVarDescriptors::kContextVar) && |
| (ContextLevel() < var_info.scope_id)) { |
| // The variable is textually in scope but the context level |
| // at the activation frame's PC is lower than the context |
| // level of the variable. The context containing the variable |
| // has already been removed from the chain. This can happen when we |
| // break at a return statement, since the contexts get discarded |
| // before the debugger gets called. |
| continue; |
| } |
| // The current variable is textually in scope. Now check whether |
| // there is another local variable with the same name that shadows |
| // or is shadowed by this variable. |
| String& var_name = String::Handle(var_descriptors_.GetName(cur_idx)); |
| intptr_t indices_len = desc_indices_.length(); |
| bool name_match_found = false; |
| for (intptr_t i = 0; i < indices_len; i++) { |
| if (var_name.Equals(*var_names[i])) { |
| // Found two local variables with the same name. Now determine |
| // which one is shadowed. |
| name_match_found = true; |
| RawLocalVarDescriptors::VarInfo i_var_info; |
| var_descriptors_.GetInfo(desc_indices_[i], &i_var_info); |
| if (i_var_info.begin_pos < var_info.begin_pos) { |
| // The variable we found earlier is in an outer scope |
| // and is shadowed by the current variable. Replace the |
| // descriptor index of the previously found variable |
| // with the descriptor index of the current variable. |
| desc_indices_[i] = cur_idx; |
| } else { |
| // The variable we found earlier is in an inner scope |
| // and shadows the current variable. Skip the current |
| // variable. (Nothing to do.) |
| } |
| break; // Stop looking for name matches. |
| } |
| } |
| if (!name_match_found) { |
| // No duplicate name found. Add the current descriptor index to the |
| // list of visible variables. |
| desc_indices_.Add(cur_idx); |
| var_names.Add(&var_name); |
| } |
| } |
| } |
| vars_initialized_ = true; |
| } |
| |
| |
| intptr_t ActivationFrame::NumLocalVariables() { |
| GetDescIndices(); |
| return desc_indices_.length(); |
| } |
| |
| |
| RawObject* ActivationFrame::GetParameter(intptr_t index) { |
| intptr_t num_parameters = function().num_fixed_parameters(); |
| ASSERT(0 <= index && index < num_parameters); |
| intptr_t reverse_index = num_parameters - index; |
| |
| if (function().NumOptionalParameters() > 0) { |
| // If the function has optional parameters, the first positional parameter |
| // can be in a number of places in the caller's frame depending on how many |
| // were actually supplied at the call site, but they are copied to a fixed |
| // place in the callee's frame. |
| uword var_address = fp() + ((kFirstLocalSlotFromFp - index) * kWordSize); |
| return reinterpret_cast<RawObject*>( |
| *reinterpret_cast<uword*>(var_address)); |
| } else { |
| uword var_address = fp() + (kParamEndSlotFromFp * kWordSize) |
| + (reverse_index * kWordSize); |
| return reinterpret_cast<RawObject*>( |
| *reinterpret_cast<uword*>(var_address)); |
| } |
| } |
| |
| |
| RawObject* ActivationFrame::GetClosure() { |
| ASSERT(function().IsClosureFunction()); |
| return GetParameter(0); |
| } |
| |
| |
| RawObject* ActivationFrame::GetStackVar(intptr_t slot_index) { |
| if (deopt_frame_.IsNull()) { |
| uword var_address = fp() + slot_index * kWordSize; |
| return reinterpret_cast<RawObject*>( |
| *reinterpret_cast<uword*>(var_address)); |
| } else { |
| return deopt_frame_.At(deopt_frame_offset_ + slot_index); |
| } |
| } |
| |
| |
| void ActivationFrame::PrintContextMismatchError( |
| intptr_t ctx_slot, |
| intptr_t frame_ctx_level, |
| intptr_t var_ctx_level) { |
| OS::PrintErr("-------------------------\n" |
| "Encountered context mismatch\n" |
| "\tctx_slot: %" Pd "\n" |
| "\tframe_ctx_level: %" Pd "\n" |
| "\tvar_ctx_level: %" Pd "\n\n", |
| ctx_slot, |
| frame_ctx_level, |
| var_ctx_level); |
| |
| OS::PrintErr("-------------------------\n" |
| "Current frame:\n%s\n", |
| this->ToCString()); |
| |
| OS::PrintErr("-------------------------\n" |
| "Context contents:\n"); |
| const Context& ctx = GetSavedCurrentContext(); |
| ctx.Dump(8); |
| |
| OS::PrintErr("-------------------------\n" |
| "Debugger stack trace...\n\n"); |
| DebuggerStackTrace* stack = |
| Isolate::Current()->debugger()->StackTrace(); |
| intptr_t num_frames = stack->Length(); |
| for (intptr_t i = 0; i < num_frames; i++) { |
| ActivationFrame* frame = stack->FrameAt(i); |
| OS::PrintErr("#%04" Pd " %s", i, frame->ToCString()); |
| } |
| |
| OS::PrintErr("-------------------------\n" |
| "All frames...\n\n"); |
| StackFrameIterator iterator(false); |
| StackFrame* frame = iterator.NextFrame(); |
| intptr_t num = 0; |
| while ((frame != NULL)) { |
| OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); |
| frame = iterator.NextFrame(); |
| } |
| } |
| |
| |
| void ActivationFrame::VariableAt(intptr_t i, |
| String* name, |
| intptr_t* token_pos, |
| intptr_t* end_pos, |
| Object* value) { |
| GetDescIndices(); |
| ASSERT(i < desc_indices_.length()); |
| intptr_t desc_index = desc_indices_[i]; |
| ASSERT(name != NULL); |
| |
| *name = var_descriptors_.GetName(desc_index); |
| |
| RawLocalVarDescriptors::VarInfo var_info; |
| var_descriptors_.GetInfo(desc_index, &var_info); |
| ASSERT(token_pos != NULL); |
| *token_pos = var_info.begin_pos; |
| ASSERT(end_pos != NULL); |
| *end_pos = var_info.end_pos; |
| ASSERT(value != NULL); |
| const int8_t kind = var_info.kind(); |
| if (kind == RawLocalVarDescriptors::kStackVar) { |
| *value = GetStackVar(var_info.index()); |
| } else { |
| ASSERT(kind == RawLocalVarDescriptors::kContextVar); |
| *value = GetContextVar(var_info.scope_id, var_info.index()); |
| } |
| } |
| |
| |
| RawObject* ActivationFrame::GetContextVar(intptr_t var_ctx_level, |
| intptr_t ctx_slot) { |
| const Context& ctx = GetSavedCurrentContext(); |
| ASSERT(!ctx.IsNull()); |
| |
| // The context level at the PC/token index of this activation frame. |
| intptr_t frame_ctx_level = ContextLevel(); |
| |
| intptr_t level_diff = frame_ctx_level - var_ctx_level; |
| if (level_diff == 0) { |
| if ((ctx_slot < 0) || |
| (ctx_slot >= ctx.num_variables())) { |
| PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); |
| } |
| ASSERT((ctx_slot >= 0) && (ctx_slot < ctx.num_variables())); |
| return ctx.At(ctx_slot); |
| } else { |
| ASSERT(level_diff > 0); |
| Context& var_ctx = Context::Handle(ctx.raw()); |
| while (level_diff > 0 && !var_ctx.IsNull()) { |
| level_diff--; |
| var_ctx = var_ctx.parent(); |
| } |
| if (var_ctx.IsNull() || |
| (ctx_slot < 0) || |
| (ctx_slot >= var_ctx.num_variables())) { |
| PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); |
| } |
| ASSERT(!var_ctx.IsNull()); |
| ASSERT((ctx_slot >= 0) && (ctx_slot < var_ctx.num_variables())); |
| return var_ctx.At(ctx_slot); |
| } |
| } |
| |
| |
| RawArray* ActivationFrame::GetLocalVariables() { |
| GetDescIndices(); |
| intptr_t num_variables = desc_indices_.length(); |
| String& var_name = String::Handle(); |
| Object& value = Instance::Handle(); |
| const Array& list = Array::Handle(Array::New(2 * num_variables)); |
| for (intptr_t i = 0; i < num_variables; i++) { |
| intptr_t ignore; |
| VariableAt(i, &var_name, &ignore, &ignore, &value); |
| list.SetAt(2 * i, var_name); |
| list.SetAt((2 * i) + 1, value); |
| } |
| return list.raw(); |
| } |
| |
| |
| RawObject* ActivationFrame::GetReceiver() { |
| GetDescIndices(); |
| intptr_t num_variables = desc_indices_.length(); |
| String& var_name = String::Handle(); |
| Instance& value = Instance::Handle(); |
| for (intptr_t i = 0; i < num_variables; i++) { |
| intptr_t ignore; |
| VariableAt(i, &var_name, &ignore, &ignore, &value); |
| if (var_name.Equals(Symbols::This())) { |
| return value.raw(); |
| } |
| } |
| return Object::null(); |
| } |
| |
| |
| bool IsPrivateVariableName(const String& var_name) { |
| return (var_name.Length() >= 1) && (var_name.CharAt(0) == '_'); |
| } |
| |
| |
| RawObject* ActivationFrame::Evaluate(const String& expr) { |
| GetDescIndices(); |
| const GrowableObjectArray& param_names = |
| GrowableObjectArray::Handle(GrowableObjectArray::New()); |
| const GrowableObjectArray& param_values = |
| GrowableObjectArray::Handle(GrowableObjectArray::New()); |
| String& name = String::Handle(); |
| Object& value = Instance::Handle(); |
| intptr_t num_variables = desc_indices_.length(); |
| for (intptr_t i = 0; i < num_variables; i++) { |
| intptr_t ignore; |
| VariableAt(i, &name, &ignore, &ignore, &value); |
| if (!name.Equals(Symbols::This())) { |
| if (IsPrivateVariableName(name)) { |
| name = String::IdentifierPrettyName(name); |
| } |
| param_names.Add(name); |
| param_values.Add(value); |
| } |
| } |
| |
| if (function().is_static()) { |
| const Class& cls = Class::Handle(function().Owner()); |
| return cls.Evaluate(expr, |
| Array::Handle(Array::MakeArray(param_names)), |
| Array::Handle(Array::MakeArray(param_values))); |
| } else { |
| const Object& receiver = Object::Handle(GetReceiver()); |
| ASSERT(receiver.IsInstance()); |
| if (!receiver.IsInstance()) { |
| return Object::null(); |
| } |
| const Instance& inst = Instance::Cast(receiver); |
| return inst.Evaluate(expr, |
| Array::Handle(Array::MakeArray(param_names)), |
| Array::Handle(Array::MakeArray(param_values))); |
| } |
| UNREACHABLE(); |
| return Object::null(); |
| } |
| |
| |
| const char* ActivationFrame::ToCString() { |
| const String& url = String::Handle(SourceUrl()); |
| intptr_t line = LineNumber(); |
| const char* func_name = Debugger::QualifiedFunctionName(function()); |
| return Thread::Current()->zone()-> |
| PrintToString("[ Frame pc(0x%" Px ") fp(0x%" Px ") sp(0x%" Px ")\n" |
| "\tfunction = %s\n" |
| "\turl = %s\n" |
| "\tline = %" Pd "\n" |
| "\tcontext = %s\n" |
| "\tcontext level = %" Pd " ]\n", |
| pc(), fp(), sp(), |
| func_name, |
| url.ToCString(), |
| line, |
| ctx_.ToCString(), |
| ContextLevel()); |
| } |
| |
| |
| void ActivationFrame::PrintToJSONObject(JSONObject* jsobj, |
| bool full) { |
| const Script& script = Script::Handle(SourceScript()); |
| jsobj->AddProperty("type", "Frame"); |
| jsobj->AddLocation(script, TokenPos()); |
| jsobj->AddProperty("function", function(), !full); |
| jsobj->AddProperty("code", code()); |
| if (full) { |
| // TODO(cutch): The old "full" script usage no longer fits |
| // in the world where we pass the script as part of the |
| // location. |
| jsobj->AddProperty("script", script, !full); |
| } |
| { |
| JSONArray jsvars(jsobj, "vars"); |
| const int num_vars = NumLocalVariables(); |
| for (intptr_t v = 0; v < num_vars; v++) { |
| String& var_name = String::Handle(); |
| Instance& var_value = Instance::Handle(); |
| intptr_t token_pos; |
| intptr_t end_token_pos; |
| VariableAt(v, &var_name, &token_pos, &end_token_pos, &var_value); |
| if (var_name.raw() != Symbols::AsyncOperation().raw()) { |
| JSONObject jsvar(&jsvars); |
| jsvar.AddProperty("type", "BoundVariable"); |
| jsvar.AddProperty("name", var_name.ToCString()); |
| jsvar.AddProperty("value", var_value, !full); |
| // TODO(turnidge): Do we really want to provide this on every |
| // stack dump? Should be associated with the function object, I |
| // think, and not the stack frame. |
| jsvar.AddProperty("_tokenPos", token_pos); |
| jsvar.AddProperty("_endTokenPos", end_token_pos); |
| } |
| } |
| } |
| } |
| |
| |
| |
| void DebuggerStackTrace::AddActivation(ActivationFrame* frame) { |
| if (FLAG_show_invisible_frames || frame->function().is_visible()) { |
| trace_.Add(frame); |
| } |
| } |
| |
| |
| const uint8_t kSafepointKind = RawPcDescriptors::kIcCall |
| | RawPcDescriptors::kUnoptStaticCall |
| | RawPcDescriptors::kRuntimeCall; |
| |
| |
| CodeBreakpoint::CodeBreakpoint(const Code& code, |
| intptr_t token_pos, |
| uword pc, |
| RawPcDescriptors::Kind kind) |
| : code_(code.raw()), |
| token_pos_(token_pos), |
| pc_(pc), |
| line_number_(-1), |
| is_enabled_(false), |
| bpt_location_(NULL), |
| next_(NULL), |
| breakpoint_kind_(kind), |
| saved_value_(Code::null()) { |
| ASSERT(!code.IsNull()); |
| ASSERT(token_pos_ > 0); |
| ASSERT(pc_ != 0); |
| ASSERT((breakpoint_kind_ & kSafepointKind) != 0); |
| } |
| |
| |
| CodeBreakpoint::~CodeBreakpoint() { |
| // Make sure we don't leave patched code behind. |
| ASSERT(!IsEnabled()); |
| // Poison the data so we catch use after free errors. |
| #ifdef DEBUG |
| code_ = Code::null(); |
| pc_ = 0ul; |
| bpt_location_ = NULL; |
| next_ = NULL; |
| breakpoint_kind_ = RawPcDescriptors::kOther; |
| #endif |
| } |
| |
| |
| RawFunction* CodeBreakpoint::function() const { |
| return Code::Handle(code_).function(); |
| } |
| |
| |
| RawScript* CodeBreakpoint::SourceCode() { |
| const Function& func = Function::Handle(this->function()); |
| return func.script(); |
| } |
| |
| |
| RawString* CodeBreakpoint::SourceUrl() { |
| const Script& script = Script::Handle(SourceCode()); |
| return script.url(); |
| } |
| |
| |
| intptr_t CodeBreakpoint::LineNumber() { |
| // Compute line number lazily since it causes scanning of the script. |
| if (line_number_ < 0) { |
| const Script& script = Script::Handle(SourceCode()); |
| script.GetTokenLocation(token_pos_, &line_number_, NULL); |
| } |
| return line_number_; |
| } |
| |
| |
| void CodeBreakpoint::Enable() { |
| if (!is_enabled_) { |
| PatchCode(); |
| } |
| ASSERT(is_enabled_); |
| } |
| |
| |
| void CodeBreakpoint::Disable() { |
| if (is_enabled_) { |
| RestoreCode(); |
| } |
| ASSERT(!is_enabled_); |
| } |
| |
| |
| RemoteObjectCache::RemoteObjectCache(intptr_t initial_size) { |
| objs_ = &GrowableObjectArray::ZoneHandle( |
| GrowableObjectArray::New(initial_size)); |
| } |
| |
| |
| intptr_t RemoteObjectCache::AddObject(const Object& obj) { |
| intptr_t len = objs_->Length(); |
| for (intptr_t i = 0; i < len; i++) { |
| if (objs_->At(i) == obj.raw()) { |
| return i; |
| } |
| } |
| objs_->Add(obj); |
| return len; |
| } |
| |
| |
| RawObject* RemoteObjectCache::GetObj(intptr_t obj_id) const { |
| ASSERT(IsValidId(obj_id)); |
| return objs_->At(obj_id); |
| } |
| |
| |
| Debugger::Debugger() |
| : isolate_(NULL), |
| isolate_id_(ILLEGAL_ISOLATE_ID), |
| initialized_(false), |
| next_id_(1), |
| latent_locations_(NULL), |
| breakpoint_locations_(NULL), |
| code_breakpoints_(NULL), |
| resume_action_(kContinue), |
| ignore_breakpoints_(false), |
| pause_event_(NULL), |
| obj_cache_(NULL), |
| stack_trace_(NULL), |
| stepping_fp_(0), |
| exc_pause_info_(kNoPauseOnExceptions) { |
| } |
| |
| |
| Debugger::~Debugger() { |
| isolate_id_ = ILLEGAL_ISOLATE_ID; |
| ASSERT(!IsPaused()); |
| ASSERT(latent_locations_ == NULL); |
| ASSERT(breakpoint_locations_ == NULL); |
| ASSERT(code_breakpoints_ == NULL); |
| ASSERT(stack_trace_ == NULL); |
| ASSERT(obj_cache_ == NULL); |
| } |
| |
| |
| void Debugger::Shutdown() { |
| while (breakpoint_locations_ != NULL) { |
| BreakpointLocation* bpt = breakpoint_locations_; |
| breakpoint_locations_ = breakpoint_locations_->next(); |
| delete bpt; |
| } |
| while (latent_locations_ != NULL) { |
| BreakpointLocation* bpt = latent_locations_; |
| latent_locations_ = latent_locations_->next(); |
| delete bpt; |
| } |
| while (code_breakpoints_ != NULL) { |
| CodeBreakpoint* bpt = code_breakpoints_; |
| code_breakpoints_ = code_breakpoints_->next(); |
| bpt->Disable(); |
| delete bpt; |
| } |
| // Signal isolate shutdown event. |
| if (!ServiceIsolate::IsServiceIsolateDescendant(isolate_)) { |
| SignalIsolateEvent(DebuggerEvent::kIsolateShutdown); |
| } |
| } |
| |
| |
| static RawFunction* ResolveLibraryFunction( |
| const Library& library, |
| const String& fname) { |
| ASSERT(!library.IsNull()); |
| const Object& object = Object::Handle(library.ResolveName(fname)); |
| if (!object.IsNull() && object.IsFunction()) { |
| return Function::Cast(object).raw(); |
| } |
| return Function::null(); |
| } |
| |
| |
| void Debugger::SetSingleStep() { |
| resume_action_ = kSingleStep; |
| } |
| |
| |
| void Debugger::SetStepOver() { |
| resume_action_ = kStepOver; |
| } |
| |
| |
| void Debugger::SetStepOut() { |
| resume_action_ = kStepOut; |
| } |
| |
| |
| RawFunction* Debugger::ResolveFunction(const Library& library, |
| const String& class_name, |
| const String& function_name) { |
| ASSERT(!library.IsNull()); |
| ASSERT(!class_name.IsNull()); |
| ASSERT(!function_name.IsNull()); |
| if (class_name.Length() == 0) { |
| return ResolveLibraryFunction(library, function_name); |
| } |
| const Class& cls = Class::Handle(library.LookupClass(class_name)); |
| Function& function = Function::Handle(); |
| if (!cls.IsNull()) { |
| function = cls.LookupStaticFunction(function_name); |
| if (function.IsNull()) { |
| function = cls.LookupDynamicFunction(function_name); |
| } |
| } |
| return function.raw(); |
| } |
| |
| |
| // Deoptimize all functions in the isolate. |
| // TODO(hausner): Actually we only need to deoptimize those functions |
| // that inline the function that contains the newly created breakpoint. |
| // We currently don't have this info so we deoptimize all functions. |
| void Debugger::DeoptimizeWorld() { |
| DeoptimizeFunctionsOnStack(); |
| // Iterate over all classes, deoptimize functions. |
| // TODO(hausner): Could possibly be combined with RemoveOptimizedCode() |
| const ClassTable& class_table = *isolate_->class_table(); |
| Class& cls = Class::Handle(); |
| Array& functions = Array::Handle(); |
| GrowableObjectArray& closures = GrowableObjectArray::Handle(); |
| Function& function = Function::Handle(); |
| intptr_t num_classes = class_table.NumCids(); |
| for (intptr_t i = 1; i < num_classes; i++) { |
| if (class_table.HasValidClassAt(i)) { |
| cls = class_table.At(i); |
| |
| // Disable optimized functions. |
| functions = cls.functions(); |
| if (!functions.IsNull()) { |
| intptr_t num_functions = functions.Length(); |
| for (intptr_t pos = 0; pos < num_functions; pos++) { |
| function ^= functions.At(pos); |
| ASSERT(!function.IsNull()); |
| if (function.HasOptimizedCode()) { |
| function.SwitchToUnoptimizedCode(); |
| } |
| // Also disable any optimized implicit closure functions. |
| if (function.HasImplicitClosureFunction()) { |
| function = function.ImplicitClosureFunction(); |
| if (function.HasOptimizedCode()) { |
| function.SwitchToUnoptimizedCode(); |
| } |
| } |
| } |
| } |
| |
| // Disable other optimized closure functions. |
| closures = cls.closures(); |
| if (!closures.IsNull()) { |
| intptr_t num_closures = closures.Length(); |
| for (intptr_t pos = 0; pos < num_closures; pos++) { |
| function ^= closures.At(pos); |
| ASSERT(!function.IsNull()); |
| if (function.HasOptimizedCode()) { |
| function.SwitchToUnoptimizedCode(); |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| |
| void Debugger::SignalBpResolved(Breakpoint* bpt) { |
| if (HasEventHandler() && !bpt->IsSingleShot()) { |
| DebuggerEvent event(isolate_, DebuggerEvent::kBreakpointResolved); |
| event.set_breakpoint(bpt); |
| InvokeEventHandler(&event); |
| } |
| } |
| |
| |
| ActivationFrame* Debugger::CollectDartFrame(Isolate* isolate, |
| uword pc, |
| StackFrame* frame, |
| const Code& code, |
| const Array& deopt_frame, |
| intptr_t deopt_frame_offset) { |
| ASSERT(code.ContainsInstructionAt(pc)); |
| ActivationFrame* activation = |
| new ActivationFrame(pc, frame->fp(), frame->sp(), code, |
| deopt_frame, deopt_frame_offset); |
| if (FLAG_trace_debugger_stacktrace) { |
| const Context& ctx = activation->GetSavedCurrentContext(); |
| OS::PrintErr("\tUsing saved context: %s\n", ctx.ToCString()); |
| } |
| if (FLAG_trace_debugger_stacktrace) { |
| OS::PrintErr("\tLine number: %" Pd "\n", activation->LineNumber()); |
| } |
| return activation; |
| } |
| |
| |
| RawArray* Debugger::DeoptimizeToArray(Thread* thread, |
| StackFrame* frame, |
| const Code& code) { |
| ASSERT(code.is_optimized()); |
| Isolate* isolate = thread->isolate(); |
| // Create the DeoptContext for this deoptimization. |
| DeoptContext* deopt_context = |
| new DeoptContext(frame, code, |
| DeoptContext::kDestIsAllocated, |
| NULL, |
| NULL, |
| true); |
| isolate->set_deopt_context(deopt_context); |
| |
| deopt_context->FillDestFrame(); |
| deopt_context->MaterializeDeferredObjects(); |
| const Array& dest_frame = Array::Handle(thread->zone(), |
| deopt_context->DestFrameAsArray()); |
| |
| isolate->set_deopt_context(NULL); |
| delete deopt_context; |
| |
| return dest_frame.raw(); |
| } |
| |
| |
| DebuggerStackTrace* Debugger::CollectStackTrace() { |
| Thread* thread = Thread::Current(); |
| Zone* zone = thread->zone(); |
| Isolate* isolate = thread->isolate(); |
| DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); |
| StackFrameIterator iterator(false); |
| Code& code = Code::Handle(zone); |
| Code& inlined_code = Code::Handle(zone); |
| Array& deopt_frame = Array::Handle(zone); |
| |
| for (StackFrame* frame = iterator.NextFrame(); |
| frame != NULL; |
| frame = iterator.NextFrame()) { |
| ASSERT(frame->IsValid()); |
| if (FLAG_trace_debugger_stacktrace) { |
| OS::PrintErr("CollectStackTrace: visiting frame:\n\t%s\n", |
| frame->ToCString()); |
| } |
| if (frame->IsDartFrame()) { |
| code = frame->LookupDartCode(); |
| if (code.is_optimized() && !Compiler::always_optimize()) { |
| deopt_frame = DeoptimizeToArray(thread, frame, code); |
| for (InlinedFunctionsIterator it(code, frame->pc()); |
| !it.Done(); |
| it.Advance()) { |
| inlined_code = it.code(); |
| if (FLAG_trace_debugger_stacktrace) { |
| const Function& function = |
| Function::Handle(zone, inlined_code.function()); |
| ASSERT(!function.IsNull()); |
| OS::PrintErr("CollectStackTrace: visiting inlined function: %s\n", |
| function.ToFullyQualifiedCString()); |
| } |
| intptr_t deopt_frame_offset = it.GetDeoptFpOffset(); |
| stack_trace->AddActivation(CollectDartFrame(isolate, |
| it.pc(), |
| frame, |
| inlined_code, |
| deopt_frame, |
| deopt_frame_offset)); |
| } |
| } else { |
| stack_trace->AddActivation(CollectDartFrame(isolate, |
| frame->pc(), |
| frame, |
| code, |
| Object::null_array(), |
| 0)); |
| } |
| } |
| } |
| return stack_trace; |
| } |
| |
| |
| ActivationFrame* Debugger::TopDartFrame() const { |
| StackFrameIterator iterator(false); |
| StackFrame* frame = iterator.NextFrame(); |
| while ((frame != NULL) && !frame->IsDartFrame()) { |
| frame = iterator.NextFrame(); |
| } |
| Code& code = Code::Handle(zone(), frame->LookupDartCode()); |
| ActivationFrame* activation = |
| new ActivationFrame(frame->pc(), frame->fp(), frame->sp(), code, |
| Object::null_array(), 0); |
| return activation; |
| } |
| |
| |
| DebuggerStackTrace* Debugger::StackTrace() { |
| return (stack_trace_ != NULL) ? stack_trace_ : CollectStackTrace(); |
| } |
| |
| DebuggerStackTrace* Debugger::CurrentStackTrace() { |
| return CollectStackTrace(); |
| } |
| |
| DebuggerStackTrace* Debugger::StackTraceFrom(const Stacktrace& ex_trace) { |
| DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); |
| Function& function = Function::Handle(); |
| Code& code = Code::Handle(); |
| |
| const uword fp = 0; |
| const uword sp = 0; |
| const Array& deopt_frame = Array::Handle(); |
| const intptr_t deopt_frame_offset = -1; |
| |
| for (intptr_t i = 0; i < ex_trace.Length(); i++) { |
| function = ex_trace.FunctionAtFrame(i); |
| // Pre-allocated Stacktraces may include empty slots, either (a) to indicate |
| // where frames were omitted in the case a stack has more frames than the |
| // pre-allocated trace (such as a stack overflow) or (b) because a stack has |
| // fewer frames that the pre-allocated trace (such as memory exhaustion with |
| // a shallow stack). |
| if (!function.IsNull() && function.is_visible()) { |
| code = ex_trace.CodeAtFrame(i); |
| ASSERT(function.raw() == code.function()); |
| uword pc = code.EntryPoint() + Smi::Value(ex_trace.PcOffsetAtFrame(i)); |
| if (code.is_optimized() && ex_trace.expand_inlined()) { |
| // Traverse inlined frames. |
| for (InlinedFunctionsIterator it(code, pc); !it.Done(); it.Advance()) { |
| function = it.function(); |
| code = it.code(); |
| ASSERT(function.raw() == code.function()); |
| uword pc = it.pc(); |
| ASSERT(pc != 0); |
| ASSERT(code.EntryPoint() <= pc); |
| ASSERT(pc < (code.EntryPoint() + code.Size())); |
| |
| ActivationFrame* activation = new ActivationFrame( |
| pc, fp, sp, code, deopt_frame, deopt_frame_offset); |
| stack_trace->AddActivation(activation); |
| } |
| } else { |
| ActivationFrame* activation = new ActivationFrame( |
| pc, fp, sp, code, deopt_frame, deopt_frame_offset); |
| stack_trace->AddActivation(activation); |
| } |
| } |
| } |
| return stack_trace; |
| } |
| |
| |
| void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) { |
| ASSERT((pause_info == kNoPauseOnExceptions) || |
| (pause_info == kPauseOnUnhandledExceptions) || |
| (pause_info == kPauseOnAllExceptions)); |
| exc_pause_info_ = pause_info; |
| } |
| |
| |
| Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() const { |
| return exc_pause_info_; |
| } |
| |
| |
| bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace, |
| const Instance& exc) { |
| if (exc_pause_info_ == kNoPauseOnExceptions) { |
| return false; |
| } |
| if (exc_pause_info_ == kPauseOnAllExceptions) { |
| return true; |
| } |
| ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions); |
| ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exc); |
| if (handler_frame == NULL) { |
| // Did not find an exception handler that catches this exception. |
| // Note that this check is not precise, since we can't check |
| // uninstantiated types, i.e. types containing type parameters. |
| // Thus, we may report an exception as unhandled when in fact |
| // it will be caught once we unwind the stack. |
| return true; |
| } |
| return false; |
| } |
| |
| |
| void Debugger::SignalExceptionThrown(const Instance& exc) { |
| // We ignore this exception event when the VM is executing code invoked |
| // by the debugger to evaluate variables values, when we see a nested |
| // breakpoint or exception event, or if the debugger is not |
| // interested in exception events. |
| if (ignore_breakpoints_ || |
| IsPaused() || |
| (!HasEventHandler()) || |
| (exc_pause_info_ == kNoPauseOnExceptions)) { |
| return; |
| } |
| DebuggerStackTrace* stack_trace = CollectStackTrace(); |
| if (!ShouldPauseOnException(stack_trace, exc)) { |
| return; |
| } |
| DebuggerEvent event(isolate_, DebuggerEvent::kExceptionThrown); |
| event.set_exception(&exc); |
| ASSERT(stack_trace->Length() > 0); |
| event.set_top_frame(stack_trace->FrameAt(0)); |
| ASSERT(stack_trace_ == NULL); |
| stack_trace_ = stack_trace; |
| Pause(&event); |
| stack_trace_ = NULL; |
| } |
| |
| |
| static intptr_t LastTokenOnLine(const TokenStream& tokens, intptr_t pos) { |
| TokenStream::Iterator iter(tokens, pos, TokenStream::Iterator::kAllTokens); |
| ASSERT(iter.IsValid()); |
| intptr_t last_pos = pos; |
| while ((iter.CurrentTokenKind() != Token::kNEWLINE) && |
| (iter.CurrentTokenKind() != Token::kEOS)) { |
| last_pos = iter.CurrentPosition(); |
| iter.Advance(); |
| } |
| return last_pos; |
| } |
| |
| |
| // Returns the best fit token position for a breakpoint. |
| // |
| // Takes a range of tokens [requested_token_pos, last_token_pos] and |
| // an optional column (requested_column). The range of tokens usually |
| // represents one line of the program text, but can represent a larger |
| // range on recursive calls. |
| // |
| // The best fit is found in two passes. |
| // |
| // The first pass finds a candidate token which: |
| // |
| // - is a safepoint, |
| // - has the lowest column number compatible with the requested column |
| // if a column has been specified, |
| // and: |
| // - has the lowest token position number which satisfies the above. |
| // |
| // When we consider a column number, we look for the closed token |
| // which intersects the desired column. For example: |
| // |
| // 1 2 3 |
| // 12345678901234567890 0 |
| // |
| // var x = function(function(y)); |
| // ^ |
| // |
| // If we request a breakpoint at column 14, the lowest column number |
| // compatible with that would for column 11 (beginning of the |
| // 'function' token) in the example above. |
| // |
| // Once this candidate token from the first pass is found, we then |
| // have a second pass which considers only those tokens on the same |
| // line as the candidate token. |
| // |
| // The second pass finds a best fit token which: |
| // |
| // - is a safepoint, |
| // - has the same column number as the candidate token (perhaps |
| // more than one token has the same column number), |
| // and: |
| // - has the lowest code address in the generated code. |
| // |
| // We prefer the lowest compiled code address, because this tends to |
| // select the first subexpression on a line. For example in a line |
| // with nested function calls f(g(x)), the call to g() will have a |
| // lower compiled code address than the call to f(). |
| // |
| // If no best fit token can be found, the search is expanded, |
| // searching through the rest of the current function by calling this |
| // function recursively. |
| // |
| // TODO(turnidge): Given that we usually call this function with a |
| // token range restricted to a single line, this could be a one-pass |
| // algorithm, which would be simpler. I believe that it only needs |
| // two passes to support the recursive try-the-whole-function case. |
| // Rewrite this later, once there are more tests in place. |
| intptr_t Debugger::ResolveBreakpointPos(const Function& func, |
| intptr_t requested_token_pos, |
| intptr_t last_token_pos, |
| intptr_t requested_column) { |
| ASSERT(func.HasCode()); |
| ASSERT(!func.HasOptimizedCode()); |
| |
| if (requested_token_pos < func.token_pos()) { |
| requested_token_pos = func.token_pos(); |
| } |
| if (last_token_pos > func.end_token_pos()) { |
| last_token_pos = func.end_token_pos(); |
| } |
| |
| Script& script = Script::Handle(func.script()); |
| Code& code = Code::Handle(func.unoptimized_code()); |
| ASSERT(!code.IsNull()); |
| PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors()); |
| |
| // First pass: find the safe point which is closest to the beginning |
| // of the given token range. |
| intptr_t best_fit_pos = INT_MAX; |
| intptr_t best_column = INT_MAX; |
| PcDescriptors::Iterator iter(desc, kSafepointKind); |
| while (iter.MoveNext()) { |
| const intptr_t pos = iter.TokenPos(); |
| if ((pos == Scanner::kNoSourcePos) || |
| (pos < requested_token_pos) || |
| (pos > last_token_pos)) { |
| // Token is not in the target range. |
| continue; |
| } |
| |
| intptr_t token_start_column = -1; |
| if (requested_column >= 0) { |
| intptr_t ignored = -1; |
| intptr_t token_len = -1; |
| // TODO(turnidge): GetTokenLocation is a very expensive |
| // operation, and this code will blow up when we are setting |
| // column breakpoints on, for example, a large, single-line |
| // program. Consider rewriting this code so that it only scans |
| // the program code once and caches the token positions and |
| // lengths. |
| script.GetTokenLocation(pos, &ignored, &token_start_column, &token_len); |
| intptr_t token_end_column = token_start_column + token_len - 1; |
| if ((token_end_column < requested_column) || |
| (token_start_column > best_column)) { |
| // Prefer the token with the lowest column number compatible |
| // with the requested column. |
| continue; |
| } |
| } |
| |
| // Prefer the lowest (first) token pos. |
| if (pos < best_fit_pos) { |
| best_fit_pos = pos; |
| best_column = token_start_column; |
| } |
| } |
| |
| // Second pass (if we found a safe point in the first pass). Find |
| // the token on the line which is at the best fit column (if column |
| // was specified) and has the lowest code address. |
| if (best_fit_pos != INT_MAX) { |
| const Script& script = Script::Handle(func.script()); |
| const TokenStream& tokens = TokenStream::Handle(script.tokens()); |
| const intptr_t begin_pos = best_fit_pos; |
| const intptr_t end_of_line_pos = LastTokenOnLine(tokens, begin_pos); |
| uword lowest_pc_offset = kUwordMax; |
| PcDescriptors::Iterator iter(desc, kSafepointKind); |
| while (iter.MoveNext()) { |
| const intptr_t pos = iter.TokenPos(); |
| if ((pos == Scanner::kNoSourcePos) || |
| (pos < begin_pos) || |
| (pos > end_of_line_pos)) { |
| // Token is not on same line as best fit. |
| continue; |
| } |
| |
| if (requested_column >= 0) { |
| intptr_t ignored = -1; |
| intptr_t token_start_column = -1; |
| // We look for other tokens at the best column in case there |
| // is more than one token at the same column offset. |
| script.GetTokenLocation(pos, &ignored, &token_start_column); |
| if (token_start_column != best_column) { |
| continue; |
| } |
| } |
| |
| // Prefer the lowest pc offset. |
| if (iter.PcOffset() < lowest_pc_offset) { |
| lowest_pc_offset = iter.PcOffset(); |
| best_fit_pos = pos; |
| } |
| } |
| return best_fit_pos; |
| } |
| |
| // We didn't find a safe point in the given token range. Try and |
| // find a safe point in the remaining source code of the function. |
| // Since we have moved to the next line of the function, we no |
| // longer are requesting a specific column number. |
| if (last_token_pos < func.end_token_pos()) { |
| return ResolveBreakpointPos(func, last_token_pos, func.end_token_pos(), |
| -1 /* no column */); |
| } |
| return -1; |
| } |
| |
| |
| void Debugger::MakeCodeBreakpointAt(const Function& func, |
| BreakpointLocation* loc) { |
| ASSERT(loc->token_pos_ != Scanner::kNoSourcePos); |
| ASSERT((loc != NULL) && loc->IsResolved()); |
| ASSERT(!func.HasOptimizedCode()); |
| Code& code = Code::Handle(func.unoptimized_code()); |
| ASSERT(!code.IsNull()); |
| PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors()); |
| uword lowest_pc_offset = kUwordMax; |
| RawPcDescriptors::Kind lowest_kind = RawPcDescriptors::kAnyKind; |
| // Find the safe point with the lowest compiled code address |
| // that maps to the token position of the source breakpoint. |
| PcDescriptors::Iterator iter(desc, kSafepointKind); |
| while (iter.MoveNext()) { |
| if (iter.TokenPos() == loc->token_pos_) { |
| if (iter.PcOffset() < lowest_pc_offset) { |
| lowest_pc_offset = iter.PcOffset(); |
| lowest_kind = iter.Kind(); |
| } |
| } |
| } |
| if (lowest_pc_offset == kUwordMax) { |
| return; |
| } |
| uword lowest_pc = code.EntryPoint() + lowest_pc_offset; |
| CodeBreakpoint* code_bpt = GetCodeBreakpoint(lowest_pc); |
| if (code_bpt == NULL) { |
| // No code breakpoint for this code exists; create one. |
| code_bpt = new CodeBreakpoint(code, loc->token_pos_, |
| lowest_pc, lowest_kind); |
| RegisterCodeBreakpoint(code_bpt); |
| } |
| code_bpt->set_bpt_location(loc); |
| if (loc->AnyEnabled()) { |
| code_bpt->Enable(); |
| } |
| } |
| |
| |
| void Debugger::FindCompiledFunctions(const Script& script, |
| intptr_t start_pos, |
| intptr_t end_pos, |
| GrowableObjectArray* function_list) { |
| Zone* zn = zone(); |
| Class& cls = Class::Handle(zn); |
| Array& functions = Array::Handle(zn); |
| GrowableObjectArray& closures = GrowableObjectArray::Handle(zn); |
| Function& function = Function::Handle(zn); |
| |
| const ClassTable& class_table = *isolate_->class_table(); |
| const intptr_t num_classes = class_table.NumCids(); |
| for (intptr_t i = 1; i < num_classes; i++) { |
| if (class_table.HasValidClassAt(i)) { |
| cls = class_table.At(i); |
| // If the class is not finalized, e.g. if it hasn't been parsed |
| // yet entirely, we can ignore it. If it contains a function with |
| // an unresolved breakpoint, we will detect it if and when the |
| // function gets compiled. |
| if (!cls.is_finalized()) { |
| continue; |
| } |
| // Note: we need to check the functions of this class even if |
| // the class is defined in a differenct 'script'. There could |
| // be mixin functions from the given script in this class. |
| functions = cls.functions(); |
| if (!functions.IsNull()) { |
| const intptr_t num_functions = functions.Length(); |
| for (intptr_t pos = 0; pos < num_functions; pos++) { |
| function ^= functions.At(pos); |
| ASSERT(!function.IsNull()); |
| // Check token position first to avoid unnecessary calls |
| // to script() which allocates handles. |
| if ((function.token_pos() == start_pos) |
| && (function.end_token_pos() == end_pos) |
| && (function.script() == script.raw())) { |
| if (function.HasCode() && function.is_debuggable()) { |
| function_list->Add(function); |
| } |
| if (function.HasImplicitClosureFunction()) { |
| function = function.ImplicitClosureFunction(); |
| if (function.HasCode() && function.is_debuggable()) { |
| function_list->Add(function); |
| } |
| } |
| } |
| } |
| } |
| closures = cls.closures(); |
| if (!closures.IsNull()) { |
| const intptr_t num_closures = closures.Length(); |
| for (intptr_t pos = 0; pos < num_closures; pos++) { |
| function ^= closures.At(pos); |
| ASSERT(!function.IsNull()); |
| if ((function.token_pos() == start_pos) |
| && (function.end_token_pos() == end_pos) |
| && (function.script() == script.raw())) { |
| if (function.HasCode() && function.is_debuggable()) { |
| function_list->Add(function); |
| } |
| if (function.HasImplicitClosureFunction()) { |
| function = function.ImplicitClosureFunction(); |
| if (function.HasCode() && function.is_debuggable()) { |
| function_list->Add(function); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| |
| static void SelectBestFit(Function* best_fit, Function* func) { |
| if (best_fit->IsNull()) { |
| *best_fit = func->raw(); |
| } else { |
| if ((func->token_pos() > best_fit->token_pos()) && |
| ((func->end_token_pos() <= best_fit->end_token_pos()))) { |
| *best_fit = func->raw(); |
| } |
| } |
| } |
| |
| |
| RawFunction* Debugger::FindBestFit(const Script& script, |
| intptr_t token_pos) { |
| Zone* zn = zone(); |
| Class& cls = Class::Handle(zn); |
| Array& functions = Array::Handle(zn); |
| GrowableObjectArray& closures = GrowableObjectArray::Handle(zn); |
| Function& function = Function::Handle(zn); |
| Function& best_fit = Function::Handle(zn); |
| Error& error = Error::Handle(zn); |
| |
| const ClassTable& class_table = *isolate_->class_table(); |
| const intptr_t num_classes = class_table.NumCids(); |
| for (intptr_t i = 1; i < num_classes; i++) { |
| if (class_table.HasValidClassAt(i)) { |
| cls = class_table.At(i); |
| // Note: if this class has been parsed and finalized already, |
| // we need to check the functions of this class even if |
| // it is defined in a differenct 'script'. There could |
| // be mixin functions from the given script in this class. |
| // However, if this class is not parsed yet (not finalized), |
| // we can ignore it and avoid the side effect of parsing it. |
| if ((cls.script() != script.raw()) && !cls.is_finalized()) { |
| continue; |
| } |
| // Parse class definition if not done yet. |
| error = cls.EnsureIsFinalized(Thread::Current()); |
| if (!error.IsNull()) { |
| // Ignore functions in this class. |
| // TODO(hausner): Should we propagate this error? How? |
| // EnsureIsFinalized only returns an error object if there |
| // is no longjump base on the stack. |
| continue; |
| } |
| functions = cls.functions(); |
| if (!functions.IsNull()) { |
| const intptr_t num_functions = functions.Length(); |
| for (intptr_t pos = 0; pos < num_functions; pos++) { |
| function ^= functions.At(pos); |
| ASSERT(!function.IsNull()); |
| if (FunctionContains(function, script, token_pos)) { |
| SelectBestFit(&best_fit, &function); |
| } |
| } |
| } |
| |
| closures = cls.closures(); |
| if (!closures.IsNull()) { |
| const intptr_t num_closures = closures.Length(); |
| for (intptr_t pos = 0; pos < num_closures; pos++) { |
| function ^= closures.At(pos); |
| ASSERT(!function.IsNull()); |
| if (FunctionContains(function, script, token_pos)) { |
| SelectBestFit(&best_fit, &function); |
| } |
| } |
| } |
| } |
| } |
| return best_fit.raw(); |
| } |
| |
| |
| BreakpointLocation* Debugger::SetBreakpoint(const Script& script, |
| intptr_t token_pos, |
| intptr_t last_token_pos, |
| intptr_t requested_line, |
| intptr_t requested_column) { |
| Function& func = Function::Handle(zone()); |
| func = FindBestFit(script, token_pos); |
| if (func.IsNull()) { |
| return NULL; |
| } |
| // There may be more than one function object for a given function |
| // in source code. There may be implicit closure functions, and |
| // there may be copies of mixin functions. Collect all compiled |
| // functions whose source code range matches exactly the best fit |
| // function we found. |
| GrowableObjectArray& functions = |
| GrowableObjectArray::Handle(GrowableObjectArray::New()); |
| FindCompiledFunctions(script, |
| func.token_pos(), |
| func.end_token_pos(), |
| &functions); |
| |
| if (functions.Length() > 0) { |
| // One or more function object containing this breakpoint location |
| // have already been compiled. We can resolve the breakpoint now. |
| DeoptimizeWorld(); |
| func ^= functions.At(0); |
| intptr_t breakpoint_pos = |
| ResolveBreakpointPos(func, token_pos, last_token_pos, requested_column); |
| if (breakpoint_pos >= 0) { |
| BreakpointLocation* bpt = |
| GetBreakpointLocation(script, breakpoint_pos, requested_column); |
| if (bpt != NULL) { |
| // A source breakpoint for this location already exists. |
| return bpt; |
| } |
| bpt = new BreakpointLocation(script, token_pos, last_token_pos, |
| requested_line, requested_column); |
| bpt->SetResolved(func, breakpoint_pos); |
| RegisterBreakpointLocation(bpt); |
| |
| // Create code breakpoints for all compiled functions we found. |
| const intptr_t num_functions = functions.Length(); |
| for (intptr_t i = 0; i < num_functions; i++) { |
| func ^= functions.At(i); |
| ASSERT(func.HasCode()); |
| MakeCodeBreakpointAt(func, bpt); |
| } |
| if (FLAG_verbose_debug) { |
| intptr_t line_number; |
| intptr_t column_number; |
| script.GetTokenLocation(breakpoint_pos, &line_number, &column_number); |
| OS::Print("Resolved BP for " |
| "function '%s' at line %" Pd " col %" Pd "\n", |
| func.ToFullyQualifiedCString(), |
| line_number, column_number); |
| } |
| return bpt; |
| } |
| } |
| // There is no compiled function at this token position. |
| // Register an unresolved breakpoint. |
| if (FLAG_verbose_debug && !func.IsNull()) { |
| intptr_t line_number; |
| intptr_t column_number; |
| script.GetTokenLocation(token_pos, &line_number, &column_number); |
| OS::Print("Registering pending breakpoint for " |
| "uncompiled function '%s' at line %" Pd " col %" Pd "\n", |
| func.ToFullyQualifiedCString(), |
| line_number, column_number); |
| } |
| BreakpointLocation* bpt = |
| GetBreakpointLocation(script, token_pos, requested_column); |
| if (bpt == NULL) { |
| bpt = new BreakpointLocation(script, token_pos, last_token_pos, |
| requested_line, requested_column); |
| RegisterBreakpointLocation(bpt); |
| } |
| return bpt; |
| } |
| |
| |
| // Synchronize the enabled/disabled state of all code breakpoints |
| // associated with the breakpoint location loc. |
| void Debugger::SyncBreakpointLocation(BreakpointLocation* loc) { |
| bool any_enabled = loc->AnyEnabled(); |
| |
| CodeBreakpoint* cbpt = code_breakpoints_; |
| while (cbpt != NULL) { |
| if (loc == cbpt->bpt_location()) { |
| if (any_enabled) { |
| cbpt->Enable(); |
| } else { |
| cbpt->Disable(); |
| } |
| } |
| cbpt = cbpt->next(); |
| } |
| } |
| |
| |
| RawError* Debugger::OneTimeBreakAtEntry(const Function& target_function) { |
| LongJumpScope jump; |
| if (setjmp(*jump.Set()) == 0) { |
| SetBreakpointAtEntry(target_function, true); |
| return Error::null(); |
| } else { |
| return isolate_->object_store()->sticky_error(); |
| } |
| } |
| |
| |
| Breakpoint* Debugger::SetBreakpointAtEntry(const Function& target_function, |
| bool single_shot) { |
| ASSERT(!target_function.IsNull()); |
| if (!target_function.is_debuggable()) { |
| return NULL; |
| } |
| const Script& script = Script::Handle(target_function.script()); |
| BreakpointLocation* bpt_location = |
| SetBreakpoint(script, |
| target_function.token_pos(), |
| target_function.end_token_pos(), |
| -1, -1 /* no requested line/col */); |
| if (single_shot) { |
| return bpt_location->AddSingleShot(this); |
| } else { |
| return bpt_location->AddRepeated(this); |
| } |
| } |
| |
| |
| Breakpoint* Debugger::SetBreakpointAtActivation(const Instance& closure) { |
| if (!closure.IsClosure()) { |
| return NULL; |
| } |
| const Function& func = Function::Handle(Closure::function(closure)); |
| const Script& script = Script::Handle(func.script()); |
| BreakpointLocation* bpt_location = SetBreakpoint(script, |
| func.token_pos(), |
| func.end_token_pos(), |
| -1, -1 /* no line/col */); |
| return bpt_location->AddPerClosure(this, closure); |
| } |
| |
| |
| Breakpoint* Debugger::BreakpointAtActivation(const Instance& closure) { |
| if (!closure.IsClosure()) { |
| return NULL; |
| } |
| |
| BreakpointLocation* loc = breakpoint_locations_; |
| while (loc != NULL) { |
| Breakpoint* bpt = loc->breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsPerClosure()) { |
| if (closure.raw() == bpt->closure()) { |
| return bpt; |
| } |
| } |
| bpt = bpt->next(); |
| } |
| loc = loc->next(); |
| } |
| |
| return NULL; |
| } |
| |
| |
| Breakpoint* Debugger::SetBreakpointAtLine(const String& script_url, |
| intptr_t line_number) { |
| BreakpointLocation* loc = |
| BreakpointLocationAtLineCol(script_url, line_number, -1 /* no column */); |
| if (loc != NULL) { |
| return loc->AddRepeated(this); |
| } |
| return NULL; |
| } |
| |
| |
| Breakpoint* Debugger::SetBreakpointAtLineCol(const String& script_url, |
| intptr_t line_number, |
| intptr_t column_number) { |
| BreakpointLocation* loc = BreakpointLocationAtLineCol(script_url, |
| line_number, |
| column_number); |
| if (loc != NULL) { |
| return loc->AddRepeated(this); |
| } |
| return NULL; |
| } |
| |
| |
| BreakpointLocation* Debugger::BreakpointLocationAtLineCol( |
| const String& script_url, |
| intptr_t line_number, |
| intptr_t column_number) { |
| Library& lib = Library::Handle(zone()); |
| Script& script = Script::Handle(zone()); |
| const GrowableObjectArray& libs = |
| GrowableObjectArray::Handle(isolate_->object_store()->libraries()); |
| const GrowableObjectArray& scripts = |
| GrowableObjectArray::Handle(zone(), GrowableObjectArray::New()); |
| for (intptr_t i = 0; i < libs.Length(); i++) { |
| lib ^= libs.At(i); |
| script = lib.LookupScript(script_url); |
| if (!script.IsNull()) { |
| scripts.Add(script); |
| } |
| } |
| if (scripts.Length() == 0) { |
| // No script found with given url. Create a latent breakpoint which |
| // will be set if the url is loaded later. |
| BreakpointLocation* latent_bpt = GetLatentBreakpoint(script_url, |
| line_number, |
| column_number); |
| if (FLAG_verbose_debug) { |
| OS::Print("Set latent breakpoint in url '%s' at " |
| "line %" Pd " col %" Pd "\n", |
| script_url.ToCString(), |
| line_number, column_number); |
| } |
| return latent_bpt; |
| } |
| if (scripts.Length() > 1) { |
| if (FLAG_verbose_debug) { |
| OS::Print("Multiple scripts match url '%s'\n", script_url.ToCString()); |
| } |
| return NULL; |
| } |
| script ^= scripts.At(0); |
| intptr_t first_token_idx, last_token_idx; |
| script.TokenRangeAtLine(line_number, &first_token_idx, &last_token_idx); |
| if (first_token_idx < 0) { |
| // Script does not contain the given line number. |
| if (FLAG_verbose_debug) { |
| OS::Print("Script '%s' does not contain line number %" Pd "\n", |
| script_url.ToCString(), line_number); |
| } |
| return NULL; |
| } else if (last_token_idx < 0) { |
| // Line does not contain any tokens. |
| if (FLAG_verbose_debug) { |
| OS::Print("No executable code at line %" Pd " in '%s'\n", |
| line_number, script_url.ToCString()); |
| } |
| return NULL; |
| } |
| |
| BreakpointLocation* bpt = NULL; |
| ASSERT(first_token_idx <= last_token_idx); |
| while ((bpt == NULL) && (first_token_idx <= last_token_idx)) { |
| bpt = SetBreakpoint(script, first_token_idx, last_token_idx, |
| line_number, column_number); |
| first_token_idx++; |
| } |
| if ((bpt == NULL) && FLAG_verbose_debug) { |
| OS::Print("No executable code at line %" Pd " in '%s'\n", |
| line_number, script_url.ToCString()); |
| } |
| return bpt; |
| } |
| |
| |
| intptr_t Debugger::CacheObject(const Object& obj) { |
| ASSERT(obj_cache_ != NULL); |
| return obj_cache_->AddObject(obj); |
| } |
| |
| |
| bool Debugger::IsValidObjectId(intptr_t obj_id) { |
| ASSERT(obj_cache_ != NULL); |
| return obj_cache_->IsValidId(obj_id); |
| } |
| |
| |
| RawObject* Debugger::GetCachedObject(intptr_t obj_id) { |
| ASSERT(obj_cache_ != NULL); |
| return obj_cache_->GetObj(obj_id); |
| } |
| |
| // TODO(hausner): Merge some of this functionality with the code in |
| // dart_api_impl.cc. |
| RawObject* Debugger::GetInstanceField(const Class& cls, |
| const String& field_name, |
| const Instance& object) { |
| const Function& getter_func = |
| Function::Handle(cls.LookupGetterFunction(field_name)); |
| ASSERT(!getter_func.IsNull()); |
| |
| PassiveObject& result = PassiveObject::Handle(); |
| bool saved_ignore_flag = ignore_breakpoints_; |
| ignore_breakpoints_ = true; |
| |
| LongJumpScope jump; |
| if (setjmp(*jump.Set()) == 0) { |
| const Array& args = Array::Handle(Array::New(1)); |
| args.SetAt(0, object); |
| result = DartEntry::InvokeFunction(getter_func, args); |
| } else { |
| result = isolate_->object_store()->sticky_error(); |
| } |
| ignore_breakpoints_ = saved_ignore_flag; |
| return result.raw(); |
| } |
| |
| |
| RawObject* Debugger::GetStaticField(const Class& cls, |
| const String& field_name) { |
| const Field& fld = Field::Handle(cls.LookupStaticField(field_name)); |
| if (!fld.IsNull()) { |
| // Return the value in the field if it has been initialized already. |
| const Instance& value = Instance::Handle(fld.StaticValue()); |
| ASSERT(value.raw() != Object::transition_sentinel().raw()); |
| if (value.raw() != Object::sentinel().raw()) { |
| return value.raw(); |
| } |
| } |
| // There is no field or the field has not been initialized yet. |
| // We must have a getter. Run the getter. |
| const Function& getter_func = |
| Function::Handle(cls.LookupGetterFunction(field_name)); |
| ASSERT(!getter_func.IsNull()); |
| if (getter_func.IsNull()) { |
| return Object::null(); |
| } |
| |
| PassiveObject& result = PassiveObject::Handle(); |
| bool saved_ignore_flag = ignore_breakpoints_; |
| ignore_breakpoints_ = true; |
| LongJumpScope jump; |
| if (setjmp(*jump.Set()) == 0) { |
| result = DartEntry::InvokeFunction(getter_func, Object::empty_array()); |
| } else { |
| result = isolate_->object_store()->sticky_error(); |
| } |
| ignore_breakpoints_ = saved_ignore_flag; |
| return result.raw(); |
| } |
| |
| |
| RawArray* Debugger::GetInstanceFields(const Instance& obj) { |
| Class& cls = Class::Handle(obj.clazz()); |
| Array& fields = Array::Handle(); |
| Field& field = Field::Handle(); |
| const GrowableObjectArray& field_list = |
| GrowableObjectArray::Handle(GrowableObjectArray::New(8)); |
| String& field_name = String::Handle(); |
| PassiveObject& field_value = PassiveObject::Handle(); |
| // Iterate over fields in class hierarchy to count all instance fields. |
| while (!cls.IsNull()) { |
| fields = cls.fields(); |
| for (intptr_t i = 0; i < fields.Length(); i++) { |
| field ^= fields.At(i); |
| if (!field.is_static()) { |
| field_name = field.name(); |
| field_list.Add(field_name); |
| field_value = GetInstanceField(cls, field_name, obj); |
| field_list.Add(field_value); |
| } |
| } |
| cls = cls.SuperClass(); |
| } |
| return Array::MakeArray(field_list); |
| } |
| |
| |
| RawArray* Debugger::GetStaticFields(const Class& cls) { |
| const GrowableObjectArray& field_list = |
| GrowableObjectArray::Handle(GrowableObjectArray::New(8)); |
| Array& fields = Array::Handle(cls.fields()); |
| Field& field = Field::Handle(); |
| String& field_name = String::Handle(); |
| PassiveObject& field_value = PassiveObject::Handle(); |
| for (intptr_t i = 0; i < fields.Length(); i++) { |
| field ^= fields.At(i); |
| if (field.is_static()) { |
| field_name = field.name(); |
| field_value = GetStaticField(cls, field_name); |
| field_list.Add(field_name); |
| field_list.Add(field_value); |
| } |
| } |
| return Array::MakeArray(field_list); |
| } |
| |
| |
| void Debugger::CollectLibraryFields(const GrowableObjectArray& field_list, |
| const Library& lib, |
| const String& prefix, |
| bool include_private_fields) { |
| DictionaryIterator it(lib); |
| Object& entry = Object::Handle(isolate_->current_zone()); |
| Field& field = Field::Handle(zone()); |
| String& field_name = String::Handle(zone()); |
| PassiveObject& field_value = PassiveObject::Handle(isolate_->current_zone()); |
| while (it.HasNext()) { |
| entry = it.GetNext(); |
| if (entry.IsField()) { |
| field ^= entry.raw(); |
| ASSERT(field.is_static()); |
| field_name = field.name(); |
| if ((field_name.CharAt(0) == '_') && !include_private_fields) { |
| // Skip library-private field. |
| continue; |
| } |
| // If the field is not initialized yet, report the value to be |
| // "<not initialized>". We don't want to execute the implicit getter |
| // since it may have side effects. |
| if ((field.StaticValue() == Object::sentinel().raw()) || |
| (field.StaticValue() == Object::transition_sentinel().raw())) { |
| field_value = Symbols::NotInitialized().raw(); |
| } else { |
| field_value = field.StaticValue(); |
| } |
| if (!prefix.IsNull()) { |
| field_name = String::Concat(prefix, field_name); |
| } |
| field_list.Add(field_name); |
| field_list.Add(field_value); |
| } |
| } |
| } |
| |
| |
| RawArray* Debugger::GetLibraryFields(const Library& lib) { |
| const GrowableObjectArray& field_list = |
| GrowableObjectArray::Handle(GrowableObjectArray::New(8)); |
| CollectLibraryFields(field_list, lib, String::Handle(zone()), true); |
| return Array::MakeArray(field_list); |
| } |
| |
| |
| RawArray* Debugger::GetGlobalFields(const Library& lib) { |
| const GrowableObjectArray& field_list = |
| GrowableObjectArray::Handle(GrowableObjectArray::New(8)); |
| String& prefix_name = String::Handle(zone()); |
| CollectLibraryFields(field_list, lib, prefix_name, true); |
| Library& imported = Library::Handle(zone()); |
| intptr_t num_imports = lib.num_imports(); |
| for (intptr_t i = 0; i < num_imports; i++) { |
| imported = lib.ImportLibraryAt(i); |
| ASSERT(!imported.IsNull()); |
| CollectLibraryFields(field_list, imported, prefix_name, false); |
| } |
| LibraryPrefix& prefix = LibraryPrefix::Handle(zone()); |
| LibraryPrefixIterator it(lib); |
| while (it.HasNext()) { |
| prefix = it.GetNext(); |
| prefix_name = prefix.name(); |
| ASSERT(!prefix_name.IsNull()); |
| prefix_name = String::Concat(prefix_name, Symbols::Dot()); |
| for (int32_t i = 0; i < prefix.num_imports(); i++) { |
| imported = prefix.GetLibrary(i); |
| CollectLibraryFields(field_list, imported, prefix_name, false); |
| } |
| } |
| return Array::MakeArray(field_list); |
| } |
| |
| |
| // static |
| void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| ASSERT(visitor != NULL); |
| BreakpointLocation* bpt = breakpoint_locations_; |
| while (bpt != NULL) { |
| bpt->VisitObjectPointers(visitor); |
| bpt = bpt->next(); |
| } |
| bpt = latent_locations_; |
| while (bpt != NULL) { |
| bpt->VisitObjectPointers(visitor); |
| bpt = bpt->next(); |
| } |
| CodeBreakpoint* cbpt = code_breakpoints_; |
| while (cbpt != NULL) { |
| cbpt->VisitObjectPointers(visitor); |
| cbpt = cbpt->next(); |
| } |
| } |
| |
| |
| // static |
| void Debugger::SetEventHandler(EventHandler* handler) { |
| event_handler_ = handler; |
| } |
| |
| |
| void Debugger::Pause(DebuggerEvent* event) { |
| ASSERT(!IsPaused()); // No recursive pausing. |
| ASSERT(obj_cache_ == NULL); |
| |
| pause_event_ = event; |
| pause_event_->UpdateTimestamp(); |
| obj_cache_ = new RemoteObjectCache(64); |
| |
| InvokeEventHandler(event); |
| |
| pause_event_ = NULL; |
| obj_cache_ = NULL; // Zone allocated |
| } |
| |
| |
| void Debugger::EnterSingleStepMode() { |
| stepping_fp_ = 0; |
| DeoptimizeWorld(); |
| isolate_->set_single_step(true); |
| } |
| |
| |
| void Debugger::HandleSteppingRequest(DebuggerStackTrace* stack_trace) { |
| stepping_fp_ = 0; |
| if (resume_action_ == kSingleStep) { |
| // When single stepping, we need to deoptimize because we might be |
| // stepping into optimized code. This happens in particular if |
| // the isolate has been interrupted, but can happen in other cases |
| // as well. We need to deoptimize the world in case we are about |
| // to call an optimized function. |
| DeoptimizeWorld(); |
| isolate_->set_single_step(true); |
| } else if (resume_action_ == kStepOver) { |
| DeoptimizeWorld(); |
| isolate_->set_single_step(true); |
| ASSERT(stack_trace->Length() > 0); |
| stepping_fp_ = stack_trace->FrameAt(0)->fp(); |
| } else if (resume_action_ == kStepOut) { |
| DeoptimizeWorld(); |
| isolate_->set_single_step(true); |
| // Find topmost caller that is debuggable. |
| for (intptr_t i = 1; i < stack_trace->Length(); i++) { |
| ActivationFrame* frame = stack_trace->FrameAt(i); |
| if (frame->IsDebuggable()) { |
| stepping_fp_ = frame->fp(); |
| break; |
| } |
| } |
| } |
| if (!isolate_->single_step()) { |
| // We are no longer single stepping, make sure that the ThreadInterrupter |
| // is awake. |
| ThreadInterrupter::WakeUp(); |
| } |
| } |
| |
| |
| // static |
| bool Debugger::IsDebuggable(const Function& func) { |
| if (!func.is_debuggable()) { |
| return false; |
| } |
| if (ServiceIsolate::IsRunning()) { |
| return true; |
| } |
| const Class& cls = Class::Handle(func.Owner()); |
| const Library& lib = Library::Handle(cls.library()); |
| return lib.IsDebuggable(); |
| } |
| |
| |
| void Debugger::SignalPausedEvent(ActivationFrame* top_frame, |
| Breakpoint* bpt) { |
| resume_action_ = kContinue; |
| stepping_fp_ = 0; |
| isolate_->set_single_step(false); |
| ASSERT(!IsPaused()); |
| ASSERT(obj_cache_ == NULL); |
| if ((bpt != NULL) && bpt->IsSingleShot()) { |
| RemoveBreakpoint(bpt->id()); |
| bpt = NULL; |
| } |
| |
| DebuggerEvent event(isolate_, DebuggerEvent::kBreakpointReached); |
| event.set_top_frame(top_frame); |
| event.set_breakpoint(bpt); |
| Object& closure_or_null = Object::Handle(top_frame->GetAsyncOperation()); |
| if (!closure_or_null.IsNull()) { |
| ASSERT(closure_or_null.IsInstance()); |
| ASSERT(Instance::Cast(closure_or_null).IsClosure()); |
| event.set_async_continuation(&closure_or_null); |
| const Script& script = Script::Handle(top_frame->SourceScript()); |
| const TokenStream& tokens = TokenStream::Handle(script.tokens()); |
| TokenStream::Iterator iter(tokens, top_frame->TokenPos()); |
| if ((iter.CurrentTokenKind() == Token::kIDENT) && |
| ((iter.CurrentLiteral() == Symbols::Await().raw()) || |
| (iter.CurrentLiteral() == Symbols::YieldKw().raw()))) { |
| event.set_at_async_jump(true); |
| } |
| } |
| Pause(&event); |
| } |
| |
| |
| RawError* Debugger::DebuggerStepCallback() { |
| ASSERT(isolate_->single_step()); |
| // We can't get here unless the debugger event handler enabled |
| // single stepping. |
| ASSERT(HasEventHandler()); |
| // Don't pause recursively. |
| if (IsPaused()) { |
| return Error::null(); |
| } |
| |
| // Check whether we are in a Dart function that the user is |
| // interested in. If we saved the frame pointer of a stack frame |
| // the user is interested in, we ignore the single step if we are |
| // in a callee of that frame. Note that we assume that the stack |
| // grows towards lower addresses. |
| ActivationFrame* frame = TopDartFrame(); |
| ASSERT(frame != NULL); |
| |
| if (stepping_fp_ != 0) { |
| // There is an "interesting frame" set. Only pause at appropriate |
| // locations in this frame. |
| if (stepping_fp_ > frame->fp()) { |
| // We are in a callee of the frame we're interested in. |
| // Ignore this stepping break. |
| return Error::null(); |
| } else if (frame->fp() > stepping_fp_) { |
| // We returned from the "interesting frame", there can be no more |
| // stepping breaks for it. Pause at the next appropriate location |
| // and let the user set the "interesting" frame again. |
| stepping_fp_ = 0; |
| } |
| } |
| |
| if (!frame->IsDebuggable()) { |
| return Error::null(); |
| } |
| if (frame->TokenPos() == Scanner::kNoSourcePos) { |
| return Error::null(); |
| } |
| |
| // Don't pause for a single step if there is a breakpoint set |
| // at this location. |
| if (HasActiveBreakpoint(frame->pc())) { |
| return Error::null(); |
| } |
| |
| if (FLAG_verbose_debug) { |
| OS::Print(">>> single step break at %s:%" Pd " (func %s token %" Pd ")\n", |
| String::Handle(frame->SourceUrl()).ToCString(), |
| frame->LineNumber(), |
| String::Handle(frame->QualifiedFunctionName()).ToCString(), |
| frame->TokenPos()); |
| } |
| |
| ASSERT(stack_trace_ == NULL); |
| stack_trace_ = CollectStackTrace(); |
| SignalPausedEvent(frame, NULL); |
| HandleSteppingRequest(stack_trace_); |
| stack_trace_ = NULL; |
| |
| // If any error occurred while in the debug message loop, return it here. |
| const Error& error = |
| Error::Handle(zone(), isolate_->object_store()->sticky_error()); |
| isolate_->object_store()->clear_sticky_error(); |
| return error.raw(); |
| } |
| |
| |
| RawError* Debugger::SignalBpReached() { |
| // We ignore this breakpoint when the VM is executing code invoked |
| // by the debugger to evaluate variables values, or when we see a nested |
| // breakpoint or exception event. |
| if (ignore_breakpoints_ || IsPaused() || !HasEventHandler()) { |
| return Error::null(); |
| } |
| DebuggerStackTrace* stack_trace = CollectStackTrace(); |
| ASSERT(stack_trace->Length() > 0); |
| ActivationFrame* top_frame = stack_trace->FrameAt(0); |
| ASSERT(top_frame != NULL); |
| CodeBreakpoint* cbpt = GetCodeBreakpoint(top_frame->pc()); |
| ASSERT(cbpt != NULL); |
| |
| BreakpointLocation* bpt_location = cbpt->bpt_location_; |
| Breakpoint* bpt_hit = NULL; |
| |
| // There may be more than one applicable breakpoint at this location, but we |
| // will report only one as reached. If there is a single-shot breakpoint, we |
| // favor it; then a closure-specific breakpoint ; then an general breakpoint. |
| if (bpt_location != NULL) { |
| Breakpoint* bpt = bpt_location->breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsSingleShot()) { |
| bpt_hit = bpt; |
| break; |
| } |
| bpt = bpt->next(); |
| } |
| |
| if (bpt_hit == NULL) { |
| bpt = bpt_location->breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsPerClosure()) { |
| Object& closure = Object::Handle(top_frame->GetClosure()); |
| ASSERT(closure.IsInstance()); |
| ASSERT(Instance::Cast(closure).IsClosure()); |
| if (closure.raw() == bpt->closure()) { |
| bpt_hit = bpt; |
| break; |
| } |
| } |
| bpt = bpt->next(); |
| } |
| } |
| |
| if (bpt_hit == NULL) { |
| bpt = bpt_location->breakpoints(); |
| while (bpt != NULL) { |
| if (bpt->IsRepeated()) { |
| bpt_hit = bpt; |
| break; |
| } |
| bpt = bpt->next(); |
| } |
| } |
| } |
| |
| if (bpt_hit == NULL) { |
| return Error::null(); |
| } |
| |
| if (FLAG_verbose_debug) { |
| OS::Print(">>> hit %s breakpoint at %s:%" Pd " " |
| "(token %" Pd ") (address %#" Px ")\n", |
| cbpt->IsInternal() ? "internal" : "user", |
| String::Handle(cbpt->SourceUrl()).ToCString(), |
| cbpt->LineNumber(), |
| cbpt->token_pos(), |
| top_frame->pc()); |
| } |
| |
| ASSERT(stack_trace_ == NULL); |
| stack_trace_ = stack_trace; |
| SignalPausedEvent(top_frame, bpt_hit); |
| HandleSteppingRequest(stack_trace_); |
| stack_trace_ = NULL; |
| if (cbpt->IsInternal()) { |
| RemoveInternalBreakpoints(); |
| } |
| |
| // If any error occurred while in the debug message loop, return it here. |
| const Error& error = |
| Error::Handle(zone(), isolate_->object_store()->sticky_error()); |
| isolate_->object_store()->clear_sticky_error(); |
| return error.raw(); |
| } |
| |
| |
| void Debugger::BreakHere(const String& msg) { |
| // We ignore this breakpoint when the VM is executing code invoked |
| // by the debugger to evaluate variables values, or when we see a nested |
| // breakpoint or exception event. |
| if (ignore_breakpoints_ || IsPaused() || !HasEventHandler()) { |
| return; |
| } |
| |
| DebuggerStackTrace* stack_trace = CollectStackTrace(); |
| ASSERT(stack_trace->Length() > 0); |
| ASSERT(stack_trace_ == NULL); |
| stack_trace_ = stack_trace; |
| |
| // TODO(johnmccutchan): Send |msg| to Observatory. |
| |
| // We are in the native call to Debugger_breakHere or Debugger_breakHereIf, |
| // the developer gets a better experience by not seeing this call. To |
| // accomplish this, we continue execution until the call exits (step out). |
| SetStepOut(); |
| HandleSteppingRequest(stack_trace_); |
| |
| stack_trace_ = NULL; |
| } |
| |
| |
| void Debugger::Initialize(Isolate* isolate) { |
| if (initialized_) { |
| return; |
| } |
| isolate_ = isolate; |
| |
| // Use the isolate's control port as the isolate_id for debugging. |
| // This port will be used as a unique ID to represent the isolate in the |
| // debugger wire protocol messages. |
| isolate_id_ = isolate_->main_port(); |
| initialized_ = true; |
| } |
| |
| |
| void Debugger::NotifyIsolateCreated() { |
| // Signal isolate creation event. |
| if (!ServiceIsolate::IsServiceIsolateDescendant(isolate_)) { |
| SignalIsolateEvent(DebuggerEvent::kIsolateCreated); |
| } |
| } |
| |
| |
| // Return innermost closure contained in 'function' that contains |
| // the given token position. |
| RawFunction* Debugger::FindInnermostClosure(const Function& function, |
| intptr_t token_pos) { |
| const Class& owner = Class::Handle(zone(), function.Owner()); |
| if (owner.closures() == GrowableObjectArray::null()) { |
| return Function::null(); |
| } |
| // Note that we need to check that the closure is in the same |
| // script as the outer function. We could have closures originating |
| // in mixin classes whose source code is contained in a different |
| // script. |
| const Script& outer_origin = Script::Handle(zone(), function.script()); |
| const GrowableObjectArray& closures = |
| GrowableObjectArray::Handle(zone(), owner.closures()); |
| const intptr_t num_closures = closures.Length(); |
| Function& closure = Function::Handle(zone()); |
| Function& best_fit = Function::Handle(zone()); |
| for (intptr_t i = 0; i < num_closures; i++) { |
| closure ^= closures.At(i); |
| if ((function.token_pos() < closure.token_pos()) && |
| (closure.end_token_pos() < function.end_token_pos()) && |
| (closure.token_pos() <= token_pos) && |
| (token_pos <= closure.end_token_pos()) && |
| (closure.script() == outer_origin.raw())) { |
| SelectBestFit(&best_fit, &closure); |
| } |
| } |
| return best_fit.raw(); |
| } |
| |
| |
| void Debugger::NotifyCompilation(const Function& func) { |
| if (breakpoint_locations_ == NULL) { |
| // Return with minimal overhead if there are no breakpoints. |
| return; |
| } |
| if (!func.is_debuggable()) { |
| // Nothing to do if the function is not debuggable. If there is |
| // a pending breakpoint in an inner function (that is debuggable), |
| // we'll resolve the breakpoint when the inner function is compiled. |
| return; |
| } |
| // Iterate over all source breakpoints to check whether breakpoints |
| // need to be set in the newly compiled function. |
| Script& script = Script::Handle(zone()); |
| for (BreakpointLocation* loc = breakpoint_locations_; |
| loc != NULL; |
| loc = loc->next()) { |
| script = loc->script(); |
| if (FunctionContains(func, script, loc->token_pos())) { |
| Function& inner_function = Function::Handle(zone()); |
| inner_function = FindInnermostClosure(func, loc->token_pos()); |
| if (!inner_function.IsNull()) { |
| // The local function of a function we just compiled cannot |
| // be compiled already. |
| ASSERT(!inner_function.HasCode()); |
| if (FLAG_verbose_debug) { |
| OS::Print("Pending BP remains unresolved in inner function '%s'\n", |
| inner_function.ToFullyQualifiedCString()); |
|