[vm] Print symbol names and offsets in simulator backtraces.

When running the simulator on precompiled mode, source information
is lost, so only the filename is valid with the line and column
information printed as -1.  For each frame, this CL adds the symbol name
of the instructions section and a hexadecimal offset from the start of
the section, which can be used with the native_stack_traces package. The
absolute address of the VM and isolate instructions are also included
at the start of the backtrace.

Cq-Include-Trybots: luci.dart.try:vm-kernel-precomp-linux-release-simarm-try,vm-kernel-precomp-linux-release-simarm64-try,vm-kernel-linux-release-simarm-try,vm-kernel-linux-release-simarm64-try
Change-Id: Ie67f914b156ead48fccc3069ced6a26940b80673
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/168822
Commit-Queue: Tess Strickland <sstrickl@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
2 files changed
tree: c498443040441277456d047830c944ec3a90feef
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.