| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| #ifndef BIN_EVENTHANDLER_WIN_H_ |
| #define BIN_EVENTHANDLER_WIN_H_ |
| |
| #if !defined(BIN_EVENTHANDLER_H_) |
| #error Do not include eventhandler_win.h directly; use eventhandler.h instead. |
| #endif |
| |
| #include <winsock2.h> |
| #include <mswsock.h> |
| |
| #include "bin/builtin.h" |
| #include "platform/thread.h" |
| |
| |
| namespace dart { |
| namespace bin { |
| |
| // Forward declarations. |
| class EventHandlerImplementation; |
| class Handle; |
| class FileHandle; |
| class SocketHandle; |
| class ClientSocket; |
| class ListenSocket; |
| |
| |
| struct InterruptMessage { |
| intptr_t id; |
| Dart_Port dart_port; |
| int64_t data; |
| }; |
| |
| |
| // An OverlappedBuffer encapsulates the OVERLAPPED structure and the |
| // associated data buffer. For accept it also contains the pre-created |
| // socket for the client. |
| class OverlappedBuffer { |
| public: |
| enum Operation { kAccept, kRead, kWrite, kDisconnect }; |
| |
| static OverlappedBuffer* AllocateAcceptBuffer(int buffer_size); |
| static OverlappedBuffer* AllocateReadBuffer(int buffer_size); |
| static OverlappedBuffer* AllocateWriteBuffer(int buffer_size); |
| static OverlappedBuffer* AllocateDisconnectBuffer(); |
| static void DisposeBuffer(OverlappedBuffer* buffer); |
| |
| // Find the IO buffer from the OVERLAPPED address. |
| static OverlappedBuffer* GetFromOverlapped(OVERLAPPED* overlapped); |
| |
| // Read data from a buffer which has been received. It will read up |
| // to num_bytes bytes of data returning the actual number of bytes |
| // read. This will update the index of the next byte in the buffer |
| // so calling Read several times will keep returning new data from |
| // the buffer until all data have been read. |
| int Read(void* buffer, int num_bytes); |
| |
| // Write data to a buffer before sending it. Returns the number of bytes |
| // actually written to the buffer. Calls to Write will always write to |
| // the buffer from the begining. |
| int Write(const void* buffer, int num_bytes); |
| |
| // Check the amount of data in a read buffer which has not been read yet. |
| int GetRemainingLength(); |
| bool IsEmpty() { return GetRemainingLength() == 0; } |
| |
| Operation operation() { return operation_; } |
| SOCKET client() { return client_; } |
| char* GetBufferStart() { return reinterpret_cast<char*>(&buffer_data_); } |
| int GetBufferSize() { return buflen_; } |
| |
| // Returns the address of the OVERLAPPED structure with all fields |
| // initialized to zero. |
| OVERLAPPED* GetCleanOverlapped() { |
| memset(&overlapped_, 0, sizeof(overlapped_)); |
| return &overlapped_; |
| } |
| |
| // Returns a WASBUF structure initialized with the data in this IO buffer. |
| WSABUF* GetWASBUF() { |
| wbuf_.buf = GetBufferStart(); |
| wbuf_.len = GetBufferSize(); |
| return &wbuf_; |
| }; |
| |
| void set_data_length(int data_length) { data_length_ = data_length; } |
| |
| private: |
| OverlappedBuffer(int buffer_size, Operation operation) |
| : operation_(operation), buflen_(buffer_size) { |
| memset(GetBufferStart(), 0, GetBufferSize()); |
| index_ = 0; |
| data_length_ = 0; |
| if (operation_ == kAccept) { |
| client_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); |
| } |
| } |
| |
| void* operator new(size_t size, int buffer_size) { |
| return malloc(size + buffer_size); |
| } |
| |
| void operator delete(void* buffer) { |
| free(buffer); |
| } |
| |
| static OverlappedBuffer* AllocateBuffer(int buffer_size, |
| Operation operation); |
| |
| OVERLAPPED overlapped_; // OVERLAPPED structure for overlapped IO. |
| SOCKET client_; // Used for AcceptEx client socket. |
| int buflen_; // Length of the buffer. |
| Operation operation_; // Type of operation issued. |
| |
| int index_; // Index for next read from read buffer. |
| int data_length_; // Length of the actual data in the buffer. |
| |
| WSABUF wbuf_; // Structure for passing buffer to WSA functions. |
| |
| // Buffer for recv/send/AcceptEx. This must be at the end of the |
| // object as the object is allocated larger than it's definition |
| // indicate to extend this array. |
| uint8_t buffer_data_[1]; |
| }; |
| |
| |
| // Abstract super class for holding information on listen and connected |
| // sockets. |
| class Handle { |
| public: |
| enum Type { |
| kFile, |
| kStd, |
| kDirectoryWatch, |
| kClientSocket, |
| kListenSocket |
| }; |
| |
| class ScopedLock { |
| public: |
| explicit ScopedLock(Handle* handle) |
| : handle_(handle) { |
| handle_->Lock(); |
| } |
| ~ScopedLock() { |
| handle_->Unlock(); |
| } |
| |
| private: |
| Handle* handle_; |
| }; |
| |
| virtual ~Handle(); |
| |
| // Socket interface exposing normal socket operations. |
| int Available(); |
| int Read(void* buffer, int num_bytes); |
| virtual int Write(const void* buffer, int num_bytes); |
| |
| // Internal interface used by the event handler. |
| virtual bool IssueRead(); |
| virtual bool IssueWrite(); |
| bool HasPendingRead(); |
| bool HasPendingWrite(); |
| void ReadComplete(OverlappedBuffer* buffer); |
| void WriteComplete(OverlappedBuffer* buffer); |
| |
| bool IsClosing() { return (flags_ & (1 << kClosing)) != 0; } |
| bool IsClosedRead() { return (flags_ & (1 << kCloseRead)) != 0; } |
| bool IsClosedWrite() { return (flags_ & (1 << kCloseWrite)) != 0; } |
| bool IsError() { return (flags_ & (1 << kError)) != 0; } |
| void MarkClosing() { flags_ |= (1 << kClosing); } |
| void MarkClosedRead() { flags_ |= (1 << kCloseRead); } |
| void MarkClosedWrite() { flags_ |= (1 << kCloseWrite); } |
| void MarkError() { flags_ |= (1 << kError); } |
| |
| virtual void EnsureInitialized( |
| EventHandlerImplementation* event_handler) = 0; |
| |
| HANDLE handle() { return handle_; } |
| Dart_Port port() { return port_; } |
| EventHandlerImplementation* event_handler() { return event_handler_; } |
| |
| void Lock(); |
| void Unlock(); |
| |
| bool CreateCompletionPort(HANDLE completion_port); |
| |
| void Close(); |
| virtual void DoClose(); |
| virtual bool IsClosed() = 0; |
| |
| void SetPortAndMask(Dart_Port port, intptr_t mask) { |
| port_ = port; |
| mask_ = mask; |
| } |
| Type type() { return type_; } |
| bool is_file() { return type_ == kFile; } |
| bool is_socket() { return type_ == kListenSocket || type_ == kClientSocket; } |
| bool is_listen_socket() { return type_ == kListenSocket; } |
| bool is_client_socket() { return type_ == kClientSocket; } |
| void set_mask(intptr_t mask) { mask_ = mask; } |
| intptr_t mask() { return mask_; } |
| |
| void MarkDoesNotSupportOverlappedIO() { |
| flags_ |= (1 << kDoesNotSupportOverlappedIO); |
| } |
| bool SupportsOverlappedIO() { |
| return (flags_ & (1 << kDoesNotSupportOverlappedIO)) == 0; |
| } |
| |
| void ReadSyncCompleteAsync(); |
| |
| DWORD last_error() { return last_error_; } |
| void set_last_error(DWORD last_error) { last_error_ = last_error; } |
| |
| protected: |
| enum Flags { |
| kClosing = 0, |
| kCloseRead = 1, |
| kCloseWrite = 2, |
| kDoesNotSupportOverlappedIO = 3, |
| kError = 4 |
| }; |
| |
| explicit Handle(HANDLE handle); |
| Handle(HANDLE handle, Dart_Port port); |
| |
| virtual void HandleIssueError(); |
| |
| Type type_; |
| HANDLE handle_; |
| Dart_Port port_; // Dart port to communicate events for this socket. |
| intptr_t mask_; // Mask of events to report through the port. |
| HANDLE completion_port_; |
| EventHandlerImplementation* event_handler_; |
| |
| OverlappedBuffer* data_ready_; // Buffer for data ready to be read. |
| OverlappedBuffer* pending_read_; // Buffer for pending read. |
| OverlappedBuffer* pending_write_; // Buffer for pending write |
| |
| DWORD last_error_; |
| |
| private: |
| int flags_; |
| CRITICAL_SECTION cs_; // Critical section protecting this object. |
| }; |
| |
| |
| class FileHandle : public Handle { |
| public: |
| explicit FileHandle(HANDLE handle) |
| : Handle(handle) { type_ = kFile; } |
| FileHandle(HANDLE handle, Dart_Port port) |
| : Handle(handle, port) { type_ = kFile; } |
| |
| virtual void EnsureInitialized(EventHandlerImplementation* event_handler); |
| virtual bool IsClosed(); |
| }; |
| |
| |
| class StdHandle : public FileHandle { |
| public: |
| explicit StdHandle(HANDLE handle) |
| : FileHandle(handle), |
| thread_wrote_(0), |
| write_thread_exists_(false), |
| write_thread_running_(false), |
| write_monitor_(new Monitor()) { |
| type_ = kStd; |
| } |
| |
| ~StdHandle() { |
| delete write_monitor_; |
| } |
| |
| virtual void DoClose(); |
| virtual int Write(const void* buffer, int num_bytes); |
| |
| void WriteSyncCompleteAsync(); |
| void RunWriteLoop(); |
| |
| private: |
| DWORD thread_wrote_; |
| bool write_thread_exists_; |
| bool write_thread_running_; |
| dart::Monitor* write_monitor_; |
| }; |
| |
| |
| class DirectoryWatchHandle : public Handle { |
| public: |
| DirectoryWatchHandle(HANDLE handle, int events, bool recursive) |
| : Handle(handle), |
| events_(events), |
| recursive_(recursive) { |
| type_ = kDirectoryWatch; |
| } |
| |
| virtual void EnsureInitialized(EventHandlerImplementation* event_handler); |
| virtual bool IsClosed(); |
| |
| virtual bool IssueRead(); |
| |
| private: |
| int events_; |
| bool recursive_; |
| }; |
| |
| |
| class SocketHandle : public Handle { |
| public: |
| SOCKET socket() { return reinterpret_cast<SOCKET>(handle_); } |
| |
| protected: |
| explicit SocketHandle(SOCKET s) : Handle(reinterpret_cast<HANDLE>(s)) {} |
| SocketHandle(SOCKET s, Dart_Port port) |
| : Handle(reinterpret_cast<HANDLE>(s), port) {} |
| |
| virtual void HandleIssueError(); |
| }; |
| |
| |
| // Information on listen sockets. |
| class ListenSocket : public SocketHandle { |
| public: |
| explicit ListenSocket(SOCKET s) : SocketHandle(s), |
| AcceptEx_(NULL), |
| pending_accept_count_(0), |
| accepted_head_(NULL), |
| accepted_tail_(NULL) { |
| type_ = kListenSocket; |
| } |
| virtual ~ListenSocket() { |
| ASSERT(!HasPendingAccept()); |
| ASSERT(accepted_head_ == NULL); |
| ASSERT(accepted_tail_ == NULL); |
| }; |
| |
| // Socket interface exposing normal socket operations. |
| ClientSocket* Accept(); |
| bool CanAccept(); |
| |
| // Internal interface used by the event handler. |
| bool HasPendingAccept() { return pending_accept_count_ > 0; } |
| bool IssueAccept(); |
| void AcceptComplete(OverlappedBuffer* buffer, HANDLE completion_port); |
| |
| virtual void EnsureInitialized( |
| EventHandlerImplementation* event_handler); |
| virtual void DoClose(); |
| virtual bool IsClosed(); |
| |
| int pending_accept_count() { return pending_accept_count_; } |
| |
| private: |
| bool LoadAcceptEx(); |
| |
| LPFN_ACCEPTEX AcceptEx_; |
| int pending_accept_count_; |
| // Linked list of accepted connections provided by completion code. Ready to |
| // be handed over through accept. |
| ClientSocket* accepted_head_; |
| ClientSocket* accepted_tail_; |
| }; |
| |
| |
| // Information on connected sockets. |
| class ClientSocket : public SocketHandle { |
| public: |
| explicit ClientSocket(SOCKET s) : SocketHandle(s), |
| DisconnectEx_(NULL), |
| next_(NULL) { |
| LoadDisconnectEx(); |
| type_ = kClientSocket; |
| } |
| |
| ClientSocket(SOCKET s, Dart_Port port) : SocketHandle(s, port), |
| DisconnectEx_(NULL), |
| next_(NULL) { |
| LoadDisconnectEx(); |
| type_ = kClientSocket; |
| } |
| |
| virtual ~ClientSocket() { |
| // Don't delete this object until all pending requests have been handled. |
| ASSERT(!HasPendingRead()); |
| ASSERT(!HasPendingWrite()); |
| ASSERT(next_ == NULL); |
| }; |
| |
| void Shutdown(int how); |
| |
| // Internal interface used by the event handler. |
| virtual bool IssueRead(); |
| virtual bool IssueWrite(); |
| void IssueDisconnect(); |
| void DisconnectComplete(OverlappedBuffer* buffer); |
| |
| virtual void EnsureInitialized( |
| EventHandlerImplementation* event_handler); |
| virtual void DoClose(); |
| virtual bool IsClosed(); |
| |
| ClientSocket* next() { return next_; } |
| void set_next(ClientSocket* next) { next_ = next; } |
| |
| private: |
| bool LoadDisconnectEx(); |
| |
| LPFN_DISCONNECTEX DisconnectEx_; |
| ClientSocket* next_; |
| }; |
| |
| |
| // Event handler. |
| class EventHandlerImplementation { |
| public: |
| EventHandlerImplementation(); |
| virtual ~EventHandlerImplementation(); |
| |
| void SendData(intptr_t id, Dart_Port dart_port, int64_t data); |
| void Start(EventHandler* handler); |
| void Shutdown(); |
| |
| static void EventHandlerEntry(uword args); |
| |
| int64_t GetTimeout(); |
| void HandleInterrupt(InterruptMessage* msg); |
| void HandleTimeout(); |
| void HandleAccept(ListenSocket* listen_socket, OverlappedBuffer* buffer); |
| void HandleClosed(Handle* handle); |
| void HandleError(Handle* handle); |
| void HandleRead(Handle* handle, int bytes, OverlappedBuffer* buffer); |
| void HandleWrite(Handle* handle, int bytes, OverlappedBuffer* buffer); |
| void HandleDisconnect(ClientSocket* client_socket, |
| int bytes, |
| OverlappedBuffer* buffer); |
| void HandleIOCompletion(DWORD bytes, ULONG_PTR key, OVERLAPPED* overlapped); |
| |
| HANDLE completion_port() { return completion_port_; } |
| |
| private: |
| ClientSocket* client_sockets_head_; |
| |
| TimeoutQueue timeout_queue_; // Time for next timeout. |
| bool shutdown_; |
| HANDLE completion_port_; |
| }; |
| |
| } // namespace bin |
| } // namespace dart |
| |
| #endif // BIN_EVENTHANDLER_WIN_H_ |