blob: cac516f1d023eed1d78e9d47b79c9b4bbd9a59bc [file] [log] [blame]
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/heap/scavenger.h"
#include "platform/leak_sanitizer.h"
#include "vm/dart.h"
#include "vm/dart_api_state.h"
#include "vm/flag_list.h"
#include "vm/heap/become.h"
#include "vm/heap/pages.h"
#include "vm/heap/pointer_block.h"
#include "vm/heap/safepoint.h"
#include "vm/heap/verifier.h"
#include "vm/heap/weak_table.h"
#include "vm/isolate.h"
#include "vm/lockers.h"
#include "vm/longjump.h"
#include "vm/object.h"
#include "vm/object_id_ring.h"
#include "vm/object_set.h"
#include "vm/stack_frame.h"
#include "vm/thread_barrier.h"
#include "vm/thread_registry.h"
#include "vm/timeline.h"
#include "vm/visitor.h"
namespace dart {
DEFINE_FLAG(int,
early_tenuring_threshold,
66,
"When more than this percentage of promotion candidates survive, "
"promote all survivors of next scavenge.");
DEFINE_FLAG(int,
new_gen_garbage_threshold,
90,
"Grow new gen when less than this percentage is garbage.");
DEFINE_FLAG(int, new_gen_growth_factor, 2, "Grow new gen by this factor.");
// Scavenger uses the kCardRememberedBit to distinguish forwarded and
// non-forwarded objects. We must choose a bit that is clear for all new-space
// object headers, and which doesn't intersect with the target address because
// of object alignment.
enum {
kForwardingMask = 1 << UntaggedObject::kCardRememberedBit,
kNotForwarded = 0,
kForwarded = kForwardingMask,
};
// If the forwarded bit and pointer tag bit are the same, we can avoid a few
// conversions.
COMPILE_ASSERT(static_cast<uword>(kForwarded) ==
static_cast<uword>(kHeapObjectTag));
static inline bool IsForwarding(uword header) {
uword bits = header & kForwardingMask;
ASSERT((bits == kNotForwarded) || (bits == kForwarded));
return bits == kForwarded;
}
static inline ObjectPtr ForwardedObj(uword header) {
ASSERT(IsForwarding(header));
return static_cast<ObjectPtr>(header);
}
static inline uword ForwardingHeader(ObjectPtr target) {
uword result = static_cast<uword>(target);
ASSERT(IsForwarding(result));
return result;
}
// Races: The first word in the copied region is a header word that may be
// updated by the scavenger worker in another thread, so we might copy either
// the original object header or an installed forwarding pointer. This race is
// harmless because if we copy the installed forwarding pointer, the scavenge
// worker in the current thread will abandon this copy. We do not mark the loads
// here as relaxed so the C++ compiler still has the freedom to reorder them.
NO_SANITIZE_THREAD
static inline void objcpy(void* dst, const void* src, size_t size) {
// A memcopy specialized for objects. We can assume:
// - dst and src do not overlap
ASSERT(
(reinterpret_cast<uword>(dst) + size <= reinterpret_cast<uword>(src)) ||
(reinterpret_cast<uword>(src) + size <= reinterpret_cast<uword>(dst)));
// - dst and src are word aligned
ASSERT(Utils::IsAligned(reinterpret_cast<uword>(dst), sizeof(uword)));
ASSERT(Utils::IsAligned(reinterpret_cast<uword>(src), sizeof(uword)));
// - size is strictly positive
ASSERT(size > 0);
// - size is a multiple of double words
ASSERT(Utils::IsAligned(size, 2 * sizeof(uword)));
uword* __restrict dst_cursor = reinterpret_cast<uword*>(dst);
const uword* __restrict src_cursor = reinterpret_cast<const uword*>(src);
do {
uword a = *src_cursor++;
uword b = *src_cursor++;
*dst_cursor++ = a;
*dst_cursor++ = b;
size -= (2 * sizeof(uword));
} while (size > 0);
}
DART_FORCE_INLINE
static uword ReadHeaderRelaxed(ObjectPtr raw_obj) {
return reinterpret_cast<std::atomic<uword>*>(UntaggedObject::ToAddr(raw_obj))
->load(std::memory_order_relaxed);
}
DART_FORCE_INLINE
static void WriteHeaderRelaxed(ObjectPtr raw_obj, uword header) {
reinterpret_cast<std::atomic<uword>*>(UntaggedObject::ToAddr(raw_obj))
->store(header, std::memory_order_relaxed);
}
template <bool parallel>
class ScavengerVisitorBase : public ObjectPointerVisitor {
public:
explicit ScavengerVisitorBase(IsolateGroup* isolate_group,
Scavenger* scavenger,
SemiSpace* from,
FreeList* freelist,
PromotionStack* promotion_stack)
: ObjectPointerVisitor(isolate_group),
thread_(nullptr),
scavenger_(scavenger),
from_(from),
page_space_(scavenger->heap_->old_space()),
freelist_(freelist),
bytes_promoted_(0),
visiting_old_object_(nullptr),
promoted_list_(promotion_stack),
delayed_weak_properties_(WeakProperty::null()) {}
~ScavengerVisitorBase() {
ASSERT(delayed_weak_properties_ == WeakProperty::null());
}
virtual void VisitTypedDataViewPointers(TypedDataViewPtr view,
CompressedObjectPtr* first,
CompressedObjectPtr* last) {
// TypedDataViews require extra processing to update their
// PointerBase::data_ pointer. If the underlying typed data is external, no
// update is needed. If the underlying typed data is internal, the pointer
// must be updated if the typed data was copied or promoted. We cannot
// safely dereference the underlying typed data to make this distinction.
// It may have been forwarded by a different scavanger worker, so the access
// could have a data race. Rather than checking the CID of the underlying
// typed data, which requires dereferencing the copied/promoted header, we
// compare the view's internal pointer to what it should be if the
// underlying typed data was internal, and assume that external typed data
// never points into the Dart heap. We must do this before VisitPointers
// because we want to compare the old pointer and old typed data.
const bool is_external =
view->untag()->data_ != view->untag()->DataFieldForInternalTypedData();
// Forward all fields of the typed data view.
VisitCompressedPointers(view->heap_base(), first, last);
if (view->untag()->data_ == nullptr) {
ASSERT(RawSmiValue(view->untag()->offset_in_bytes()) == 0 &&
RawSmiValue(view->untag()->length()) == 0);
ASSERT(is_external);
return;
}
// Validate 'this' is a typed data view.
const uword view_header = ReadHeaderRelaxed(view);
ASSERT(!IsForwarding(view_header) || view->IsOldObject());
ASSERT(IsTypedDataViewClassId(view->GetClassIdMayBeSmi()));
// Validate that the backing store is not a forwarding word.
TypedDataBasePtr td = view->untag()->typed_data();
ASSERT(td->IsHeapObject());
const uword td_header = ReadHeaderRelaxed(td);
ASSERT(!IsForwarding(td_header) || td->IsOldObject());
if (!parallel) {
// When there is only one worker, there is no data race.
ASSERT_EQUAL(IsExternalTypedDataClassId(td->GetClassId()), is_external);
}
// If we have external typed data we can simply return since the backing
// store lives in C-heap and will not move.
if (is_external) {
return;
}
// Now we update the inner pointer.
if (!parallel) {
ASSERT(IsTypedDataClassId(td->GetClassId()));
}
view->untag()->RecomputeDataFieldForInternalTypedData();
}
void VisitPointers(ObjectPtr* first, ObjectPtr* last) {
ASSERT(Utils::IsAligned(first, sizeof(*first)));
ASSERT(Utils::IsAligned(last, sizeof(*last)));
for (ObjectPtr* current = first; current <= last; current++) {
ScavengePointer(current);
}
}
void VisitCompressedPointers(uword heap_base,
CompressedObjectPtr* first,
CompressedObjectPtr* last) {
ASSERT(Utils::IsAligned(first, sizeof(*first)));
ASSERT(Utils::IsAligned(last, sizeof(*last)));
for (CompressedObjectPtr* current = first; current <= last; current++) {
ScavengeCompressedPointer(heap_base, current);
}
}
void VisitingOldObject(ObjectPtr obj) {
ASSERT((obj == nullptr) || obj->IsOldObject());
visiting_old_object_ = obj;
if (obj != nullptr) {
// Card update happens in OldPage::VisitRememberedCards.
ASSERT(!obj->untag()->IsCardRemembered());
}
}
intptr_t bytes_promoted() const { return bytes_promoted_; }
void ProcessRoots() {
thread_ = Thread::Current();
page_space_->AcquireLock(freelist_);
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
scavenger_->IterateRoots(this);
} else {
ASSERT(scavenger_->abort_);
}
}
void ProcessSurvivors() {
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
// Iterate until all work has been drained.
do {
ProcessToSpace();
ProcessPromotedList();
} while (HasWork());
} else {
ASSERT(scavenger_->abort_);
}
}
void ProcessAll() {
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
do {
do {
ProcessToSpace();
ProcessPromotedList();
} while (HasWork());
ProcessWeakProperties();
} while (HasWork());
} else {
ASSERT(scavenger_->abort_);
}
}
inline void ProcessWeakProperties();
bool HasWork() {
if (scavenger_->abort_) return false;
return (scan_ != tail_) || (scan_ != nullptr && !scan_->IsResolved()) ||
!promoted_list_.IsEmpty();
}
bool WaitForWork(RelaxedAtomic<uintptr_t>* num_busy) {
return promoted_list_.WaitForWork(num_busy);
}
void Finalize() {
if (!scavenger_->abort_) {
ASSERT(!HasWork());
for (NewPage* page = head_; page != nullptr; page = page->next()) {
ASSERT(page->IsResolved());
page->RecordSurvivors();
}
MournWeakProperties();
}
page_space_->ReleaseLock(freelist_);
thread_ = nullptr;
}
void FinalizePromotion() { promoted_list_.Finalize(); }
void AbandonWork() {
promoted_list_.AbandonWork();
delayed_weak_properties_ = WeakProperty::null();
}
NewPage* head() const { return head_; }
NewPage* tail() const { return tail_; }
private:
void UpdateStoreBuffer(ObjectPtr obj) {
ASSERT(obj->IsHeapObject());
// If the newly written object is not a new object, drop it immediately.
if (!obj->IsNewObject()) {
return;
}
if (visiting_old_object_->untag()->TryAcquireRememberedBit()) {
thread_->StoreBufferAddObjectGC(visiting_old_object_);
}
}
DART_FORCE_INLINE
void ScavengePointer(ObjectPtr* p) {
// ScavengePointer cannot be called recursively.
ObjectPtr raw_obj = *p;
if (raw_obj->IsSmiOrOldObject()) {
return;
}
ObjectPtr new_obj = ScavengeObject(raw_obj);
// Update the reference.
*p = new_obj;
// Update the store buffer as needed.
if (visiting_old_object_ != nullptr) {
UpdateStoreBuffer(new_obj);
}
}
DART_FORCE_INLINE
void ScavengeCompressedPointer(uword heap_base, CompressedObjectPtr* p) {
// ScavengePointer cannot be called recursively.
ObjectPtr raw_obj = p->Decompress(heap_base);
if (raw_obj->IsSmiOrOldObject()) { // Could be tested without decompression
return;
}
ObjectPtr new_obj = ScavengeObject(raw_obj);
// Update the reference.
if (!new_obj->IsNewObject()) {
// Setting the mark bit above must not be ordered after a publishing store
// of this object. Note this could be a publishing store even if the
// object was promoted by an early invocation of ScavengePointer. Compare
// Object::Allocate.
reinterpret_cast<std::atomic<CompressedObjectPtr>*>(p)->store(
static_cast<CompressedObjectPtr>(new_obj), std::memory_order_release);
} else {
*p = new_obj;
}
// Update the store buffer as needed.
if (visiting_old_object_ != nullptr) {
UpdateStoreBuffer(new_obj);
}
}
DART_FORCE_INLINE
ObjectPtr ScavengeObject(ObjectPtr raw_obj) {
uword raw_addr = UntaggedObject::ToAddr(raw_obj);
// The scavenger is only expects objects located in the from space.
ASSERT(from_->Contains(raw_addr));
// Read the header word of the object and determine if the object has
// already been copied.
uword header = ReadHeaderRelaxed(raw_obj);
ObjectPtr new_obj;
if (IsForwarding(header)) {
// Get the new location of the object.
new_obj = ForwardedObj(header);
} else {
intptr_t size = raw_obj->untag()->HeapSize(header);
uword new_addr = 0;
// Check whether object should be promoted.
if (!NewPage::Of(raw_obj)->IsSurvivor(raw_addr)) {
// Not a survivor of a previous scavenge. Just copy the object into the
// to space.
new_addr = TryAllocateCopy(size);
}
if (new_addr == 0) {
// This object is a survivor of a previous scavenge. Attempt to promote
// the object. (Or, unlikely, to-space was exhausted by fragmentation.)
new_addr = page_space_->TryAllocatePromoLocked(freelist_, size);
if (LIKELY(new_addr != 0)) {
// If promotion succeeded then we need to remember it so that it can
// be traversed later.
promoted_list_.Push(UntaggedObject::FromAddr(new_addr));
bytes_promoted_ += size;
} else {
// Promotion did not succeed. Copy into the to space instead.
scavenger_->failed_to_promote_ = true;
new_addr = TryAllocateCopy(size);
// To-space was exhausted by fragmentation and old-space could not
// grow.
if (UNLIKELY(new_addr == 0)) {
AbortScavenge();
}
}
}
ASSERT(new_addr != 0);
// Copy the object to the new location.
objcpy(reinterpret_cast<void*>(new_addr),
reinterpret_cast<void*>(raw_addr), size);
new_obj = UntaggedObject::FromAddr(new_addr);
if (new_obj->IsOldObject()) {
// Promoted: update age/barrier tags.
uword tags = static_cast<uword>(header);
tags = UntaggedObject::OldBit::update(true, tags);
tags = UntaggedObject::OldAndNotRememberedBit::update(true, tags);
tags = UntaggedObject::NewBit::update(false, tags);
// Setting the forwarding pointer below will make this tenured object
// visible to the concurrent marker, but we haven't visited its slots
// yet. We mark the object here to prevent the concurrent marker from
// adding it to the mark stack and visiting its unprocessed slots. We
// push it to the mark stack after forwarding its slots.
tags = UntaggedObject::OldAndNotMarkedBit::update(
!thread_->is_marking(), tags);
// release: Setting the mark bit above must not be ordered after a
// publishing store of this object. Compare Object::Allocate.
new_obj->untag()->tags_.store(tags, std::memory_order_release);
}
intptr_t cid = UntaggedObject::ClassIdTag::decode(header);
if (IsTypedDataClassId(cid)) {
static_cast<TypedDataPtr>(new_obj)->untag()->RecomputeDataField();
}
// Try to install forwarding address.
uword forwarding_header = ForwardingHeader(new_obj);
if (!InstallForwardingPointer(raw_addr, &header, forwarding_header)) {
ASSERT(IsForwarding(header));
if (new_obj->IsOldObject()) {
// Abandon as a free list element.
FreeListElement::AsElement(new_addr, size);
bytes_promoted_ -= size;
} else {
// Undo to-space allocation.
tail_->Unallocate(new_addr, size);
}
// Use the winner's forwarding target.
new_obj = ForwardedObj(header);
}
}
return new_obj;
}
DART_FORCE_INLINE
bool InstallForwardingPointer(uword addr,
uword* old_header,
uword new_header) {
if (parallel) {
return reinterpret_cast<std::atomic<uword>*>(addr)
->compare_exchange_strong(*old_header, new_header,
std::memory_order_relaxed);
} else {
*reinterpret_cast<uword*>(addr) = new_header;
return true;
}
}
DART_FORCE_INLINE
uword TryAllocateCopy(intptr_t size) {
ASSERT(Utils::IsAligned(size, kObjectAlignment));
// TODO(rmacnak): Allocate one to start?
if (tail_ != nullptr) {
uword result = tail_->top_;
ASSERT((result & kObjectAlignmentMask) == kNewObjectAlignmentOffset);
uword new_top = result + size;
if (LIKELY(new_top <= tail_->end_)) {
tail_->top_ = new_top;
return result;
}
}
return TryAllocateCopySlow(size);
}
DART_NOINLINE inline uword TryAllocateCopySlow(intptr_t size);
DART_NOINLINE DART_NORETURN void AbortScavenge() {
if (FLAG_verbose_gc) {
OS::PrintErr("Aborting scavenge\n");
}
scavenger_->abort_ = true;
// N.B. We must not set the sticky error, which may be a data race if
// that root slot was processed by a different worker.
thread_->long_jump_base()->Jump(1);
}
inline void ProcessToSpace();
DART_FORCE_INLINE intptr_t ProcessCopied(ObjectPtr raw_obj);
inline void ProcessPromotedList();
inline void EnqueueWeakProperty(WeakPropertyPtr raw_weak);
inline void MournWeakProperties();
Thread* thread_;
Scavenger* scavenger_;
SemiSpace* from_;
PageSpace* page_space_;
FreeList* freelist_;
intptr_t bytes_promoted_;
ObjectPtr visiting_old_object_;
PromotionWorkList promoted_list_;
WeakPropertyPtr delayed_weak_properties_;
NewPage* head_ = nullptr;
NewPage* tail_ = nullptr; // Allocating from here.
NewPage* scan_ = nullptr; // Resolving from here.
DISALLOW_COPY_AND_ASSIGN(ScavengerVisitorBase);
};
typedef ScavengerVisitorBase<false> SerialScavengerVisitor;
typedef ScavengerVisitorBase<true> ParallelScavengerVisitor;
class ScavengerWeakVisitor : public HandleVisitor {
public:
ScavengerWeakVisitor(Thread* thread, Scavenger* scavenger)
: HandleVisitor(thread),
scavenger_(scavenger),
class_table_(thread->isolate_group()->shared_class_table()) {
ASSERT(scavenger->heap_->isolate_group() == thread->isolate_group());
}
void VisitHandle(uword addr) {
FinalizablePersistentHandle* handle =
reinterpret_cast<FinalizablePersistentHandle*>(addr);
ObjectPtr* p = handle->ptr_addr();
if (scavenger_->IsUnreachable(p)) {
handle->UpdateUnreachable(thread()->isolate_group());
} else {
handle->UpdateRelocated(thread()->isolate_group());
}
}
private:
Scavenger* scavenger_;
SharedClassTable* class_table_;
DISALLOW_COPY_AND_ASSIGN(ScavengerWeakVisitor);
};
class ParallelScavengerTask : public ThreadPool::Task {
public:
ParallelScavengerTask(IsolateGroup* isolate_group,
ThreadBarrier* barrier,
ParallelScavengerVisitor* visitor,
RelaxedAtomic<uintptr_t>* num_busy)
: isolate_group_(isolate_group),
barrier_(barrier),
visitor_(visitor),
num_busy_(num_busy) {}
virtual void Run() {
if (!barrier_->TryEnter()) {
barrier_->Release();
return;
}
bool result = Thread::EnterIsolateGroupAsHelper(
isolate_group_, Thread::kScavengerTask, /*bypass_safepoint=*/true);
ASSERT(result);
RunEnteredIsolateGroup();
Thread::ExitIsolateGroupAsHelper(/*bypass_safepoint=*/true);
barrier_->Sync();
barrier_->Release();
}
void RunEnteredIsolateGroup() {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "ParallelScavenge");
num_busy_->fetch_add(1u);
visitor_->ProcessRoots();
// Phase 1: Copying.
bool more_to_scavenge = false;
do {
do {
visitor_->ProcessSurvivors();
} while (visitor_->WaitForWork(num_busy_));
// Wait for all scavengers to stop.
barrier_->Sync();
#if defined(DEBUG)
ASSERT(num_busy_->load() == 0);
// Caveat: must not allow any marker to continue past the barrier
// before we checked num_busy, otherwise one of them might rush
// ahead and increment it.
barrier_->Sync();
#endif
// Check if we have any pending properties with marked keys.
// Those might have been marked by another marker.
visitor_->ProcessWeakProperties();
more_to_scavenge = visitor_->HasWork();
if (more_to_scavenge) {
// We have more work to do. Notify others.
num_busy_->fetch_add(1u);
}
// Wait for all other scavengers to finish processing their pending
// weak properties and decide if they need to continue marking.
// Caveat: we need two barriers here to make this decision in lock step
// between all scavengers and the main thread.
barrier_->Sync();
if (!more_to_scavenge && (num_busy_->load() > 0)) {
// All scavengers continue to mark as long as any single marker has
// some work to do.
num_busy_->fetch_add(1u);
more_to_scavenge = true;
}
barrier_->Sync();
} while (more_to_scavenge);
ASSERT(!visitor_->HasWork());
// Phase 2: Weak processing, statistics.
visitor_->Finalize();
}
private:
IsolateGroup* isolate_group_;
ThreadBarrier* barrier_;
ParallelScavengerVisitor* visitor_;
RelaxedAtomic<uintptr_t>* num_busy_;
DISALLOW_COPY_AND_ASSIGN(ParallelScavengerTask);
};
SemiSpace::SemiSpace(intptr_t max_capacity_in_words)
: max_capacity_in_words_(max_capacity_in_words), head_(nullptr) {}
SemiSpace::~SemiSpace() {
NewPage* page = head_;
while (page != nullptr) {
NewPage* next = page->next();
page->Deallocate();
page = next;
}
}
// TODO(rmacnak): Unify this with old-space pages, and possibly zone segments.
// This cache needs to be at least as big as FLAG_new_gen_semi_max_size or
// munmap will noticably impact performance.
static constexpr intptr_t kPageCacheCapacity = 8 * kWordSize;
static Mutex* page_cache_mutex = nullptr;
static VirtualMemory* page_cache[kPageCacheCapacity] = {nullptr};
static intptr_t page_cache_size = 0;
void SemiSpace::Init() {
ASSERT(page_cache_mutex == nullptr);
page_cache_mutex = new Mutex(NOT_IN_PRODUCT("page_cache_mutex"));
}
void SemiSpace::DrainCache() {
MutexLocker ml(page_cache_mutex);
ASSERT(page_cache_size >= 0);
ASSERT(page_cache_size <= kPageCacheCapacity);
while (page_cache_size > 0) {
delete page_cache[--page_cache_size];
}
}
void SemiSpace::Cleanup() {
DrainCache();
delete page_cache_mutex;
page_cache_mutex = nullptr;
}
intptr_t SemiSpace::CachedSize() {
MutexLocker ml(page_cache_mutex);
return page_cache_size * kNewPageSize;
}
NewPage* NewPage::Allocate() {
const intptr_t size = kNewPageSize;
VirtualMemory* memory = nullptr;
{
MutexLocker ml(page_cache_mutex);
ASSERT(page_cache_size >= 0);
ASSERT(page_cache_size <= kPageCacheCapacity);
if (page_cache_size > 0) {
memory = page_cache[--page_cache_size];
}
}
if (memory == nullptr) {
const intptr_t alignment = kNewPageSize;
const bool is_executable = false;
const bool compressed = true;
const char* const name = Heap::RegionName(Heap::kNew);
memory = VirtualMemory::AllocateAligned(size, alignment, is_executable,
compressed, name);
}
if (memory == nullptr) {
return nullptr; // Out of memory.
}
#if defined(DEBUG)
memset(memory->address(), Heap::kZapByte, size);
#endif
// Initialized by generated code.
MSAN_UNPOISON(memory->address(), size);
NewPage* result = reinterpret_cast<NewPage*>(memory->address());
result->memory_ = memory;
result->next_ = nullptr;
result->owner_ = nullptr;
uword top = result->object_start();
result->top_ = top;
result->end_ = memory->end() - kNewObjectAlignmentOffset;
result->survivor_end_ = top;
result->resolved_top_ = top;
LSAN_REGISTER_ROOT_REGION(result, sizeof(*result));
return result;
}
void NewPage::Deallocate() {
LSAN_UNREGISTER_ROOT_REGION(this, sizeof(*this));
VirtualMemory* memory = memory_;
{
MutexLocker ml(page_cache_mutex);
ASSERT(page_cache_size >= 0);
ASSERT(page_cache_size <= kPageCacheCapacity);
if (page_cache_size < kPageCacheCapacity) {
intptr_t size = memory->size();
#if defined(DEBUG)
memset(memory->address(), Heap::kZapByte, size);
#endif
MSAN_POISON(memory->address(), size);
page_cache[page_cache_size++] = memory;
memory = nullptr;
}
}
delete memory;
}
NewPage* SemiSpace::TryAllocatePageLocked(bool link) {
if (capacity_in_words_ >= max_capacity_in_words_) {
return nullptr; // Full.
}
NewPage* page = NewPage::Allocate();
if (page == nullptr) {
return nullptr; // Out of memory;
}
capacity_in_words_ += kNewPageSizeInWords;
if (link) {
if (head_ == nullptr) {
head_ = tail_ = page;
} else {
tail_->set_next(page);
tail_ = page;
}
}
return page;
}
bool SemiSpace::Contains(uword addr) const {
for (NewPage* page = head_; page != nullptr; page = page->next()) {
if (page->Contains(addr)) return true;
}
return false;
}
void SemiSpace::WriteProtect(bool read_only) {
for (NewPage* page = head_; page != nullptr; page = page->next()) {
page->WriteProtect(read_only);
}
}
void SemiSpace::AddList(NewPage* head, NewPage* tail) {
if (head == nullptr) {
return;
}
if (head_ == nullptr) {
head_ = head;
tail_ = tail;
return;
}
tail_->set_next(head);
tail_ = tail;
}
// The initial estimate of how many words we can scavenge per microsecond (usage
// before / scavenge time). This is a conservative value observed running
// Flutter on a Nexus 4. After the first scavenge, we instead use a value based
// on the device's actual speed.
static const intptr_t kConservativeInitialScavengeSpeed = 40;
Scavenger::Scavenger(Heap* heap, intptr_t max_semi_capacity_in_words)
: heap_(heap),
max_semi_capacity_in_words_(max_semi_capacity_in_words),
scavenging_(false),
gc_time_micros_(0),
collections_(0),
scavenge_words_per_micro_(kConservativeInitialScavengeSpeed),
idle_scavenge_threshold_in_words_(0),
external_size_(0),
failed_to_promote_(false),
abort_(false) {
// Verify assumptions about the first word in objects which the scavenger is
// going to use for forwarding pointers.
ASSERT(Object::tags_offset() == 0);
// Set initial semi space size in words.
const intptr_t initial_semi_capacity_in_words = Utils::Minimum(
max_semi_capacity_in_words, FLAG_new_gen_semi_initial_size * MBInWords);
to_ = new SemiSpace(initial_semi_capacity_in_words);
idle_scavenge_threshold_in_words_ = initial_semi_capacity_in_words;
UpdateMaxHeapCapacity();
UpdateMaxHeapUsage();
}
Scavenger::~Scavenger() {
ASSERT(!scavenging_);
delete to_;
ASSERT(blocks_ == nullptr);
}
intptr_t Scavenger::NewSizeInWords(intptr_t old_size_in_words,
GCReason reason) const {
if (reason != GCReason::kNewSpace) {
// If we GC for a reason other than new-space being full, that's not an
// indication that new-space is too small.
return old_size_in_words;
}
if (stats_history_.Size() != 0) {
double garbage = stats_history_.Get(0).ExpectedGarbageFraction();
if (garbage < (FLAG_new_gen_garbage_threshold / 100.0)) {
// Too much survived last time; grow new-space in the hope that a greater
// fraction of objects will become unreachable before new-space becomes
// full.
return Utils::Minimum(max_semi_capacity_in_words_,
old_size_in_words * FLAG_new_gen_growth_factor);
}
}
return old_size_in_words;
}
class CollectStoreBufferVisitor : public ObjectPointerVisitor {
public:
explicit CollectStoreBufferVisitor(ObjectSet* in_store_buffer)
: ObjectPointerVisitor(IsolateGroup::Current()),
in_store_buffer_(in_store_buffer) {}
void VisitPointers(ObjectPtr* from, ObjectPtr* to) {
for (ObjectPtr* ptr = from; ptr <= to; ptr++) {
ObjectPtr raw_obj = *ptr;
RELEASE_ASSERT(raw_obj->untag()->IsRemembered());
RELEASE_ASSERT(raw_obj->IsOldObject());
RELEASE_ASSERT(!raw_obj->untag()->IsCardRemembered());
if (raw_obj.GetClassId() == kArrayCid) {
const uword length =
Smi::Value(static_cast<UntaggedArray*>(raw_obj.untag())->length());
RELEASE_ASSERT(!Array::UseCardMarkingForAllocation(length));
}
in_store_buffer_->Add(raw_obj);
}
}
void VisitCompressedPointers(uword heap_base,
CompressedObjectPtr* from,
CompressedObjectPtr* to) {
UNREACHABLE(); // Store buffer blocks are not compressed.
}
private:
ObjectSet* const in_store_buffer_;
};
class CheckStoreBufferVisitor : public ObjectVisitor,
public ObjectPointerVisitor {
public:
CheckStoreBufferVisitor(ObjectSet* in_store_buffer, const SemiSpace* to)
: ObjectVisitor(),
ObjectPointerVisitor(IsolateGroup::Current()),
in_store_buffer_(in_store_buffer),
to_(to) {}
void VisitObject(ObjectPtr raw_obj) {
if (raw_obj->IsPseudoObject()) return;
RELEASE_ASSERT(raw_obj->IsOldObject());
RELEASE_ASSERT(raw_obj->untag()->IsRemembered() ==
in_store_buffer_->Contains(raw_obj));
visiting_ = raw_obj;
is_remembered_ = raw_obj->untag()->IsRemembered();
is_card_remembered_ = raw_obj->untag()->IsCardRemembered();
if (is_card_remembered_) {
RELEASE_ASSERT(!is_remembered_);
}
raw_obj->untag()->VisitPointers(this);
}
void VisitPointers(ObjectPtr* from, ObjectPtr* to) {
for (ObjectPtr* ptr = from; ptr <= to; ptr++) {
ObjectPtr raw_obj = *ptr;
if (raw_obj->IsHeapObject() && raw_obj->IsNewObject()) {
if (is_card_remembered_) {
if (!OldPage::Of(visiting_)->IsCardRemembered(ptr)) {
FATAL3(
"Old object %#" Px " references new object %#" Px
", but the "
"slot's card is not remembered. Consider using rr to watch the "
"slot %p and reverse-continue to find the store with a missing "
"barrier.\n",
static_cast<uword>(visiting_), static_cast<uword>(raw_obj),
ptr);
}
} else if (!is_remembered_) {
FATAL3(
"Old object %#" Px " references new object %#" Px
", but it is "
"not in any store buffer. Consider using rr to watch the "
"slot %p and reverse-continue to find the store with a missing "
"barrier.\n",
static_cast<uword>(visiting_), static_cast<uword>(raw_obj), ptr);
}
RELEASE_ASSERT(to_->Contains(UntaggedObject::ToAddr(raw_obj)));
}
}
}
void VisitCompressedPointers(uword heap_base,
CompressedObjectPtr* from,
CompressedObjectPtr* to) {
for (CompressedObjectPtr* ptr = from; ptr <= to; ptr++) {
ObjectPtr raw_obj = ptr->Decompress(heap_base);
if (raw_obj->IsHeapObject() && raw_obj->IsNewObject()) {
if (is_card_remembered_) {
if (!OldPage::Of(visiting_)->IsCardRemembered(ptr)) {
FATAL3(
"Old object %#" Px " references new object %#" Px
", but the "
"slot's card is not remembered. Consider using rr to watch the "
"slot %p and reverse-continue to find the store with a missing "
"barrier.\n",
static_cast<uword>(visiting_), static_cast<uword>(raw_obj),
ptr);
}
} else if (!is_remembered_) {
FATAL3(
"Old object %#" Px " references new object %#" Px
", but it is "
"not in any store buffer. Consider using rr to watch the "
"slot %p and reverse-continue to find the store with a missing "
"barrier.\n",
static_cast<uword>(visiting_), static_cast<uword>(raw_obj), ptr);
}
RELEASE_ASSERT(to_->Contains(UntaggedObject::ToAddr(raw_obj)));
}
}
}
private:
const ObjectSet* const in_store_buffer_;
const SemiSpace* const to_;
ObjectPtr visiting_;
bool is_remembered_;
bool is_card_remembered_;
};
void Scavenger::VerifyStoreBuffers() {
Thread* thread = Thread::Current();
StackZone stack_zone(thread);
Zone* zone = stack_zone.GetZone();
ObjectSet* in_store_buffer = new (zone) ObjectSet(zone);
heap_->AddRegionsToObjectSet(in_store_buffer);
{
CollectStoreBufferVisitor visitor(in_store_buffer);
heap_->isolate_group()->store_buffer()->VisitObjectPointers(&visitor);
}
{
CheckStoreBufferVisitor visitor(in_store_buffer, to_);
heap_->old_space()->VisitObjects(&visitor);
}
}
SemiSpace* Scavenger::Prologue(GCReason reason) {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "Prologue");
heap_->isolate_group()->ReleaseStoreBuffers();
if (FLAG_verify_store_buffer) {
OS::PrintErr("Verifying remembered set before Scavenge...");
heap_->WaitForSweeperTasksAtSafepoint(Thread::Current());
VerifyStoreBuffers();
OS::PrintErr(" done.\n");
}
// Need to stash the old remembered set before any worker begins adding to the
// new remembered set.
blocks_ = heap_->isolate_group()->store_buffer()->TakeBlocks();
// Flip the two semi-spaces so that to_ is always the space for allocating
// objects.
SemiSpace* from;
{
MutexLocker ml(&space_lock_);
from = to_;
to_ = new SemiSpace(NewSizeInWords(from->max_capacity_in_words(), reason));
}
UpdateMaxHeapCapacity();
return from;
}
void Scavenger::Epilogue(SemiSpace* from) {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "Epilogue");
// All objects in the to space have been copied from the from space at this
// moment.
// Ensure the mutator thread will fail the next allocation. This will force
// mutator to allocate a new TLAB
#if defined(DEBUG)
heap_->isolate_group()->ForEachIsolate(
[&](Isolate* isolate) {
Thread* mutator_thread = isolate->mutator_thread();
ASSERT(mutator_thread == nullptr || mutator_thread->top() == 0);
},
/*at_safepoint=*/true);
#endif // DEBUG
double avg_frac = stats_history_.Get(0).PromoCandidatesSuccessFraction();
if (stats_history_.Size() >= 2) {
// Previous scavenge is only given half as much weight.
avg_frac += 0.5 * stats_history_.Get(1).PromoCandidatesSuccessFraction();
avg_frac /= 1.0 + 0.5; // Normalize.
}
early_tenure_ = avg_frac >= (FLAG_early_tenuring_threshold / 100.0);
// Update estimate of scavenger speed. This statistic assumes survivorship
// rates don't change much.
intptr_t history_used = 0;
intptr_t history_micros = 0;
ASSERT(stats_history_.Size() > 0);
for (intptr_t i = 0; i < stats_history_.Size(); i++) {
history_used += stats_history_.Get(i).UsedBeforeInWords();
history_micros += stats_history_.Get(i).DurationMicros();
}
if (history_micros == 0) {
history_micros = 1;
}
scavenge_words_per_micro_ = history_used / history_micros;
if (scavenge_words_per_micro_ == 0) {
scavenge_words_per_micro_ = 1;
}
// Update amount of new-space we must allocate before performing an idle
// scavenge. This is based on the amount of work we expect to be able to
// complete in a typical idle period.
intptr_t average_idle_task_micros = 6000;
idle_scavenge_threshold_in_words_ =
scavenge_words_per_micro_ * average_idle_task_micros;
// Even if the scavenge speed is slow, make sure we don't scavenge too
// frequently, which just wastes power and falsely increases the promotion
// rate.
intptr_t lower_bound = 512 * KBInWords;
if (idle_scavenge_threshold_in_words_ < lower_bound) {
idle_scavenge_threshold_in_words_ = lower_bound;
}
// Even if the scavenge speed is very high, make sure we start considering
// idle scavenges before new space is full to avoid requiring a scavenge in
// the middle of a frame.
intptr_t upper_bound = 8 * CapacityInWords() / 10;
if (idle_scavenge_threshold_in_words_ > upper_bound) {
idle_scavenge_threshold_in_words_ = upper_bound;
}
if (FLAG_verify_store_buffer) {
// Scavenging will insert into the store buffer block on the current
// thread (later will parallel scavenge, the worker's threads). We need to
// flush this thread-local block to the isolate group or we will incorrectly
// report some objects as absent from the store buffer. This might cause
// a program to hit a store buffer overflow a bit sooner than it might
// otherwise, since overflow is measured in blocks. Store buffer overflows
// are very rare.
heap_->isolate_group()->ReleaseStoreBuffers();
OS::PrintErr("Verifying remembered set after Scavenge...");
heap_->WaitForSweeperTasksAtSafepoint(Thread::Current());
VerifyStoreBuffers();
OS::PrintErr(" done.\n");
}
delete from;
UpdateMaxHeapUsage();
if (heap_ != NULL) {
heap_->UpdateGlobalMaxUsed();
}
}
bool Scavenger::ShouldPerformIdleScavenge(int64_t deadline) {
// To make a consistent decision, we should not yield for a safepoint in the
// middle of deciding whether to perform an idle GC.
NoSafepointScope no_safepoint;
// TODO(rmacnak): Investigate collecting a history of idle period durations.
intptr_t used_in_words = UsedInWords();
intptr_t external_in_words = ExternalInWords();
// Normal reason: new space is getting full.
bool for_new_space = (used_in_words >= idle_scavenge_threshold_in_words_) ||
(external_in_words >= idle_scavenge_threshold_in_words_);
// New-space objects are roots during old-space GC. This means that even
// unreachable new-space objects prevent old-space objects they reference
// from being collected during an old-space GC. Normally this is not an
// issue because new-space GCs run much more frequently than old-space GCs.
// If new-space allocation is low and direct old-space allocation is high,
// which can happen in a program that allocates large objects and little
// else, old-space can fill up with unreachable objects until the next
// new-space GC. This check is the idle equivalent to the
// new-space GC before synchronous-marking in CollectMostGarbage.
bool for_old_space = heap_->last_gc_was_old_space_ &&
heap_->old_space()->ReachedIdleThreshold();
if (!for_new_space && !for_old_space) {
return false;
}
int64_t estimated_scavenge_completion =
OS::GetCurrentMonotonicMicros() +
used_in_words / scavenge_words_per_micro_;
return estimated_scavenge_completion <= deadline;
}
void Scavenger::IterateIsolateRoots(ObjectPointerVisitor* visitor) {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "IterateIsolateRoots");
heap_->isolate_group()->VisitObjectPointers(
visitor, ValidationPolicy::kDontValidateFrames);
}
template <bool parallel>
void Scavenger::IterateStoreBuffers(ScavengerVisitorBase<parallel>* visitor) {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "IterateStoreBuffers");
// Iterating through the store buffers.
// Grab the deduplication sets out of the isolate's consolidated store buffer.
StoreBuffer* store_buffer = heap_->isolate_group()->store_buffer();
StoreBufferBlock* pending = blocks_;
while (pending != nullptr) {
StoreBufferBlock* next = pending->next();
// Generated code appends to store buffers; tell MemorySanitizer.
MSAN_UNPOISON(pending, sizeof(*pending));
while (!pending->IsEmpty()) {
ObjectPtr raw_object = pending->Pop();
ASSERT(!raw_object->IsForwardingCorpse());
ASSERT(raw_object->untag()->IsRemembered());
raw_object->untag()->ClearRememberedBit();
visitor->VisitingOldObject(raw_object);
// Note that this treats old-space WeakProperties as strong. A dead key
// won't be reclaimed until after the key is promoted.
raw_object->untag()->VisitPointersNonvirtual(visitor);
}
pending->Reset();
// Return the emptied block for recycling (no need to check threshold).
store_buffer->PushBlock(pending, StoreBuffer::kIgnoreThreshold);
blocks_ = pending = next;
}
// Done iterating through old objects remembered in the store buffers.
visitor->VisitingOldObject(nullptr);
}
template <bool parallel>
void Scavenger::IterateRememberedCards(
ScavengerVisitorBase<parallel>* visitor) {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "IterateRememberedCards");
heap_->old_space()->VisitRememberedCards(visitor);
visitor->VisitingOldObject(NULL);
}
void Scavenger::IterateObjectIdTable(ObjectPointerVisitor* visitor) {
#ifndef PRODUCT
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "IterateObjectIdTable");
heap_->isolate_group()->VisitObjectIdRingPointers(visitor);
#endif // !PRODUCT
}
enum RootSlices {
kIsolate = 0,
kObjectIdRing,
kCards,
kStoreBuffer,
kNumRootSlices,
};
template <bool parallel>
void Scavenger::IterateRoots(ScavengerVisitorBase<parallel>* visitor) {
for (;;) {
intptr_t slice = root_slices_started_.fetch_add(1);
if (slice >= kNumRootSlices) {
return; // No more slices.
}
switch (slice) {
case kIsolate:
IterateIsolateRoots(visitor);
break;
case kObjectIdRing:
IterateObjectIdTable(visitor);
break;
case kCards:
IterateRememberedCards(visitor);
break;
case kStoreBuffer:
IterateStoreBuffers(visitor);
break;
default:
UNREACHABLE();
}
}
}
bool Scavenger::IsUnreachable(ObjectPtr* p) {
ObjectPtr raw_obj = *p;
if (!raw_obj->IsHeapObject()) {
return false;
}
if (!raw_obj->IsNewObject()) {
return false;
}
uword raw_addr = UntaggedObject::ToAddr(raw_obj);
if (to_->Contains(raw_addr)) {
return false;
}
uword header = *reinterpret_cast<uword*>(raw_addr);
if (IsForwarding(header)) {
*p = ForwardedObj(header);
return false;
}
return true;
}
void Scavenger::MournWeakHandles() {
Thread* thread = Thread::Current();
TIMELINE_FUNCTION_GC_DURATION(thread, "MournWeakHandles");
ScavengerWeakVisitor weak_visitor(thread, this);
heap_->isolate_group()->VisitWeakPersistentHandles(&weak_visitor);
}
template <bool parallel>
void ScavengerVisitorBase<parallel>::ProcessToSpace() {
while (scan_ != nullptr) {
uword resolved_top = scan_->resolved_top_;
while (resolved_top < scan_->top_) {
ObjectPtr raw_obj = UntaggedObject::FromAddr(resolved_top);
resolved_top += ProcessCopied(raw_obj);
}
scan_->resolved_top_ = resolved_top;
NewPage* next = scan_->next();
if (next == nullptr) {
// Don't update scan_. More objects may yet be copied to this TLAB.
return;
}
scan_ = next;
}
}
template <bool parallel>
void ScavengerVisitorBase<parallel>::ProcessPromotedList() {
ObjectPtr raw_object;
while ((raw_object = promoted_list_.Pop()) != nullptr) {
// Resolve or copy all objects referred to by the current object. This
// can potentially push more objects on this stack as well as add more
// objects to be resolved in the to space.
ASSERT(!raw_object->untag()->IsRemembered());
VisitingOldObject(raw_object);
raw_object->untag()->VisitPointersNonvirtual(this);
if (raw_object->untag()->IsMarked()) {
// Complete our promise from ScavengePointer. Note that marker cannot
// visit this object until it pops a block from the mark stack, which
// involves a memory fence from the mutex, so even on architectures
// with a relaxed memory model, the marker will see the fully
// forwarded contents of this object.
thread_->MarkingStackAddObject(raw_object);
}
}
VisitingOldObject(NULL);
}
template <bool parallel>
void ScavengerVisitorBase<parallel>::ProcessWeakProperties() {
if (scavenger_->abort_) return;
// Finished this round of scavenging. Process the pending weak properties
// for which the keys have become reachable. Potentially this adds more
// objects to the to space.
WeakPropertyPtr cur_weak = delayed_weak_properties_;
delayed_weak_properties_ = WeakProperty::null();
while (cur_weak != WeakProperty::null()) {
WeakPropertyPtr next_weak =
cur_weak->untag()->next_.Decompress(cur_weak->heap_base());
// Promoted weak properties are not enqueued. So we can guarantee that
// we do not need to think about store barriers here.
ASSERT(cur_weak->IsNewObject());
ObjectPtr raw_key = cur_weak->untag()->key();
ASSERT(raw_key->IsHeapObject());
// Key still points into from space even if the object has been
// promoted to old space by now. The key will be updated accordingly
// below when VisitPointers is run.
ASSERT(raw_key->IsNewObject());
uword raw_addr = UntaggedObject::ToAddr(raw_key);
ASSERT(from_->Contains(raw_addr));
uword header = ReadHeaderRelaxed(raw_key);
// Reset the next pointer in the weak property.
cur_weak->untag()->next_ = WeakProperty::null();
if (IsForwarding(header)) {
cur_weak->untag()->VisitPointersNonvirtual(this);
} else {
EnqueueWeakProperty(cur_weak);
}
// Advance to next weak property in the queue.
cur_weak = next_weak;
}
}
void Scavenger::UpdateMaxHeapCapacity() {
if (heap_ == NULL) {
// Some unit tests.
return;
}
ASSERT(to_ != NULL);
ASSERT(heap_ != NULL);
auto isolate_group = heap_->isolate_group();
ASSERT(isolate_group != NULL);
isolate_group->GetHeapNewCapacityMaxMetric()->SetValue(
to_->max_capacity_in_words() * kWordSize);
}
void Scavenger::UpdateMaxHeapUsage() {
if (heap_ == NULL) {
// Some unit tests.
return;
}
ASSERT(to_ != NULL);
ASSERT(heap_ != NULL);
auto isolate_group = heap_->isolate_group();
ASSERT(isolate_group != NULL);
isolate_group->GetHeapNewUsedMaxMetric()->SetValue(UsedInWords() * kWordSize);
}
template <bool parallel>
void ScavengerVisitorBase<parallel>::EnqueueWeakProperty(
WeakPropertyPtr raw_weak) {
ASSERT(raw_weak->IsHeapObject());
ASSERT(raw_weak->IsNewObject());
ASSERT(raw_weak->IsWeakProperty());
#if defined(DEBUG)
uword header = ReadHeaderRelaxed(raw_weak);
ASSERT(!IsForwarding(header));
#endif // defined(DEBUG)
ASSERT(raw_weak->untag()->next_ ==
CompressedWeakPropertyPtr(WeakProperty::null()));
raw_weak->untag()->next_ = delayed_weak_properties_;
delayed_weak_properties_ = raw_weak;
}
template <bool parallel>
intptr_t ScavengerVisitorBase<parallel>::ProcessCopied(ObjectPtr raw_obj) {
intptr_t class_id = raw_obj->GetClassId();
if (UNLIKELY(class_id == kWeakPropertyCid)) {
WeakPropertyPtr raw_weak = static_cast<WeakPropertyPtr>(raw_obj);
// The fate of the weak property is determined by its key.
ObjectPtr raw_key = raw_weak->untag()->key();
if (raw_key->IsHeapObject() && raw_key->IsNewObject()) {
uword header = ReadHeaderRelaxed(raw_key);
if (!IsForwarding(header)) {
// Key is white. Enqueue the weak property.
EnqueueWeakProperty(raw_weak);
return raw_weak->untag()->HeapSize();
}
}
// Key is gray or black. Make the weak property black.
}
return raw_obj->untag()->VisitPointersNonvirtual(this);
}
void Scavenger::MournWeakTables() {
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "MournWeakTables");
auto rehash_weak_table = [](WeakTable* table, WeakTable* replacement_new,
WeakTable* replacement_old) {
intptr_t size = table->size();
for (intptr_t i = 0; i < size; i++) {
if (table->IsValidEntryAtExclusive(i)) {
ObjectPtr raw_obj = table->ObjectAtExclusive(i);
ASSERT(raw_obj->IsHeapObject());
uword raw_addr = UntaggedObject::ToAddr(raw_obj);
uword header = *reinterpret_cast<uword*>(raw_addr);
if (IsForwarding(header)) {
// The object has survived. Preserve its record.
raw_obj = ForwardedObj(header);
auto replacement =
raw_obj->IsNewObject() ? replacement_new : replacement_old;
replacement->SetValueExclusive(raw_obj, table->ValueAtExclusive(i));
}
}
}
};
// Rehash the weak tables now that we know which objects survive this cycle.
for (int sel = 0; sel < Heap::kNumWeakSelectors; sel++) {
const auto selector = static_cast<Heap::WeakSelector>(sel);
auto table = heap_->GetWeakTable(Heap::kNew, selector);
auto table_old = heap_->GetWeakTable(Heap::kOld, selector);
// Create a new weak table for the new-space.
auto table_new = WeakTable::NewFrom(table);
rehash_weak_table(table, table_new, table_old);
heap_->SetWeakTable(Heap::kNew, selector, table_new);
// Remove the old table as it has been replaced with the newly allocated
// table above.
delete table;
}
// Each isolate might have a weak table used for fast snapshot writing (i.e.
// isolate communication). Rehash those tables if need be.
heap_->isolate_group()->ForEachIsolate(
[&](Isolate* isolate) {
auto table = isolate->forward_table_new();
if (table != nullptr) {
auto replacement = WeakTable::NewFrom(table);
rehash_weak_table(table, replacement, isolate->forward_table_old());
isolate->set_forward_table_new(replacement);
}
},
/*at_safepoint=*/true);
}
template <bool parallel>
void ScavengerVisitorBase<parallel>::MournWeakProperties() {
ASSERT(!scavenger_->abort_);
// The queued weak properties at this point do not refer to reachable keys,
// so we clear their key and value fields.
WeakPropertyPtr cur_weak = delayed_weak_properties_;
delayed_weak_properties_ = WeakProperty::null();
while (cur_weak != WeakProperty::null()) {
WeakPropertyPtr next_weak =
cur_weak->untag()->next_.Decompress(cur_weak->heap_base());
// Reset the next pointer in the weak property.
cur_weak->untag()->next_ = WeakProperty::null();
#if defined(DEBUG)
ObjectPtr raw_key = cur_weak->untag()->key();
uword raw_addr = UntaggedObject::ToAddr(raw_key);
uword header = *reinterpret_cast<uword*>(raw_addr);
ASSERT(!IsForwarding(header));
ASSERT(raw_key->IsHeapObject());
ASSERT(raw_key->IsNewObject()); // Key still points into from space.
#endif // defined(DEBUG)
WeakProperty::Clear(cur_weak);
// Advance to next weak property in the queue.
cur_weak = next_weak;
}
}
void Scavenger::VisitObjectPointers(ObjectPointerVisitor* visitor) const {
ASSERT(Thread::Current()->IsAtSafepoint() ||
(Thread::Current()->task_kind() == Thread::kMarkerTask) ||
(Thread::Current()->task_kind() == Thread::kCompactorTask));
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
page->VisitObjectPointers(visitor);
}
}
void Scavenger::VisitObjects(ObjectVisitor* visitor) const {
ASSERT(Thread::Current()->IsAtSafepoint() ||
(Thread::Current()->task_kind() == Thread::kMarkerTask));
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
page->VisitObjects(visitor);
}
}
void Scavenger::AddRegionsToObjectSet(ObjectSet* set) const {
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
set->AddRegion(page->start(), page->end());
}
}
ObjectPtr Scavenger::FindObject(FindObjectVisitor* visitor) {
ASSERT(!scavenging_);
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
uword cur = page->object_start();
if (!visitor->VisitRange(cur, page->object_end())) continue;
while (cur < page->object_end()) {
ObjectPtr raw_obj = UntaggedObject::FromAddr(cur);
uword next = cur + raw_obj->untag()->HeapSize();
if (visitor->VisitRange(cur, next) &&
raw_obj->untag()->FindObject(visitor)) {
return raw_obj; // Found object, return it.
}
cur = next;
}
ASSERT(cur == page->object_end());
}
return Object::null();
}
void Scavenger::TryAllocateNewTLAB(Thread* thread, intptr_t min_size) {
ASSERT(heap_ != Dart::vm_isolate_group()->heap());
ASSERT(!scavenging_);
AbandonRemainingTLAB(thread);
MutexLocker ml(&space_lock_);
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
if (page->owner() != nullptr) continue;
intptr_t available = page->end() - page->object_end();
if (available >= min_size) {
page->Acquire(thread);
return;
}
}
NewPage* page = to_->TryAllocatePageLocked(true);
if (page == nullptr) {
return;
}
page->Acquire(thread);
}
void Scavenger::AbandonRemainingTLABForDebugging(Thread* thread) {
// Allocate any remaining space so the TLAB won't be reused. Write a filler
// object so it remains iterable.
uword top = thread->top();
intptr_t size = thread->end() - thread->top();
if (size > 0) {
thread->set_top(top + size);
ForwardingCorpse::AsForwarder(top, size);
}
AbandonRemainingTLAB(thread);
}
void Scavenger::AbandonRemainingTLAB(Thread* thread) {
if (thread->top() == 0) return;
NewPage* page = NewPage::Of(thread->top() - 1);
{
MutexLocker ml(&space_lock_);
page->Release(thread);
}
ASSERT(thread->top() == 0);
}
template <bool parallel>
uword ScavengerVisitorBase<parallel>::TryAllocateCopySlow(intptr_t size) {
NewPage* page;
{
MutexLocker ml(&scavenger_->space_lock_);
page = scavenger_->to_->TryAllocatePageLocked(false);
}
if (page == nullptr) {
return 0;
}
if (head_ == nullptr) {
head_ = scan_ = page;
} else {
ASSERT(scan_ != nullptr);
tail_->set_next(page);
}
tail_ = page;
return tail_->TryAllocateGC(size);
}
void Scavenger::Scavenge(GCReason reason) {
int64_t start = OS::GetCurrentMonotonicMicros();
// Ensure that all threads for this isolate are at a safepoint (either stopped
// or in native code). If two threads are racing at this point, the loser
// will continue with its scavenge after waiting for the winner to complete.
// TODO(koda): Consider moving SafepointThreads into allocation failure/retry
// logic to avoid needless collections.
Thread* thread = Thread::Current();
GcSafepointOperationScope safepoint_scope(thread);
int64_t safe_point = OS::GetCurrentMonotonicMicros();
heap_->RecordTime(kSafePoint, safe_point - start);
// Scavenging is not reentrant. Make sure that is the case.
ASSERT(!scavenging_);
scavenging_ = true;
if (FLAG_verify_before_gc) {
OS::PrintErr("Verifying before Scavenge...");
heap_->WaitForSweeperTasksAtSafepoint(thread);
heap_->VerifyGC(thread->is_marking() ? kAllowMarked : kForbidMarked);
OS::PrintErr(" done.\n");
}
// Prepare for a scavenge.
failed_to_promote_ = false;
abort_ = false;
root_slices_started_ = 0;
intptr_t abandoned_bytes = 0; // TODO(rmacnak): Count fragmentation?
SpaceUsage usage_before = GetCurrentUsage();
intptr_t promo_candidate_words = 0;
for (NewPage* page = to_->head(); page != nullptr; page = page->next()) {
page->Release();
if (early_tenure_) {
page->EarlyTenure();
}
promo_candidate_words += page->promo_candidate_words();
}
SemiSpace* from = Prologue(reason);
intptr_t bytes_promoted;
if (FLAG_scavenger_tasks == 0) {
bytes_promoted = SerialScavenge(from);
} else {
bytes_promoted = ParallelScavenge(from);
}
if (abort_) {
ReverseScavenge(&from);
bytes_promoted = 0;
} else if ((CapacityInWords() - UsedInWords()) < KBInWords) {
// Don't scavenge again until the next old-space GC has occurred. Prevents
// performing one scavenge per allocation as the heap limit is approached.
heap_->assume_scavenge_will_fail_ = true;
}
ASSERT(promotion_stack_.IsEmpty());
MournWeakHandles();
MournWeakTables();
// Restore write-barrier assumptions.
heap_->isolate_group()->RememberLiveTemporaries();
// Scavenge finished. Run accounting.
int64_t end = OS::GetCurrentMonotonicMicros();
stats_history_.Add(ScavengeStats(
start, end, usage_before, GetCurrentUsage(), promo_candidate_words,
bytes_promoted >> kWordSizeLog2, abandoned_bytes >> kWordSizeLog2));
Epilogue(from);
if (FLAG_verify_after_gc) {
OS::PrintErr("Verifying after Scavenge...");
heap_->WaitForSweeperTasksAtSafepoint(thread);
heap_->VerifyGC(thread->is_marking() ? kAllowMarked : kForbidMarked);
OS::PrintErr(" done.\n");
}
// Done scavenging. Reset the marker.
ASSERT(scavenging_);
scavenging_ = false;
}
intptr_t Scavenger::SerialScavenge(SemiSpace* from) {
FreeList* freelist = heap_->old_space()->DataFreeList(0);
SerialScavengerVisitor visitor(heap_->isolate_group(), this, from, freelist,
&promotion_stack_);
visitor.ProcessRoots();
{
TIMELINE_FUNCTION_GC_DURATION(Thread::Current(), "ProcessToSpace");
visitor.ProcessAll();
}
visitor.Finalize();
visitor.FinalizePromotion();
to_->AddList(visitor.head(), visitor.tail());
return visitor.bytes_promoted();
}
intptr_t Scavenger::ParallelScavenge(SemiSpace* from) {
intptr_t bytes_promoted = 0;
const intptr_t num_tasks = FLAG_scavenger_tasks;
ASSERT(num_tasks > 0);
ThreadBarrier* barrier = new ThreadBarrier(num_tasks, 1);
RelaxedAtomic<uintptr_t> num_busy = 0;
ParallelScavengerVisitor** visitors =
new ParallelScavengerVisitor*[num_tasks];
for (intptr_t i = 0; i < num_tasks; i++) {
FreeList* freelist = heap_->old_space()->DataFreeList(i);
visitors[i] = new ParallelScavengerVisitor(
heap_->isolate_group(), this, from, freelist, &promotion_stack_);
if (i < (num_tasks - 1)) {
// Begin scavenging on a helper thread.
bool result = Dart::thread_pool()->Run<ParallelScavengerTask>(
heap_->isolate_group(), barrier, visitors[i], &num_busy);
ASSERT(result);
} else {
// Last worker is the main thread.
ParallelScavengerTask task(heap_->isolate_group(), barrier, visitors[i],
&num_busy);
task.RunEnteredIsolateGroup();
barrier->Sync();
barrier->Release();
}
}
for (intptr_t i = 0; i < num_tasks; i++) {
ParallelScavengerVisitor* visitor = visitors[i];
if (abort_) {
visitor->AbandonWork();
} else {
visitor->FinalizePromotion();
}
to_->AddList(visitor->head(), visitor->tail());
bytes_promoted += visitor->bytes_promoted();
delete visitor;
}
delete[] visitors;
return bytes_promoted;
}
void Scavenger::ReverseScavenge(SemiSpace** from) {
Thread* thread = Thread::Current();
TIMELINE_FUNCTION_GC_DURATION(thread, "ReverseScavenge");
class ReverseFromForwardingVisitor : public ObjectVisitor {
void VisitObject(ObjectPtr from_obj) {
uword from_header = ReadHeaderRelaxed(from_obj);
if (IsForwarding(from_header)) {
ObjectPtr to_obj = ForwardedObj(from_header);
uword to_header = ReadHeaderRelaxed(to_obj);
intptr_t size = to_obj->untag()->HeapSize();
// Reset the ages bits in case this was a promotion.
uword from_header = static_cast<uword>(to_header);
from_header = UntaggedObject::OldBit::update(false, from_header);
from_header =
UntaggedObject::OldAndNotRememberedBit::update(false, from_header);
from_header = UntaggedObject::NewBit::update(true, from_header);
from_header =
UntaggedObject::OldAndNotMarkedBit::update(false, from_header);
WriteHeaderRelaxed(from_obj, from_header);
ForwardingCorpse::AsForwarder(UntaggedObject::ToAddr(to_obj), size)
->set_target(from_obj);
}
}
};
ReverseFromForwardingVisitor visitor;
for (NewPage* page = (*from)->head(); page != nullptr; page = page->next()) {
page->VisitObjects(&visitor);
}
// Swap from-space and to-space. The abandoned to-space will be deleted in
// the epilogue.
{
MutexLocker ml(&space_lock_);
SemiSpace* temp = to_;
to_ = *from;
*from = temp;
}
// Release any remaining part of the promotion worklist that wasn't completed.
promotion_stack_.Reset();
// Release any remaining part of the rememebred set that wasn't completed.
StoreBuffer* store_buffer = heap_->isolate_group()->store_buffer();
StoreBufferBlock* pending = blocks_;
while (pending != nullptr) {
StoreBufferBlock* next = pending->next();
pending->Reset();
// Return the emptied block for recycling (no need to check threshold).
store_buffer->PushBlock(pending, StoreBuffer::kIgnoreThreshold);
pending = next;
}
blocks_ = nullptr;
// Reverse the partial forwarding from the aborted scavenge. This also
// rebuilds the remembered set.
heap_->WaitForSweeperTasksAtSafepoint(thread);
Become::FollowForwardingPointers(thread);
// Don't scavenge again until the next old-space GC has occurred. Prevents
// performing one scavenge per allocation as the heap limit is approached.
heap_->assume_scavenge_will_fail_ = true;
}
void Scavenger::WriteProtect(bool read_only) {
ASSERT(!scavenging_);
to_->WriteProtect(read_only);
}
#ifndef PRODUCT
void Scavenger::PrintToJSONObject(JSONObject* object) const {
auto isolate_group = IsolateGroup::Current();
ASSERT(isolate_group != nullptr);
JSONObject space(object, "new");
space.AddProperty("type", "HeapSpace");
space.AddProperty("name", "new");
space.AddProperty("vmName", "Scavenger");
space.AddProperty("collections", collections());
if (collections() > 0) {
int64_t run_time = isolate_group->UptimeMicros();
run_time = Utils::Maximum(run_time, static_cast<int64_t>(0));
double run_time_millis = MicrosecondsToMilliseconds(run_time);
double avg_time_between_collections =
run_time_millis / static_cast<double>(collections());
space.AddProperty("avgCollectionPeriodMillis",
avg_time_between_collections);
} else {
space.AddProperty("avgCollectionPeriodMillis", 0.0);
}
space.AddProperty64("used", UsedInWords() * kWordSize);
space.AddProperty64("capacity", CapacityInWords() * kWordSize);
space.AddProperty64("external", ExternalInWords() * kWordSize);
space.AddProperty("time", MicrosecondsToSeconds(gc_time_micros()));
}
#endif // !PRODUCT
void Scavenger::Evacuate(GCReason reason) {
// We need a safepoint here to prevent allocation right before or right after
// the scavenge.
// The former can introduce an object that we might fail to collect.
// The latter means even if the scavenge promotes every object in the new
// space, the new allocation means the space is not empty,
// causing the assertion below to fail.
GcSafepointOperationScope scope(Thread::Current());
// Forces the next scavenge to promote all the objects in the new space.
early_tenure_ = true;
Scavenge(reason);
// It is possible for objects to stay in the new space
// if the VM cannot create more pages for these objects.
ASSERT((UsedInWords() == 0) || failed_to_promote_);
}
} // namespace dart