Flow analysis: clarify behavior of ifNullExpression_rightBegin.

Previously, it was unclear what information was stored in
_IfNullExpressionContext._previous.  It turned out that it was the
"shortcut state", i.e. the flow state if the LHS of the `??` was
non-`null`.  I've renamed variables and added comments to clarify
this.  Also, based on the implementation of
`ifNullExpression_rightBegin`, it looked like it might update
`_current`, but in fact it did not (because `tryMarkNonNullable`
always returns an `ExpressionInfo` whose `ifFalse` is unchanged); I've
refactored the code so that this is clearer, and added a comment
explaining why it is the right thing to do.

Bug: https://github.com/dart-lang/language/issues/2020
Change-Id: Ib8a5235f9b9482f4b290ad90686385514660a95d
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/251142
Reviewed-by: Johnni Winther <johnniwinther@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
2 files changed
tree: 03d15fd793f008844920c6df0f15ff4d72e06dd8
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. samples_2/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .style.yapf
  23. .vpython
  24. AUTHORS
  25. BUILD.gn
  26. CHANGELOG.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. DEPS
  30. LICENSE
  31. OWNERS
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.