blob: a554a9a8f33aed68ddf3e742d5ffa23e58768dce [file] [log] [blame]
// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/safepoint.h"
#include "vm/thread.h"
#include "vm/thread_registry.h"
namespace dart {
SafepointOperationScope::SafepointOperationScope(Thread* T) : StackResource(T) {
ASSERT(T != NULL);
Isolate* I = T->isolate();
ASSERT(I != NULL);
ASSERT(T->no_safepoint_scope_depth() == 0);
SafepointHandler* handler = I->safepoint_handler();
ASSERT(handler != NULL);
// Signal all threads to get to a safepoint and wait for them to
// get to a safepoint.
handler->SafepointThreads(T);
}
SafepointOperationScope::~SafepointOperationScope() {
Thread* T = thread();
ASSERT(T != NULL);
Isolate* I = T->isolate();
ASSERT(I != NULL);
// Resume all threads which are blocked for the safepoint operation.
SafepointHandler* handler = I->safepoint_handler();
ASSERT(handler != NULL);
handler->ResumeThreads(T);
}
SafepointHandler::SafepointHandler(Isolate* isolate)
: isolate_(isolate),
safepoint_lock_(new Monitor()),
number_threads_not_at_safepoint_(0),
safepoint_operation_count_(0),
owner_(NULL) {}
SafepointHandler::~SafepointHandler() {
ASSERT(owner_ == NULL);
ASSERT(safepoint_operation_count_ == 0);
delete safepoint_lock_;
safepoint_lock_ = NULL;
isolate_ = NULL;
}
void SafepointHandler::SafepointThreads(Thread* T) {
{
// First grab the threads list lock for this isolate
// and check if a safepoint is already in progress. This
// ensures that two threads do not start a safepoint operation
// at the same time.
MonitorLocker sl(threads_lock());
// Now check to see if a safepoint operation is already in progress
// for this isolate, block if an operation is in progress.
while (SafepointInProgress()) {
// If we are recursively invoking a Safepoint operation then we
// just increment the count and return, otherwise we wait for the
// safepoint operation to be done.
if (owner_ == T) {
increment_safepoint_operation_count();
return;
}
sl.WaitWithSafepointCheck(T);
}
// Set safepoint in progress state by this thread.
SetSafepointInProgress(T);
// Go over the active thread list and ensure that all threads active
// in the isolate reach a safepoint.
Thread* current = isolate()->thread_registry()->active_list();
while (current != NULL) {
MonitorLocker tl(current->thread_lock());
if (current != T) {
uint32_t state = current->SetSafepointRequested(true);
if (!Thread::IsAtSafepoint(state)) {
// Thread is not already at a safepoint so try to
// get it to a safepoint and wait for it to check in.
if (current->IsMutatorThread()) {
ASSERT(T->isolate() != NULL);
current->ScheduleInterruptsLocked(Thread::kVMInterrupt);
}
MonitorLocker sl(safepoint_lock_);
++number_threads_not_at_safepoint_;
}
} else {
current->SetAtSafepoint(true);
}
current = current->next();
}
}
// Now wait for all threads that are not already at a safepoint to check-in.
{
MonitorLocker sl(safepoint_lock_);
intptr_t num_attempts = 0;
while (number_threads_not_at_safepoint_ > 0) {
Monitor::WaitResult retval = sl.Wait(1000);
if (retval == Monitor::kTimedOut) {
num_attempts += 1;
if (num_attempts > 10) {
// We have been waiting too long, start logging this as we might
// have an issue where a thread is not checking in for a safepoint.
OS::Print("Attempt:%" Pd " waiting for %d threads to check in\n",
num_attempts, number_threads_not_at_safepoint_);
}
}
}
}
}
void SafepointHandler::ResumeThreads(Thread* T) {
// First resume all the threads which are blocked for the safepoint
// operation.
MonitorLocker sl(threads_lock());
// First check if we are in a recursive safepoint operation, in that case
// we just decrement safepoint_operation_count and return.
ASSERT(SafepointInProgress());
if (safepoint_operation_count() > 1) {
decrement_safepoint_operation_count();
return;
}
Thread* current = isolate()->thread_registry()->active_list();
while (current != NULL) {
MonitorLocker tl(current->thread_lock());
if (current != T) {
uint32_t state = current->SetSafepointRequested(false);
if (Thread::IsBlockedForSafepoint(state)) {
tl.Notify();
}
} else {
current->SetAtSafepoint(false);
}
current = current->next();
}
// Now reset the safepoint_in_progress_ state and notify all threads
// that are waiting to enter the isolate or waiting to start another
// safepoint operation.
ResetSafepointInProgress(T);
sl.NotifyAll();
}
void SafepointHandler::EnterSafepointUsingLock(Thread* T) {
MonitorLocker tl(T->thread_lock());
T->SetAtSafepoint(true);
if (T->IsSafepointRequested()) {
MonitorLocker sl(safepoint_lock_);
ASSERT(number_threads_not_at_safepoint_ > 0);
number_threads_not_at_safepoint_ -= 1;
sl.Notify();
}
}
void SafepointHandler::ExitSafepointUsingLock(Thread* T) {
MonitorLocker tl(T->thread_lock());
ASSERT(T->IsAtSafepoint());
while (T->IsSafepointRequested()) {
T->SetBlockedForSafepoint(true);
tl.Wait();
T->SetBlockedForSafepoint(false);
}
T->SetAtSafepoint(false);
}
void SafepointHandler::BlockForSafepoint(Thread* T) {
MonitorLocker tl(T->thread_lock());
if (T->IsSafepointRequested()) {
T->SetAtSafepoint(true);
{
MonitorLocker sl(safepoint_lock_);
ASSERT(number_threads_not_at_safepoint_ > 0);
number_threads_not_at_safepoint_ -= 1;
sl.Notify();
}
while (T->IsSafepointRequested()) {
T->SetBlockedForSafepoint(true);
tl.Wait();
T->SetBlockedForSafepoint(false);
}
T->SetAtSafepoint(false);
}
}
} // namespace dart