blob: 8f97f0ee51bdf77e9f77142c8de83cb8696dc825 [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "platform/globals.h"
#if defined(TARGET_OS_WINDOWS)
#include "bin/directory.h"
#include "bin/file.h"
#include "bin/utils.h"
#include <errno.h> // NOLINT
#include <sys/stat.h> // NOLINT
#include "bin/log.h"
#undef DeleteFile
namespace dart {
namespace bin {
class PathBuffer {
public:
PathBuffer() : length(0) {
data = new wchar_t[MAX_PATH + 1];
}
~PathBuffer() {
delete[] data;
}
wchar_t* data;
int length;
bool Add(const wchar_t* name) {
int written = _snwprintf(data + length,
MAX_PATH - length,
L"%s",
name);
data[MAX_PATH] = L'\0';
if (written <= MAX_PATH - length &&
written >= 0 &&
static_cast<size_t>(written) == wcsnlen(name, MAX_PATH + 1)) {
length += written;
return true;
} else {
SetLastError(ERROR_BUFFER_OVERFLOW);
return false;
}
}
void Reset(int new_length) {
length = new_length;
data[length] = L'\0';
}
};
// If link_name points to a link, IsBrokenLink will return true if link_name
// points to an invalid target.
static bool IsBrokenLink(const wchar_t* link_name) {
HANDLE handle = CreateFileW(
link_name,
0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS,
NULL);
if (handle == INVALID_HANDLE_VALUE) {
return true;
} else {
CloseHandle(handle);
return false;
}
}
// A linked list structure holding a link target's unique file system ID.
// Used to detect loops in the file system when listing recursively.
struct LinkList {
DWORD volume;
DWORD id_low;
DWORD id_high;
LinkList* next;
};
// Forward declarations.
static bool ListRecursively(PathBuffer* path,
bool recursive,
bool follow_links,
LinkList* seen,
DirectoryListing* listing);
static bool DeleteRecursively(PathBuffer* path);
static void PostError(DirectoryListing* listing,
const wchar_t* dir_name) {
const char* utf8_path = StringUtils::WideToUtf8(dir_name);
listing->HandleError(utf8_path);
free(const_cast<char*>(utf8_path));
}
static bool HandleDir(wchar_t* dir_name,
PathBuffer* path,
bool recursive,
bool follow_links,
LinkList* seen,
DirectoryListing* listing) {
if (wcscmp(dir_name, L".") == 0) return true;
if (wcscmp(dir_name, L"..") == 0) return true;
if (!path->Add(dir_name)) {
PostError(listing, path->data);
return false;
}
char* utf8_path = StringUtils::WideToUtf8(path->data);
bool ok = listing->HandleDirectory(utf8_path);
free(utf8_path);
return ok &&
(!recursive ||
ListRecursively(path, recursive, follow_links, seen, listing));
}
static bool HandleFile(wchar_t* file_name,
PathBuffer* path,
DirectoryListing* listing) {
if (!path->Add(file_name)) {
PostError(listing, path->data);
return false;
}
char* utf8_path = StringUtils::WideToUtf8(path->data);
bool ok = listing->HandleFile(utf8_path);
free(utf8_path);
return ok;
}
static bool HandleLink(wchar_t* link_name,
PathBuffer* path,
DirectoryListing* listing) {
if (!path->Add(link_name)) {
PostError(listing, path->data);
return false;
}
char* utf8_path = StringUtils::WideToUtf8(path->data);
bool ok = listing->HandleLink(utf8_path);
free(utf8_path);
return ok;
}
static bool HandleEntry(LPWIN32_FIND_DATAW find_file_data,
PathBuffer* path,
bool recursive,
bool follow_links,
LinkList* seen,
DirectoryListing* listing) {
DWORD attributes = find_file_data->dwFileAttributes;
if ((attributes & FILE_ATTRIBUTE_REPARSE_POINT) != 0) {
if (!follow_links) {
return HandleLink(find_file_data->cFileName, path, listing);
}
int path_length = path->length;
if (!path->Add(find_file_data->cFileName)) return false;
HANDLE handle = CreateFileW(
path->data,
0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS,
NULL);
path->Reset(path_length);
if (handle == INVALID_HANDLE_VALUE) {
// Report as (broken) link.
return HandleLink(find_file_data->cFileName, path, listing);
}
if ((attributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
// Check the seen link targets to see if we are in a file system loop.
LinkList current_link;
BY_HANDLE_FILE_INFORMATION info;
// Get info
if (!GetFileInformationByHandle(handle, &info)) {
DWORD error = GetLastError();
CloseHandle(handle);
SetLastError(error);
PostError(listing, path->data);
return false;
}
CloseHandle(handle);
current_link.volume = info.dwVolumeSerialNumber;
current_link.id_low = info.nFileIndexLow;
current_link.id_high = info.nFileIndexHigh;
current_link.next = seen;
LinkList* previous = seen;
while (previous != NULL) {
if (previous->volume == current_link.volume &&
previous->id_low == current_link.id_low &&
previous->id_high == current_link.id_high) {
// Report the looping link as a link, rather than following it.
return HandleLink(find_file_data->cFileName, path, listing);
}
previous = previous->next;
}
// Recurse into the directory, adding current link to the seen links list.
return HandleDir(find_file_data->cFileName,
path,
recursive,
follow_links,
&current_link,
listing);
}
}
if ((attributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
return HandleDir(find_file_data->cFileName,
path,
recursive,
follow_links,
seen,
listing);
} else {
return HandleFile(find_file_data->cFileName, path, listing);
}
}
static bool ListRecursively(PathBuffer* path,
bool recursive,
bool follow_links,
LinkList* seen,
DirectoryListing* listing) {
if (!path->Add(L"\\*")) {
PostError(listing, path->data);
return false;
}
WIN32_FIND_DATAW find_file_data;
HANDLE find_handle = FindFirstFileW(path->data, &find_file_data);
// Adjust the path by removing the '*' used for the search.
path->Reset(path->length - 1);
if (find_handle == INVALID_HANDLE_VALUE) {
PostError(listing, path->data);
return false;
}
int path_length = path->length;
bool success = HandleEntry(&find_file_data,
path,
recursive,
follow_links,
seen,
listing);
while ((FindNextFileW(find_handle, &find_file_data) != 0)) {
path->Reset(path_length); // HandleEntry adds the entry name to path.
success = HandleEntry(&find_file_data,
path,
recursive,
follow_links,
seen,
listing) && success;
}
if (GetLastError() != ERROR_NO_MORE_FILES) {
success = false;
PostError(listing, path->data);
}
if (FindClose(find_handle) == 0) {
success = false;
PostError(listing, path->data);
}
return success;
}
static bool DeleteFile(wchar_t* file_name, PathBuffer* path) {
if (!path->Add(file_name)) return false;
if (DeleteFileW(path->data) != 0) {
return true;
}
// If we failed because the file is read-only, make it writeable and try
// again. This mirrors Linux/Mac where a directory containing read-only files
// can still be recursively deleted.
if (GetLastError() == ERROR_ACCESS_DENIED) {
DWORD attributes = GetFileAttributesW(path->data);
if (attributes == INVALID_FILE_ATTRIBUTES) {
return false;
}
if ((attributes & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY) {
attributes &= ~FILE_ATTRIBUTE_READONLY;
if (SetFileAttributesW(path->data, attributes) == 0) {
return false;
}
return DeleteFileW(path->data) != 0;
}
}
return false;
}
static bool DeleteDir(wchar_t* dir_name, PathBuffer* path) {
if (wcscmp(dir_name, L".") == 0) return true;
if (wcscmp(dir_name, L"..") == 0) return true;
return path->Add(dir_name) && DeleteRecursively(path);
}
static bool DeleteEntry(LPWIN32_FIND_DATAW find_file_data, PathBuffer* path) {
DWORD attributes = find_file_data->dwFileAttributes;
if ((attributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
return DeleteDir(find_file_data->cFileName, path);
} else {
return DeleteFile(find_file_data->cFileName, path);
}
}
static bool DeleteRecursively(PathBuffer* path) {
DWORD attributes = GetFileAttributesW(path->data);
if ((attributes == INVALID_FILE_ATTRIBUTES)) {
return false;
}
// If the directory is a junction, it's pointing to some other place in the
// filesystem that we do not want to recurse into.
if ((attributes & FILE_ATTRIBUTE_REPARSE_POINT) != 0) {
// Just delete the junction itself.
return RemoveDirectoryW(path->data) != 0;
}
// If it's a file, remove it directly.
if ((attributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
return DeleteFile(L"", path);
}
if (!path->Add(L"\\*")) return false;
WIN32_FIND_DATAW find_file_data;
HANDLE find_handle = FindFirstFileW(path->data, &find_file_data);
// Adjust the path by removing the '*' used for the search.
int path_length = path->length - 1;
path->Reset(path_length);
if (find_handle == INVALID_HANDLE_VALUE) {
return false;
}
bool success = DeleteEntry(&find_file_data, path);
while ((FindNextFileW(find_handle, &find_file_data) != 0) && success) {
path->Reset(path_length); // DeleteEntry adds to the path.
success = success && DeleteEntry(&find_file_data, path);
}
path->Reset(path_length - 1); // Drop the "\" from the end of the path.
if ((GetLastError() != ERROR_NO_MORE_FILES) ||
(FindClose(find_handle) == 0) ||
(RemoveDirectoryW(path->data) == 0)) {
return false;
}
return success;
}
bool Directory::List(const char* dir_name,
bool recursive,
bool follow_links,
DirectoryListing* listing) {
const wchar_t* system_name = StringUtils::Utf8ToWide(dir_name);
PathBuffer path;
if (!path.Add(system_name)) {
PostError(listing, system_name);
return false;
}
free(const_cast<wchar_t*>(system_name));
return ListRecursively(&path, recursive, follow_links, NULL, listing);
}
static Directory::ExistsResult ExistsHelper(const wchar_t* dir_name) {
DWORD attributes = GetFileAttributesW(dir_name);
if (attributes == INVALID_FILE_ATTRIBUTES) {
DWORD last_error = GetLastError();
if (last_error == ERROR_FILE_NOT_FOUND ||
last_error == ERROR_PATH_NOT_FOUND) {
return Directory::DOES_NOT_EXIST;
} else {
// We might not be able to get the file attributes for other
// reasons such as lack of permissions. In that case we do
// not know if the directory exists.
return Directory::UNKNOWN;
}
}
bool exists = (attributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
exists = exists && !IsBrokenLink(dir_name);
return exists ? Directory::EXISTS : Directory::DOES_NOT_EXIST;
}
Directory::ExistsResult Directory::Exists(const char* dir_name) {
const wchar_t* system_name = StringUtils::Utf8ToWide(dir_name);
Directory::ExistsResult result = ExistsHelper(system_name);
free(const_cast<wchar_t*>(system_name));
return result;
}
char* Directory::Current() {
int length = GetCurrentDirectoryW(0, NULL);
wchar_t* current = new wchar_t[length + 1];
GetCurrentDirectoryW(length + 1, current);
char* result = StringUtils::WideToUtf8(current);
delete[] current;
return result;
}
bool Directory::SetCurrent(const char* path) {
const wchar_t* system_path = StringUtils::Utf8ToWide(path);
bool result = SetCurrentDirectoryW(system_path) != 0;
free(const_cast<wchar_t*>(system_path));
return result;
}
bool Directory::Create(const char* dir_name) {
const wchar_t* system_name = StringUtils::Utf8ToWide(dir_name);
int create_status = CreateDirectoryW(system_name, NULL);
// If the directory already existed, treat it as a success.
if (create_status == 0 &&
GetLastError() == ERROR_ALREADY_EXISTS &&
ExistsHelper(system_name) == EXISTS) {
free(const_cast<wchar_t*>(system_name));
return true;
}
free(const_cast<wchar_t*>(system_name));
return (create_status != 0);
}
char* Directory::CreateTemp(const char* const_template) {
// Returns a new, unused directory name, modifying the contents of
// dir_template. Creates this directory, with a default security
// descriptor inherited from its parent directory.
// The return value must be freed by the caller.
PathBuffer path;
if (0 == strncmp(const_template, "", 1)) {
path.length = GetTempPathW(MAX_PATH, path.data);
if (path.length == 0) {
return NULL;
}
} else {
const wchar_t* system_template = StringUtils::Utf8ToWide(const_template);
path.Add(system_template);
free(const_cast<wchar_t*>(system_template));
}
// Length of tempdir-xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx is 44.
if (path.length > MAX_PATH - 44) {
return NULL;
}
if ((path.data)[path.length - 1] == L'\\') {
// No base name for the directory - use "tempdir".
path.Add(L"tempdir");
}
UUID uuid;
RPC_STATUS status = UuidCreateSequential(&uuid);
if (status != RPC_S_OK && status != RPC_S_UUID_LOCAL_ONLY) {
return NULL;
}
RPC_WSTR uuid_string;
status = UuidToStringW(&uuid, &uuid_string);
if (status != RPC_S_OK) {
return NULL;
}
path.Add(L"-");
// RPC_WSTR is an unsigned short*, so we cast to wchar_t*.
path.Add(reinterpret_cast<wchar_t*>(uuid_string));
RpcStringFreeW(&uuid_string);
if (!CreateDirectoryW(path.data, NULL)) {
return NULL;
}
char* result = StringUtils::WideToUtf8(path.data);
return result;
}
bool Directory::Delete(const char* dir_name, bool recursive) {
bool result = false;
const wchar_t* system_dir_name = StringUtils::Utf8ToWide(dir_name);
if (!recursive) {
if (File::GetType(dir_name, true) == File::kIsDirectory) {
result = (RemoveDirectoryW(system_dir_name) != 0);
} else {
SetLastError(ERROR_FILE_NOT_FOUND);
}
} else {
PathBuffer path;
if (path.Add(system_dir_name)) {
result = DeleteRecursively(&path);
}
}
free(const_cast<wchar_t*>(system_dir_name));
return result;
}
bool Directory::Rename(const char* path, const char* new_path) {
const wchar_t* system_path = StringUtils::Utf8ToWide(path);
const wchar_t* system_new_path = StringUtils::Utf8ToWide(new_path);
ExistsResult exists = ExistsHelper(system_path);
if (exists != EXISTS) return false;
ExistsResult new_exists = ExistsHelper(system_new_path);
// MoveFile does not allow replacing exising directories. Therefore,
// if the new_path is currently a directory we need to delete it
// first.
if (new_exists == EXISTS) {
bool success = Delete(new_path, true);
if (!success) return false;
}
DWORD flags = MOVEFILE_WRITE_THROUGH;
int move_status =
MoveFileExW(system_path, system_new_path, flags);
free(const_cast<wchar_t*>(system_path));
free(const_cast<wchar_t*>(system_new_path));
return (move_status != 0);
}
} // namespace bin
} // namespace dart
#endif // defined(TARGET_OS_WINDOWS)