commit | 2037a3085c12386f52a1246594844d895148ac7e | [log] [tgz] |
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author | dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> | Tue Jan 31 21:55:11 2023 -0800 |
committer | GitHub <noreply@github.com> | Tue Jan 31 21:55:11 2023 -0800 |
tree | 0295a05f6b464f843ec051c436175d3330fccc15 | |
parent | ad4e2a7fde6a2937b2f7f59af271b437376d8e3d [diff] |
Bump dart-lang/setup-dart from 1.3 to 1.4 (#63) Bumps [dart-lang/setup-dart](https://github.com/dart-lang/setup-dart) from 1.3 to 1.4. - [Release notes](https://github.com/dart-lang/setup-dart/releases) - [Changelog](https://github.com/dart-lang/setup-dart/blob/main/CHANGELOG.md) - [Commits](https://github.com/dart-lang/setup-dart/compare/6a218f2413a3e78e9087f638a238f6b40893203d...a57a6c04cf7d4840e88432aad6281d1e125f0d46) --- updated-dependencies: - dependency-name: dart-lang/setup-dart dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
The pool package exposes a Pool
class which makes it easy to manage a limited pool of resources.
The easiest way to use a pool is by calling withResource
. This runs a callback and returns its result, but only once there aren't too many other callbacks currently running.
// Create a Pool that will only allocate 10 resources at once. After 30 seconds // of inactivity with all resources checked out, the pool will throw an error. final pool = new Pool(10, timeout: new Duration(seconds: 30)); Future<String> readFile(String path) { // Since the call to [File.readAsString] is within [withResource], no more // than ten files will be open at once. return pool.withResource(() => new File(path).readAsString()); }
For more fine-grained control, the user can also explicitly request generic PoolResource
objects that can later be released back into the pool. This is what withResource
does under the covers: requests a resource, then releases it once the callback completes.
Pool
ensures that only a limited number of resources are allocated at once. It‘s the caller’s responsibility to ensure that the corresponding physical resource is only consumed when a PoolResource
is allocated.
class PooledFile implements RandomAccessFile { final RandomAccessFile _file; final PoolResource _resource; static Future<PooledFile> open(String path) { return pool.request().then((resource) { return new File(path).open().then((file) { return new PooledFile._(file, resource); }); }); } PooledFile(this._file, this._resource); // ... Future<RandomAccessFile> close() { return _file.close.then((_) { _resource.release(); return this; }); } }