Flow analysis: rework of `promotionInfo` data structure.
This change updates `FlowModel.promotionInfo`, the primary data
structure used by flow analysis to track program state, so that
instead of being a `Map<int, PromotionModel<Type>>`, it is represented
by a new data structure called a `FlowLink`, an immutable data
structure describing program state in a way that's particularly
optimized for flow analysis's usage patterns.
Like a map, a `FlowLink` data structure represents a collection of
key/value pairs (where the keys are integers), however instead of
storing the keys and values in a hashtable, each `FlowLink` object
contains a single key/value pair and a pointer to a previous
`FlowLink` object. The value associated with a given key can be looked
up by starting with the current `FlowLink` and walking backwards
through the linked list of `previous` pointers until a matching key is
found. (An empty map is represented by `null`). This makes it an
`O(1)` operation to update the promotion state associated with a
single promotion key (an operation that flow analysis performs
frequently), since all that is required is a single allocation.
If the `previous` pointers are regarded as parent pointers, all the
`FlowLink` objects produced by a given run of flow analysis form a
tree that mirrors the dominator tree of the code being analyzed.
To optimize reads of `FlowLink` data structures, there is a
`FlowLinkReader` class that keeps track of a lookup table reflecting
the implicit map represented by a given `FlowLink` object; this table
can be updated to reflect a different `FlowLink` object in `O(n)`
time, where `n` is the number of edges between the two `FlowLink`
objects in the tree. Since flow analysis is based on a depth-first
traversal of the syntax tree of the code being analyzed, it has a high
degree of tree locality in the `FlowLink` objects it needs to be able
to read, so these `O(n)` updates do not consume much CPU.
The `FlowLinkReader` class is also able to compute a difference
between the program states represented by two `FlowLink` objects, in
`O(n)` time, where `n` is the number of edges between the two
`FlowLink` objects in the tree. This is used by flow analysis to
compute the program state after a control flow join, so that it does
not need to spend any time examining promotion keys that are unchanged
since the corresponding control flow split.
For more information about the `FlowLink` data structure and how it
works, see the comments in `flow_link.dart`.
This change improves the performance of CFE compilation fairly
substantially:
instructions:u: -0.8167% +/- 0.0007% (-158214865.67 +/- 130252.25)
branches:u: -0.4694% +/- 0.0009% (-18575169.00 +/- 37220.97)
branch-misses:u: -1.0009% +/- 0.7189% (-575742.67 +/- 413521.70)
Change-Id: Ia87458ee599977e6efdc9f0e7aa283a41f84f616
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/326900
Reviewed-by: Johnni Winther <johnniwinther@google.com>
Reviewed-by: Morgan :) <davidmorgan@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
https://dart.googlesource.com/sdk/+/2887fe0b2c828c16485894046414a66ae84592c9
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
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For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run as -d macos or -d linux or -d windows. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync needs to be run in an administrator session, because some installed dependencies create symlinks.