commit | 9d7af28788416f3dea5696a9b43f2a0144f186d2 | [log] [tgz] |
---|---|---|
author | zhongliugo <zhongliu88889@gmail.com> | Mon Jun 30 15:20:26 2025 -0700 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Mon Jun 30 15:55:25 2025 -0700 |
tree | e16def2e1dc55be68b77695128c78c5494c5b5c0 | |
parent | 4dbf5abbaf2ce884736dedc3adfef74c10cb5290 [diff] |
feat(web): Add navigation focus handler for assistive technology focus restoration (#170046) **Description** This pull request adds a navigation focus handler to the Flutter web engine that bridges assistive technology activations with Flutter's focus tracking system. The listener intercepts screen reader activations (VoiceOver, NVDA, JAWS, etc.) and forces DOM focus on the activated elements, ensuring they integrate properly with Flutter's navigation focus restoration. **Before** When using VoiceOver or other screen readers to navigate between pages in a Flutter web app, focus restoration would fail because assistive technology activations don't naturally trigger the DOM focus events that Flutter's navigation system expects. Users would lose their navigation context, with focus jumping to default elements instead of returning to the previously activated button. **Before behavior demo** https://focus-demo-0529-before.web.app On mac os, Use command + F5 to activate voice over. Use control + option + arrow right to focus on "Go to page two" button. Use control + option + space to click the "Go to page two" button. Then in page two, use control + option + arrow right to focus on "Back to page one" button. The focus will be on "Page one" heading instead of "Go to page two" button. This is not expected **After** Screen reader users can now navigate between pages and have their focus properly restored to the previously activated element (e.g., "Go to Page Two" button) when returning to a previous page, providing a consistent and accessible navigation experience across all assistive technologies. **After behavior demo** https://focus-demo-0529-after.web.app On mac os, Use command + F5 to activate voice over. Use control + option + arrow right to focus on "Go to page two" button. Use control + option + space to click the "Go to page two" button. Then in page two, use control + option + arrow right to focus on "Back to page one" button. The focus will be on "Go to page two" button. This is expected. **Issue Fixed** This PR addresses GitHub Issue #140483, which reports that VoiceOver focus restoration doesn't work in Flutter web applications during navigation. ## Pre-launch Checklist - [x] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [x] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [x] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement]. - [x] I signed the [CLA]. - [x] I listed at least one issue that this PR fixes in the description above. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] I added new tests to check the change I am making, or this PR is [test-exempt]. - [x] I followed the [breaking change policy] and added [Data Driven Fixes] where supported. - [x] All existing and new tests are passing. https://dart.googlesource.com/external/github.com/flutter/flutter/+/bb784b983b6e0e5f9391080ff159aa2381266376
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.