commit | 9584a783c6ee6cbb737eaec958cf8b4c0f3318ba | [log] [tgz] |
---|---|---|
author | Paul Berry <paulberry@google.com> | Tue Aug 05 07:28:02 2025 -0700 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Tue Aug 05 07:31:18 2025 -0700 |
tree | 9edcb5ec0252c3ada97258c55ea71fc83afbd83b | |
parent | 4dc5454a55a7fd578fa05b269eaac59a4461412f [diff] |
[front end] Change Template class to extend Code. This is part of a series of CLs that will standardize CFE error reporting to always use `codeFoo.withArguments(...)` when reporting errors that take arguments and `codeFoo` when reporting errors that don't take arguments, rather than `templateFoo.withArguments(...)` when reporting errors that take arguments and `messageFoo` when reporting errors that don't take arguments. This change will have two advantages: - It will lend greater consistency to the CFE codebase, by allowing the same `code...` objects to be used both to name error codes (e.g., in test expectations) and to report errors. This will allow everything associated with a certain error code to be found using a single invocation of "Find References" in the editor, rather than having to search separately for uses of the code and the message or template. - It should hopefully make the experience of writing code that reports errors more pleasant, since it will no longer be necessary to look up an error to see whether it takes arguments before using it; instead, the developer will be able to type the name of the message `code...` declaration, and then use autocompletion to see whether `.withArguments(...)` is required. In this CL, the `Template` class is changed so that it extends `Code`. In follow up CLs, this will allow the `Template` objects to serve the dual role of being either a template or an error code, in much the same way that for errors that don't take arguments, the `MessageCode` objects serve the dual role of being either an error code or an error message. Change-Id: I2e25419e47d2b0b601488b929ab5415d7039abea Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/443002 Reviewed-by: Johnni Winther <johnniwinther@google.com> Commit-Queue: Paul Berry <paulberry@google.com> https://dart.googlesource.com/sdk/+/21f365f5928a82d33c0f3c225063034d7a379505
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.