Mark `_LayoutBuilderElement` as always clean (#154694) Fixes https://github.com/flutter/flutter/issues/154060 The error message doesn't make sense to me since one can call `setState` during the idle phase, and I'm not sure what this is guarding against without the right error message. In the case of #154060 the layout builder was never laid out: ``` ââchild 1: _RenderLayoutBuilder#7c319 NEEDS-LAYOUT NEEDS-PAINT â creator: LayoutBuilder â _BodyBuilder â MediaQuery â â LayoutId-[<_ScaffoldSlot.body>] â CustomMultiChildLayout â â _ActionsScope â Actions â AnimatedBuilder â DefaultTextStyle â â AnimatedDefaultTextStyle â _InkFeatures-[GlobalKey#1f6eb ink â renderer] â NotificationListener<LayoutChangedNotification> â ⯠â parentData: offset=Offset(0.0, 0.0); id=_ScaffoldSlot.body â constraints: MISSING â size: MISSING ``` So https://github.com/flutter/flutter/pull/154681 doesn't really fix #154060 since the layout callback cannot be run without a set of valid constraints. Before the `BuildScope` change all `_inDirtyList` flags were unset after the `BuildOwner` finishes rebuilding the widget tree, so `LayoutBuilder._inDirtyLst` is always set to false after a frame even for layout builders that were never laid out. With the `BuildScope` change, `LayoutBuilder` has its own `BuildScope` which is only flushed after LayoutBuilder gets its constraints. https://dart.googlesource.com/external/github.com/flutter/flutter/+/f513a69838081acd3190c4d7cb3e7757b23b8fc6
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run as -d macos or -d linux or -d windows. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync needs to be run in an administrator session, because some installed dependencies create symlinks.