commit | 70500ba6d80068dcd9485e4043e85124b9632c51 | [log] [tgz] |
---|---|---|
author | auto-submit[bot] <98614782+auto-submit[bot]@users.noreply.github.com> | Wed Sep 25 21:46:22 2024 +0000 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Wed Sep 25 15:04:35 2024 -0700 |
tree | 59dabfd4399f987589c5282d1b1c46cd749f707e | |
parent | 68735eab3214056a0201916290eaa54a9f263848 [diff] |
Reverts "[flutter_tools] Cleanup of native asset related code (removes around 50% of the native asset related code) (#155430)" (#155713) Reverts: flutter/flutter#155430 Initiated by: eyebrowsoffire Reason for reverting: Postsubmit failures closing the tree. See the following examples: https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_ios%20native_assets_ios/5738/overview https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_arm64_mokey%20native_assets_android/583/overview https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_pixel_7pro%20native_assets_android/4075/overview https://ci.chromium.org/u Original PR Author: mkustermann Reviewed By: {bkonyi, dcharkes} This change reverts the following previous change: tl;dr Removes 50% (>1650 locs) of native asset related code in `packages/flutter_tools` Before this PR the invocation of dart build/link/dry-run was implemented per OS. This lead to very large code duplication of almost identical, but sligthly different code. It also led to similarly duplicated test code. Almost the entire dart build/link/dry-run implementation is identical across OSes. There's small variations: - configuration of the build (e.g. android/macos/ios version, ios sdk, ...) - determining target locations & copying the final shared libraries This PR unifies the implementation by reducing the code to basically two main functions: * `runFlutterSpecificDartBuild` which is responsible for - obtain flutter configuration - perform dart build (& link) - determine target location & install binaries * `runFlutterSpecificDartDryRunOnPlatforms` which is responsible for a similar (but not same): - obtain flutter configuration - perform dart dry run - determine target location these two functions will call out to helpers for the OS specific functionality: * `_assetTargetLocationsForOS` for determining the location of the code assets * `_copyNativeCodeAssetsForOS` for copying the code assets (and possibly overriting the install name, etc) => Since we get rid of the code duplication across OSes and have only a single code path for the build/link/dry-run, we can also remove the duplicated tests that were pretty much identical across OSes. We also harden the building code by adding asserts, e.g. * the dry fun functionality should never be used by `flutter test` * the `build/native_assets/<os>/native_assets.yaml` should only be used by `flutter test` and the dry-run of `flutter run` => We change the tests to also comply with these invariants (so the tests are not testing things that cannot happen in reality) We also rename `{,Flutter}NativeAssetsBuildRunner` to disambiguate it from the `package:native_asset_builder`'s `NativeAssetsBuildRunner`. We also reorganize the main code to make it readable from top-down and make members private where they can be. https://dart.googlesource.com/external/github.com/flutter/flutter/+/4dfa688ec498844428b09653abc01dee8061777d
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.