[dart2wasm] JS interop: pass small ints as i31ref

In V8, the only way to pass a Wasm integer or float to JS without
allocation is by passing it as a 31-bit integer.

This can be done by:

1. Passing as `i32`. If the integer fits into 31 bits it's passed
   without allocation.

2. Passing as externalized `i31ref`.

(1) requires importing the JS function with different signatures: for
each `int` argument we would need a signature with the `i32` as the Wasm
argument type, and another with `externref` (or `f64` if we want to pass
large integers as `f64`).

This is not feasible as with a JS function with N `int` arguments we
would need `2^N` imports. So we implement (2): we import each interop
function with one signature, passing `externref` as the argument, as
before. When the number fits into 31 bits we convert it to an `i31ref`
and externalize it. Otherwise we convert the number to `externref` as
before, by calling the JS function `(o) => o` imported with type `[f64]
-> [externref]`.

New benchmark checks `int` passing for small (31 bit) and large (larger
than 31 bit) integers. Results before:

    WasmJSInterop.call.void.1ArgsSmi(RunTimeRaw): 0.020 ns.
    WasmJSInterop.call.void.1ArgsInt(RunTimeRaw): 0.018 ns.

After:

    WasmJSInterop.call.void.1ArgsSmi(RunTimeRaw): 0.014 ns.
    WasmJSInterop.call.void.1ArgsInt(RunTimeRaw): 0.018 ns.

Issue: https://github.com/dart-lang/sdk/issues/60357
Change-Id: I749001e0e7e9784114415439298c2f3e0fb974b3
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/419880
Commit-Queue: Ömer Ağacan <omersa@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>

https://dart.googlesource.com/sdk/+/6952a8097885abac038a262aa42563b38b189415
2 files changed
tree: 56c67afee21b2ca58454c3f02478e084bb65cc79
  1. ci/
  2. tools/
  3. .gitignore
  4. commits.json
  5. DEPS
  6. OWNERS
  7. README.md
README.md

Monorepo

A gclient solution for checking out Dart and Flutter source trees

Monorepo is:

  • Optimized for Tip-of-Tree testing: The Monorepo DEPS used to check out Dart and Flutter dependencies comes from the Flutter engine DEPS with updated dependencies from Dart.

Checking out Monorepo

With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:

mkdir monorepo
cd monorepo
gclient config --unmanaged https://dart.googlesource.com/monorepo
gclient sync -D

This gives you a checkout in the monorepo directory that contains:

monorepo/
  DEPS - the DEPS used for this gclient checkout
  commits.json - the pinned commits for Dart, flutter/engine,
                 and flutter/flutter
  tools/ - scripts used to create monorepo DEPS
engine/src/ - the flutter/buildroot repo
    flutter/ - the flutter/engine repo
    out/ - the build directory, where Flutter engine builds are created
    third_party/ - Flutter dependencies checked out by DEPS
      dart/ - the Dart SDK checkout.
        third_party - Dart dependencies, also used by Flutter
flutter/ - the flutter/flutter repo

Building Flutter engine

Flutter's instructions for building the engine are at Compiling the engine

They can be followed closely, with a few changes:

  • Googlers working on Dart do not need to switch to Fuchsia's Goma RBE, except for Windows. The GOMA_DIR enviroment variable can just point to the .cipd_bin directory in a depot_tools installation, and just goma_ctl ensure_start is sufficient.
  • The --no-prebuilt-dart-sdk option has to be added to every gn command, so that the build is set up to build and use a local Dart SDK.
  • The --full-dart-sdk option must be added to gn for the host build target if you will be building web or desktop apps.

Example build commands that work on linux:

MONOREPO_PATH=$PWD
if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then
  PATH=$MONOREPO_PATH/flutter/bin:$PATH
fi

export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin
goma_ctl ensure_start

pushd engine/src
flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk
autoninja -C out/host_debug_unopt
popd

Building Flutter apps

The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine option is provided.

For example, to build and run the Flutter spinning square sample on the web platform,

MONOREPO_PATH=$PWD
cd flutter/examples/layers
flutter --local-engine=host_debug_unopt \
  -d chrome run widgets/spinning_square.dart
cd $MONOREPO_PATH

To build for desktop, specify the desktop platform device in flutter run as -d macos or -d linux or -d windows. You may also need to run the command

flutter create --platforms=windows,macos,linux

on existing apps, such as sample apps. New apps created with flutter create already include these support files. Details of desktop support are at Desktop Support for Flutter

Testing

Tests in the Flutter source tree can be run with the flutter test command, run in the directory of a package containing tests. For example:

MONOREPO_PATH=$PWD
cd flutter/packages/flutter
flutter test --local-engine=host_debug_unopt
cd $MONOREPO_PATH

Troubleshooting

Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.

We will update this documentation to address them.

  • flutter commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.

Windows

  • On Windows, gclient sync needs to be run in an administrator session, because some installed dependencies create symlinks.