commit | 2a225c7cdadfeaf23b9e39dceaf18b2e8e3eac60 | [log] [tgz] |
---|---|---|
author | Daco Harkes <dacoharkes@google.com> | Wed Nov 27 12:03:19 2024 +0100 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Wed Nov 27 03:10:17 2024 -0800 |
tree | 99736e2c5a10c07ffcb5ab1c649c45477f6bf51a | |
parent | 7ebbe8e5f2bef342f93751ddddf9074020b7e4ef [diff] |
[native assets] Create `NativeAssetsManifest.json` instead of kernel embedding (#159322) This PR introduces a `NativeAssetsManifest.json` next to the `AssetManifest.bin` and `FontManifest.json`. This removes the need for embedding the native assets mapping inside the kernel file and enables decoupling native assets building and bundling from the kernel compilation in flutter tools. This means `flutter run` no longer does a dry run of `hook/build.dart` hooks. (It also means all isolate groups will have the same native assets. However, since Flutter does not support `Isolate.spawnUri` from kernel files, this is not a regression.) Implementation details: * g3 is still using kernel embedding. https://github.com/flutter/flutter/pull/142016 introduced an argument to embed a `native_assets.yaml` inside `flutter attach` and `flutter run` (the outer flutter process), but it is not used in `flutter assemble` (the inner process when doing `flutter run`). So, those arguments need to still be respected. However, all other logic related to embedding a yaml encoding in the kernel file has been removed. * All dry-run logic has been removed. 🎉 * The `KernelSnapshot` target no longer depends on the `InstallCodeAssets` target. Instead, the various OS-specific "BundleAsset" targets now depend on the `InstallCodeAssets` target. The `InstallCodeAssets` invokes the build hooks and produces the `NativeAssetsManifest.json`. The various "BundleAsset" commands synchronize the `NativeAssetsManifest.json` to the app bundle. * `InstallCodeAssets` produces a `native_assets.json`, which is renamed to `NativeAssetsManifest.json` in the various "Bundle" targets. This means that all unit tests of the "Bundle" targets now need to create this file. (Similar to how `app.dill` is expected to exist because `KernelSnapshot` is a dependency of the "Bundle" targets.) * Because dynamic libraries need to be code signed (at least on iOS and MacOS), the bundling of the dylibs is _not_ migrated to reuse `_updateDevFS` (which is used for ordinary assets). Only the 2nd and 3rd invocation of `flutter assemble` from `xcodebuild` has access to the code signing identity. Relevant tests: * test/integration.shard/isolated/native_assets_test.dart - runs `flutter run` with native assets including hot restart and hot reload. TODO: * Undo engine-roll in this PR after engine has rolled in. Issue: * https://github.com/flutter/flutter/issues/154425 Related PRs: * https://dart-review.googlesource.com/c/sdk/+/388161 * https://github.com/flutter/engine/pull/56727 ## Pre-launch Checklist - [x] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [x] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [x] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement]. - [x] I signed the [CLA]. - [x] I listed at least one issue that this PR fixes in the description above. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] I added new tests to check the change I am making, or this PR is [test-exempt]. - [x] I followed the [breaking change policy] and added [Data Driven Fixes] where supported. - [x] All existing and new tests are passing. <!-- Links --> [Contributor Guide]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#overview [Tree Hygiene]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md [test-exempt]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#tests [Flutter Style Guide]: https://github.com/flutter/flutter/blob/main/docs/contributing/Style-guide-for-Flutter-repo.md [Features we expect every widget to implement]: https://github.com/flutter/flutter/blob/main/docs/contributing/Style-guide-for-Flutter-repo.md#features-we-expect-every-widget-to-implement [CLA]: https://cla.developers.google.com/ [flutter/tests]: https://github.com/flutter/tests [breaking change policy]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#handling-breaking-changes [Discord]: https://github.com/flutter/flutter/blob/main/docs/contributing/Chat.md [Data Driven Fixes]: https://github.com/flutter/flutter/blob/main/docs/contributing/Data-driven-Fixes.md https://dart.googlesource.com/external/github.com/flutter/flutter/+/4aa2caef20a9d4c930a53ad04f0791e907b63815
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.