commit | 262f36a757cbce0ad173a346bb554c7d43d62ef1 | [log] [tgz] |
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author | auto-submit[bot] <98614782+auto-submit[bot]@users.noreply.github.com> | Fri Jun 21 12:56:47 2024 +0000 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Fri Jun 21 06:02:48 2024 -0700 |
tree | 663c256514ee52e6ca4328da5dafe7cec732164c | |
parent | cec762c8fcdfbec46a8998d9591f8bf9aa58b6b9 [diff] |
Reverts "Fix focus management for text fields (#51009)" (#53502) Reverts: flutter/engine#51009 Initiated by: jiahaog Reason for reverting: This causes b/348598454. We're getting test failures with stack traces like the following after this PR: ``` Cannot get renderObject of inactive element. In order for an element to have a valid renderObject, it must be active, which means it is part of the tree. Instead, this element is in the _ElementLifecycle.inactive state. If you called this method from a State object, consider guarding ``` Original PR Author: tugorez Reviewed By: {mdebbar} This change reverts the following previous change: Fix focus management for text fields This PR: 1. Refactors the DOM `focus` function to take [options][1] 2. Removes the timers sorrounding the `activeDomElement.focus()` so that the input elements get focused as immediate as possible. 3. Prevents the default on pointerdown in a Flutter View and schedules a `requestViewFocusChange` to claim focus in that view after some time. This gives `2` the opportunity to focus the right `<input />` or `<textarea />` element. This helps focus correctly transition from one input element to another (without jumping to a flutter view in between). 4. Deactivating a `TextField` doesn't blur the focused element anymore, it insteads schedules for later a call to move the focus to the flutter view if nothing inside it claimed focus first. 5. Prevents scroll in all the focus calls (this should help with the view jumping when focusing one text field after another). ## Sample apps 1. Full screen mode: https://tugorez.com/flutter_focus_web 2. Embedded mode: https://tugorez.com/flutter_focus_web?embedded [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style https://dart.googlesource.com/external/github.com/flutter/engine/+/cf3ac2d0f5c68b9979c1b7e24a43d41b4d06e5ef
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.