Reverts "Fix focus management for text fields (#51009)" (#53502)

Reverts: flutter/engine#51009
Initiated by: jiahaog
Reason for reverting: This causes b/348598454. We're getting test failures with stack traces like the following after this PR:

```
Cannot get renderObject of inactive element.
In order for an element to have a valid renderObject, it must be active, which means it is part of the tree.
Instead, this element is in the _ElementLifecycle.inactive state.
If you called this method from a State object, consider guarding
```

Original PR Author: tugorez

Reviewed By: {mdebbar}

This change reverts the following previous change:
Fix focus management for text fields

This PR:

1. Refactors the DOM `focus` function to take [options][1]
2. Removes the timers sorrounding the `activeDomElement.focus()` so that the input elements get focused as immediate as possible.
3. Prevents the default on pointerdown in a Flutter View and schedules a `requestViewFocusChange` to claim focus in that view after some time. This gives `2` the opportunity to focus the right `<input />` or `<textarea />` element. This helps focus correctly transition from one input element to another (without jumping to a flutter view in between).
4. Deactivating a `TextField` doesn't blur the focused element anymore, it insteads schedules for later a call to move the focus to the flutter view if nothing inside it claimed focus first.
5. Prevents scroll in all the focus calls (this should help with the view jumping when focusing one text field after another).

## Sample apps

1. Full screen mode: https://tugorez.com/flutter_focus_web
2. Embedded mode: https://tugorez.com/flutter_focus_web?embedded

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
https://dart.googlesource.com/external/github.com/flutter/engine/+/cf3ac2d0f5c68b9979c1b7e24a43d41b4d06e5ef
2 files changed
tree: 663c256514ee52e6ca4328da5dafe7cec732164c
  1. ci/
  2. tools/
  3. .gitignore
  4. commits.json
  5. DEPS
  6. OWNERS
  7. README.md
README.md

Monorepo

A gclient solution for checking out Dart and Flutter source trees

Monorepo is:

  • Optimized for Tip-of-Tree testing: The Monorepo DEPS used to check out Dart and Flutter dependencies comes from the Flutter engine DEPS with updated dependencies from Dart.

Checking out Monorepo

With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:

mkdir monorepo
cd monorepo
gclient config --unmanaged https://dart.googlesource.com/monorepo
gclient sync -D

This gives you a checkout in the monorepo directory that contains:

monorepo/
  DEPS - the DEPS used for this gclient checkout
  commits.json - the pinned commits for Dart, flutter/engine,
                 and flutter/flutter
  tools/ - scripts used to create monorepo DEPS
engine/src/ - the flutter/buildroot repo
    flutter/ - the flutter/engine repo
    out/ - the build directory, where Flutter engine builds are created
    third_party/ - Flutter dependencies checked out by DEPS
      dart/ - the Dart SDK checkout.
        third_party - Dart dependencies, also used by Flutter
flutter/ - the flutter/flutter repo

Building Flutter engine

Flutter's instructions for building the engine are at Compiling the engine

They can be followed closely, with a few changes:

  • Googlers working on Dart do not need to switch to Fuchsia's Goma RBE, except for Windows. The GOMA_DIR enviroment variable can just point to the .cipd_bin directory in a depot_tools installation, and just goma_ctl ensure_start is sufficient.
  • The --no-prebuilt-dart-sdk option has to be added to every gn command, so that the build is set up to build and use a local Dart SDK.
  • The --full-dart-sdk option must be added to gn for the host build target if you will be building web or desktop apps.

Example build commands that work on linux:

MONOREPO_PATH=$PWD
if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then
  PATH=$MONOREPO_PATH/flutter/bin:$PATH
fi

export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin
goma_ctl ensure_start

pushd engine/src
flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk
autoninja -C out/host_debug_unopt
popd

Building Flutter apps

The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine option is provided.

For example, to build and run the Flutter spinning square sample on the web platform,

MONOREPO_PATH=$PWD
cd flutter/examples/layers
flutter --local-engine=host_debug_unopt \
  -d chrome run widgets/spinning_square.dart
cd $MONOREPO_PATH

To build for desktop, specify the desktop platform device in flutter run as -d macos or -d linux or -d windows. You may also need to run the command

flutter create --platforms=windows,macos,linux

on existing apps, such as sample apps. New apps created with flutter create already include these support files. Details of desktop support are at Desktop Support for Flutter

Testing

Tests in the Flutter source tree can be run with the flutter test command, run in the directory of a package containing tests. For example:

MONOREPO_PATH=$PWD
cd flutter/packages/flutter
flutter test --local-engine=host_debug_unopt
cd $MONOREPO_PATH

Troubleshooting

Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.

We will update this documentation to address them.

  • flutter commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.

Windows

  • On Windows, gclient sync needs to be run in an administrator session, because some installed dependencies create symlinks.