[ Widget Preview ] Remove `WidgetPreview` in favor of using annotation properties (#165500)
This change reworks how users define previews in their code, expands the
number of valid 'functions' that can be used to create previews, and
allows for specifying a 'wrapper' function to wrap the previewed widget
with
The `WidgetPreview` class has been removed from the framework, with its
properties being added to the `Preview` annotation class instead to
remove some boilerplate from the preview declaration workflow.
Before:
```dart
@Preview()
List<WidgetPreview> previews() => <WidgetPreview>[
WidgetPreview(
name: 'Top-level preview',
child: Text('Foo'),
),
];
```
After:
```dart
@Preview(name: 'Top-level preview')
Widget previews() => Text('Foo');
```
Previews can now be defined using top-level functions, constructors and
factories which take no arguments, and static methods within classes:
Examples:
```dart
@Preview(name: 'Top-level preview')
Widget previews() => Text('Foo');
class MyWidget extends StatelessWidget {
@Preview(name: 'Constructor preview')
MyWidget.preview();
@Preview(name: 'Factory preview')
factory MyWidget.factoryPreview() => MyWidget.preview();
@Preview(name: 'Static preview')
static Widget previewStatic() => Text('Static');
@override
Widget build(BuildContext context) {
return Text('MyWidget');
}
}
```
Users can also provide a `wrapper` function with the signature `Widget
Function(Widget)` to easily wrap previewed widget with shared
bootstrapping logic.
Example:
```dart
Widget testWrapper(Widget child) {
return Provider<int>.value(
value: 42,
child: child,
);
}
@Preview(name: 'Preview with wrapper', wrapper: testWrapper)
Widget preview() {
return Text('Attributes');
}
```
Which is effectively the same as:
```dart
@Preview(name: 'Preview with wrapper')
Widget preview() {
return Provider<int>.value(
value: 42,
child: Text('Attributes'),
);
}
```
Finally, for situations where a `BuildContext` is needed, users can
return a `WidgetBuilder` from their preview function:
```dart
@Preview('Builder preview')
WidgetBuilder builderPreview() {
return (BuildContext context) {
// TODO: retrieve state from context.
return Text('Foo');
};
}
```
https://dart.googlesource.com/external/github.com/flutter/flutter/+/41c427c6de863e3cc3cfb71649b868940a97d8b7
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run as -d macos or -d linux or -d windows. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync needs to be run in an administrator session, because some installed dependencies create symlinks.