commit | 0eeadac89dfc2b76a85672dd37560ab1ca64a37a | [log] [tgz] |
---|---|---|
author | Daco Harkes <dacoharkes@google.com> | Mon Jan 20 10:37:34 2025 -0800 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Mon Jan 20 10:45:38 2025 -0800 |
tree | a55bce04da18948688d431bc3937c40f32db1f63 | |
parent | ce896c924b74bf1ec21cd674cfecc0a113447d0b [diff] |
[deps] Roll dart-lang/native This CL goes part of the way to support pub workspaces with native assets. This CL makes the `runPackageName` explicit in every invocation. This ensures not too many native assets are built. Moreover, this CL also makes `packageLayout` explicit, ensuring the right packages config file is used. A follow up PR should fix the checks w.r.t. the experiment not being enabled. For more info see: https://github.com/dart-lang/native/pull/1911 TEST=pkg/dartdev/test/native Change-Id: I3c3123526e320abb8bb094116e58bb4340c4c052 Cq-Include-Trybots: luci.dart.try:pkg-linux-debug-try,pkg-linux-release-arm64-try,pkg-linux-release-try,pkg-mac-release-arm64-try,pkg-mac-release-try,pkg-win-release-arm64-try,pkg-win-release-try Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/405141 Commit-Queue: Daco Harkes <dacoharkes@google.com> Reviewed-by: Ben Konyi <bkonyi@google.com> https://dart.googlesource.com/sdk/+/762a4c7e9147c028b28723e8fb2e04a717010c97
Monorepo is:
With depot_tools installed and on your path, create a directory for your monorepo checkout and run these commands to create a gclient solution in that directory:
mkdir monorepo cd monorepo gclient config --unmanaged https://dart.googlesource.com/monorepo gclient sync -D
This gives you a checkout in the monorepo directory that contains:
monorepo/ DEPS - the DEPS used for this gclient checkout commits.json - the pinned commits for Dart, flutter/engine, and flutter/flutter tools/ - scripts used to create monorepo DEPS engine/src/ - the flutter/buildroot repo flutter/ - the flutter/engine repo out/ - the build directory, where Flutter engine builds are created third_party/ - Flutter dependencies checked out by DEPS dart/ - the Dart SDK checkout. third_party - Dart dependencies, also used by Flutter flutter/ - the flutter/flutter repo
Flutter's instructions for building the engine are at Compiling the engine
They can be followed closely, with a few changes:
goma_ctl ensure_start
is sufficient.Example build commands that work on linux:
MONOREPO_PATH=$PWD if [[ ! $PATH =~ (^|:)$MONOREPO_PATH/flutter/bin(:|$) ]]; then PATH=$MONOREPO_PATH/flutter/bin:$PATH fi export GOMA_DIR=$(dirname $(command -v gclient))/.cipd_bin goma_ctl ensure_start pushd engine/src flutter/tools/gn --goma --no-prebuilt-dart-sdk --unoptimized --full-dart-sdk autoninja -C out/host_debug_unopt popd
The Flutter commands used to build and run apps will use the locally built Flutter engine and Dart SDK, instead of the one downloaded by the Flutter tool, if the --local-engine
option is provided.
For example, to build and run the Flutter spinning square sample on the web platform,
MONOREPO_PATH=$PWD cd flutter/examples/layers flutter --local-engine=host_debug_unopt \ -d chrome run widgets/spinning_square.dart cd $MONOREPO_PATH
To build for desktop, specify the desktop platform device in flutter run
as -d macos
or -d linux
or -d windows
. You may also need to run the command
flutter create --platforms=windows,macos,linux
on existing apps, such as sample apps. New apps created with flutter create
already include these support files. Details of desktop support are at Desktop Support for Flutter
Tests in the Flutter source tree can be run with the flutter test
command, run in the directory of a package containing tests. For example:
MONOREPO_PATH=$PWD cd flutter/packages/flutter flutter test --local-engine=host_debug_unopt cd $MONOREPO_PATH
Please file an issue or email the dart-engprod team with any problems with or questions about using monorepo.
We will update this documentation to address them.
flutter
commands may download the engine and Dart SDK files for the configured channel, even though they will be using the local engine and its SDK.gclient sync
needs to be run in an administrator session, because some installed dependencies create symlinks.