commit | c3a05c23ee26c3d4416bee7dd50aca51238e6a72 | [log] [tgz] |
---|---|---|
author | Zachary Anderson <zanderso@users.noreply.github.com> | Thu Jun 22 08:41:24 2023 -0700 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Thu Jun 22 08:45:51 2023 -0700 |
tree | 710b7165473fb626a520687afc27bb9ab3b9f19f | |
parent | 3f230a6dde15c78a7841e2506bc2b937690e5b91 [diff] |
Revert "[Impeller] Correctly compute UVs in texture fill" (#43087) Reverts flutter/engine#43028 An engine roll containing only this commit turned the framework tree red with a crasher on Android. I'm a bit concerned because it looked like one of the benchmarks that crashed should not have been using Impeller see https://github.com/flutter/flutter/pull/129353 and https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_android%20animated_blur_backdrop_filter_perf__timeline_summary/1120/overview https://dart.googlesource.com/external/github.com/flutter/engine/+/218fae168360233ce8ad05910e97d78928f55a96