commit | bdd6b15f4fe1c4cba8f161647d981b7f7ed1e3e2 | [log] [tgz] |
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author | Jonah Williams <jonahwilliams@google.com> | Thu Jun 22 10:19:42 2023 -0700 |
committer | dart-internal-monorepo <dart-internal-monorepo@dart-ci-internal.iam.gserviceaccount.com> | Thu Jun 22 10:24:53 2023 -0700 |
tree | 558f387adb2add41bf8ae9b274e16fbd0ca408f2 | |
parent | 7f4040902e646228dd515dd52babed87402947a5 [diff] |
Revert "[Impeller] dont use concurrent runner to decode images on Android." (#43061) Reverts flutter/engine#42944 This didn't improve any of the benchmarks, which I think at least disproves my theory on overloading. Lets go back to the prior strategy and look for improvements elsewhere. https://dart.googlesource.com/external/github.com/flutter/engine/+/53635efcebdc90926cc489bfe48d99b8842dcd4e