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// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
// OtherResources=http_client_stays_alive_test.dart
import 'dart:async';
import 'dart:io' hide HttpServer, HttpRequest, HttpClient;
import "package:http_io/http_io.dart";
import "package:test/test.dart";
// NOTE: This test tries to ensure that an HttpClient will close it's
// underlying idle connections after [HttpClient.idleTimeout].
//
// The main script spawns a server and a subprocess which does a connection back
// to it.
// The subprocess is expected to shut down its idle sockets after
// [HttpClient.idleTimeout] and the main script will assert that this happens
// within +/- 2 <= seconds.
const SECONDS = 4;
List<String> packageOptions() {
if (Platform.packageConfig != null) {
return <String>['--packages=${Platform.packageConfig}'];
} else {
return <String>[];
}
}
Future<Null> runServerProcess() {
Completer<Null> completer = new Completer();
HttpServer.bind('127.0.0.1', 0).then((server) {
var url = 'http://127.0.0.1:${server.port}/';
server.idleTimeout = const Duration(hours: 1);
var subscription = server.listen((HttpRequest request) {
request.response
..write('hello world')
..close();
});
var sw = new Stopwatch()..start();
var script =
"${Directory.current.path}/test/http_client_stays_alive_test.dart";
if (!(new File(script)).existsSync()) {
// If we can't find the file relative to the cwd, then look relative to
// Platform.script.
script = Platform.script
.resolve('http_client_stays_alive_test.dart')
.toFilePath();
}
var arguments = packageOptions()..add(script);
Process.run(Platform.executable, arguments, environment: {'URL': url})
.then((res) {
subscription.cancel();
if (res.exitCode != 0) {
throw "Child exited with ${res.exitCode} instead of 0. "
"(stdout: ${res.stdout}, stderr: ${res.stderr})";
}
var seconds = sw.elapsed.inSeconds;
// NOTE: There is a slight chance this will cause flakiness, but there is
// no other good way of testing correctness of timing-dependent code
// form the outside.
if (seconds < SECONDS || (SECONDS + 30) < seconds) {
throw "Child did exit within $seconds seconds, but expected it to take "
"roughly $SECONDS seconds.";
}
completer.complete(null);
});
});
return completer.future;
}
runClientProcess(String url) {
var uri = Uri.parse(url);
// NOTE: We make an HTTP client request and then *forget to close* the HTTP
// client instance. The idle timer should fire after SECONDS.
var client = new HttpClient();
client.idleTimeout = const Duration(seconds: SECONDS);
client
.getUrl(uri)
.then((req) => req.close())
.then((response) => response.drain())
.then((_) => print('drained client request'));
}
main() {
if (Platform.environment['URL'] != null) {
runClientProcess(Platform.environment['URL']);
} else {
test("ClientStaysAlive", runServerProcess);
}
}