| /* |
| Copyright (c) 2009-2017 Dave Gamble and cJSON contributors |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy |
| of this software and associated documentation files (the "Software"), to deal |
| in the Software without restriction, including without limitation the rights |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| copies of the Software, and to permit persons to whom the Software is |
| furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in |
| all copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| THE SOFTWARE. |
| */ |
| #ifndef cJSON__h |
| #define cJSON__h |
| |
| #ifdef __cplusplus |
| extern "C" |
| { |
| #endif |
| |
| #if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32)) |
| #define __WINDOWS__ |
| #endif |
| |
| #ifdef __WINDOWS__ |
| |
| /* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options: |
| |
| CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols |
| CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default) |
| CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol |
| |
| For *nix builds that support visibility attribute, you can define similar behavior by |
| |
| setting default visibility to hidden by adding |
| -fvisibility=hidden (for gcc) |
| or |
| -xldscope=hidden (for sun cc) |
| to CFLAGS |
| |
| then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does |
| |
| */ |
| |
| #define CJSON_CDECL __cdecl |
| #define CJSON_STDCALL __stdcall |
| |
| /* export symbols by default, this is necessary for copy pasting the C and header file */ |
| #if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS) |
| #define CJSON_EXPORT_SYMBOLS |
| #endif |
| |
| #if defined(CJSON_HIDE_SYMBOLS) |
| #define CJSON_PUBLIC(type) type CJSON_STDCALL |
| #elif defined(CJSON_EXPORT_SYMBOLS) |
| #define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL |
| #elif defined(CJSON_IMPORT_SYMBOLS) |
| #define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL |
| #endif |
| #else /* !__WINDOWS__ */ |
| #define CJSON_CDECL |
| #define CJSON_STDCALL |
| |
| #if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY) |
| #define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type |
| #else |
| #define CJSON_PUBLIC(type) type |
| #endif |
| #endif |
| |
| /* project version */ |
| #define CJSON_VERSION_MAJOR 1 |
| #define CJSON_VERSION_MINOR 7 |
| #define CJSON_VERSION_PATCH 12 |
| |
| #include <stddef.h> |
| |
| /* cJSON Types: */ |
| #define cJSON_Invalid (0) |
| #define cJSON_False (1 << 0) |
| #define cJSON_True (1 << 1) |
| #define cJSON_NULL (1 << 2) |
| #define cJSON_Number (1 << 3) |
| #define cJSON_String (1 << 4) |
| #define cJSON_Array (1 << 5) |
| #define cJSON_Object (1 << 6) |
| #define cJSON_Raw (1 << 7) /* raw json */ |
| |
| #define cJSON_IsReference 256 |
| #define cJSON_StringIsConst 512 |
| |
| /* The cJSON structure: */ |
| typedef struct cJSON |
| { |
| /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */ |
| struct cJSON *next; |
| struct cJSON *prev; |
| /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */ |
| struct cJSON *child; |
| |
| /* The type of the item, as above. */ |
| int type; |
| |
| /* The item's string, if type==cJSON_String and type == cJSON_Raw */ |
| char *valuestring; |
| /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */ |
| int valueint; |
| /* The item's number, if type==cJSON_Number */ |
| double valuedouble; |
| |
| /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */ |
| char *string; |
| } cJSON; |
| |
| typedef struct cJSON_Hooks |
| { |
| /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */ |
| void *(CJSON_CDECL *malloc_fn)(size_t sz); |
| void (CJSON_CDECL *free_fn)(void *ptr); |
| } cJSON_Hooks; |
| |
| typedef int cJSON_bool; |
| |
| /* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them. |
| * This is to prevent stack overflows. */ |
| #ifndef CJSON_NESTING_LIMIT |
| #define CJSON_NESTING_LIMIT 1000 |
| #endif |
| |
| /* Precision of double variables comparison */ |
| #ifndef CJSON_DOUBLE_PRECISION |
| #define CJSON_DOUBLE_PRECISION .0000000000000001 |
| #endif |
| |
| /* returns the version of cJSON as a string */ |
| CJSON_PUBLIC(const char*) cJSON_Version(void); |
| |
| /* Supply malloc, realloc and free functions to cJSON */ |
| CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks); |
| |
| /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */ |
| /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */ |
| CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value); |
| /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */ |
| /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */ |
| CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated); |
| |
| /* Render a cJSON entity to text for transfer/storage. */ |
| CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item); |
| /* Render a cJSON entity to text for transfer/storage without any formatting. */ |
| CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item); |
| /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */ |
| CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt); |
| /* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */ |
| /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */ |
| CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format); |
| /* Delete a cJSON entity and all subentities. */ |
| CJSON_PUBLIC(void) cJSON_Delete(cJSON *item); |
| |
| /* Returns the number of items in an array (or object). */ |
| CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array); |
| /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */ |
| CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index); |
| /* Get item "string" from object. Case insensitive. */ |
| CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string); |
| CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string); |
| CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string); |
| /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */ |
| CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void); |
| |
| /* Check if the item is a string and return its valuestring */ |
| CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item); |
| |
| /* These functions check the type of an item */ |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item); |
| CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item); |
| |
| /* These calls create a cJSON item of the appropriate type. */ |
| CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string); |
| /* raw json */ |
| CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void); |
| |
| /* Create a string where valuestring references a string so |
| * it will not be freed by cJSON_Delete */ |
| CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string); |
| /* Create an object/array that only references it's elements so |
| * they will not be freed by cJSON_Delete */ |
| CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child); |
| |
| /* These utilities create an Array of count items. |
| * The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/ |
| CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count); |
| CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count); |
| |
| /* Append item to the specified array/object. */ |
| CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item); |
| CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item); |
| /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object. |
| * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before |
| * writing to `item->string` */ |
| CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item); |
| /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */ |
| CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item); |
| CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item); |
| |
| /* Remove/Detach items from Arrays/Objects. */ |
| CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item); |
| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which); |
| CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which); |
| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string); |
| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string); |
| CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string); |
| CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string); |
| |
| /* Update array items. */ |
| CJSON_PUBLIC(void) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */ |
| CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement); |
| CJSON_PUBLIC(void) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem); |
| CJSON_PUBLIC(void) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem); |
| CJSON_PUBLIC(void) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem); |
| |
| /* Duplicate a cJSON item */ |
| CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse); |
| /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will |
| * need to be released. With recurse!=0, it will duplicate any children connected to the item. |
| * The item->next and ->prev pointers are always zero on return from Duplicate. */ |
| /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal. |
| * case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */ |
| CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive); |
| |
| /* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings. |
| * The input pointer json cannot point to a read-only address area, such as a string constant, |
| * but should point to a readable and writable adress area. */ |
| CJSON_PUBLIC(void) cJSON_Minify(char *json); |
| |
| /* Helper functions for creating and adding items to an object at the same time. |
| * They return the added item or NULL on failure. */ |
| CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name); |
| CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name); |
| CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name); |
| CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean); |
| CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number); |
| CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string); |
| CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw); |
| CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name); |
| CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name); |
| |
| /* When assigning an integer value, it needs to be propagated to valuedouble too. */ |
| #define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number)) |
| /* helper for the cJSON_SetNumberValue macro */ |
| CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number); |
| #define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number)) |
| |
| /* Macro for iterating over an array or object */ |
| #define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next) |
| |
| /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */ |
| CJSON_PUBLIC(void *) cJSON_malloc(size_t size); |
| CJSON_PUBLIC(void) cJSON_free(void *object); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |