Add Arena Allocator (#103)
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 8d404e9..b292e44 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,9 @@
# Changelog
+## 1.1.0
+
+Adds the `arena` allocator.
+
## 1.0.0
Bumping the version of this package to `1.0.0`.
diff --git a/lib/ffi.dart b/lib/ffi.dart
index 661a27b..774ee9e 100644
--- a/lib/ffi.dart
+++ b/lib/ffi.dart
@@ -2,6 +2,7 @@
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
+export 'src/allocation.dart' show calloc, malloc;
+export 'src/arena.dart';
export 'src/utf8.dart';
export 'src/utf16.dart';
-export 'src/allocation.dart' show calloc, malloc;
diff --git a/lib/src/arena.dart b/lib/src/arena.dart
new file mode 100644
index 0000000..1fdd1d2
--- /dev/null
+++ b/lib/src/arena.dart
@@ -0,0 +1,183 @@
+// Copyright (c) 2019, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+//
+// Explicit arena used for managing resources.
+
+import 'dart:async';
+import 'dart:ffi';
+
+import 'package:ffi/ffi.dart';
+
+/// An [Allocator] which frees all allocations at the same time.
+///
+/// The arena allows you to allocate heap memory, but ignores calls to [free].
+/// Instead you call [releaseAll] to release all the allocations at the same
+/// time.
+///
+/// Also allows other resources to be associated with the arena, through the
+/// [using] method, to have a release function called for them when the arena
+/// is released.
+///
+/// An [Allocator] can be provided to do the actual allocation and freeing.
+/// Defaults to using [calloc].
+class Arena implements Allocator {
+ /// The [Allocator] used for allocation and freeing.
+ final Allocator _wrappedAllocator;
+
+ /// Native memory under management by this [Arena].
+ final List<Pointer<NativeType>> _managedMemoryPointers = [];
+
+ /// Callbacks for releasing native resources under management by this [Arena].
+ final List<void Function()> _managedResourceReleaseCallbacks = [];
+
+ bool _inUse = true;
+
+ /// Creates a arena of allocations.
+ ///
+ /// The [allocator] is used to do the actual allocation and freeing of
+ /// memory. It defaults to using [calloc].
+ Arena([Allocator allocator = calloc]) : _wrappedAllocator = allocator;
+
+ /// Allocates memory and includes it in the arena.
+ ///
+ /// Uses the allocator provided to the [Arena] constructor to do the
+ /// allocation.
+ ///
+ /// Throws an [ArgumentError] if the number of bytes or alignment cannot be
+ /// satisfied.
+ @override
+ Pointer<T> allocate<T extends NativeType>(int byteCount, {int? alignment}) {
+ _ensureInUse();
+ final p = _wrappedAllocator.allocate<T>(byteCount, alignment: alignment);
+ _managedMemoryPointers.add(p);
+ return p;
+ }
+
+ /// Registers [resource] in this arena.
+ ///
+ /// Executes [releaseCallback] on [releaseAll].
+ ///
+ /// Returns [resource] again, to allow for easily inserting
+ /// `arena.using(resource, ...)` where the resource is allocated.
+ T using<T>(T resource, void Function(T) releaseCallback) {
+ _ensureInUse();
+ releaseCallback = Zone.current.bindUnaryCallback(releaseCallback);
+ _managedResourceReleaseCallbacks.add(() => releaseCallback(resource));
+ return resource;
+ }
+
+ /// Registers [releaseResourceCallback] to be executed on [releaseAll].
+ void onReleaseAll(void Function() releaseResourceCallback) {
+ _managedResourceReleaseCallbacks.add(releaseResourceCallback);
+ }
+
+ /// Releases all resources that this [Arena] manages.
+ ///
+ /// If [reuse] is `true`, the arena can be used again after resources
+ /// have been released. If not, the default, then the [allocate]
+ /// and [using] methods must not be called after a call to `releaseAll`.
+ ///
+ /// If any of the callbacks throw, [releaseAll] is interrupted, and should
+ /// be started again.
+ void releaseAll({bool reuse = false}) {
+ if (!reuse) {
+ _inUse = false;
+ }
+ // The code below is deliberately wirtten to allow allocations to happen
+ // during `releaseAll(reuse:true)`. The arena will still be guaranteed
+ // empty when the `releaseAll` call returns.
+ while (_managedResourceReleaseCallbacks.isNotEmpty) {
+ _managedResourceReleaseCallbacks.removeLast()();
+ }
+ for (final p in _managedMemoryPointers) {
+ _wrappedAllocator.free(p);
+ }
+ _managedMemoryPointers.clear();
+ }
+
+ /// Does nothing, invoke [releaseAll] instead.
+ @override
+ void free(Pointer<NativeType> pointer) {}
+
+ void _ensureInUse() {
+ if (!_inUse) {
+ throw StateError(
+ 'Arena no longer in use, `releaseAll(reuse: false)` was called.');
+ }
+ }
+}
+
+/// Runs [computation] with a new [Arena], and releases all allocations at the
+/// end.
+///
+/// If the return value of [computation] is a [Future], all allocations are
+/// released when the future completes.
+///
+/// If the isolate is shut down, through `Isolate.kill()`, resources are _not_
+/// cleaned up.
+R using<R>(R Function(Arena) computation,
+ [Allocator wrappedAllocator = calloc]) {
+ final arena = Arena(wrappedAllocator);
+ bool isAsync = false;
+ try {
+ final result = computation(arena);
+ if (result is Future) {
+ isAsync = true;
+ return (result.whenComplete(arena.releaseAll) as R);
+ }
+ return result;
+ } finally {
+ if (!isAsync) {
+ arena.releaseAll();
+ }
+ }
+}
+
+/// Creates a zoned [Arena] to manage native resources.
+///
+/// The arena is availabe through [zoneArena].
+///
+/// If the isolate is shut down, through `Isolate.kill()`, resources are _not_
+/// cleaned up.
+R withZoneArena<R>(R Function() computation,
+ [Allocator wrappedAllocator = calloc]) {
+ final arena = Arena(wrappedAllocator);
+ var arenaHolder = [arena];
+ bool isAsync = false;
+ try {
+ return runZoned(() {
+ final result = computation();
+ if (result is Future) {
+ isAsync = true;
+ result.whenComplete(arena.releaseAll);
+ }
+ return result;
+ }, zoneValues: {#_arena: arenaHolder});
+ } finally {
+ if (!isAsync) {
+ arena.releaseAll();
+ arenaHolder.clear();
+ }
+ }
+}
+
+/// A zone-specific [Arena].
+///
+/// Asynchronous computations can share a [Arena]. Use [withZoneArena] to create
+/// a new zone with a fresh [Arena], and that arena will then be released
+/// automatically when the function passed to [withZoneArena] completes.
+/// All code inside that zone can use `zoneArena` to access the arena.
+///
+/// The current arena must not be accessed by code which is not running inside
+/// a zone created by [withZoneArena].
+Arena get zoneArena {
+ final List<Arena>? arenaHolder = Zone.current[#_arena];
+ if (arenaHolder == null) {
+ throw StateError('Not inside a zone created by `useArena`');
+ }
+ if (arenaHolder.isNotEmpty) {
+ return arenaHolder.single;
+ }
+ throw StateError('Arena has already been cleared with releaseAll.');
+}
diff --git a/pubspec.yaml b/pubspec.yaml
index d2daa1b..1050caf 100644
--- a/pubspec.yaml
+++ b/pubspec.yaml
@@ -1,5 +1,5 @@
name: ffi
-version: 1.0.0
+version: 1.1.0
homepage: https://github.com/dart-lang/ffi
description: Utilities for working with Foreign Function Interface (FFI) code.
diff --git a/test/arena_test.dart b/test/arena_test.dart
new file mode 100644
index 0000000..3af0bb5
--- /dev/null
+++ b/test/arena_test.dart
@@ -0,0 +1,204 @@
+// Copyright (c) 2021, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+import 'dart:async';
+import 'dart:ffi';
+
+import 'package:ffi/ffi.dart';
+import 'package:test/test.dart';
+
+void main() async {
+ test('sync', () async {
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ using((Arena arena) {
+ arena.using(1234, freeInt);
+ expect(freed.isEmpty, true);
+ });
+ expect(freed, [1234]);
+ });
+
+ test('async', () async {
+ /// Calling [using] waits with releasing its resources until after
+ /// [Future]s complete.
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ Future<int> myFutureInt = using((Arena arena) {
+ return Future.microtask(() {
+ arena.using(1234, freeInt);
+ return 1;
+ });
+ });
+
+ expect(freed.isEmpty, true);
+ await myFutureInt;
+ expect(freed, [1234]);
+ });
+
+ test('throw', () {
+ /// [using] waits with releasing its resources until after [Future]s
+ /// complete.
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ // Resources are freed also when abnormal control flow occurs.
+ var didThrow = false;
+ try {
+ using((Arena arena) {
+ arena.using(1234, freeInt);
+ expect(freed.isEmpty, true);
+ throw Exception('Exception 1');
+ });
+ } on Exception {
+ expect(freed.single, 1234);
+ didThrow = true;
+ }
+ expect(didThrow, true);
+ });
+
+ test(
+ 'allocate',
+ () {
+ final countingAllocator = CountingAllocator();
+ // To ensure resources are freed, wrap them in a [using] call.
+ using((Arena arena) {
+ final p = arena<Int64>(2);
+ p[1] = p[0];
+ }, countingAllocator);
+ expect(countingAllocator.freeCount, 1);
+ },
+ );
+
+ test('allocate throw', () {
+ // Resources are freed also when abnormal control flow occurs.
+ bool didThrow = false;
+ final countingAllocator = CountingAllocator();
+ try {
+ using((Arena arena) {
+ final p = arena<Int64>(2);
+ p[0] = 25;
+ throw Exception('Exception 2');
+ }, countingAllocator);
+ } on Exception {
+ expect(countingAllocator.freeCount, 1);
+ didThrow = true;
+ }
+ expect(didThrow, true);
+ });
+
+ test('toNativeUtf8', () {
+ final countingAllocator = CountingAllocator();
+ using((Arena arena) {
+ final p = 'Hello world!'.toNativeUtf8(allocator: arena);
+ expect(p.toDartString(), 'Hello world!');
+ }, countingAllocator);
+ expect(countingAllocator.freeCount, 1);
+ });
+
+ test('zone', () async {
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ withZoneArena(() {
+ zoneArena.using(1234, freeInt);
+ expect(freed.isEmpty, true);
+ });
+ expect(freed.length, 1);
+ expect(freed.single, 1234);
+ });
+
+ test('zone async', () async {
+ /// [using] waits with releasing its resources until after [Future]s
+ /// complete.
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ Future<int> myFutureInt = withZoneArena(() {
+ return Future.microtask(() {
+ zoneArena.using(1234, freeInt);
+ return 1;
+ });
+ });
+
+ expect(freed.isEmpty, true);
+ await myFutureInt;
+ expect(freed.length, 1);
+ expect(freed.single, 1234);
+ });
+
+ test('zone throw', () {
+ /// [using] waits with releasing its resources until after [Future]s
+ /// complete.
+ List<int> freed = [];
+ void freeInt(int i) {
+ freed.add(i);
+ }
+
+ // Resources are freed also when abnormal control flow occurs.
+ bool didThrow = false;
+ try {
+ withZoneArena(() {
+ zoneArena.using(1234, freeInt);
+ expect(freed.isEmpty, true);
+ throw Exception('Exception 3');
+ });
+ } on Exception {
+ expect(freed.single, 1234);
+ didThrow = true;
+ }
+ expect(didThrow, true);
+ expect(freed.single, 1234);
+ });
+
+ test('allocate during releaseAll', () {
+ final countingAllocator = CountingAllocator();
+ final arena = Arena(countingAllocator);
+
+ arena.using(arena<Uint8>(), (Pointer discard) {
+ arena<Uint8>();
+ });
+
+ expect(countingAllocator.allocationCount, 1);
+ expect(countingAllocator.freeCount, 0);
+
+ arena.releaseAll(reuse: true);
+
+ expect(countingAllocator.allocationCount, 2);
+ expect(countingAllocator.freeCount, 2);
+ });
+}
+
+/// Keeps track of the number of allocates and frees for testing purposes.
+class CountingAllocator implements Allocator {
+ final Allocator wrappedAllocator;
+
+ int allocationCount = 0;
+ int freeCount = 0;
+
+ CountingAllocator([this.wrappedAllocator = calloc]);
+
+ @override
+ Pointer<T> allocate<T extends NativeType>(int byteCount, {int? alignment}) {
+ allocationCount++;
+ return wrappedAllocator.allocate(byteCount, alignment: alignment);
+ }
+
+ @override
+ void free(Pointer<NativeType> pointer) {
+ freeCount++;
+ return wrappedAllocator.free(pointer);
+ }
+}