blob: 868e1138e2e3236098012980eb544b4d2ee32bff [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:collection' show HashMap;
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/services.dart';
import 'actions.dart';
import 'banner.dart';
import 'basic.dart';
import 'binding.dart';
import 'default_text_editing_shortcuts.dart';
import 'focus_traversal.dart';
import 'framework.dart';
import 'localizations.dart';
import 'media_query.dart';
import 'navigator.dart';
import 'pages.dart';
import 'performance_overlay.dart';
import 'restoration.dart';
import 'router.dart';
import 'scrollable.dart';
import 'semantics_debugger.dart';
import 'shared_app_data.dart';
import 'shortcuts.dart';
import 'text.dart';
import 'title.dart';
import 'widget_inspector.dart';
export 'dart:ui' show Locale;
/// The signature of [WidgetsApp.localeListResolutionCallback].
///
/// A [LocaleListResolutionCallback] is responsible for computing the locale of the app's
/// [Localizations] object when the app starts and when user changes the list of
/// locales for the device.
///
/// The [locales] list is the device's preferred locales when the app started, or the
/// device's preferred locales the user selected after the app was started. This list
/// is in order of preference. If this list is null or empty, then Flutter has not yet
/// received the locale information from the platform. The [supportedLocales] parameter
/// is just the value of [WidgetsApp.supportedLocales].
///
/// See also:
///
/// * [LocaleResolutionCallback], which takes only one default locale (instead of a list)
/// and is attempted only after this callback fails or is null. [LocaleListResolutionCallback]
/// is recommended over [LocaleResolutionCallback].
typedef LocaleListResolutionCallback = Locale? Function(List<Locale>? locales, Iterable<Locale> supportedLocales);
/// {@template flutter.widgets.LocaleResolutionCallback}
/// The signature of [WidgetsApp.localeResolutionCallback].
///
/// It is recommended to provide a [LocaleListResolutionCallback] instead of a
/// [LocaleResolutionCallback] when possible, as [LocaleResolutionCallback] only
/// receives a subset of the information provided in [LocaleListResolutionCallback].
///
/// A [LocaleResolutionCallback] is responsible for computing the locale of the app's
/// [Localizations] object when the app starts and when user changes the default
/// locale for the device after [LocaleListResolutionCallback] fails or is not provided.
///
/// This callback is also used if the app is created with a specific locale using
/// the [new WidgetsApp] `locale` parameter.
///
/// The [locale] is either the value of [WidgetsApp.locale], or the device's default
/// locale when the app started, or the device locale the user selected after the app
/// was started. The default locale is the first locale in the list of preferred
/// locales. If [locale] is null, then Flutter has not yet received the locale
/// information from the platform. The [supportedLocales] parameter is just the value of
/// [WidgetsApp.supportedLocales].
///
/// See also:
///
/// * [LocaleListResolutionCallback], which takes a list of preferred locales (instead of one locale).
/// Resolutions by [LocaleListResolutionCallback] take precedence over [LocaleResolutionCallback].
/// {@endtemplate}
typedef LocaleResolutionCallback = Locale? Function(Locale? locale, Iterable<Locale> supportedLocales);
/// The default locale resolution algorithm.
///
/// Custom resolution algorithms can be provided through
/// [WidgetsApp.localeListResolutionCallback] or
/// [WidgetsApp.localeResolutionCallback].
///
/// When no custom locale resolution algorithms are provided or if both fail
/// to resolve, Flutter will default to calling this algorithm.
///
/// This algorithm prioritizes speed at the cost of slightly less appropriate
/// resolutions for edge cases.
///
/// This algorithm will resolve to the earliest preferred locale that
/// matches the most fields, prioritizing in the order of perfect match,
/// languageCode+countryCode, languageCode+scriptCode, languageCode-only.
///
/// In the case where a locale is matched by languageCode-only and is not the
/// default (first) locale, the next preferred locale with a
/// perfect match can supersede the languageCode-only match if it exists.
///
/// When a preferredLocale matches more than one supported locale, it will
/// resolve to the first matching locale listed in the supportedLocales.
///
/// When all preferred locales have been exhausted without a match, the first
/// countryCode only match will be returned.
///
/// When no match at all is found, the first (default) locale in
/// [supportedLocales] will be returned.
///
/// To summarize, the main matching priority is:
///
/// 1. [Locale.languageCode], [Locale.scriptCode], and [Locale.countryCode]
/// 2. [Locale.languageCode] and [Locale.scriptCode] only
/// 3. [Locale.languageCode] and [Locale.countryCode] only
/// 4. [Locale.languageCode] only (with caveats, see above)
/// 5. [Locale.countryCode] only when all [preferredLocales] fail to match
/// 6. Returns the first element of [supportedLocales] as a fallback
///
/// This algorithm does not take language distance (how similar languages are to each other)
/// into account, and will not handle edge cases such as resolving `de` to `fr` rather than `zh`
/// when `de` is not supported and `zh` is listed before `fr` (German is closer to French
/// than Chinese).
Locale basicLocaleListResolution(List<Locale>? preferredLocales, Iterable<Locale> supportedLocales) {
// preferredLocales can be null when called before the platform has had a chance to
// initialize the locales. Platforms without locale passing support will provide an empty list.
// We default to the first supported locale in these cases.
if (preferredLocales == null || preferredLocales.isEmpty) {
return supportedLocales.first;
}
// Hash the supported locales because apps can support many locales and would
// be expensive to search through them many times.
final Map<String, Locale> allSupportedLocales = HashMap<String, Locale>();
final Map<String, Locale> languageAndCountryLocales = HashMap<String, Locale>();
final Map<String, Locale> languageAndScriptLocales = HashMap<String, Locale>();
final Map<String, Locale> languageLocales = HashMap<String, Locale>();
final Map<String?, Locale> countryLocales = HashMap<String?, Locale>();
for (final Locale locale in supportedLocales) {
allSupportedLocales['${locale.languageCode}_${locale.scriptCode}_${locale.countryCode}'] ??= locale;
languageAndScriptLocales['${locale.languageCode}_${locale.scriptCode}'] ??= locale;
languageAndCountryLocales['${locale.languageCode}_${locale.countryCode}'] ??= locale;
languageLocales[locale.languageCode] ??= locale;
countryLocales[locale.countryCode] ??= locale;
}
// Since languageCode-only matches are possibly low quality, we don't return
// it instantly when we find such a match. We check to see if the next
// preferred locale in the list has a high accuracy match, and only return
// the languageCode-only match when a higher accuracy match in the next
// preferred locale cannot be found.
Locale? matchesLanguageCode;
Locale? matchesCountryCode;
// Loop over user's preferred locales
for (int localeIndex = 0; localeIndex < preferredLocales.length; localeIndex += 1) {
final Locale userLocale = preferredLocales[localeIndex];
// Look for perfect match.
if (allSupportedLocales.containsKey('${userLocale.languageCode}_${userLocale.scriptCode}_${userLocale.countryCode}')) {
return userLocale;
}
// Look for language+script match.
if (userLocale.scriptCode != null) {
final Locale? match = languageAndScriptLocales['${userLocale.languageCode}_${userLocale.scriptCode}'];
if (match != null) {
return match;
}
}
// Look for language+country match.
if (userLocale.countryCode != null) {
final Locale? match = languageAndCountryLocales['${userLocale.languageCode}_${userLocale.countryCode}'];
if (match != null) {
return match;
}
}
// If there was a languageCode-only match in the previous iteration's higher
// ranked preferred locale, we return it if the current userLocale does not
// have a better match.
if (matchesLanguageCode != null) {
return matchesLanguageCode;
}
// Look and store language-only match.
Locale? match = languageLocales[userLocale.languageCode];
if (match != null) {
matchesLanguageCode = match;
// Since first (default) locale is usually highly preferred, we will allow
// a languageCode-only match to be instantly matched. If the next preferred
// languageCode is the same, we defer hastily returning until the next iteration
// since at worst it is the same and at best an improved match.
if (localeIndex == 0 &&
!(localeIndex + 1 < preferredLocales.length && preferredLocales[localeIndex + 1].languageCode == userLocale.languageCode)) {
return matchesLanguageCode;
}
}
// countryCode-only match. When all else except default supported locale fails,
// attempt to match by country only, as a user is likely to be familiar with a
// language from their listed country.
if (matchesCountryCode == null && userLocale.countryCode != null) {
match = countryLocales[userLocale.countryCode];
if (match != null) {
matchesCountryCode = match;
}
}
}
// When there is no languageCode-only match. Fallback to matching countryCode only. Country
// fallback only applies on iOS. When there is no countryCode-only match, we return first
// supported locale.
final Locale resolvedLocale = matchesLanguageCode ?? matchesCountryCode ?? supportedLocales.first;
return resolvedLocale;
}
/// The signature of [WidgetsApp.onGenerateTitle].
///
/// Used to generate a value for the app's [Title.title], which the device uses
/// to identify the app for the user. The `context` includes the [WidgetsApp]'s
/// [Localizations] widget so that this method can be used to produce a
/// localized title.
///
/// This function must not return null.
typedef GenerateAppTitle = String Function(BuildContext context);
/// The signature of [WidgetsApp.pageRouteBuilder].
///
/// Creates a [PageRoute] using the given [RouteSettings] and [WidgetBuilder].
typedef PageRouteFactory = PageRoute<T> Function<T>(RouteSettings settings, WidgetBuilder builder);
/// The signature of [WidgetsApp.onGenerateInitialRoutes].
///
/// Creates a series of one or more initial routes.
typedef InitialRouteListFactory = List<Route<dynamic>> Function(String initialRoute);
/// A convenience widget that wraps a number of widgets that are commonly
/// required for an application.
///
/// One of the primary roles that [WidgetsApp] provides is binding the system
/// back button to popping the [Navigator] or quitting the application.
///
/// It is used by both [MaterialApp] and [CupertinoApp] to implement base
/// functionality for an app.
///
/// Builds a [MediaQuery] using [MediaQuery.fromWindow]. To use an inherited
/// [MediaQuery] instead, set [useInheritedMediaQuery] to true.
///
/// Find references to many of the widgets that [WidgetsApp] wraps in the "See
/// also" section.
///
/// See also:
///
/// * [CheckedModeBanner], which displays a [Banner] saying "DEBUG" when
/// running in debug mode.
/// * [DefaultTextStyle], the text style to apply to descendant [Text] widgets
/// without an explicit style.
/// * [MediaQuery], which establishes a subtree in which media queries resolve
/// to a [MediaQueryData].
/// * [MediaQuery.fromWindow], which builds a [MediaQuery] with data derived
/// from [WidgetsBinding.window].
/// * [Localizations], which defines the [Locale] for its `child`.
/// * [Title], a widget that describes this app in the operating system.
/// * [Navigator], a widget that manages a set of child widgets with a stack
/// discipline.
/// * [Overlay], a widget that manages a [Stack] of entries that can be managed
/// independently.
/// * [SemanticsDebugger], a widget that visualizes the semantics for the child.
class WidgetsApp extends StatefulWidget {
/// Creates a widget that wraps a number of widgets that are commonly
/// required for an application.
///
/// The boolean arguments, [color], and [navigatorObservers] must not be null.
///
/// Most callers will want to use the [home] or [routes] parameters, or both.
/// The [home] parameter is a convenience for the following [routes] map:
///
/// ```dart
/// <String, WidgetBuilder>{ '/': (BuildContext context) => myWidget }
/// ```
///
/// It is possible to specify both [home] and [routes], but only if [routes] does
/// _not_ contain an entry for `'/'`. Conversely, if [home] is omitted, [routes]
/// _must_ contain an entry for `'/'`.
///
/// If [home] or [routes] are not null, the routing implementation needs to know how
/// appropriately build [PageRoute]s. This can be achieved by supplying the
/// [pageRouteBuilder] parameter. The [pageRouteBuilder] is used by [MaterialApp]
/// and [CupertinoApp] to create [MaterialPageRoute]s and [CupertinoPageRoute],
/// respectively.
///
/// The [builder] parameter is designed to provide the ability to wrap the visible
/// content of the app in some other widget. It is recommended that you use [home]
/// rather than [builder] if you intend to only display a single route in your app.
///
/// [WidgetsApp] is also possible to provide a custom implementation of routing via the
/// [onGenerateRoute] and [onUnknownRoute] parameters. These parameters correspond
/// to [Navigator.onGenerateRoute] and [Navigator.onUnknownRoute]. If [home], [routes],
/// and [builder] are null, or if they fail to create a requested route,
/// [onGenerateRoute] will be invoked. If that fails, [onUnknownRoute] will be invoked.
///
/// The [pageRouteBuilder] will create a [PageRoute] that wraps newly built routes.
/// If the [builder] is non-null and the [onGenerateRoute] argument is null, then the
/// [builder] will not be provided only with the context and the child widget, whereas
/// the [pageRouteBuilder] will be provided with [RouteSettings]. If [onGenerateRoute]
/// is not provided, [navigatorKey], [onUnknownRoute], [navigatorObservers], and
/// [initialRoute] must have their default values, as they will have no effect.
///
/// The `supportedLocales` argument must be a list of one or more elements.
/// By default supportedLocales is `[const Locale('en', 'US')]`.
WidgetsApp({ // can't be const because the asserts use methods on Iterable :-(
Key? key,
this.navigatorKey,
this.onGenerateRoute,
this.onGenerateInitialRoutes,
this.onUnknownRoute,
List<NavigatorObserver> this.navigatorObservers = const <NavigatorObserver>[],
this.initialRoute,
this.pageRouteBuilder,
this.home,
Map<String, WidgetBuilder> this.routes = const <String, WidgetBuilder>{},
this.builder,
this.title = '',
this.onGenerateTitle,
this.textStyle,
required this.color,
this.locale,
this.localizationsDelegates,
this.localeListResolutionCallback,
this.localeResolutionCallback,
this.supportedLocales = const <Locale>[Locale('en', 'US')],
this.showPerformanceOverlay = false,
this.checkerboardRasterCacheImages = false,
this.checkerboardOffscreenLayers = false,
this.showSemanticsDebugger = false,
this.debugShowWidgetInspector = false,
this.debugShowCheckedModeBanner = true,
this.inspectorSelectButtonBuilder,
this.shortcuts,
this.actions,
this.restorationScopeId,
this.useInheritedMediaQuery = false,
}) : assert(navigatorObservers != null),
assert(routes != null),
assert(
home == null ||
onGenerateInitialRoutes == null,
'If onGenerateInitialRoutes is specified, the home argument will be '
'redundant.',
),
assert(
home == null ||
!routes.containsKey(Navigator.defaultRouteName),
'If the home property is specified, the routes table '
'cannot include an entry for "/", since it would be redundant.',
),
assert(
builder != null ||
home != null ||
routes.containsKey(Navigator.defaultRouteName) ||
onGenerateRoute != null ||
onUnknownRoute != null,
'Either the home property must be specified, '
'or the routes table must include an entry for "/", '
'or there must be on onGenerateRoute callback specified, '
'or there must be an onUnknownRoute callback specified, '
'or the builder property must be specified, '
'because otherwise there is nothing to fall back on if the '
'app is started with an intent that specifies an unknown route.',
),
assert(
(home != null ||
routes.isNotEmpty ||
onGenerateRoute != null ||
onUnknownRoute != null)
||
(builder != null &&
navigatorKey == null &&
initialRoute == null &&
navigatorObservers.isEmpty),
'If no route is provided using '
'home, routes, onGenerateRoute, or onUnknownRoute, '
'a non-null callback for the builder property must be provided, '
'and the other navigator-related properties, '
'navigatorKey, initialRoute, and navigatorObservers, '
'must have their initial values '
'(null, null, and the empty list, respectively).',
),
assert(
builder != null ||
onGenerateRoute != null ||
pageRouteBuilder != null,
'If neither builder nor onGenerateRoute are provided, the '
'pageRouteBuilder must be specified so that the default handler '
'will know what kind of PageRoute transition to build.',
),
assert(title != null),
assert(color != null),
assert(supportedLocales != null && supportedLocales.isNotEmpty),
assert(showPerformanceOverlay != null),
assert(checkerboardRasterCacheImages != null),
assert(checkerboardOffscreenLayers != null),
assert(showSemanticsDebugger != null),
assert(debugShowCheckedModeBanner != null),
assert(debugShowWidgetInspector != null),
routeInformationProvider = null,
routeInformationParser = null,
routerDelegate = null,
backButtonDispatcher = null,
super(key: key);
/// Creates a [WidgetsApp] that uses the [Router] instead of a [Navigator].
WidgetsApp.router({
Key? key,
this.routeInformationProvider,
required RouteInformationParser<Object> this.routeInformationParser,
required RouterDelegate<Object> this.routerDelegate,
BackButtonDispatcher? backButtonDispatcher,
this.builder,
this.title = '',
this.onGenerateTitle,
this.textStyle,
required this.color,
this.locale,
this.localizationsDelegates,
this.localeListResolutionCallback,
this.localeResolutionCallback,
this.supportedLocales = const <Locale>[Locale('en', 'US')],
this.showPerformanceOverlay = false,
this.checkerboardRasterCacheImages = false,
this.checkerboardOffscreenLayers = false,
this.showSemanticsDebugger = false,
this.debugShowWidgetInspector = false,
this.debugShowCheckedModeBanner = true,
this.inspectorSelectButtonBuilder,
this.shortcuts,
this.actions,
this.restorationScopeId,
this.useInheritedMediaQuery = false,
}) : assert(
routeInformationParser != null &&
routerDelegate != null,
'The routeInformationParser and routerDelegate cannot be null.',
),
assert(title != null),
assert(color != null),
assert(supportedLocales != null && supportedLocales.isNotEmpty),
assert(showPerformanceOverlay != null),
assert(checkerboardRasterCacheImages != null),
assert(checkerboardOffscreenLayers != null),
assert(showSemanticsDebugger != null),
assert(debugShowCheckedModeBanner != null),
assert(debugShowWidgetInspector != null),
navigatorObservers = null,
backButtonDispatcher = backButtonDispatcher ?? RootBackButtonDispatcher(),
navigatorKey = null,
onGenerateRoute = null,
pageRouteBuilder = null,
home = null,
onGenerateInitialRoutes = null,
onUnknownRoute = null,
routes = null,
initialRoute = null,
super(key: key);
/// {@template flutter.widgets.widgetsApp.navigatorKey}
/// A key to use when building the [Navigator].
///
/// If a [navigatorKey] is specified, the [Navigator] can be directly
/// manipulated without first obtaining it from a [BuildContext] via
/// [Navigator.of]: from the [navigatorKey], use the [GlobalKey.currentState]
/// getter.
///
/// If this is changed, a new [Navigator] will be created, losing all the
/// application state in the process; in that case, the [navigatorObservers]
/// must also be changed, since the previous observers will be attached to the
/// previous navigator.
///
/// The [Navigator] is only built if [onGenerateRoute] is not null; if it is
/// null, [navigatorKey] must also be null.
/// {@endtemplate}
final GlobalKey<NavigatorState>? navigatorKey;
/// {@template flutter.widgets.widgetsApp.onGenerateRoute}
/// The route generator callback used when the app is navigated to a
/// named route.
///
/// If this returns null when building the routes to handle the specified
/// [initialRoute], then all the routes are discarded and
/// [Navigator.defaultRouteName] is used instead (`/`). See [initialRoute].
///
/// During normal app operation, the [onGenerateRoute] callback will only be
/// applied to route names pushed by the application, and so should never
/// return null.
///
/// This is used if [routes] does not contain the requested route.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [builder] must not be null.
/// {@endtemplate}
///
/// If this property is not set, either the [routes] or [home] properties must
/// be set, and the [pageRouteBuilder] must also be set so that the
/// default handler will know what routes and [PageRoute]s to build.
final RouteFactory? onGenerateRoute;
/// {@template flutter.widgets.widgetsApp.onGenerateInitialRoutes}
/// The routes generator callback used for generating initial routes if
/// [initialRoute] is provided.
///
/// If this property is not set, the underlying
/// [Navigator.onGenerateInitialRoutes] will default to
/// [Navigator.defaultGenerateInitialRoutes].
/// {@endtemplate}
final InitialRouteListFactory? onGenerateInitialRoutes;
/// The [PageRoute] generator callback used when the app is navigated to a
/// named route.
///
/// This callback can be used, for example, to specify that a [MaterialPageRoute]
/// or a [CupertinoPageRoute] should be used for building page transitions.
final PageRouteFactory? pageRouteBuilder;
/// {@template flutter.widgets.widgetsApp.routeInformationParser}
/// A delegate to parse the route information from the
/// [routeInformationProvider] into a generic data type to be processed by
/// the [routerDelegate] at a later stage.
///
/// This object will be used by the underlying [Router].
///
/// The generic type `T` must match the generic type of the [routerDelegate].
///
/// See also:
///
/// * [Router.routeInformationParser]: which receives this object when this
/// widget builds the [Router].
/// {@endtemplate}
final RouteInformationParser<Object>? routeInformationParser;
/// {@template flutter.widgets.widgetsApp.routerDelegate}
/// A delegate that configures a widget, typically a [Navigator], with
/// parsed result from the [routeInformationParser].
///
/// This object will be used by the underlying [Router].
///
/// The generic type `T` must match the generic type of the
/// [routeInformationParser].
///
/// See also:
///
/// * [Router.routerDelegate]: which receives this object when this widget
/// builds the [Router].
/// {@endtemplate}
final RouterDelegate<Object>? routerDelegate;
/// {@template flutter.widgets.widgetsApp.backButtonDispatcher}
/// A delegate that decide whether to handle the Android back button intent.
///
/// This object will be used by the underlying [Router].
///
/// If this is not provided, the widgets app will create a
/// [RootBackButtonDispatcher] by default.
///
/// See also:
///
/// * [Router.backButtonDispatcher]: which receives this object when this
/// widget builds the [Router].
/// {@endtemplate}
final BackButtonDispatcher? backButtonDispatcher;
/// {@template flutter.widgets.widgetsApp.routeInformationProvider}
/// A object that provides route information through the
/// [RouteInformationProvider.value] and notifies its listener when its value
/// changes.
///
/// This object will be used by the underlying [Router].
///
/// If this is not provided, the widgets app will create a
/// [PlatformRouteInformationProvider] with initial route name equal to the
/// [dart:ui.PlatformDispatcher.defaultRouteName] by default.
///
/// See also:
///
/// * [Router.routeInformationProvider]: which receives this object when this
/// widget builds the [Router].
/// {@endtemplate}
final RouteInformationProvider? routeInformationProvider;
/// {@template flutter.widgets.widgetsApp.home}
/// The widget for the default route of the app ([Navigator.defaultRouteName],
/// which is `/`).
///
/// This is the route that is displayed first when the application is started
/// normally, unless [initialRoute] is specified. It's also the route that's
/// displayed if the [initialRoute] can't be displayed.
///
/// To be able to directly call [Theme.of], [MediaQuery.of], etc, in the code
/// that sets the [home] argument in the constructor, you can use a [Builder]
/// widget to get a [BuildContext].
///
/// If [home] is specified, then [routes] must not include an entry for `/`,
/// as [home] takes its place.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [builder] must not be null.
///
/// The difference between using [home] and using [builder] is that the [home]
/// subtree is inserted into the application below a [Navigator] (and thus
/// below an [Overlay], which [Navigator] uses). With [home], therefore,
/// dialog boxes will work automatically, the [routes] table will be used, and
/// APIs such as [Navigator.push] and [Navigator.pop] will work as expected.
/// In contrast, the widget returned from [builder] is inserted _above_ the
/// app's [Navigator] (if any).
/// {@endtemplate}
///
/// If this property is set, the [pageRouteBuilder] property must also be set
/// so that the default route handler will know what kind of [PageRoute]s to
/// build.
final Widget? home;
/// The application's top-level routing table.
///
/// When a named route is pushed with [Navigator.pushNamed], the route name is
/// looked up in this map. If the name is present, the associated
/// [widgets.WidgetBuilder] is used to construct a [PageRoute] specified by
/// [pageRouteBuilder] to perform an appropriate transition, including [Hero]
/// animations, to the new route.
///
/// {@template flutter.widgets.widgetsApp.routes}
/// If the app only has one page, then you can specify it using [home] instead.
///
/// If [home] is specified, then it implies an entry in this table for the
/// [Navigator.defaultRouteName] route (`/`), and it is an error to
/// redundantly provide such a route in the [routes] table.
///
/// If a route is requested that is not specified in this table (or by
/// [home]), then the [onGenerateRoute] callback is called to build the page
/// instead.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [builder] must not be null.
/// {@endtemplate}
///
/// If the routes map is not empty, the [pageRouteBuilder] property must be set
/// so that the default route handler will know what kind of [PageRoute]s to
/// build.
final Map<String, WidgetBuilder>? routes;
/// {@template flutter.widgets.widgetsApp.onUnknownRoute}
/// Called when [onGenerateRoute] fails to generate a route, except for the
/// [initialRoute].
///
/// This callback is typically used for error handling. For example, this
/// callback might always generate a "not found" page that describes the route
/// that wasn't found.
///
/// Unknown routes can arise either from errors in the app or from external
/// requests to push routes, such as from Android intents.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [builder] must not be null.
/// {@endtemplate}
final RouteFactory? onUnknownRoute;
/// {@template flutter.widgets.widgetsApp.initialRoute}
/// The name of the first route to show, if a [Navigator] is built.
///
/// Defaults to [dart:ui.PlatformDispatcher.defaultRouteName], which may be
/// overridden by the code that launched the application.
///
/// If the route name starts with a slash, then it is treated as a "deep link",
/// and before this route is pushed, the routes leading to this one are pushed
/// also. For example, if the route was `/a/b/c`, then the app would start
/// with the four routes `/`, `/a`, `/a/b`, and `/a/b/c` loaded, in that order.
/// Even if the route was just `/a`, the app would start with `/` and `/a`
/// loaded. You can use the [onGenerateInitialRoutes] property to override
/// this behavior.
///
/// Intermediate routes aren't required to exist. In the example above, `/a`
/// and `/a/b` could be skipped if they have no matching route. But `/a/b/c` is
/// required to have a route, else [initialRoute] is ignored and
/// [Navigator.defaultRouteName] is used instead (`/`). This can happen if the
/// app is started with an intent that specifies a non-existent route.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [initialRoute] must be null and [builder] must not be null.
///
/// See also:
///
/// * [Navigator.initialRoute], which is used to implement this property.
/// * [Navigator.push], for pushing additional routes.
/// * [Navigator.pop], for removing a route from the stack.
///
/// {@endtemplate}
final String? initialRoute;
/// {@template flutter.widgets.widgetsApp.navigatorObservers}
/// The list of observers for the [Navigator] created for this app.
///
/// This list must be replaced by a list of newly-created observers if the
/// [navigatorKey] is changed.
///
/// The [Navigator] is only built if routes are provided (either via [home],
/// [routes], [onGenerateRoute], or [onUnknownRoute]); if they are not,
/// [navigatorObservers] must be the empty list and [builder] must not be null.
/// {@endtemplate}
final List<NavigatorObserver>? navigatorObservers;
/// {@template flutter.widgets.widgetsApp.builder}
/// A builder for inserting widgets above the [Navigator] or - when the
/// [WidgetsApp.router] constructor is used - above the [Router] but below the
/// other widgets created by the [WidgetsApp] widget, or for replacing the
/// [Navigator]/[Router] entirely.
///
/// For example, from the [BuildContext] passed to this method, the
/// [Directionality], [Localizations], [DefaultTextStyle], [MediaQuery], etc,
/// are all available. They can also be overridden in a way that impacts all
/// the routes in the [Navigator] or [Router].
///
/// This is rarely useful, but can be used in applications that wish to
/// override those defaults, e.g. to force the application into right-to-left
/// mode despite being in English, or to override the [MediaQuery] metrics
/// (e.g. to leave a gap for advertisements shown by a plugin from OEM code).
///
/// For specifically overriding the [title] with a value based on the
/// [Localizations], consider [onGenerateTitle] instead.
///
/// The [builder] callback is passed two arguments, the [BuildContext] (as
/// `context`) and a [Navigator] or [Router] widget (as `child`).
///
/// If no routes are provided to the regular [WidgetsApp] constructor using
/// [home], [routes], [onGenerateRoute], or [onUnknownRoute], the `child` will
/// be null, and it is the responsibility of the [builder] to provide the
/// application's routing machinery.
///
/// If routes _are_ provided to the regular [WidgetsApp] constructor using one
/// or more of those properties or if the [WidgetsApp.router] constructor is
/// used, then `child` is not null, and the returned value should include the
/// `child` in the widget subtree; if it does not, then the application will
/// have no [Navigator] or [Router] and the routing related properties (i.e.
/// [navigatorKey], [home], [routes], [onGenerateRoute], [onUnknownRoute],
/// [initialRoute], [navigatorObservers], [routeInformationProvider],
/// [backButtonDispatcher], [routerDelegate], and [routeInformationParser])
/// are ignored.
///
/// If [builder] is null, it is as if a builder was specified that returned
/// the `child` directly. If it is null, routes must be provided using one of
/// the other properties listed above.
///
/// Unless a [Navigator] is provided, either implicitly from [builder] being
/// null, or by a [builder] including its `child` argument, or by a [builder]
/// explicitly providing a [Navigator] of its own, or by the [routerDelegate]
/// building one, widgets and APIs such as [Hero], [Navigator.push] and
/// [Navigator.pop], will not function.
/// {@endtemplate}
final TransitionBuilder? builder;
/// {@template flutter.widgets.widgetsApp.title}
/// A one-line description used by the device to identify the app for the user.
///
/// On Android the titles appear above the task manager's app snapshots which are
/// displayed when the user presses the "recent apps" button. On iOS this
/// value cannot be used. `CFBundleDisplayName` from the app's `Info.plist` is
/// referred to instead whenever present, `CFBundleName` otherwise.
/// On the web it is used as the page title, which shows up in the browser's list of open tabs.
///
/// To provide a localized title instead, use [onGenerateTitle].
/// {@endtemplate}
final String title;
/// {@template flutter.widgets.widgetsApp.onGenerateTitle}
/// If non-null this callback function is called to produce the app's
/// title string, otherwise [title] is used.
///
/// The [onGenerateTitle] `context` parameter includes the [WidgetsApp]'s
/// [Localizations] widget so that this callback can be used to produce a
/// localized title.
///
/// This callback function must not return null.
///
/// The [onGenerateTitle] callback is called each time the [WidgetsApp]
/// rebuilds.
/// {@endtemplate}
final GenerateAppTitle? onGenerateTitle;
/// The default text style for [Text] in the application.
final TextStyle? textStyle;
/// {@template flutter.widgets.widgetsApp.color}
/// The primary color to use for the application in the operating system
/// interface.
///
/// For example, on Android this is the color used for the application in the
/// application switcher.
/// {@endtemplate}
final Color color;
/// {@template flutter.widgets.widgetsApp.locale}
/// The initial locale for this app's [Localizations] widget is based
/// on this value.
///
/// If the 'locale' is null then the system's locale value is used.
///
/// The value of [Localizations.locale] will equal this locale if
/// it matches one of the [supportedLocales]. Otherwise it will be
/// the first element of [supportedLocales].
/// {@endtemplate}
///
/// See also:
///
/// * [localeResolutionCallback], which can override the default
/// [supportedLocales] matching algorithm.
/// * [localizationsDelegates], which collectively define all of the localized
/// resources used by this app.
final Locale? locale;
/// {@template flutter.widgets.widgetsApp.localizationsDelegates}
/// The delegates for this app's [Localizations] widget.
///
/// The delegates collectively define all of the localized resources
/// for this application's [Localizations] widget.
/// {@endtemplate}
final Iterable<LocalizationsDelegate<dynamic>>? localizationsDelegates;
/// {@template flutter.widgets.widgetsApp.localeListResolutionCallback}
/// This callback is responsible for choosing the app's locale
/// when the app is started, and when the user changes the
/// device's locale.
///
/// When a [localeListResolutionCallback] is provided, Flutter will first
/// attempt to resolve the locale with the provided
/// [localeListResolutionCallback]. If the callback or result is null, it will
/// fallback to trying the [localeResolutionCallback]. If both
/// [localeResolutionCallback] and [localeListResolutionCallback] are left
/// null or fail to resolve (return null), basic fallback algorithm will
/// be used.
///
/// The priority of each available fallback is:
///
/// 1. [localeListResolutionCallback] is attempted.
/// 2. [localeResolutionCallback] is attempted.
/// 3. Flutter's basic resolution algorithm, as described in
/// [supportedLocales], is attempted last.
///
/// Properly localized projects should provide a more advanced algorithm than
/// the basic method from [supportedLocales], as it does not implement a
/// complete algorithm (such as the one defined in
/// [Unicode TR35](https://unicode.org/reports/tr35/#LanguageMatching))
/// and is optimized for speed at the detriment of some uncommon edge-cases.
/// {@endtemplate}
///
/// This callback considers the entire list of preferred locales.
///
/// This algorithm should be able to handle a null or empty list of preferred locales,
/// which indicates Flutter has not yet received locale information from the platform.
///
/// See also:
///
/// * [MaterialApp.localeListResolutionCallback], which sets the callback of the
/// [WidgetsApp] it creates.
/// * [basicLocaleListResolution], the default locale resolution algorithm.
final LocaleListResolutionCallback? localeListResolutionCallback;
/// {@macro flutter.widgets.widgetsApp.localeListResolutionCallback}
///
/// This callback considers only the default locale, which is the first locale
/// in the preferred locales list. It is preferred to set [localeListResolutionCallback]
/// over [localeResolutionCallback] as it provides the full preferred locales list.
///
/// This algorithm should be able to handle a null locale, which indicates
/// Flutter has not yet received locale information from the platform.
///
/// See also:
///
/// * [MaterialApp.localeResolutionCallback], which sets the callback of the
/// [WidgetsApp] it creates.
/// * [basicLocaleListResolution], the default locale resolution algorithm.
final LocaleResolutionCallback? localeResolutionCallback;
/// {@template flutter.widgets.widgetsApp.supportedLocales}
/// The list of locales that this app has been localized for.
///
/// By default only the American English locale is supported. Apps should
/// configure this list to match the locales they support.
///
/// This list must not null. Its default value is just
/// `[const Locale('en', 'US')]`.
///
/// The order of the list matters. The default locale resolution algorithm,
/// [basicLocaleListResolution], attempts to match by the following priority:
///
/// 1. [Locale.languageCode], [Locale.scriptCode], and [Locale.countryCode]
/// 2. [Locale.languageCode] and [Locale.scriptCode] only
/// 3. [Locale.languageCode] and [Locale.countryCode] only
/// 4. [Locale.languageCode] only
/// 5. [Locale.countryCode] only when all preferred locales fail to match
/// 6. Returns the first element of [supportedLocales] as a fallback
///
/// When more than one supported locale matches one of these criteria, only
/// the first matching locale is returned.
///
/// The default locale resolution algorithm can be overridden by providing a
/// value for [localeListResolutionCallback]. The provided
/// [basicLocaleListResolution] is optimized for speed and does not implement
/// a full algorithm (such as the one defined in
/// [Unicode TR35](https://unicode.org/reports/tr35/#LanguageMatching)) that
/// takes distances between languages into account.
///
/// When supporting languages with more than one script, it is recommended
/// to specify the [Locale.scriptCode] explicitly. Locales may also be defined without
/// [Locale.countryCode] to specify a generic fallback for a particular script.
///
/// A fully supported language with multiple scripts should define a generic language-only
/// locale (e.g. 'zh'), language+script only locales (e.g. 'zh_Hans' and 'zh_Hant'),
/// and any language+script+country locales (e.g. 'zh_Hans_CN'). Fully defining all of
/// these locales as supported is not strictly required but allows for proper locale resolution in
/// the most number of cases. These locales can be specified with the [Locale.fromSubtags]
/// constructor:
///
/// ```dart
/// // Full Chinese support for CN, TW, and HK
/// supportedLocales: [
/// const Locale.fromSubtags(languageCode: 'zh'), // generic Chinese 'zh'
/// const Locale.fromSubtags(languageCode: 'zh', scriptCode: 'Hans'), // generic simplified Chinese 'zh_Hans'
/// const Locale.fromSubtags(languageCode: 'zh', scriptCode: 'Hant'), // generic traditional Chinese 'zh_Hant'
/// const Locale.fromSubtags(languageCode: 'zh', scriptCode: 'Hans', countryCode: 'CN'), // 'zh_Hans_CN'
/// const Locale.fromSubtags(languageCode: 'zh', scriptCode: 'Hant', countryCode: 'TW'), // 'zh_Hant_TW'
/// const Locale.fromSubtags(languageCode: 'zh', scriptCode: 'Hant', countryCode: 'HK'), // 'zh_Hant_HK'
/// ],
/// ```
///
/// Omitting some these fallbacks may result in improperly resolved
/// edge-cases, for example, a simplified Chinese user in Taiwan ('zh_Hans_TW')
/// may resolve to traditional Chinese if 'zh_Hans' and 'zh_Hans_CN' are
/// omitted.
/// {@endtemplate}
///
/// See also:
///
/// * [MaterialApp.supportedLocales], which sets the `supportedLocales`
/// of the [WidgetsApp] it creates.
/// * [localeResolutionCallback], an app callback that resolves the app's locale
/// when the device's locale changes.
/// * [localizationsDelegates], which collectively define all of the localized
/// resources used by this app.
/// * [basicLocaleListResolution], the default locale resolution algorithm.
final Iterable<Locale> supportedLocales;
/// Turns on a performance overlay.
///
/// See also:
///
/// * <https://flutter.dev/debugging/#performanceoverlay>
final bool showPerformanceOverlay;
/// Checkerboards raster cache images.
///
/// See [PerformanceOverlay.checkerboardRasterCacheImages].
final bool checkerboardRasterCacheImages;
/// Checkerboards layers rendered to offscreen bitmaps.
///
/// See [PerformanceOverlay.checkerboardOffscreenLayers].
final bool checkerboardOffscreenLayers;
/// Turns on an overlay that shows the accessibility information
/// reported by the framework.
final bool showSemanticsDebugger;
/// Turns on an overlay that enables inspecting the widget tree.
///
/// The inspector is only available in debug mode as it depends on
/// [RenderObject.debugDescribeChildren] which should not be called outside of
/// debug mode.
final bool debugShowWidgetInspector;
/// Builds the widget the [WidgetInspector] uses to switch between view and
/// inspect modes.
///
/// This lets [MaterialApp] to use a material button to toggle the inspector
/// select mode without requiring [WidgetInspector] to depend on the
/// material package.
final InspectorSelectButtonBuilder? inspectorSelectButtonBuilder;
/// {@template flutter.widgets.widgetsApp.debugShowCheckedModeBanner}
/// Turns on a little "DEBUG" banner in debug mode to indicate
/// that the app is in debug mode. This is on by default (in
/// debug mode), to turn it off, set the constructor argument to
/// false. In release mode this has no effect.
///
/// To get this banner in your application if you're not using
/// WidgetsApp, include a [CheckedModeBanner] widget in your app.
///
/// This banner is intended to deter people from complaining that your
/// app is slow when it's in debug mode. In debug mode, Flutter
/// enables a large number of expensive diagnostics to aid in
/// development, and so performance in debug mode is not
/// representative of what will happen in release mode.
/// {@endtemplate}
final bool debugShowCheckedModeBanner;
/// {@template flutter.widgets.widgetsApp.shortcuts}
/// The default map of keyboard shortcuts to intents for the application.
///
/// By default, this is set to [WidgetsApp.defaultShortcuts].
///
/// Passing this will not replace [DefaultTextEditingShortcuts]. These can be
/// overridden by using a [Shortcuts] widget lower in the widget tree.
/// {@endtemplate}
///
/// {@tool snippet}
/// This example shows how to add a single shortcut for
/// [LogicalKeyboardKey.select] to the default shortcuts without needing to
/// add your own [Shortcuts] widget.
///
/// Alternatively, you could insert a [Shortcuts] widget with just the mapping
/// you want to add between the [WidgetsApp] and its child and get the same
/// effect.
///
/// ```dart
/// Widget build(BuildContext context) {
/// return WidgetsApp(
/// shortcuts: <ShortcutActivator, Intent>{
/// ... WidgetsApp.defaultShortcuts,
/// const SingleActivator(LogicalKeyboardKey.select): const ActivateIntent(),
/// },
/// color: const Color(0xFFFF0000),
/// builder: (BuildContext context, Widget? child) {
/// return const Placeholder();
/// },
/// );
/// }
/// ```
/// {@end-tool}
///
/// {@template flutter.widgets.widgetsApp.shortcuts.seeAlso}
/// See also:
///
/// * [SingleActivator], which defines shortcut key combination of a single
/// key and modifiers, such as "Delete" or "Control+C".
/// * The [Shortcuts] widget, which defines a keyboard mapping.
/// * The [Actions] widget, which defines the mapping from intent to action.
/// * The [Intent] and [Action] classes, which allow definition of new
/// actions.
/// {@endtemplate}
final Map<ShortcutActivator, Intent>? shortcuts;
/// {@template flutter.widgets.widgetsApp.actions}
/// The default map of intent keys to actions for the application.
///
/// By default, this is the output of [WidgetsApp.defaultActions], called with
/// [defaultTargetPlatform]. Specifying [actions] for an app overrides the
/// default, so if you wish to modify the default [actions], you can call
/// [WidgetsApp.defaultActions] and modify the resulting map, passing it as
/// the [actions] for this app. You may also add to the bindings, or override
/// specific bindings for a widget subtree, by adding your own [Actions]
/// widget.
/// {@endtemplate}
///
/// {@tool snippet}
/// This example shows how to add a single action handling an
/// [ActivateAction] to the default actions without needing to
/// add your own [Actions] widget.
///
/// Alternatively, you could insert a [Actions] widget with just the mapping
/// you want to add between the [WidgetsApp] and its child and get the same
/// effect.
///
/// ```dart
/// Widget build(BuildContext context) {
/// return WidgetsApp(
/// actions: <Type, Action<Intent>>{
/// ... WidgetsApp.defaultActions,
/// ActivateAction: CallbackAction<Intent>(
/// onInvoke: (Intent intent) {
/// // Do something here...
/// return null;
/// },
/// ),
/// },
/// color: const Color(0xFFFF0000),
/// builder: (BuildContext context, Widget? child) {
/// return const Placeholder();
/// },
/// );
/// }
/// ```
/// {@end-tool}
///
/// {@template flutter.widgets.widgetsApp.actions.seeAlso}
/// See also:
///
/// * The [shortcuts] parameter, which defines the default set of shortcuts
/// for the application.
/// * The [Shortcuts] widget, which defines a keyboard mapping.
/// * The [Actions] widget, which defines the mapping from intent to action.
/// * The [Intent] and [Action] classes, which allow definition of new
/// actions.
/// {@endtemplate}
final Map<Type, Action<Intent>>? actions;
/// {@template flutter.widgets.widgetsApp.restorationScopeId}
/// The identifier to use for state restoration of this app.
///
/// Providing a restoration ID inserts a [RootRestorationScope] into the
/// widget hierarchy, which enables state restoration for descendant widgets.
///
/// Providing a restoration ID also enables the [Navigator] or [Router] built
/// by the [WidgetsApp] to restore its state (i.e. to restore the history
/// stack of active [Route]s). See the documentation on [Navigator] for more
/// details around state restoration of [Route]s.
///
/// See also:
///
/// * [RestorationManager], which explains how state restoration works in
/// Flutter.
/// {@endtemplate}
final String? restorationScopeId;
/// {@template flutter.widgets.widgetsApp.useInheritedMediaQuery}
/// If true, an inherited MediaQuery will be used. If one is not available,
/// or this is false, one will be built from the window.
///
/// Cannot be null, defaults to false.
/// {@endtemplate}
final bool useInheritedMediaQuery;
/// If true, forces the performance overlay to be visible in all instances.
///
/// Used by the `showPerformanceOverlay` observatory extension.
static bool showPerformanceOverlayOverride = false;
/// If true, forces the widget inspector to be visible.
///
/// Used by the `debugShowWidgetInspector` debugging extension.
///
/// The inspector allows you to select a location on your device or emulator
/// and view what widgets and render objects associated with it. An outline of
/// the selected widget and some summary information is shown on device and
/// more detailed information is shown in the IDE or Observatory.
static bool debugShowWidgetInspectorOverride = false;
/// If false, prevents the debug banner from being visible.
///
/// Used by the `debugAllowBanner` observatory extension.
///
/// This is how `flutter run` turns off the banner when you take a screen shot
/// with "s".
static bool debugAllowBannerOverride = true;
static const Map<ShortcutActivator, Intent> _defaultShortcuts = <ShortcutActivator, Intent>{
// Activation
SingleActivator(LogicalKeyboardKey.enter): ActivateIntent(),
SingleActivator(LogicalKeyboardKey.numpadEnter): ActivateIntent(),
SingleActivator(LogicalKeyboardKey.space): ActivateIntent(),
SingleActivator(LogicalKeyboardKey.gameButtonA): ActivateIntent(),
// Dismissal
SingleActivator(LogicalKeyboardKey.escape): DismissIntent(),
// Keyboard traversal.
SingleActivator(LogicalKeyboardKey.tab): NextFocusIntent(),
SingleActivator(LogicalKeyboardKey.tab, shift: true): PreviousFocusIntent(),
SingleActivator(LogicalKeyboardKey.arrowLeft): DirectionalFocusIntent(TraversalDirection.left),
SingleActivator(LogicalKeyboardKey.arrowRight): DirectionalFocusIntent(TraversalDirection.right),
SingleActivator(LogicalKeyboardKey.arrowDown): DirectionalFocusIntent(TraversalDirection.down),
SingleActivator(LogicalKeyboardKey.arrowUp): DirectionalFocusIntent(TraversalDirection.up),
// Scrolling
SingleActivator(LogicalKeyboardKey.arrowUp, control: true): ScrollIntent(direction: AxisDirection.up),
SingleActivator(LogicalKeyboardKey.arrowDown, control: true): ScrollIntent(direction: AxisDirection.down),
SingleActivator(LogicalKeyboardKey.arrowLeft, control: true): ScrollIntent(direction: AxisDirection.left),
SingleActivator(LogicalKeyboardKey.arrowRight, control: true): ScrollIntent(direction: AxisDirection.right),
SingleActivator(LogicalKeyboardKey.pageUp): ScrollIntent(direction: AxisDirection.up, type: ScrollIncrementType.page),
SingleActivator(LogicalKeyboardKey.pageDown): ScrollIntent(direction: AxisDirection.down, type: ScrollIncrementType.page),
};
// Default shortcuts for the web platform.
static const Map<ShortcutActivator, Intent> _defaultWebShortcuts = <ShortcutActivator, Intent>{
// Activation
SingleActivator(LogicalKeyboardKey.space): PrioritizedIntents(
orderedIntents: <Intent>[
ActivateIntent(),
ScrollIntent(direction: AxisDirection.down, type: ScrollIncrementType.page),
],
),
// On the web, enter activates buttons, but not other controls.
SingleActivator(LogicalKeyboardKey.enter): ButtonActivateIntent(),
SingleActivator(LogicalKeyboardKey.numpadEnter): ButtonActivateIntent(),
// Dismissal
SingleActivator(LogicalKeyboardKey.escape): DismissIntent(),
// Keyboard traversal.
SingleActivator(LogicalKeyboardKey.tab): NextFocusIntent(),
SingleActivator(LogicalKeyboardKey.tab, shift: true): PreviousFocusIntent(),
// Scrolling
SingleActivator(LogicalKeyboardKey.arrowUp): ScrollIntent(direction: AxisDirection.up),
SingleActivator(LogicalKeyboardKey.arrowDown): ScrollIntent(direction: AxisDirection.down),
SingleActivator(LogicalKeyboardKey.arrowLeft): ScrollIntent(direction: AxisDirection.left),
SingleActivator(LogicalKeyboardKey.arrowRight): ScrollIntent(direction: AxisDirection.right),
SingleActivator(LogicalKeyboardKey.pageUp): ScrollIntent(direction: AxisDirection.up, type: ScrollIncrementType.page),
SingleActivator(LogicalKeyboardKey.pageDown): ScrollIntent(direction: AxisDirection.down, type: ScrollIncrementType.page),
};
// Default shortcuts for the macOS platform.
static const Map<ShortcutActivator, Intent> _defaultAppleOsShortcuts = <ShortcutActivator, Intent>{
// Activation
SingleActivator(LogicalKeyboardKey.enter): ActivateIntent(),
SingleActivator(LogicalKeyboardKey.numpadEnter): ActivateIntent(),
SingleActivator(LogicalKeyboardKey.space): ActivateIntent(),
// Dismissal
SingleActivator(LogicalKeyboardKey.escape): DismissIntent(),
// Keyboard traversal
SingleActivator(LogicalKeyboardKey.tab): NextFocusIntent(),
SingleActivator(LogicalKeyboardKey.tab, shift: true): PreviousFocusIntent(),
SingleActivator(LogicalKeyboardKey.arrowLeft): DirectionalFocusIntent(TraversalDirection.left),
SingleActivator(LogicalKeyboardKey.arrowRight): DirectionalFocusIntent(TraversalDirection.right),
SingleActivator(LogicalKeyboardKey.arrowDown): DirectionalFocusIntent(TraversalDirection.down),
SingleActivator(LogicalKeyboardKey.arrowUp): DirectionalFocusIntent(TraversalDirection.up),
// Scrolling
SingleActivator(LogicalKeyboardKey.arrowUp, meta: true): ScrollIntent(direction: AxisDirection.up),
SingleActivator(LogicalKeyboardKey.arrowDown, meta: true): ScrollIntent(direction: AxisDirection.down),
SingleActivator(LogicalKeyboardKey.arrowLeft, meta: true): ScrollIntent(direction: AxisDirection.left),
SingleActivator(LogicalKeyboardKey.arrowRight, meta: true): ScrollIntent(direction: AxisDirection.right),
SingleActivator(LogicalKeyboardKey.pageUp): ScrollIntent(direction: AxisDirection.up, type: ScrollIncrementType.page),
SingleActivator(LogicalKeyboardKey.pageDown): ScrollIntent(direction: AxisDirection.down, type: ScrollIncrementType.page),
};
/// Generates the default shortcut key bindings based on the
/// [defaultTargetPlatform].
///
/// Used by [WidgetsApp] to assign a default value to [WidgetsApp.shortcuts].
static Map<ShortcutActivator, Intent> get defaultShortcuts {
if (kIsWeb) {
return _defaultWebShortcuts;
}
switch (defaultTargetPlatform) {
case TargetPlatform.android:
case TargetPlatform.fuchsia:
case TargetPlatform.linux:
case TargetPlatform.windows:
return _defaultShortcuts;
case TargetPlatform.iOS:
case TargetPlatform.macOS:
return _defaultAppleOsShortcuts;
}
}
/// The default value of [WidgetsApp.actions].
static Map<Type, Action<Intent>> defaultActions = <Type, Action<Intent>>{
DoNothingIntent: DoNothingAction(),
DoNothingAndStopPropagationIntent: DoNothingAction(consumesKey: false),
RequestFocusIntent: RequestFocusAction(),
NextFocusIntent: NextFocusAction(),
PreviousFocusIntent: PreviousFocusAction(),
DirectionalFocusIntent: DirectionalFocusAction(),
ScrollIntent: ScrollAction(),
PrioritizedIntents: PrioritizedAction(),
};
@override
State<WidgetsApp> createState() => _WidgetsAppState();
}
class _WidgetsAppState extends State<WidgetsApp> with WidgetsBindingObserver {
// STATE LIFECYCLE
// If window.defaultRouteName isn't '/', we should assume it was set
// intentionally via `setInitialRoute`, and should override whatever is in
// [widget.initialRoute].
String get _initialRouteName => WidgetsBinding.instance!.window.defaultRouteName != Navigator.defaultRouteName
? WidgetsBinding.instance!.window.defaultRouteName
: widget.initialRoute ?? WidgetsBinding.instance!.window.defaultRouteName;
@override
void initState() {
super.initState();
_updateRouting();
_locale = _resolveLocales(WidgetsBinding.instance!.window.locales, widget.supportedLocales);
WidgetsBinding.instance!.addObserver(this);
}
@override
void didUpdateWidget(WidgetsApp oldWidget) {
super.didUpdateWidget(oldWidget);
_updateRouting(oldWidget: oldWidget);
}
@override
void dispose() {
WidgetsBinding.instance!.removeObserver(this);
_defaultRouteInformationProvider?.dispose();
super.dispose();
}
void _updateRouting({WidgetsApp? oldWidget}) {
if (_usesRouter) {
assert(!_usesNavigator);
_navigator = null;
if (oldWidget == null || oldWidget.routeInformationProvider != widget.routeInformationProvider) {
_defaultRouteInformationProvider?.dispose();
_defaultRouteInformationProvider = null;
if (widget.routeInformationProvider == null) {
_defaultRouteInformationProvider = PlatformRouteInformationProvider(
initialRouteInformation: RouteInformation(
location: _initialRouteName,
),
);
}
}
} else if (_usesNavigator) {
assert(!_usesRouter);
_defaultRouteInformationProvider?.dispose();
_defaultRouteInformationProvider = null;
if (_navigator == null || widget.navigatorKey != oldWidget!.navigatorKey) {
_navigator = widget.navigatorKey ?? GlobalObjectKey<NavigatorState>(this);
}
assert(_navigator != null);
} else {
assert(widget.builder != null);
assert(!_usesRouter);
assert(!_usesNavigator);
_navigator = null;
_defaultRouteInformationProvider?.dispose();
_defaultRouteInformationProvider = null;
}
// If we use a navigator, we have a navigator key.
assert(_usesNavigator == (_navigator != null));
}
bool get _usesRouter => widget.routerDelegate != null;
bool get _usesNavigator => widget.home != null || widget.routes?.isNotEmpty == true || widget.onGenerateRoute != null || widget.onUnknownRoute != null;
// ROUTER
RouteInformationProvider? get _effectiveRouteInformationProvider => widget.routeInformationProvider ?? _defaultRouteInformationProvider;
PlatformRouteInformationProvider? _defaultRouteInformationProvider;
// NAVIGATOR
GlobalKey<NavigatorState>? _navigator;
Route<dynamic>? _onGenerateRoute(RouteSettings settings) {
final String? name = settings.name;
final WidgetBuilder? pageContentBuilder = name == Navigator.defaultRouteName && widget.home != null
? (BuildContext context) => widget.home!
: widget.routes![name];
if (pageContentBuilder != null) {
assert(
widget.pageRouteBuilder != null,
'The default onGenerateRoute handler for WidgetsApp must have a '
'pageRouteBuilder set if the home or routes properties are set.',
);
final Route<dynamic> route = widget.pageRouteBuilder!<dynamic>(
settings,
pageContentBuilder,
);
assert(route != null, 'The pageRouteBuilder for WidgetsApp must return a valid non-null Route.');
return route;
}
if (widget.onGenerateRoute != null)
return widget.onGenerateRoute!(settings);
return null;
}
Route<dynamic> _onUnknownRoute(RouteSettings settings) {
assert(() {
if (widget.onUnknownRoute == null) {
throw FlutterError(
'Could not find a generator for route $settings in the $runtimeType.\n'
'Make sure your root app widget has provided a way to generate \n'
'this route.\n'
'Generators for routes are searched for in the following order:\n'
' 1. For the "/" route, the "home" property, if non-null, is used.\n'
' 2. Otherwise, the "routes" table is used, if it has an entry for '
'the route.\n'
' 3. Otherwise, onGenerateRoute is called. It should return a '
'non-null value for any valid route not handled by "home" and "routes".\n'
' 4. Finally if all else fails onUnknownRoute is called.\n'
'Unfortunately, onUnknownRoute was not set.',
);
}
return true;
}());
final Route<dynamic>? result = widget.onUnknownRoute!(settings);
assert(() {
if (result == null) {
throw FlutterError(
'The onUnknownRoute callback returned null.\n'
'When the $runtimeType requested the route $settings from its '
'onUnknownRoute callback, the callback returned null. Such callbacks '
'must never return null.',
);
}
return true;
}());
return result!;
}
// On Android: the user has pressed the back button.
@override
Future<bool> didPopRoute() async {
assert(mounted);
// The back button dispatcher should handle the pop route if we use a
// router.
if (_usesRouter)
return false;
final NavigatorState? navigator = _navigator?.currentState;
if (navigator == null)
return false;
return navigator.maybePop();
}
@override
Future<bool> didPushRoute(String route) async {
assert(mounted);
// The route name provider should handle the push route if we uses a
// router.
if (_usesRouter)
return false;
final NavigatorState? navigator = _navigator?.currentState;
if (navigator == null)
return false;
navigator.pushNamed(route);
return true;
}
// LOCALIZATION
/// This is the resolved locale, and is one of the supportedLocales.
Locale? _locale;
Locale _resolveLocales(List<Locale>? preferredLocales, Iterable<Locale> supportedLocales) {
// Attempt to use localeListResolutionCallback.
if (widget.localeListResolutionCallback != null) {
final Locale? locale = widget.localeListResolutionCallback!(preferredLocales, widget.supportedLocales);
if (locale != null)
return locale;
}
// localeListResolutionCallback failed, falling back to localeResolutionCallback.
if (widget.localeResolutionCallback != null) {
final Locale? locale = widget.localeResolutionCallback!(
preferredLocales != null && preferredLocales.isNotEmpty ? preferredLocales.first : null,
widget.supportedLocales,
);
if (locale != null)
return locale;
}
// Both callbacks failed, falling back to default algorithm.
return basicLocaleListResolution(preferredLocales, supportedLocales);
}
@override
void didChangeLocales(List<Locale>? locales) {
final Locale newLocale = _resolveLocales(locales, widget.supportedLocales);
if (newLocale != _locale) {
setState(() {
_locale = newLocale;
});
}
}
// Combine the Localizations for Widgets with the ones contributed
// by the localizationsDelegates parameter, if any. Only the first delegate
// of a particular LocalizationsDelegate.type is loaded so the
// localizationsDelegate parameter can be used to override
// WidgetsLocalizations.delegate.
Iterable<LocalizationsDelegate<dynamic>> get _localizationsDelegates sync* {
if (widget.localizationsDelegates != null)
yield* widget.localizationsDelegates!;
yield DefaultWidgetsLocalizations.delegate;
}
// BUILDER
bool _debugCheckLocalizations(Locale appLocale) {
assert(() {
final Set<Type> unsupportedTypes =
_localizationsDelegates.map<Type>((LocalizationsDelegate<dynamic> delegate) => delegate.type).toSet();
for (final LocalizationsDelegate<dynamic> delegate in _localizationsDelegates) {
if (!unsupportedTypes.contains(delegate.type))
continue;
if (delegate.isSupported(appLocale))
unsupportedTypes.remove(delegate.type);
}
if (unsupportedTypes.isEmpty)
return true;
FlutterError.reportError(FlutterErrorDetails(
exception: "Warning: This application's locale, $appLocale, is not supported by all of its localization delegates.",
library: 'widgets',
informationCollector: () sync* {
for (final Type unsupportedType in unsupportedTypes) {
yield ErrorDescription(
'• A $unsupportedType delegate that supports the $appLocale locale was not found.',
);
}
yield ErrorSpacer();
if (unsupportedTypes.length == 1 && unsupportedTypes.single.toString() == 'CupertinoLocalizations') {
// We previously explicitly avoided checking for this class so it's not uncommon for applications
// to have omitted importing the required delegate.
yield ErrorHint(
'If the application is built using GlobalMaterialLocalizations.delegate, consider using '
'GlobalMaterialLocalizations.delegates (plural) instead, as that will automatically declare '
'the appropriate Cupertino localizations.'
);
yield ErrorSpacer();
}
yield ErrorHint(
'The declared supported locales for this app are: ${widget.supportedLocales.join(", ")}'
);
yield ErrorSpacer();
yield ErrorDescription(
'See https://flutter.dev/tutorials/internationalization/ for more '
"information about configuring an app's locale, supportedLocales, "
'and localizationsDelegates parameters.',
);
},
));
return true;
}());
return true;
}
@override
Widget build(BuildContext context) {
Widget? routing;
if (_usesRouter) {
assert(_effectiveRouteInformationProvider != null);
routing = Router<Object>(
restorationScopeId: 'router',
routeInformationProvider: _effectiveRouteInformationProvider,
routeInformationParser: widget.routeInformationParser,
routerDelegate: widget.routerDelegate!,
backButtonDispatcher: widget.backButtonDispatcher,
);
} else if (_usesNavigator) {
assert(_navigator != null);
routing = Navigator(
restorationScopeId: 'nav',
key: _navigator,
initialRoute: _initialRouteName,
onGenerateRoute: _onGenerateRoute,
onGenerateInitialRoutes: widget.onGenerateInitialRoutes == null
? Navigator.defaultGenerateInitialRoutes
: (NavigatorState navigator, String initialRouteName) {
return widget.onGenerateInitialRoutes!(initialRouteName);
},
onUnknownRoute: _onUnknownRoute,
observers: widget.navigatorObservers!,
reportsRouteUpdateToEngine: true,
);
}
Widget result;
if (widget.builder != null) {
result = Builder(
builder: (BuildContext context) {
return widget.builder!(context, routing);
},
);
} else {
assert(routing != null);
result = routing!;
}
if (widget.textStyle != null) {
result = DefaultTextStyle(
style: widget.textStyle!,
child: result,
);
}
PerformanceOverlay? performanceOverlay;
// We need to push a performance overlay if any of the display or checkerboarding
// options are set.
if (widget.showPerformanceOverlay || WidgetsApp.showPerformanceOverlayOverride) {
performanceOverlay = PerformanceOverlay.allEnabled(
checkerboardRasterCacheImages: widget.checkerboardRasterCacheImages,
checkerboardOffscreenLayers: widget.checkerboardOffscreenLayers,
);
} else if (widget.checkerboardRasterCacheImages || widget.checkerboardOffscreenLayers) {
performanceOverlay = PerformanceOverlay(
checkerboardRasterCacheImages: widget.checkerboardRasterCacheImages,
checkerboardOffscreenLayers: widget.checkerboardOffscreenLayers,
);
}
if (performanceOverlay != null) {
result = Stack(
children: <Widget>[
result,
Positioned(top: 0.0, left: 0.0, right: 0.0, child: performanceOverlay),
],
);
}
if (widget.showSemanticsDebugger) {
result = SemanticsDebugger(
child: result,
);
}
assert(() {
if (widget.debugShowWidgetInspector || WidgetsApp.debugShowWidgetInspectorOverride) {
result = WidgetInspector(
selectButtonBuilder: widget.inspectorSelectButtonBuilder,
child: result,
);
}
if (widget.debugShowCheckedModeBanner && WidgetsApp.debugAllowBannerOverride) {
result = CheckedModeBanner(
child: result,
);
}
return true;
}());
final Widget title;
if (widget.onGenerateTitle != null) {
title = Builder(
// This Builder exists to provide a context below the Localizations widget.
// The onGenerateTitle callback can refer to Localizations via its context
// parameter.
builder: (BuildContext context) {
final String title = widget.onGenerateTitle!(context);
assert(title != null, 'onGenerateTitle must return a non-null String');
return Title(
title: title,
color: widget.color.withOpacity(1.0),
child: result,
);
},
);
} else {
title = Title(
title: widget.title,
color: widget.color.withOpacity(1.0),
child: result,
);
}
final Locale appLocale = widget.locale != null
? _resolveLocales(<Locale>[widget.locale!], widget.supportedLocales)
: _locale!;
assert(_debugCheckLocalizations(appLocale));
Widget child = Localizations(
locale: appLocale,
delegates: _localizationsDelegates.toList(),
child: title,
);
final MediaQueryData? data = MediaQuery.maybeOf(context);
if (!widget.useInheritedMediaQuery || data == null) {
child = MediaQuery.fromWindow(
child: child,
);
}
return RootRestorationScope(
restorationId: widget.restorationScopeId,
child: SharedAppData(
child: Shortcuts(
debugLabel: '<Default WidgetsApp Shortcuts>',
shortcuts: widget.shortcuts ?? WidgetsApp.defaultShortcuts,
// DefaultTextEditingShortcuts is nested inside Shortcuts so that it can
// fall through to the defaultShortcuts.
child: DefaultTextEditingShortcuts(
child: Actions(
actions: widget.actions ?? WidgetsApp.defaultActions,
child: FocusTraversalGroup(
policy: ReadingOrderTraversalPolicy(),
child: child,
),
),
),
),
),
);
}
}