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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'button_style.dart';
import 'colors.dart';
import 'constants.dart';
import 'ink_well.dart';
import 'material.dart';
import 'material_state.dart';
import 'material_state_mixin.dart';
import 'theme_data.dart';
/// The base [StatefulWidget] class for buttons whose style is defined by a [ButtonStyle] object.
///
/// Concrete subclasses must override [defaultStyleOf] and [themeStyleOf].
///
/// See also:
///
/// * [TextButton], a simple ButtonStyleButton without a shadow.
/// * [ElevatedButton], a filled ButtonStyleButton whose material elevates when pressed.
/// * [OutlinedButton], similar to [TextButton], but with an outline.
abstract class ButtonStyleButton extends StatefulWidget {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const ButtonStyleButton({
Key? key,
required this.onPressed,
required this.onLongPress,
required this.onHover,
required this.onFocusChange,
required this.style,
required this.focusNode,
required this.autofocus,
required this.clipBehavior,
required this.child,
}) : assert(autofocus != null),
assert(clipBehavior != null),
super(key: key);
/// Called when the button is tapped or otherwise activated.
///
/// If this callback and [onLongPress] are null, then the button will be disabled.
///
/// See also:
///
/// * [enabled], which is true if the button is enabled.
final VoidCallback? onPressed;
/// Called when the button is long-pressed.
///
/// If this callback and [onPressed] are null, then the button will be disabled.
///
/// See also:
///
/// * [enabled], which is true if the button is enabled.
final VoidCallback? onLongPress;
/// Called when a pointer enters or exits the button response area.
///
/// The value passed to the callback is true if a pointer has entered this
/// part of the material and false if a pointer has exited this part of the
/// material.
final ValueChanged<bool>? onHover;
/// Handler called when the focus changes.
///
/// Called with true if this widget's node gains focus, and false if it loses
/// focus.
final ValueChanged<bool>? onFocusChange;
/// Customizes this button's appearance.
///
/// Non-null properties of this style override the corresponding
/// properties in [themeStyleOf] and [defaultStyleOf]. [MaterialStateProperty]s
/// that resolve to non-null values will similarly override the corresponding
/// [MaterialStateProperty]s in [themeStyleOf] and [defaultStyleOf].
///
/// Null by default.
final ButtonStyle? style;
/// {@macro flutter.material.Material.clipBehavior}
///
/// Defaults to [Clip.none], and must not be null.
final Clip clipBehavior;
/// {@macro flutter.widgets.Focus.focusNode}
final FocusNode? focusNode;
/// {@macro flutter.widgets.Focus.autofocus}
final bool autofocus;
/// Typically the button's label.
final Widget? child;
/// Returns a non-null [ButtonStyle] that's based primarily on the [Theme]'s
/// [ThemeData.textTheme] and [ThemeData.colorScheme].
///
/// The returned style can be overridden by the [style] parameter and
/// by the style returned by [themeStyleOf]. For example the default
/// style of the [TextButton] subclass can be overridden with its
/// [TextButton.style] constructor parameter, or with a
/// [TextButtonTheme].
///
/// Concrete button subclasses should return a ButtonStyle that
/// has no null properties, and where all of the [MaterialStateProperty]
/// properties resolve to non-null values.
///
/// See also:
///
/// * [themeStyleOf], Returns the ButtonStyle of this button's component theme.
@protected
ButtonStyle defaultStyleOf(BuildContext context);
/// Returns the ButtonStyle that belongs to the button's component theme.
///
/// The returned style can be overridden by the [style] parameter.
///
/// Concrete button subclasses should return the ButtonStyle for the
/// nearest subclass-specific inherited theme, and if no such theme
/// exists, then the same value from the overall [Theme].
///
/// See also:
///
/// * [defaultStyleOf], Returns the default [ButtonStyle] for this button.
@protected
ButtonStyle? themeStyleOf(BuildContext context);
/// Whether the button is enabled or disabled.
///
/// Buttons are disabled by default. To enable a button, set its [onPressed]
/// or [onLongPress] properties to a non-null value.
bool get enabled => onPressed != null || onLongPress != null;
@override
State<ButtonStyleButton> createState() => _ButtonStyleState();
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(FlagProperty('enabled', value: enabled, ifFalse: 'disabled'));
properties.add(DiagnosticsProperty<ButtonStyle>('style', style, defaultValue: null));
properties.add(DiagnosticsProperty<FocusNode>('focusNode', focusNode, defaultValue: null));
}
/// Returns null if [value] is null, otherwise `MaterialStateProperty.all<T>(value)`.
///
/// A convenience method for subclasses.
static MaterialStateProperty<T>? allOrNull<T>(T? value) => value == null ? null : MaterialStateProperty.all<T>(value);
/// Returns an interpolated value based on the [textScaleFactor] parameter:
///
/// * 0 - 1 [geometry1x]
/// * 1 - 2 lerp([geometry1x], [geometry2x], [textScaleFactor] - 1)
/// * 2 - 3 lerp([geometry2x], [geometry3x], [textScaleFactor] - 2)
/// * otherwise [geometry3x]
///
/// A convenience method for subclasses.
static EdgeInsetsGeometry scaledPadding(
EdgeInsetsGeometry geometry1x,
EdgeInsetsGeometry geometry2x,
EdgeInsetsGeometry geometry3x,
double textScaleFactor,
) {
assert(geometry1x != null);
assert(geometry2x != null);
assert(geometry3x != null);
assert(textScaleFactor != null);
if (textScaleFactor <= 1) {
return geometry1x;
} else if (textScaleFactor >= 3) {
return geometry3x;
} else if (textScaleFactor <= 2) {
return EdgeInsetsGeometry.lerp(geometry1x, geometry2x, textScaleFactor - 1)!;
}
return EdgeInsetsGeometry.lerp(geometry2x, geometry3x, textScaleFactor - 2)!;
}
}
/// The base [State] class for buttons whose style is defined by a [ButtonStyle] object.
///
/// See also:
///
/// * [ButtonStyleButton], the [StatefulWidget] subclass for which this class is the [State].
/// * [TextButton], a simple button without a shadow.
/// * [ElevatedButton], a filled button whose material elevates when pressed.
/// * [OutlinedButton], similar to [TextButton], but with an outline.
class _ButtonStyleState extends State<ButtonStyleButton> with MaterialStateMixin, TickerProviderStateMixin {
AnimationController? _controller;
double? _elevation;
Color? _backgroundColor;
@override
void initState() {
super.initState();
setMaterialState(MaterialState.disabled, !widget.enabled);
}
@override
void dispose() {
_controller?.dispose();
super.dispose();
}
@override
void didUpdateWidget(ButtonStyleButton oldWidget) {
super.didUpdateWidget(oldWidget);
setMaterialState(MaterialState.disabled, !widget.enabled);
// If the button is disabled while a press gesture is currently ongoing,
// InkWell makes a call to handleHighlightChanged. This causes an exception
// because it calls setState in the middle of a build. To preempt this, we
// manually update pressed to false when this situation occurs.
if (isDisabled && isPressed) {
removeMaterialState(MaterialState.pressed);
}
}
@override
Widget build(BuildContext context) {
final ButtonStyle? widgetStyle = widget.style;
final ButtonStyle? themeStyle = widget.themeStyleOf(context);
final ButtonStyle defaultStyle = widget.defaultStyleOf(context);
assert(defaultStyle != null);
T? effectiveValue<T>(T? Function(ButtonStyle? style) getProperty) {
final T? widgetValue = getProperty(widgetStyle);
final T? themeValue = getProperty(themeStyle);
final T? defaultValue = getProperty(defaultStyle);
return widgetValue ?? themeValue ?? defaultValue;
}
T? resolve<T>(MaterialStateProperty<T>? Function(ButtonStyle? style) getProperty) {
return effectiveValue(
(ButtonStyle? style) => getProperty(style)?.resolve(materialStates),
);
}
final double? resolvedElevation = resolve<double?>((ButtonStyle? style) => style?.elevation);
final TextStyle? resolvedTextStyle = resolve<TextStyle?>((ButtonStyle? style) => style?.textStyle);
Color? resolvedBackgroundColor = resolve<Color?>((ButtonStyle? style) => style?.backgroundColor);
final Color? resolvedForegroundColor = resolve<Color?>((ButtonStyle? style) => style?.foregroundColor);
final Color? resolvedShadowColor = resolve<Color?>((ButtonStyle? style) => style?.shadowColor);
final EdgeInsetsGeometry? resolvedPadding = resolve<EdgeInsetsGeometry?>((ButtonStyle? style) => style?.padding);
final Size? resolvedMinimumSize = resolve<Size?>((ButtonStyle? style) => style?.minimumSize);
final Size? resolvedFixedSize = resolve<Size?>((ButtonStyle? style) => style?.fixedSize);
final Size? resolvedMaximumSize = resolve<Size?>((ButtonStyle? style) => style?.maximumSize);
final BorderSide? resolvedSide = resolve<BorderSide?>((ButtonStyle? style) => style?.side);
final OutlinedBorder? resolvedShape = resolve<OutlinedBorder?>((ButtonStyle? style) => style?.shape);
final MaterialStateMouseCursor resolvedMouseCursor = _MouseCursor(
(Set<MaterialState> states) => effectiveValue((ButtonStyle? style) => style?.mouseCursor?.resolve(states)),
);
final MaterialStateProperty<Color?> overlayColor = MaterialStateProperty.resolveWith<Color?>(
(Set<MaterialState> states) => effectiveValue((ButtonStyle? style) => style?.overlayColor?.resolve(states)),
);
final VisualDensity? resolvedVisualDensity = effectiveValue((ButtonStyle? style) => style?.visualDensity);
final MaterialTapTargetSize? resolvedTapTargetSize = effectiveValue((ButtonStyle? style) => style?.tapTargetSize);
final Duration? resolvedAnimationDuration = effectiveValue((ButtonStyle? style) => style?.animationDuration);
final bool? resolvedEnableFeedback = effectiveValue((ButtonStyle? style) => style?.enableFeedback);
final AlignmentGeometry? resolvedAlignment = effectiveValue((ButtonStyle? style) => style?.alignment);
final Offset densityAdjustment = resolvedVisualDensity!.baseSizeAdjustment;
final InteractiveInkFeatureFactory? resolvedSplashFactory = effectiveValue((ButtonStyle? style) => style?.splashFactory);
BoxConstraints effectiveConstraints = resolvedVisualDensity.effectiveConstraints(
BoxConstraints(
minWidth: resolvedMinimumSize!.width,
minHeight: resolvedMinimumSize.height,
maxWidth: resolvedMaximumSize!.width,
maxHeight: resolvedMaximumSize.height,
),
);
if (resolvedFixedSize != null) {
final Size size = effectiveConstraints.constrain(resolvedFixedSize);
if (size.width.isFinite) {
effectiveConstraints = effectiveConstraints.copyWith(
minWidth: size.width,
maxWidth: size.width,
);
}
if (size.height.isFinite) {
effectiveConstraints = effectiveConstraints.copyWith(
minHeight: size.height,
maxHeight: size.height,
);
}
}
// Per the Material Design team: don't allow the VisualDensity
// adjustment to reduce the width of the left/right padding. If we
// did, VisualDensity.compact, the default for desktop/web, would
// reduce the horizontal padding to zero.
final double dy = densityAdjustment.dy;
final double dx = math.max(0, densityAdjustment.dx);
final EdgeInsetsGeometry padding = resolvedPadding!
.add(EdgeInsets.fromLTRB(dx, dy, dx, dy))
.clamp(EdgeInsets.zero, EdgeInsetsGeometry.infinity);
// If an opaque button's background is becoming translucent while its
// elevation is changing, change the elevation first. Material implicitly
// animates its elevation but not its color. SKIA renders non-zero
// elevations as a shadow colored fill behind the Material's background.
if (resolvedAnimationDuration! > Duration.zero
&& _elevation != null
&& _backgroundColor != null
&& _elevation != resolvedElevation
&& _backgroundColor!.value != resolvedBackgroundColor!.value
&& _backgroundColor!.opacity == 1
&& resolvedBackgroundColor.opacity < 1
&& resolvedElevation == 0) {
if (_controller?.duration != resolvedAnimationDuration) {
_controller?.dispose();
_controller = AnimationController(
duration: resolvedAnimationDuration,
vsync: this,
)
..addStatusListener((AnimationStatus status) {
if (status == AnimationStatus.completed) {
setState(() { }); // Rebuild with the final background color.
}
});
}
resolvedBackgroundColor = _backgroundColor; // Defer changing the background color.
_controller!.value = 0;
_controller!.forward();
}
_elevation = resolvedElevation;
_backgroundColor = resolvedBackgroundColor;
final Widget result = ConstrainedBox(
constraints: effectiveConstraints,
child: Material(
elevation: resolvedElevation!,
textStyle: resolvedTextStyle?.copyWith(color: resolvedForegroundColor),
shape: resolvedShape!.copyWith(side: resolvedSide),
color: resolvedBackgroundColor,
shadowColor: resolvedShadowColor,
type: resolvedBackgroundColor == null ? MaterialType.transparency : MaterialType.button,
animationDuration: resolvedAnimationDuration,
clipBehavior: widget.clipBehavior,
child: InkWell(
onTap: widget.onPressed,
onLongPress: widget.onLongPress,
onHighlightChanged: updateMaterialState(MaterialState.pressed),
onHover: updateMaterialState(
MaterialState.hovered,
onChanged: widget.onHover,
),
mouseCursor: resolvedMouseCursor,
enableFeedback: resolvedEnableFeedback,
focusNode: widget.focusNode,
canRequestFocus: widget.enabled,
onFocusChange: updateMaterialState(
MaterialState.focused,
onChanged: widget.onFocusChange,
),
autofocus: widget.autofocus,
splashFactory: resolvedSplashFactory,
overlayColor: overlayColor,
highlightColor: Colors.transparent,
customBorder: resolvedShape,
child: IconTheme.merge(
data: IconThemeData(color: resolvedForegroundColor),
child: Padding(
padding: padding,
child: Align(
alignment: resolvedAlignment!,
widthFactor: 1.0,
heightFactor: 1.0,
child: widget.child,
),
),
),
),
),
);
final Size minSize;
switch (resolvedTapTargetSize!) {
case MaterialTapTargetSize.padded:
minSize = Size(
kMinInteractiveDimension + densityAdjustment.dx,
kMinInteractiveDimension + densityAdjustment.dy,
);
assert(minSize.width >= 0.0);
assert(minSize.height >= 0.0);
break;
case MaterialTapTargetSize.shrinkWrap:
minSize = Size.zero;
break;
}
return Semantics(
container: true,
button: true,
enabled: widget.enabled,
child: _InputPadding(
minSize: minSize,
child: result,
),
);
}
}
class _MouseCursor extends MaterialStateMouseCursor {
const _MouseCursor(this.resolveCallback);
final MaterialPropertyResolver<MouseCursor?> resolveCallback;
@override
MouseCursor resolve(Set<MaterialState> states) => resolveCallback(states)!;
@override
String get debugDescription => 'ButtonStyleButton_MouseCursor';
}
/// A widget to pad the area around a [MaterialButton]'s inner [Material].
///
/// Redirect taps that occur in the padded area around the child to the center
/// of the child. This increases the size of the button and the button's
/// "tap target", but not its material or its ink splashes.
class _InputPadding extends SingleChildRenderObjectWidget {
const _InputPadding({
Key? key,
Widget? child,
required this.minSize,
}) : super(key: key, child: child);
final Size minSize;
@override
RenderObject createRenderObject(BuildContext context) {
return _RenderInputPadding(minSize);
}
@override
void updateRenderObject(BuildContext context, covariant _RenderInputPadding renderObject) {
renderObject.minSize = minSize;
}
}
class _RenderInputPadding extends RenderShiftedBox {
_RenderInputPadding(this._minSize, [RenderBox? child]) : super(child);
Size get minSize => _minSize;
Size _minSize;
set minSize(Size value) {
if (_minSize == value)
return;
_minSize = value;
markNeedsLayout();
}
@override
double computeMinIntrinsicWidth(double height) {
if (child != null)
return math.max(child!.getMinIntrinsicWidth(height), minSize.width);
return 0.0;
}
@override
double computeMinIntrinsicHeight(double width) {
if (child != null)
return math.max(child!.getMinIntrinsicHeight(width), minSize.height);
return 0.0;
}
@override
double computeMaxIntrinsicWidth(double height) {
if (child != null)
return math.max(child!.getMaxIntrinsicWidth(height), minSize.width);
return 0.0;
}
@override
double computeMaxIntrinsicHeight(double width) {
if (child != null)
return math.max(child!.getMaxIntrinsicHeight(width), minSize.height);
return 0.0;
}
Size _computeSize({required BoxConstraints constraints, required ChildLayouter layoutChild}) {
if (child != null) {
final Size childSize = layoutChild(child!, constraints);
final double height = math.max(childSize.width, minSize.width);
final double width = math.max(childSize.height, minSize.height);
return constraints.constrain(Size(height, width));
}
return Size.zero;
}
@override
Size computeDryLayout(BoxConstraints constraints) {
return _computeSize(
constraints: constraints,
layoutChild: ChildLayoutHelper.dryLayoutChild,
);
}
@override
void performLayout() {
size = _computeSize(
constraints: constraints,
layoutChild: ChildLayoutHelper.layoutChild,
);
if (child != null) {
final BoxParentData childParentData = child!.parentData! as BoxParentData;
childParentData.offset = Alignment.center.alongOffset(size - child!.size as Offset);
}
}
@override
bool hitTest(BoxHitTestResult result, { required Offset position }) {
if (super.hitTest(result, position: position)) {
return true;
}
final Offset center = child!.size.center(Offset.zero);
return result.addWithRawTransform(
transform: MatrixUtils.forceToPoint(center),
position: center,
hitTest: (BoxHitTestResult result, Offset position) {
assert(position == center);
return child!.hitTest(result, position: center);
},
);
}
}