| commit | e80bbd929e1823ad8224e1e031de53570adebff2 | [log] [tgz] |
|---|---|---|
| author | John McDole <codefu@google.com> | Mon Jun 17 10:14:47 2024 -0700 |
| committer | GitHub <noreply@github.com> | Mon Jun 17 17:14:47 2024 +0000 |
| tree | 64d529745e8cb7a5a7177c6973257c97eb698c32 | |
| parent | 796095832770dc50d324b6939c9fd120d8ce8002 [diff] |
Fix flaky complex_layout_scroll_perf__memory & flutter_gallery__memory_nav (#150368) Initial tap is missing sometimes; either its never delivered or it is delivered before gesture controller is hooked up. 1: Update MemoryTest to have option `requiresTapToStart` guarding the new paths 2: Update the two perf tests that appear to be flaky to output when TAPPED is received 3: Update the MemoryTest to keep tapping while waiting for TAPPED Tested on devicelab: * setting iterations=1 * removing the timeout before READY * running tests in a while loop Before this change, you could get the test to hang often. After this change you'll see "tapping device... [x]" where x is the counter. Fixes https://github.com/flutter/flutter/issues/150096
Flutter is Google's SDK for crafting beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
For announcements about new releases, follow the flutter-announce@googlegroups.com mailing list. Our documentation also tracks breaking changes across releases.
The Flutter tool may occasionally download resources from Google servers. By downloading or using the Flutter SDK, you agree to the Google Terms of Service: https://policies.google.com/terms
For example, when installed from GitHub (as opposed to from a prepackaged archive), the Flutter tool will download the Dart SDK from Google servers immediately when first run, as it is used to execute the flutter tool itself. This will also occur when Flutter is upgraded (e.g. by running the flutter upgrade command).
We think Flutter will help you create beautiful, fast apps, with a productive, extensible and open development model, whether you're targeting iOS or Android, web, Windows, macOS, Linux or embedding it as the UI toolkit for a platform of your choice.
We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter‘s layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences whether you’re building for iOS (Cupertino) or other platforms (Material), along with support for customizing or creating entirely new visual components.
Flutter is fast. It's powered by hardware-accelerated 2D graphics libraries like Skia (that underpins Chrome and Android) and Impeller. We architected Flutter to support glitch-free, jank-free graphics at the native speed of your device.
Flutter code is powered by the world-class Dart platform, which enables compilation to 32-bit and 64-bit ARM machine code for iOS and Android, JavaScript and WebAssembly for the web, as well as Intel x64 and ARM for desktop devices.
Flutter offers stateful hot reload, allowing you to make changes to your code and see the results instantly without restarting your app or losing its state.
Flutter works with any development tool (or none at all), and also includes editor plug-ins for both Visual Studio Code and IntelliJ / Android Studio. Flutter provides tens of thousands of packages to speed your development, regardless of your target platform. And accessing other native code is easy, with support for both FFI (on Android, on iOS, on macOS, and on Windows) as well as platform-specific APIs.
Flutter is a fully open-source project, and we welcome contributions. Information on how to get started can be found in our contributor guide.