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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_
#define SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_
#include "base/files/scoped_temp_dir.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "base/task_runner.h"
#include "mojo/public/cpp/bindings/interface_request.h"
#include "mojo/public/cpp/bindings/strong_binding.h"
#include "mojo/public/cpp/system/data_pipe.h"
#include "mojo/services/asset_bundle/public/interfaces/asset_bundle.mojom.h"
namespace mojo {
namespace asset_bundle {
class AssetBundleImpl : public AssetBundle {
public:
AssetBundleImpl(InterfaceRequest<AssetBundle> request,
scoped_ptr<base::ScopedTempDir> asset_dir,
scoped_refptr<base::TaskRunner> worker_runner);
~AssetBundleImpl() override;
// AssetBundle implementation
void GetAsStream(
const String& asset_name,
const Callback<void(ScopedDataPipeConsumerHandle)>& callback) override;
private:
StrongBinding<AssetBundle> binding_;
scoped_ptr<base::ScopedTempDir> asset_dir_;
scoped_refptr<base::TaskRunner> worker_runner_;
DISALLOW_COPY_AND_ASSIGN(AssetBundleImpl);
};
} // namespace asset_bundle
} // namespace mojo
#endif // SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_