blob: babd17b577ec0d45886bf88b81166837ddc46d0d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_loop/message_pump_android.h"
#include <jni.h>
#include "base/android/jni_android.h"
#include "base/android/scoped_java_ref.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/run_loop.h"
#include "base/time/time.h"
#include "jni/SystemMessageHandler_jni.h"
using base::android::ScopedJavaLocalRef;
// ----------------------------------------------------------------------------
// Native JNI methods called by Java.
// ----------------------------------------------------------------------------
// This method can not move to anonymous namespace as it has been declared as
// 'static' in system_message_handler_jni.h.
static void DoRunLoopOnce(JNIEnv* env, jobject obj, jlong native_delegate,
jlong delayed_scheduled_time_ticks) {
base::MessagePump::Delegate* delegate =
reinterpret_cast<base::MessagePump::Delegate*>(native_delegate);
DCHECK(delegate);
// This is based on MessagePumpForUI::DoRunLoop() from desktop.
// Note however that our system queue is handled in the java side.
// In desktop we inspect and process a single system message and then
// we call DoWork() / DoDelayedWork().
// On Android, the java message queue may contain messages for other handlers
// that will be processed before calling here again.
bool did_work = delegate->DoWork();
// In the java side, |SystemMessageHandler| keeps a single "delayed" message.
// It's an expensive operation to |removeMessage| there, so this is optimized
// to avoid those calls.
//
// At this stage, |next_delayed_work_time| can be:
// 1) The same as previously scheduled: nothing to be done, move along. This
// is the typical case, since this method is called for every single message.
//
// 2) Not previously scheduled: just post a new message in java.
//
// 3) Shorter than previously scheduled: far less common. In this case,
// |removeMessage| and post a new one.
//
// 4) Longer than previously scheduled (or null): nothing to be done, move
// along.
//
// Side note: base::TimeTicks is a C++ representation and can't be
// compared in java. When calling |scheduleDelayedWork|, pass the
// |InternalValue()| to java and then back to C++ so the comparisons can be
// done here.
// This roundtrip allows comparing TimeTicks directly (cheap) and
// avoid comparisons with TimeDelta / Now() (expensive).
base::TimeTicks next_delayed_work_time;
did_work |= delegate->DoDelayedWork(&next_delayed_work_time);
if (!next_delayed_work_time.is_null()) {
// Schedule a new message if there's nothing already scheduled or there's a
// shorter delay than previously scheduled (see (2) and (3) above).
if (delayed_scheduled_time_ticks == 0 ||
next_delayed_work_time < base::TimeTicks::FromInternalValue(
delayed_scheduled_time_ticks)) {
Java_SystemMessageHandler_scheduleDelayedWork(env, obj,
next_delayed_work_time.ToInternalValue(),
(next_delayed_work_time -
base::TimeTicks::Now()).InMillisecondsRoundedUp());
}
}
// This is a major difference between android and other platforms: since we
// can't inspect it and process just one single message, instead we'll yeld
// the callstack.
if (did_work)
return;
delegate->DoIdleWork();
}
namespace base {
MessagePumpForUI::MessagePumpForUI()
: run_loop_(NULL) {
}
MessagePumpForUI::~MessagePumpForUI() {
}
void MessagePumpForUI::Run(Delegate* delegate) {
NOTREACHED() << "UnitTests should rely on MessagePumpForUIStub in"
" test_stub_android.h";
}
void MessagePumpForUI::Start(Delegate* delegate) {
run_loop_ = new RunLoop();
// Since the RunLoop was just created above, BeforeRun should be guaranteed to
// return true (it only returns false if the RunLoop has been Quit already).
if (!run_loop_->BeforeRun())
NOTREACHED();
DCHECK(system_message_handler_obj_.is_null());
JNIEnv* env = base::android::AttachCurrentThread();
DCHECK(env);
system_message_handler_obj_.Reset(
Java_SystemMessageHandler_create(
env, reinterpret_cast<intptr_t>(delegate)));
}
void MessagePumpForUI::Quit() {
if (!system_message_handler_obj_.is_null()) {
JNIEnv* env = base::android::AttachCurrentThread();
DCHECK(env);
Java_SystemMessageHandler_removeAllPendingMessages(env,
system_message_handler_obj_.obj());
system_message_handler_obj_.Reset();
}
if (run_loop_) {
run_loop_->AfterRun();
delete run_loop_;
run_loop_ = NULL;
}
}
void MessagePumpForUI::ScheduleWork() {
DCHECK(!system_message_handler_obj_.is_null());
JNIEnv* env = base::android::AttachCurrentThread();
DCHECK(env);
Java_SystemMessageHandler_scheduleWork(env,
system_message_handler_obj_.obj());
}
void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
DCHECK(!system_message_handler_obj_.is_null());
JNIEnv* env = base::android::AttachCurrentThread();
DCHECK(env);
jlong millis =
(delayed_work_time - TimeTicks::Now()).InMillisecondsRoundedUp();
// Note that we're truncating to milliseconds as required by the java side,
// even though delayed_work_time is microseconds resolution.
Java_SystemMessageHandler_scheduleDelayedWork(env,
system_message_handler_obj_.obj(),
delayed_work_time.ToInternalValue(), millis);
}
// static
bool MessagePumpForUI::RegisterBindings(JNIEnv* env) {
return RegisterNativesImpl(env);
}
} // namespace base