blob: a1473e5fd29f104f5759ade6982ca40a72848e96 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <malloc.h>
#include <new.h>
#include <windows.h>
#include "base/basictypes.h"
// This shim make it possible to perform additional checks on allocations
// before passing them to the Heap functions.
// Heap functions are stripped from libcmt.lib using the prep_libc.py
// for each object file stripped, we re-implement them here to allow us to
// perform additional checks:
// 1. Enforcing the maximum size that can be allocated to 2Gb.
// 2. Calling new_handler if malloc fails.
extern "C" {
// We set this to 1 because part of the CRT uses a check of _crtheap != 0
// to test whether the CRT has been initialized. Once we've ripped out
// the allocators from libcmt, we need to provide this definition so that
// the rest of the CRT is still usable.
// heapinit.c
void* _crtheap = reinterpret_cast<void*>(1);
}
namespace {
const size_t kWindowsPageSize = 4096;
const size_t kMaxWindowsAllocation = INT_MAX - kWindowsPageSize;
int new_mode = 0;
// VS2013 crt uses the process heap as its heap, so we do the same here.
// See heapinit.c in VS CRT sources.
bool win_heap_init() {
// Set the _crtheap global here. THis allows us to offload most of the
// memory management to the CRT, except the functions we need to shim.
_crtheap = GetProcessHeap();
if (_crtheap == NULL)
return false;
ULONG enable_lfh = 2;
// NOTE: Setting LFH may fail. Vista already has it enabled.
// And under the debugger, it won't use LFH. So we
// ignore any errors.
HeapSetInformation(_crtheap, HeapCompatibilityInformation, &enable_lfh,
sizeof(enable_lfh));
return true;
}
void* win_heap_malloc(size_t size) {
if (size < kMaxWindowsAllocation)
return HeapAlloc(_crtheap, 0, size);
return NULL;
}
void win_heap_free(void* size) {
HeapFree(_crtheap, 0, size);
}
void* win_heap_realloc(void* ptr, size_t size) {
if (!ptr)
return win_heap_malloc(size);
if (!size) {
win_heap_free(ptr);
return NULL;
}
if (size < kMaxWindowsAllocation)
return HeapReAlloc(_crtheap, 0, ptr, size);
return NULL;
}
void win_heap_term() {
_crtheap = NULL;
}
// Call the new handler, if one has been set.
// Returns true on successfully calling the handler, false otherwise.
inline bool call_new_handler(bool nothrow, size_t size) {
// Get the current new handler.
_PNH nh = _query_new_handler();
#if defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS
if (!nh)
return false;
// Since exceptions are disabled, we don't really know if new_handler
// failed. Assume it will abort if it fails.
return nh(size);
#else
#error "Exceptions in allocator shim are not supported!"
#endif // defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS
return false;
}
// Implement a C++ style allocation, which always calls the new_handler
// on failure.
inline void* generic_cpp_alloc(size_t size, bool nothrow) {
void* ptr;
for (;;) {
ptr = malloc(size);
if (ptr)
return ptr;
if (!call_new_handler(nothrow, size))
break;
}
return ptr;
}
} // namespace
// new.cpp
void* operator new(size_t size) {
return generic_cpp_alloc(size, false);
}
// delete.cpp
void operator delete(void* p) throw() {
free(p);
}
// new2.cpp
void* operator new[](size_t size) {
return generic_cpp_alloc(size, false);
}
// delete2.cpp
void operator delete[](void* p) throw() {
free(p);
}
// newopnt.cpp
void* operator new(size_t size, const std::nothrow_t& nt) {
return generic_cpp_alloc(size, true);
}
// newaopnt.cpp
void* operator new[](size_t size, const std::nothrow_t& nt) {
return generic_cpp_alloc(size, true);
}
// This function behaves similarly to MSVC's _set_new_mode.
// If flag is 0 (default), calls to malloc will behave normally.
// If flag is 1, calls to malloc will behave like calls to new,
// and the std_new_handler will be invoked on failure.
// Returns the previous mode.
// new_mode.cpp
int _set_new_mode(int flag) throw() {
int old_mode = new_mode;
new_mode = flag;
return old_mode;
}
// new_mode.cpp
int _query_new_mode() {
return new_mode;
}
extern "C" {
// malloc.c
void* malloc(size_t size) {
void* ptr;
for (;;) {
ptr = win_heap_malloc(size);
if (ptr)
return ptr;
if (!new_mode || !call_new_handler(true, size))
break;
}
return ptr;
}
// free.c
void free(void* p) {
win_heap_free(p);
return;
}
// realloc.c
void* realloc(void* ptr, size_t size) {
// Webkit is brittle for allocators that return NULL for malloc(0). The
// realloc(0, 0) code path does not guarantee a non-NULL return, so be sure
// to call malloc for this case.
if (!ptr)
return malloc(size);
void* new_ptr;
for (;;) {
new_ptr = win_heap_realloc(ptr, size);
// Subtle warning: NULL return does not alwas indicate out-of-memory. If
// the requested new size is zero, realloc should free the ptr and return
// NULL.
if (new_ptr || !size)
return new_ptr;
if (!new_mode || !call_new_handler(true, size))
break;
}
return new_ptr;
}
// heapinit.c
intptr_t _get_heap_handle() {
return reinterpret_cast<intptr_t>(_crtheap);
}
// heapinit.c
int _heap_init() {
return win_heap_init() ? 1 : 0;
}
// heapinit.c
void _heap_term() {
win_heap_term();
}
// calloc.c
void* calloc(size_t n, size_t elem_size) {
// Overflow check.
const size_t size = n * elem_size;
if (elem_size != 0 && size / elem_size != n)
return NULL;
void* result = malloc(size);
if (result != NULL) {
memset(result, 0, size);
}
return result;
}
// recalloc.c
void* _recalloc(void* p, size_t n, size_t elem_size) {
if (!p)
return calloc(n, elem_size);
// This API is a bit odd.
// Note: recalloc only guarantees zeroed memory when p is NULL.
// Generally, calls to malloc() have padding. So a request
// to malloc N bytes actually malloc's N+x bytes. Later, if
// that buffer is passed to recalloc, we don't know what N
// was anymore. We only know what N+x is. As such, there is
// no way to know what to zero out.
const size_t size = n * elem_size;
if (elem_size != 0 && size / elem_size != n)
return NULL;
return realloc(p, size);
}
// calloc_impl.c
void* _calloc_impl(size_t n, size_t size) {
return calloc(n, size);
}
#ifndef NDEBUG
#undef malloc
#undef free
#undef calloc
static int error_handler(int reportType) {
switch (reportType) {
case 0: // _CRT_WARN
__debugbreak();
return 0;
case 1: // _CRT_ERROR
__debugbreak();
return 0;
case 2: // _CRT_ASSERT
__debugbreak();
return 0;
}
char* p = NULL;
*p = '\0';
return 0;
}
int _CrtDbgReport(int reportType,
const char*,
int,
const char*,
const char*,
...) {
return error_handler(reportType);
}
int _CrtDbgReportW(int reportType,
const wchar_t*,
int,
const wchar_t*,
const wchar_t*,
...) {
return error_handler(reportType);
}
int _CrtSetReportMode(int, int) {
return 0;
}
void* _malloc_dbg(size_t size, int, const char*, int) {
return malloc(size);
}
void* _realloc_dbg(void* ptr, size_t size, int, const char*, int) {
return realloc(ptr, size);
}
void _free_dbg(void* ptr, int) {
free(ptr);
}
void* _calloc_dbg(size_t n, size_t size, int, const char*, int) {
return calloc(n, size);
}
#endif // NDEBUG
} // extern C