| /* |
| * Copyright (C) 2005, 2006, 2008, 2010, 2013 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef SKY_ENGINE_WTF_STRINGHASHER_H_ |
| #define SKY_ENGINE_WTF_STRINGHASHER_H_ |
| |
| #include "sky/engine/wtf/unicode/Unicode.h" |
| |
| namespace WTF { |
| |
| // Paul Hsieh's SuperFastHash |
| // http://www.azillionmonkeys.com/qed/hash.html |
| |
| // LChar data is interpreted as Latin-1-encoded (zero extended to 16 bits). |
| |
| // NOTE: The hash computation here must stay in sync with the create_hash_table script in |
| // JavaScriptCore and the CodeGeneratorJS.pm script in WebCore. |
| |
| // Golden ratio. Arbitrary start value to avoid mapping all zeros to a hash value of zero. |
| static const unsigned stringHashingStartValue = 0x9E3779B9U; |
| |
| class StringHasher { |
| public: |
| static const unsigned flagCount = 8; // Save 8 bits for StringImpl to use as flags. |
| |
| StringHasher() |
| : m_hash(stringHashingStartValue) |
| , m_hasPendingCharacter(false) |
| , m_pendingCharacter(0) |
| { |
| } |
| |
| // The hasher hashes two characters at a time, and thus an "aligned" hasher is one |
| // where an even number of characters have been added. Callers that always add |
| // characters two at a time can use the "assuming aligned" functions. |
| void addCharactersAssumingAligned(UChar a, UChar b) |
| { |
| ASSERT(!m_hasPendingCharacter); |
| m_hash += a; |
| m_hash = (m_hash << 16) ^ ((b << 11) ^ m_hash); |
| m_hash += m_hash >> 11; |
| } |
| |
| void addCharacter(UChar character) |
| { |
| if (m_hasPendingCharacter) { |
| m_hasPendingCharacter = false; |
| addCharactersAssumingAligned(m_pendingCharacter, character); |
| return; |
| } |
| |
| m_pendingCharacter = character; |
| m_hasPendingCharacter = true; |
| } |
| |
| void addCharacters(UChar a, UChar b) |
| { |
| if (m_hasPendingCharacter) { |
| #if ENABLE(ASSERT) |
| m_hasPendingCharacter = false; |
| #endif |
| addCharactersAssumingAligned(m_pendingCharacter, a); |
| m_pendingCharacter = b; |
| #if ENABLE(ASSERT) |
| m_hasPendingCharacter = true; |
| #endif |
| return; |
| } |
| |
| addCharactersAssumingAligned(a, b); |
| } |
| |
| template<typename T, UChar Converter(T)> void addCharactersAssumingAligned(const T* data, unsigned length) |
| { |
| ASSERT(!m_hasPendingCharacter); |
| |
| bool remainder = length & 1; |
| length >>= 1; |
| |
| while (length--) { |
| addCharactersAssumingAligned(Converter(data[0]), Converter(data[1])); |
| data += 2; |
| } |
| |
| if (remainder) |
| addCharacter(Converter(*data)); |
| } |
| |
| template<typename T> void addCharactersAssumingAligned(const T* data, unsigned length) |
| { |
| addCharactersAssumingAligned<T, defaultConverter>(data, length); |
| } |
| |
| template<typename T, UChar Converter(T)> void addCharacters(const T* data, unsigned length) |
| { |
| if (m_hasPendingCharacter && length) { |
| m_hasPendingCharacter = false; |
| addCharactersAssumingAligned(m_pendingCharacter, Converter(*data++)); |
| --length; |
| } |
| addCharactersAssumingAligned<T, Converter>(data, length); |
| } |
| |
| template<typename T> void addCharacters(const T* data, unsigned length) |
| { |
| addCharacters<T, defaultConverter>(data, length); |
| } |
| |
| unsigned hashWithTop8BitsMasked() const |
| { |
| unsigned result = avalancheBits(); |
| |
| // Reserving space from the high bits for flags preserves most of the hash's |
| // value, since hash lookup typically masks out the high bits anyway. |
| result &= (1U << (sizeof(result) * 8 - flagCount)) - 1; |
| |
| // This avoids ever returning a hash code of 0, since that is used to |
| // signal "hash not computed yet". Setting the high bit maintains |
| // reasonable fidelity to a hash code of 0 because it is likely to yield |
| // exactly 0 when hash lookup masks out the high bits. |
| if (!result) |
| result = 0x80000000 >> flagCount; |
| |
| return result; |
| } |
| |
| unsigned hash() const |
| { |
| unsigned result = avalancheBits(); |
| |
| // This avoids ever returning a hash code of 0, since that is used to |
| // signal "hash not computed yet". Setting the high bit maintains |
| // reasonable fidelity to a hash code of 0 because it is likely to yield |
| // exactly 0 when hash lookup masks out the high bits. |
| if (!result) |
| result = 0x80000000; |
| |
| return result; |
| } |
| |
| template<typename T, UChar Converter(T)> static unsigned computeHashAndMaskTop8Bits(const T* data, unsigned length) |
| { |
| StringHasher hasher; |
| hasher.addCharactersAssumingAligned<T, Converter>(data, length); |
| return hasher.hashWithTop8BitsMasked(); |
| } |
| |
| template<typename T> static unsigned computeHashAndMaskTop8Bits(const T* data, unsigned length) |
| { |
| return computeHashAndMaskTop8Bits<T, defaultConverter>(data, length); |
| } |
| |
| template<typename T, UChar Converter(T)> static unsigned computeHash(const T* data, unsigned length) |
| { |
| StringHasher hasher; |
| hasher.addCharactersAssumingAligned<T, Converter>(data, length); |
| return hasher.hash(); |
| } |
| |
| template<typename T> static unsigned computeHash(const T* data, unsigned length) |
| { |
| return computeHash<T, defaultConverter>(data, length); |
| } |
| |
| static unsigned hashMemory(const void* data, unsigned length) |
| { |
| // FIXME: Why does this function use the version of the hash that drops the top 8 bits? |
| // We want that for all string hashing so we can use those bits in StringImpl and hash |
| // strings consistently, but I don't see why we'd want that for general memory hashing. |
| ASSERT(!(length % 2)); |
| return computeHashAndMaskTop8Bits<UChar>(static_cast<const UChar*>(data), length / sizeof(UChar)); |
| } |
| |
| template<size_t length> static unsigned hashMemory(const void* data) |
| { |
| COMPILE_ASSERT(!(length % 2), length_must_be_a_multiple_of_two); |
| return hashMemory(data, length); |
| } |
| |
| private: |
| static UChar defaultConverter(UChar character) |
| { |
| return character; |
| } |
| |
| static UChar defaultConverter(LChar character) |
| { |
| return character; |
| } |
| |
| unsigned avalancheBits() const |
| { |
| unsigned result = m_hash; |
| |
| // Handle end case. |
| if (m_hasPendingCharacter) { |
| result += m_pendingCharacter; |
| result ^= result << 11; |
| result += result >> 17; |
| } |
| |
| // Force "avalanching" of final 31 bits. |
| result ^= result << 3; |
| result += result >> 5; |
| result ^= result << 2; |
| result += result >> 15; |
| result ^= result << 10; |
| |
| return result; |
| } |
| |
| unsigned m_hash; |
| bool m_hasPendingCharacter; |
| UChar m_pendingCharacter; |
| }; |
| |
| } // namespace WTF |
| |
| using WTF::StringHasher; |
| |
| #endif // SKY_ENGINE_WTF_STRINGHASHER_H_ |