| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sky/engine/wtf/PartitionAlloc.h" |
| |
| #include <string.h> |
| |
| #ifndef NDEBUG |
| #include <stdio.h> |
| #endif |
| |
| // Two partition pages are used as guard / metadata page so make sure the super |
| // page size is bigger. |
| COMPILE_ASSERT(WTF::kPartitionPageSize * 4 <= WTF::kSuperPageSize, ok_super_page_size); |
| COMPILE_ASSERT(!(WTF::kSuperPageSize % WTF::kPartitionPageSize), ok_super_page_multiple); |
| // Four system pages gives us room to hack out a still-guard-paged piece |
| // of metadata in the middle of a guard partition page. |
| COMPILE_ASSERT(WTF::kSystemPageSize * 4 <= WTF::kPartitionPageSize, ok_partition_page_size); |
| COMPILE_ASSERT(!(WTF::kPartitionPageSize % WTF::kSystemPageSize), ok_partition_page_multiple); |
| COMPILE_ASSERT(sizeof(WTF::PartitionPage) <= WTF::kPageMetadataSize, PartitionPage_not_too_big); |
| COMPILE_ASSERT(sizeof(WTF::PartitionBucket) <= WTF::kPageMetadataSize, PartitionBucket_not_too_big); |
| COMPILE_ASSERT(sizeof(WTF::PartitionSuperPageExtentEntry) <= WTF::kPageMetadataSize, PartitionSuperPageExtentEntry_not_too_big); |
| COMPILE_ASSERT(WTF::kPageMetadataSize * WTF::kNumPartitionPagesPerSuperPage <= WTF::kSystemPageSize, page_metadata_fits_in_hole); |
| // Check that some of our zanier calculations worked out as expected. |
| COMPILE_ASSERT(WTF::kGenericSmallestBucket == 8, generic_smallest_bucket); |
| COMPILE_ASSERT(WTF::kGenericMaxBucketed == 983040, generic_max_bucketed); |
| |
| namespace WTF { |
| |
| int PartitionRootBase::gInitializedLock = 0; |
| bool PartitionRootBase::gInitialized = false; |
| PartitionPage PartitionRootBase::gSeedPage; |
| PartitionBucket PartitionRootBase::gPagedBucket; |
| |
| static size_t partitionBucketNumSystemPages(size_t size) |
| { |
| // This works out reasonably for the current bucket sizes of the generic |
| // allocator, and the current values of partition page size and constants. |
| // Specifically, we have enough room to always pack the slots perfectly into |
| // some number of system pages. The only waste is the waste associated with |
| // unfaulted pages (i.e. wasted address space). |
| // TODO: we end up using a lot of system pages for very small sizes. For |
| // example, we'll use 12 system pages for slot size 24. The slot size is |
| // so small that the waste would be tiny with just 4, or 1, system pages. |
| // Later, we can investigate whether there are anti-fragmentation benefits |
| // to using fewer system pages. |
| double bestWasteRatio = 1.0f; |
| size_t bestPages = 0; |
| if (size > kMaxSystemPagesPerSlotSpan * kSystemPageSize) { |
| ASSERT(!(size % kSystemPageSize)); |
| return size / kSystemPageSize; |
| } |
| ASSERT(size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize); |
| for (size_t i = kNumSystemPagesPerPartitionPage - 1; i <= kMaxSystemPagesPerSlotSpan; ++i) { |
| size_t pageSize = kSystemPageSize * i; |
| size_t numSlots = pageSize / size; |
| size_t waste = pageSize - (numSlots * size); |
| // Leaving a page unfaulted is not free; the page will occupy an empty page table entry. |
| // Make a simple attempt to account for that. |
| size_t numRemainderPages = i & (kNumSystemPagesPerPartitionPage - 1); |
| size_t numUnfaultedPages = numRemainderPages ? (kNumSystemPagesPerPartitionPage - numRemainderPages) : 0; |
| waste += sizeof(void*) * numUnfaultedPages; |
| double wasteRatio = (double) waste / (double) pageSize; |
| if (wasteRatio < bestWasteRatio) { |
| bestWasteRatio = wasteRatio; |
| bestPages = i; |
| } |
| } |
| ASSERT(bestPages > 0); |
| return bestPages; |
| } |
| |
| static void parititonAllocBaseInit(PartitionRootBase* root) |
| { |
| ASSERT(!root->initialized); |
| |
| spinLockLock(&PartitionRootBase::gInitializedLock); |
| if (!PartitionRootBase::gInitialized) { |
| PartitionRootBase::gInitialized = true; |
| // We mark the seed page as free to make sure it is skipped by our |
| // logic to find a new active page. |
| PartitionRootBase::gPagedBucket.activePagesHead = &PartitionRootGeneric::gSeedPage; |
| } |
| spinLockUnlock(&PartitionRootBase::gInitializedLock); |
| |
| root->initialized = true; |
| root->totalSizeOfCommittedPages = 0; |
| root->totalSizeOfSuperPages = 0; |
| root->nextSuperPage = 0; |
| root->nextPartitionPage = 0; |
| root->nextPartitionPageEnd = 0; |
| root->firstExtent = 0; |
| root->currentExtent = 0; |
| |
| memset(&root->globalEmptyPageRing, '\0', sizeof(root->globalEmptyPageRing)); |
| root->globalEmptyPageRingIndex = 0; |
| |
| // This is a "magic" value so we can test if a root pointer is valid. |
| root->invertedSelf = ~reinterpret_cast<uintptr_t>(root); |
| } |
| |
| static void partitionBucketInitBase(PartitionBucket* bucket, PartitionRootBase* root) |
| { |
| bucket->activePagesHead = &PartitionRootGeneric::gSeedPage; |
| bucket->freePagesHead = 0; |
| bucket->numFullPages = 0; |
| bucket->numSystemPagesPerSlotSpan = partitionBucketNumSystemPages(bucket->slotSize); |
| } |
| |
| void partitionAllocInit(PartitionRoot* root, size_t numBuckets, size_t maxAllocation) |
| { |
| parititonAllocBaseInit(root); |
| |
| root->numBuckets = numBuckets; |
| root->maxAllocation = maxAllocation; |
| size_t i; |
| for (i = 0; i < root->numBuckets; ++i) { |
| PartitionBucket* bucket = &root->buckets()[i]; |
| if (!i) |
| bucket->slotSize = kAllocationGranularity; |
| else |
| bucket->slotSize = i << kBucketShift; |
| partitionBucketInitBase(bucket, root); |
| } |
| } |
| |
| void partitionAllocGenericInit(PartitionRootGeneric* root) |
| { |
| parititonAllocBaseInit(root); |
| |
| root->lock = 0; |
| |
| // Precalculate some shift and mask constants used in the hot path. |
| // Example: malloc(41) == 101001 binary. |
| // Order is 6 (1 << 6-1)==32 is highest bit set. |
| // orderIndex is the next three MSB == 010 == 2. |
| // subOrderIndexMask is a mask for the remaining bits == 11 (masking to 01 for the subOrderIndex). |
| size_t order; |
| for (order = 0; order <= kBitsPerSizet; ++order) { |
| size_t orderIndexShift; |
| if (order < kGenericNumBucketsPerOrderBits + 1) |
| orderIndexShift = 0; |
| else |
| orderIndexShift = order - (kGenericNumBucketsPerOrderBits + 1); |
| root->orderIndexShifts[order] = orderIndexShift; |
| size_t subOrderIndexMask; |
| if (order == kBitsPerSizet) { |
| // This avoids invoking undefined behavior for an excessive shift. |
| subOrderIndexMask = static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1); |
| } else { |
| subOrderIndexMask = ((1 << order) - 1) >> (kGenericNumBucketsPerOrderBits + 1); |
| } |
| root->orderSubIndexMasks[order] = subOrderIndexMask; |
| } |
| |
| // Set up the actual usable buckets first. |
| // Note that typical values (i.e. min allocation size of 8) will result in |
| // invalid buckets (size==9 etc. or more generally, size is not a multiple |
| // of the smallest allocation granularity). |
| // We avoid them in the bucket lookup map, but we tolerate them to keep the |
| // code simpler and the structures more generic. |
| size_t i, j; |
| size_t currentSize = kGenericSmallestBucket; |
| size_t currentIncrement = kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits; |
| PartitionBucket* bucket = &root->buckets[0]; |
| for (i = 0; i < kGenericNumBucketedOrders; ++i) { |
| for (j = 0; j < kGenericNumBucketsPerOrder; ++j) { |
| bucket->slotSize = currentSize; |
| partitionBucketInitBase(bucket, root); |
| // Disable invalid buckets so that touching them faults. |
| if (currentSize % kGenericSmallestBucket) |
| bucket->activePagesHead = 0; |
| currentSize += currentIncrement; |
| ++bucket; |
| } |
| currentIncrement <<= 1; |
| } |
| ASSERT(currentSize == 1 << kGenericMaxBucketedOrder); |
| ASSERT(bucket == &root->buckets[0] + (kGenericNumBucketedOrders * kGenericNumBucketsPerOrder)); |
| |
| // Then set up the fast size -> bucket lookup table. |
| bucket = &root->buckets[0]; |
| PartitionBucket** bucketPtr = &root->bucketLookups[0]; |
| for (order = 0; order <= kBitsPerSizet; ++order) { |
| for (j = 0; j < kGenericNumBucketsPerOrder; ++j) { |
| if (order < kGenericMinBucketedOrder) { |
| // Use the bucket of finest granularity for malloc(0) etc. |
| *bucketPtr++ = &root->buckets[0]; |
| } else if (order > kGenericMaxBucketedOrder) { |
| *bucketPtr++ = &PartitionRootGeneric::gPagedBucket; |
| } else { |
| PartitionBucket* validBucket = bucket; |
| // Skip over invalid buckets. |
| while (validBucket->slotSize % kGenericSmallestBucket) |
| validBucket++; |
| *bucketPtr++ = validBucket; |
| bucket++; |
| } |
| } |
| } |
| ASSERT(bucket == &root->buckets[0] + (kGenericNumBucketedOrders * kGenericNumBucketsPerOrder)); |
| ASSERT(bucketPtr == &root->bucketLookups[0] + ((kBitsPerSizet + 1) * kGenericNumBucketsPerOrder)); |
| // And there's one last bucket lookup that will be hit for e.g. malloc(-1), |
| // which tries to overflow to a non-existant order. |
| *bucketPtr = &PartitionRootGeneric::gPagedBucket; |
| } |
| |
| static bool partitionAllocShutdownBucket(PartitionBucket* bucket) |
| { |
| // Failure here indicates a memory leak. |
| bool noLeaks = !bucket->numFullPages; |
| PartitionPage* page = bucket->activePagesHead; |
| while (page) { |
| if (page->numAllocatedSlots) |
| noLeaks = false; |
| page = page->nextPage; |
| } |
| |
| return noLeaks; |
| } |
| |
| static void partitionAllocBaseShutdown(PartitionRootBase* root) |
| { |
| ASSERT(root->initialized); |
| root->initialized = false; |
| |
| // Now that we've examined all partition pages in all buckets, it's safe |
| // to free all our super pages. We first collect the super page pointers |
| // on the stack because some of them are themselves store in super pages. |
| char* superPages[kMaxPartitionSize / kSuperPageSize]; |
| size_t numSuperPages = 0; |
| PartitionSuperPageExtentEntry* entry = root->firstExtent; |
| while (entry) { |
| char* superPage = entry->superPageBase; |
| while (superPage != entry->superPagesEnd) { |
| superPages[numSuperPages] = superPage; |
| numSuperPages++; |
| superPage += kSuperPageSize; |
| } |
| entry = entry->next; |
| } |
| ASSERT(numSuperPages == root->totalSizeOfSuperPages / kSuperPageSize); |
| for (size_t i = 0; i < numSuperPages; ++i) |
| freePages(superPages[i], kSuperPageSize); |
| } |
| |
| bool partitionAllocShutdown(PartitionRoot* root) |
| { |
| bool noLeaks = true; |
| size_t i; |
| for (i = 0; i < root->numBuckets; ++i) { |
| PartitionBucket* bucket = &root->buckets()[i]; |
| if (!partitionAllocShutdownBucket(bucket)) |
| noLeaks = false; |
| } |
| |
| partitionAllocBaseShutdown(root); |
| return noLeaks; |
| } |
| |
| bool partitionAllocGenericShutdown(PartitionRootGeneric* root) |
| { |
| bool noLeaks = true; |
| size_t i; |
| for (i = 0; i < kGenericNumBucketedOrders * kGenericNumBucketsPerOrder; ++i) { |
| PartitionBucket* bucket = &root->buckets[i]; |
| if (!partitionAllocShutdownBucket(bucket)) |
| noLeaks = false; |
| } |
| partitionAllocBaseShutdown(root); |
| return noLeaks; |
| } |
| |
| static NEVER_INLINE void partitionOutOfMemory() |
| { |
| IMMEDIATE_CRASH(); |
| } |
| |
| static NEVER_INLINE void partitionFull() |
| { |
| IMMEDIATE_CRASH(); |
| } |
| |
| static ALWAYS_INLINE void partitionDecommitSystemPages(PartitionRootBase* root, void* addr, size_t len) |
| { |
| decommitSystemPages(addr, len); |
| ASSERT(root->totalSizeOfCommittedPages > len); |
| root->totalSizeOfCommittedPages -= len; |
| } |
| |
| static ALWAYS_INLINE void partitionRecommitSystemPages(PartitionRootBase* root, void* addr, size_t len) |
| { |
| recommitSystemPages(addr, len); |
| root->totalSizeOfCommittedPages += len; |
| } |
| |
| static ALWAYS_INLINE void* partitionAllocPartitionPages(PartitionRootBase* root, int flags, size_t numPartitionPages) |
| { |
| ASSERT(!(reinterpret_cast<uintptr_t>(root->nextPartitionPage) % kPartitionPageSize)); |
| ASSERT(!(reinterpret_cast<uintptr_t>(root->nextPartitionPageEnd) % kPartitionPageSize)); |
| RELEASE_ASSERT(numPartitionPages <= kNumPartitionPagesPerSuperPage); |
| size_t totalSize = kPartitionPageSize * numPartitionPages; |
| root->totalSizeOfCommittedPages += totalSize; |
| size_t numPartitionPagesLeft = (root->nextPartitionPageEnd - root->nextPartitionPage) >> kPartitionPageShift; |
| if (LIKELY(numPartitionPagesLeft >= numPartitionPages)) { |
| // In this case, we can still hand out pages from the current super page |
| // allocation. |
| char* ret = root->nextPartitionPage; |
| root->nextPartitionPage += totalSize; |
| return ret; |
| } |
| |
| // Need a new super page. |
| root->totalSizeOfSuperPages += kSuperPageSize; |
| if (root->totalSizeOfSuperPages > kMaxPartitionSize) |
| partitionFull(); |
| char* requestedAddress = root->nextSuperPage; |
| char* superPage = reinterpret_cast<char*>(allocPages(requestedAddress, kSuperPageSize, kSuperPageSize)); |
| if (UNLIKELY(!superPage)) { |
| if (flags & PartitionAllocReturnNull) |
| return 0; |
| partitionOutOfMemory(); |
| } |
| root->nextSuperPage = superPage + kSuperPageSize; |
| char* ret = superPage + kPartitionPageSize; |
| root->nextPartitionPage = ret + totalSize; |
| root->nextPartitionPageEnd = root->nextSuperPage - kPartitionPageSize; |
| // Make the first partition page in the super page a guard page, but leave a |
| // hole in the middle. |
| // This is where we put page metadata and also a tiny amount of extent |
| // metadata. |
| setSystemPagesInaccessible(superPage, kSystemPageSize); |
| setSystemPagesInaccessible(superPage + (kSystemPageSize * 2), kPartitionPageSize - (kSystemPageSize * 2)); |
| // Also make the last partition page a guard page. |
| setSystemPagesInaccessible(superPage + (kSuperPageSize - kPartitionPageSize), kPartitionPageSize); |
| |
| // If we were after a specific address, but didn't get it, assume that |
| // the system chose a lousy address and re-randomize the next |
| // allocation. |
| if (requestedAddress && requestedAddress != superPage) |
| root->nextSuperPage = 0; |
| |
| // We allocated a new super page so update super page metadata. |
| // First check if this is a new extent or not. |
| PartitionSuperPageExtentEntry* latestExtent = reinterpret_cast<PartitionSuperPageExtentEntry*>(partitionSuperPageToMetadataArea(superPage)); |
| PartitionSuperPageExtentEntry* currentExtent = root->currentExtent; |
| bool isNewExtent = (superPage != requestedAddress); |
| if (UNLIKELY(isNewExtent)) { |
| latestExtent->next = 0; |
| if (UNLIKELY(!currentExtent)) { |
| root->firstExtent = latestExtent; |
| } else { |
| ASSERT(currentExtent->superPageBase); |
| currentExtent->next = latestExtent; |
| } |
| root->currentExtent = latestExtent; |
| currentExtent = latestExtent; |
| currentExtent->superPageBase = superPage; |
| currentExtent->superPagesEnd = superPage + kSuperPageSize; |
| } else { |
| // We allocated next to an existing extent so just nudge the size up a little. |
| currentExtent->superPagesEnd += kSuperPageSize; |
| ASSERT(ret >= currentExtent->superPageBase && ret < currentExtent->superPagesEnd); |
| } |
| // By storing the root in every extent metadata object, we have a fast way |
| // to go from a pointer within the partition to the root object. |
| latestExtent->root = root; |
| |
| return ret; |
| } |
| |
| static ALWAYS_INLINE void partitionUnusePage(PartitionRootBase* root, PartitionPage* page) |
| { |
| ASSERT(page->bucket->numSystemPagesPerSlotSpan); |
| void* addr = partitionPageToPointer(page); |
| partitionDecommitSystemPages(root, addr, page->bucket->numSystemPagesPerSlotSpan * kSystemPageSize); |
| } |
| |
| static ALWAYS_INLINE size_t partitionBucketSlots(const PartitionBucket* bucket) |
| { |
| return (bucket->numSystemPagesPerSlotSpan * kSystemPageSize) / bucket->slotSize; |
| } |
| |
| static ALWAYS_INLINE size_t partitionBucketPartitionPages(const PartitionBucket* bucket) |
| { |
| return (bucket->numSystemPagesPerSlotSpan + (kNumSystemPagesPerPartitionPage - 1)) / kNumSystemPagesPerPartitionPage; |
| } |
| |
| static ALWAYS_INLINE void partitionPageReset(PartitionPage* page, PartitionBucket* bucket) |
| { |
| ASSERT(page != &PartitionRootGeneric::gSeedPage); |
| page->numAllocatedSlots = 0; |
| page->numUnprovisionedSlots = partitionBucketSlots(bucket); |
| ASSERT(page->numUnprovisionedSlots); |
| page->bucket = bucket; |
| page->nextPage = 0; |
| // NULLing the freelist is not strictly necessary but it makes an ASSERT in partitionPageFillFreelist simpler. |
| page->freelistHead = 0; |
| page->pageOffset = 0; |
| page->freeCacheIndex = -1; |
| size_t numPartitionPages = partitionBucketPartitionPages(bucket); |
| size_t i; |
| char* pageCharPtr = reinterpret_cast<char*>(page); |
| for (i = 1; i < numPartitionPages; ++i) { |
| pageCharPtr += kPageMetadataSize; |
| PartitionPage* secondaryPage = reinterpret_cast<PartitionPage*>(pageCharPtr); |
| secondaryPage->pageOffset = i; |
| } |
| } |
| |
| static ALWAYS_INLINE char* partitionPageAllocAndFillFreelist(PartitionPage* page) |
| { |
| ASSERT(page != &PartitionRootGeneric::gSeedPage); |
| size_t numSlots = page->numUnprovisionedSlots; |
| ASSERT(numSlots); |
| PartitionBucket* bucket = page->bucket; |
| // We should only get here when _every_ slot is either used or unprovisioned. |
| // (The third state is "on the freelist". If we have a non-empty freelist, we should not get here.) |
| ASSERT(numSlots + page->numAllocatedSlots == partitionBucketSlots(bucket)); |
| // Similarly, make explicitly sure that the freelist is empty. |
| ASSERT(!page->freelistHead); |
| ASSERT(page->numAllocatedSlots >= 0); |
| |
| size_t size = bucket->slotSize; |
| char* base = reinterpret_cast<char*>(partitionPageToPointer(page)); |
| char* returnObject = base + (size * page->numAllocatedSlots); |
| char* firstFreelistPointer = returnObject + size; |
| char* firstFreelistPointerExtent = firstFreelistPointer + sizeof(PartitionFreelistEntry*); |
| // Our goal is to fault as few system pages as possible. We calculate the |
| // page containing the "end" of the returned slot, and then allow freelist |
| // pointers to be written up to the end of that page. |
| char* subPageLimit = reinterpret_cast<char*>((reinterpret_cast<uintptr_t>(firstFreelistPointer) + kSystemPageOffsetMask) & kSystemPageBaseMask); |
| char* slotsLimit = returnObject + (size * page->numUnprovisionedSlots); |
| char* freelistLimit = subPageLimit; |
| if (UNLIKELY(slotsLimit < freelistLimit)) |
| freelistLimit = slotsLimit; |
| |
| size_t numNewFreelistEntries = 0; |
| if (LIKELY(firstFreelistPointerExtent <= freelistLimit)) { |
| // Only consider used space in the slot span. If we consider wasted |
| // space, we may get an off-by-one when a freelist pointer fits in the |
| // wasted space, but a slot does not. |
| // We know we can fit at least one freelist pointer. |
| numNewFreelistEntries = 1; |
| // Any further entries require space for the whole slot span. |
| numNewFreelistEntries += (freelistLimit - firstFreelistPointerExtent) / size; |
| } |
| |
| // We always return an object slot -- that's the +1 below. |
| // We do not neccessarily create any new freelist entries, because we cross sub page boundaries frequently for large bucket sizes. |
| ASSERT(numNewFreelistEntries + 1 <= numSlots); |
| numSlots -= (numNewFreelistEntries + 1); |
| page->numUnprovisionedSlots = numSlots; |
| page->numAllocatedSlots++; |
| |
| if (LIKELY(numNewFreelistEntries)) { |
| char* freelistPointer = firstFreelistPointer; |
| PartitionFreelistEntry* entry = reinterpret_cast<PartitionFreelistEntry*>(freelistPointer); |
| page->freelistHead = entry; |
| while (--numNewFreelistEntries) { |
| freelistPointer += size; |
| PartitionFreelistEntry* nextEntry = reinterpret_cast<PartitionFreelistEntry*>(freelistPointer); |
| entry->next = partitionFreelistMask(nextEntry); |
| entry = nextEntry; |
| } |
| entry->next = partitionFreelistMask(0); |
| } else { |
| page->freelistHead = 0; |
| } |
| return returnObject; |
| } |
| |
| // This helper function scans the active page list for a suitable new active |
| // page, starting at the passed in page. |
| // When it finds a suitable new active page (one that has free slots), it is |
| // set as the new active page and true is returned. If there is no suitable new |
| // active page, false is returned and the current active page is set to null. |
| // As potential pages are scanned, they are tidied up according to their state. |
| // Freed pages are swept on to the free page list and full pages are unlinked |
| // from any list. |
| static ALWAYS_INLINE bool partitionSetNewActivePage(PartitionPage* page) |
| { |
| if (page == &PartitionRootBase::gSeedPage) { |
| ASSERT(!page->nextPage); |
| return false; |
| } |
| |
| PartitionPage* nextPage = 0; |
| PartitionBucket* bucket = page->bucket; |
| |
| for (; page; page = nextPage) { |
| nextPage = page->nextPage; |
| ASSERT(page->bucket == bucket); |
| ASSERT(page != bucket->freePagesHead); |
| ASSERT(!bucket->freePagesHead || page != bucket->freePagesHead->nextPage); |
| |
| // Page is usable if it has something on the freelist, or unprovisioned |
| // slots that can be turned into a freelist. |
| if (LIKELY(page->freelistHead != 0) || LIKELY(page->numUnprovisionedSlots)) { |
| bucket->activePagesHead = page; |
| return true; |
| } |
| |
| ASSERT(page->numAllocatedSlots >= 0); |
| if (LIKELY(page->numAllocatedSlots == 0)) { |
| ASSERT(page->freeCacheIndex == -1); |
| // We hit a free page, so shepherd it on to the free page list. |
| page->nextPage = bucket->freePagesHead; |
| bucket->freePagesHead = page; |
| } else { |
| // If we get here, we found a full page. Skip over it too, and also |
| // tag it as full (via a negative value). We need it tagged so that |
| // free'ing can tell, and move it back into the active page list. |
| ASSERT(page->numAllocatedSlots == static_cast<int>(partitionBucketSlots(bucket))); |
| page->numAllocatedSlots = -page->numAllocatedSlots; |
| ++bucket->numFullPages; |
| // numFullPages is a uint16_t for efficient packing so guard against |
| // overflow to be safe. |
| RELEASE_ASSERT(bucket->numFullPages); |
| // Not necessary but might help stop accidents. |
| page->nextPage = 0; |
| } |
| } |
| |
| bucket->activePagesHead = 0; |
| return false; |
| } |
| |
| struct PartitionDirectMapExtent { |
| size_t mapSize; // Mapped size, not including guard pages and meta-data. |
| }; |
| |
| static ALWAYS_INLINE PartitionDirectMapExtent* partitionPageToDirectMapExtent(PartitionPage* page) |
| { |
| ASSERT(partitionBucketIsDirectMapped(page->bucket)); |
| return reinterpret_cast<PartitionDirectMapExtent*>(reinterpret_cast<char*>(page) + 2 * kPageMetadataSize); |
| } |
| |
| static ALWAYS_INLINE void* partitionDirectMap(PartitionRootBase* root, int flags, size_t size) |
| { |
| size = partitionDirectMapSize(size); |
| |
| // Because we need to fake looking like a super page, We need to allocate |
| // a bunch of system pages more than "size": |
| // - The first few system pages are the partition page in which the super |
| // page metadata is stored. We fault just one system page out of a partition |
| // page sized clump. |
| // - We add a trailing guard page. |
| size_t mapSize = size + kPartitionPageSize + kSystemPageSize; |
| // Round up to the allocation granularity. |
| mapSize += kPageAllocationGranularityOffsetMask; |
| mapSize &= kPageAllocationGranularityBaseMask; |
| |
| // TODO: we may want to let the operating system place these allocations |
| // where it pleases. On 32-bit, this might limit address space |
| // fragmentation and on 64-bit, this might have useful savings for TLB |
| // and page table overhead. |
| // TODO: if upsizing realloc()s are common on large sizes, we could |
| // consider over-allocating address space on 64-bit, "just in case". |
| // TODO: consider pre-populating page tables (e.g. MAP_POPULATE on Linux, |
| // MADV_WILLNEED on POSIX). |
| // TODO: these pages will be zero-filled. Consider internalizing an |
| // allocZeroed() API so we can avoid a memset() entirely in this case. |
| char* ptr = reinterpret_cast<char*>(allocPages(0, mapSize, kSuperPageSize)); |
| if (!ptr) { |
| if (flags & PartitionAllocReturnNull) |
| return 0; |
| partitionOutOfMemory(); |
| } |
| char* ret = ptr + kPartitionPageSize; |
| // TODO: due to all the guard paging, this arrangement creates 4 mappings. |
| // We could get it down to three by using read-only for the metadata page, |
| // or perhaps two by leaving out the trailing guard page on 64-bit. |
| setSystemPagesInaccessible(ptr, kSystemPageSize); |
| setSystemPagesInaccessible(ptr + (kSystemPageSize * 2), kPartitionPageSize - (kSystemPageSize * 2)); |
| setSystemPagesInaccessible(ret + size, kSystemPageSize); |
| |
| PartitionSuperPageExtentEntry* extent = reinterpret_cast<PartitionSuperPageExtentEntry*>(partitionSuperPageToMetadataArea(ptr)); |
| extent->root = root; |
| PartitionPage* page = partitionPointerToPageNoAlignmentCheck(ret); |
| PartitionBucket* bucket = reinterpret_cast<PartitionBucket*>(reinterpret_cast<char*>(page) + kPageMetadataSize); |
| page->freelistHead = 0; |
| page->nextPage = 0; |
| page->bucket = bucket; |
| page->numAllocatedSlots = 1; |
| page->numUnprovisionedSlots = 0; |
| page->pageOffset = 0; |
| page->freeCacheIndex = 0; |
| |
| bucket->activePagesHead = 0; |
| bucket->freePagesHead = 0; |
| bucket->slotSize = size; |
| bucket->numSystemPagesPerSlotSpan = 0; |
| bucket->numFullPages = 0; |
| |
| PartitionDirectMapExtent* mapExtent = partitionPageToDirectMapExtent(page); |
| mapExtent->mapSize = mapSize - kPartitionPageSize - kSystemPageSize; |
| |
| return ret; |
| } |
| |
| static ALWAYS_INLINE void partitionDirectUnmap(PartitionPage* page) |
| { |
| size_t unmapSize = partitionPageToDirectMapExtent(page)->mapSize; |
| |
| // Add on the size of the trailing guard page and preceeding partition |
| // page. |
| unmapSize += kPartitionPageSize + kSystemPageSize; |
| |
| ASSERT(!(unmapSize & kPageAllocationGranularityOffsetMask)); |
| |
| char* ptr = reinterpret_cast<char*>(partitionPageToPointer(page)); |
| // Account for the mapping starting a partition page before the actual |
| // allocation address. |
| ptr -= kPartitionPageSize; |
| |
| freePages(ptr, unmapSize); |
| } |
| |
| void* partitionAllocSlowPath(PartitionRootBase* root, int flags, size_t size, PartitionBucket* bucket) |
| { |
| // The slow path is called when the freelist is empty. |
| ASSERT(!bucket->activePagesHead->freelistHead); |
| |
| // For the partitionAllocGeneric API, we have a bunch of buckets marked |
| // as special cases. We bounce them through to the slow path so that we |
| // can still have a blazing fast hot path due to lack of corner-case |
| // branches. |
| bool returnNull = flags & PartitionAllocReturnNull; |
| if (UNLIKELY(partitionBucketIsDirectMapped(bucket))) { |
| ASSERT(size > kGenericMaxBucketed); |
| ASSERT(bucket == &PartitionRootBase::gPagedBucket); |
| if (size > kGenericMaxDirectMapped) { |
| if (returnNull) |
| return 0; |
| RELEASE_ASSERT(false); |
| } |
| return partitionDirectMap(root, flags, size); |
| } |
| |
| // First, look for a usable page in the existing active pages list. |
| // Change active page, accepting the current page as a candidate. |
| if (LIKELY(partitionSetNewActivePage(bucket->activePagesHead))) { |
| PartitionPage* newPage = bucket->activePagesHead; |
| if (LIKELY(newPage->freelistHead != 0)) { |
| PartitionFreelistEntry* ret = newPage->freelistHead; |
| newPage->freelistHead = partitionFreelistMask(ret->next); |
| newPage->numAllocatedSlots++; |
| return ret; |
| } |
| ASSERT(newPage->numUnprovisionedSlots); |
| return partitionPageAllocAndFillFreelist(newPage); |
| } |
| |
| // Second, look in our list of freed but reserved pages. |
| PartitionPage* newPage = bucket->freePagesHead; |
| if (LIKELY(newPage != 0)) { |
| ASSERT(newPage != &PartitionRootGeneric::gSeedPage); |
| ASSERT(!newPage->freelistHead); |
| ASSERT(!newPage->numAllocatedSlots); |
| ASSERT(!newPage->numUnprovisionedSlots); |
| ASSERT(newPage->freeCacheIndex == -1); |
| bucket->freePagesHead = newPage->nextPage; |
| void* addr = partitionPageToPointer(newPage); |
| partitionRecommitSystemPages(root, addr, newPage->bucket->numSystemPagesPerSlotSpan * kSystemPageSize); |
| } else { |
| // Third. If we get here, we need a brand new page. |
| size_t numPartitionPages = partitionBucketPartitionPages(bucket); |
| void* rawNewPage = partitionAllocPartitionPages(root, flags, numPartitionPages); |
| if (UNLIKELY(!rawNewPage)) { |
| ASSERT(returnNull); |
| return 0; |
| } |
| // Skip the alignment check because it depends on page->bucket, which is not yet set. |
| newPage = partitionPointerToPageNoAlignmentCheck(rawNewPage); |
| } |
| |
| partitionPageReset(newPage, bucket); |
| bucket->activePagesHead = newPage; |
| return partitionPageAllocAndFillFreelist(newPage); |
| } |
| |
| static ALWAYS_INLINE void partitionFreePage(PartitionRootBase* root, PartitionPage* page) |
| { |
| ASSERT(page->freelistHead); |
| ASSERT(!page->numAllocatedSlots); |
| partitionUnusePage(root, page); |
| // We actually leave the freed page in the active list. We'll sweep it on |
| // to the free page list when we next walk the active page list. Pulling |
| // this trick enables us to use a singly-linked page list for all cases, |
| // which is critical in keeping the page metadata structure down to 32 |
| // bytes in size. |
| page->freelistHead = 0; |
| page->numUnprovisionedSlots = 0; |
| } |
| |
| static ALWAYS_INLINE void partitionRegisterEmptyPage(PartitionPage* page) |
| { |
| PartitionRootBase* root = partitionPageToRoot(page); |
| |
| // If the page is already registered as empty, give it another life. |
| if (page->freeCacheIndex != -1) { |
| ASSERT(page->freeCacheIndex >= 0); |
| ASSERT(static_cast<unsigned>(page->freeCacheIndex) < kMaxFreeableSpans); |
| ASSERT(root->globalEmptyPageRing[page->freeCacheIndex] == page); |
| root->globalEmptyPageRing[page->freeCacheIndex] = 0; |
| } |
| |
| size_t currentIndex = root->globalEmptyPageRingIndex; |
| PartitionPage* pageToFree = root->globalEmptyPageRing[currentIndex]; |
| // The page might well have been re-activated, filled up, etc. before we get |
| // around to looking at it here. |
| if (pageToFree) { |
| ASSERT(pageToFree != &PartitionRootBase::gSeedPage); |
| ASSERT(pageToFree->freeCacheIndex >= 0); |
| ASSERT(static_cast<unsigned>(pageToFree->freeCacheIndex) < kMaxFreeableSpans); |
| ASSERT(pageToFree == root->globalEmptyPageRing[pageToFree->freeCacheIndex]); |
| if (!pageToFree->numAllocatedSlots && pageToFree->freelistHead) { |
| // The page is still empty, and not freed, so _really_ free it. |
| partitionFreePage(root, pageToFree); |
| } |
| pageToFree->freeCacheIndex = -1; |
| } |
| |
| // We put the empty slot span on our global list of "pages that were once |
| // empty". thus providing it a bit of breathing room to get re-used before |
| // we really free it. This improves performance, particularly on Mac OS X |
| // which has subpar memory management performance. |
| root->globalEmptyPageRing[currentIndex] = page; |
| page->freeCacheIndex = currentIndex; |
| ++currentIndex; |
| if (currentIndex == kMaxFreeableSpans) |
| currentIndex = 0; |
| root->globalEmptyPageRingIndex = currentIndex; |
| } |
| |
| void partitionFreeSlowPath(PartitionPage* page) |
| { |
| PartitionBucket* bucket = page->bucket; |
| ASSERT(page != &PartitionRootGeneric::gSeedPage); |
| ASSERT(bucket->activePagesHead != &PartitionRootGeneric::gSeedPage); |
| if (LIKELY(page->numAllocatedSlots == 0)) { |
| // Page became fully unused. |
| if (UNLIKELY(partitionBucketIsDirectMapped(bucket))) { |
| partitionDirectUnmap(page); |
| return; |
| } |
| // If it's the current active page, attempt to change it. We'd prefer to leave |
| // the page empty as a gentle force towards defragmentation. |
| if (LIKELY(page == bucket->activePagesHead) && page->nextPage) { |
| if (partitionSetNewActivePage(page->nextPage)) { |
| ASSERT(bucket->activePagesHead != page); |
| // Link the empty page back in after the new current page, to |
| // avoid losing a reference to it. |
| // TODO: consider walking the list to link the empty page after |
| // all non-empty pages? |
| PartitionPage* currentPage = bucket->activePagesHead; |
| page->nextPage = currentPage->nextPage; |
| currentPage->nextPage = page; |
| } else { |
| bucket->activePagesHead = page; |
| page->nextPage = 0; |
| } |
| } |
| partitionRegisterEmptyPage(page); |
| } else { |
| // Ensure that the page is full. That's the only valid case if we |
| // arrive here. |
| ASSERT(page->numAllocatedSlots < 0); |
| // A transition of numAllocatedSlots from 0 to -1 is not legal, and |
| // likely indicates a double-free. |
| RELEASE_ASSERT(page->numAllocatedSlots != -1); |
| page->numAllocatedSlots = -page->numAllocatedSlots - 2; |
| ASSERT(page->numAllocatedSlots == static_cast<int>(partitionBucketSlots(bucket) - 1)); |
| // Fully used page became partially used. It must be put back on the |
| // non-full page list. Also make it the current page to increase the |
| // chances of it being filled up again. The old current page will be |
| // the next page. |
| page->nextPage = bucket->activePagesHead; |
| bucket->activePagesHead = page; |
| --bucket->numFullPages; |
| // Special case: for a partition page with just a single slot, it may |
| // now be empty and we want to run it through the empty logic. |
| if (UNLIKELY(page->numAllocatedSlots == 0)) |
| partitionFreeSlowPath(page); |
| } |
| } |
| |
| bool partitionReallocDirectMappedInPlace(PartitionRootGeneric* root, PartitionPage* page, size_t newSize) |
| { |
| ASSERT(partitionBucketIsDirectMapped(page->bucket)); |
| |
| newSize = partitionCookieSizeAdjustAdd(newSize); |
| |
| // Note that the new size might be a bucketed size; this function is called |
| // whenever we're reallocating a direct mapped allocation. |
| newSize = partitionDirectMapSize(newSize); |
| if (newSize < kGenericMinDirectMappedDownsize) |
| return false; |
| |
| // bucket->slotSize is the current size of the allocation. |
| size_t currentSize = page->bucket->slotSize; |
| if (newSize == currentSize) |
| return true; |
| |
| char* charPtr = static_cast<char*>(partitionPageToPointer(page)); |
| |
| if (newSize < currentSize) { |
| size_t mapSize = partitionPageToDirectMapExtent(page)->mapSize; |
| |
| // Don't reallocate in-place if new size is less than 80 % of the full |
| // map size, to avoid holding on to too much unused address space. |
| if ((newSize / kSystemPageSize) * 5 < (mapSize / kSystemPageSize) * 4) |
| return false; |
| |
| // Shrink by decommitting unneeded pages and making them inaccessible. |
| size_t decommitSize = currentSize - newSize; |
| partitionDecommitSystemPages(root, charPtr + newSize, decommitSize); |
| setSystemPagesInaccessible(charPtr + newSize, decommitSize); |
| } else if (newSize <= partitionPageToDirectMapExtent(page)->mapSize) { |
| // Grow within the actually allocated memory. Just need to make the |
| // pages accessible again. |
| size_t recommitSize = newSize - currentSize; |
| setSystemPagesAccessible(charPtr + currentSize, recommitSize); |
| partitionRecommitSystemPages(root, charPtr + currentSize, recommitSize); |
| |
| #if ENABLE(ASSERT) |
| memset(charPtr + currentSize, kUninitializedByte, recommitSize); |
| #endif |
| } else { |
| // We can't perform the realloc in-place. |
| // TODO: support this too when possible. |
| return false; |
| } |
| |
| #if ENABLE(ASSERT) |
| // Write a new trailing cookie. |
| partitionCookieWriteValue(charPtr + newSize - kCookieSize); |
| #endif |
| |
| page->bucket->slotSize = newSize; |
| return true; |
| } |
| |
| void* partitionReallocGeneric(PartitionRootGeneric* root, void* ptr, size_t newSize) |
| { |
| #if defined(MEMORY_TOOL_REPLACES_ALLOCATOR) |
| return realloc(ptr, newSize); |
| #else |
| if (UNLIKELY(!ptr)) |
| return partitionAllocGeneric(root, newSize); |
| if (UNLIKELY(!newSize)) { |
| partitionFreeGeneric(root, ptr); |
| return 0; |
| } |
| |
| RELEASE_ASSERT(newSize <= kGenericMaxDirectMapped); |
| |
| ASSERT(partitionPointerIsValid(partitionCookieFreePointerAdjust(ptr))); |
| |
| PartitionPage* page = partitionPointerToPage(partitionCookieFreePointerAdjust(ptr)); |
| |
| if (UNLIKELY(partitionBucketIsDirectMapped(page->bucket))) { |
| // We may be able to perform the realloc in place by changing the |
| // accessibility of memory pages and, if reducing the size, decommitting |
| // them. |
| if (partitionReallocDirectMappedInPlace(root, page, newSize)) |
| return ptr; |
| } |
| |
| size_t actualNewSize = partitionAllocActualSize(root, newSize); |
| size_t actualOldSize = partitionAllocGetSize(ptr); |
| |
| // TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the |
| // new size is a significant percentage smaller. We could do the same if we |
| // determine it is a win. |
| if (actualNewSize == actualOldSize) { |
| // Trying to allocate a block of size newSize would give us a block of |
| // the same size as the one we've already got, so no point in doing |
| // anything here. |
| return ptr; |
| } |
| |
| // This realloc cannot be resized in-place. Sadness. |
| void* ret = partitionAllocGeneric(root, newSize); |
| size_t copySize = actualOldSize; |
| if (newSize < copySize) |
| copySize = newSize; |
| |
| memcpy(ret, ptr, copySize); |
| partitionFreeGeneric(root, ptr); |
| return ret; |
| #endif |
| } |
| |
| #ifndef NDEBUG |
| |
| void partitionDumpStats(const PartitionRoot& root) |
| { |
| size_t i; |
| size_t totalLive = 0; |
| size_t totalResident = 0; |
| size_t totalFreeable = 0; |
| for (i = 0; i < root.numBuckets; ++i) { |
| const PartitionBucket& bucket = root.buckets()[i]; |
| if (bucket.activePagesHead == &PartitionRootGeneric::gSeedPage && !bucket.freePagesHead && !bucket.numFullPages) { |
| // Empty bucket with no freelist or full pages. Skip reporting it. |
| continue; |
| } |
| size_t numFreePages = 0; |
| PartitionPage* freePages = bucket.freePagesHead; |
| while (freePages) { |
| ++numFreePages; |
| freePages = freePages->nextPage; |
| } |
| size_t bucketSlotSize = bucket.slotSize; |
| size_t bucketNumSlots = partitionBucketSlots(&bucket); |
| size_t bucketUsefulStorage = bucketSlotSize * bucketNumSlots; |
| size_t bucketPageSize = bucket.numSystemPagesPerSlotSpan * kSystemPageSize; |
| size_t bucketWaste = bucketPageSize - bucketUsefulStorage; |
| size_t numActiveBytes = bucket.numFullPages * bucketUsefulStorage; |
| size_t numResidentBytes = bucket.numFullPages * bucketPageSize; |
| size_t numFreeableBytes = 0; |
| size_t numActivePages = 0; |
| const PartitionPage* page = bucket.activePagesHead; |
| while (page) { |
| ASSERT(page != &PartitionRootGeneric::gSeedPage); |
| // A page may be on the active list but freed and not yet swept. |
| if (!page->freelistHead && !page->numUnprovisionedSlots && !page->numAllocatedSlots) { |
| ++numFreePages; |
| } else { |
| ++numActivePages; |
| numActiveBytes += (page->numAllocatedSlots * bucketSlotSize); |
| size_t pageBytesResident = (bucketNumSlots - page->numUnprovisionedSlots) * bucketSlotSize; |
| // Round up to system page size. |
| pageBytesResident = (pageBytesResident + kSystemPageOffsetMask) & kSystemPageBaseMask; |
| numResidentBytes += pageBytesResident; |
| if (!page->numAllocatedSlots) |
| numFreeableBytes += pageBytesResident; |
| } |
| page = page->nextPage; |
| } |
| totalLive += numActiveBytes; |
| totalResident += numResidentBytes; |
| totalFreeable += numFreeableBytes; |
| printf("bucket size %zu (pageSize %zu waste %zu): %zu alloc/%zu commit/%zu freeable bytes, %zu/%zu/%zu full/active/free pages\n", bucketSlotSize, bucketPageSize, bucketWaste, numActiveBytes, numResidentBytes, numFreeableBytes, static_cast<size_t>(bucket.numFullPages), numActivePages, numFreePages); |
| } |
| printf("total live: %zu bytes\n", totalLive); |
| printf("total resident: %zu bytes\n", totalResident); |
| printf("total freeable: %zu bytes\n", totalFreeable); |
| fflush(stdout); |
| } |
| |
| #endif // !NDEBUG |
| |
| } // namespace WTF |
| |