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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_
#define SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_
#include "sky/engine/platform/transforms/TransformOperation.h"
namespace blink {
class PLATFORM_EXPORT SkewTransformOperation : public TransformOperation {
public:
static PassRefPtr<SkewTransformOperation> create(double angleX, double angleY, OperationType type)
{
return adoptRef(new SkewTransformOperation(angleX, angleY, type));
}
double angleX() const { return m_angleX; }
double angleY() const { return m_angleY; }
virtual bool canBlendWith(const TransformOperation& other) const;
private:
virtual bool isIdentity() const override { return !m_angleX && !m_angleY; }
virtual OperationType type() const override { return m_type; }
virtual bool operator==(const TransformOperation& o) const override
{
if (!isSameType(o))
return false;
const SkewTransformOperation* s = static_cast<const SkewTransformOperation*>(&o);
return m_angleX == s->m_angleX && m_angleY == s->m_angleY;
}
virtual void apply(TransformationMatrix& transform, const FloatSize&) const override
{
transform.skew(m_angleX, m_angleY);
}
virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) override;
SkewTransformOperation(double angleX, double angleY, OperationType type)
: m_angleX(angleX)
, m_angleY(angleY)
, m_type(type)
{
}
double m_angleX;
double m_angleY;
OperationType m_type;
};
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_