| /* |
| * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
| * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2007-2008 Torch Mobile, Inc. |
| * Copyright (C) 2013 Google, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef SKY_ENGINE_PLATFORM_GRAPHICS_PATTERN_H_ |
| #define SKY_ENGINE_PLATFORM_GRAPHICS_PATTERN_H_ |
| |
| #include "sky/engine/platform/graphics/Image.h" |
| #include "sky/engine/platform/PlatformExport.h" |
| #include "sky/engine/platform/transforms/AffineTransform.h" |
| #include "sky/engine/wtf/PassRefPtr.h" |
| #include "sky/engine/wtf/RefCounted.h" |
| #include "sky/engine/wtf/RefPtr.h" |
| #include "third_party/skia/include/core/SkShader.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { |
| public: |
| enum RepeatMode { |
| RepeatModeX = 1 << 0, |
| RepeatModeY = 1 << 1, |
| |
| RepeatModeNone = 0, |
| RepeatModeXY = RepeatModeX | RepeatModeY |
| }; |
| |
| static PassRefPtr<Pattern> createBitmapPattern(PassRefPtr<Image> tileImage, |
| RepeatMode = RepeatModeXY); |
| ~Pattern(); |
| |
| SkShader* shader(); |
| |
| void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformation); |
| |
| private: |
| Pattern(PassRefPtr<Image>, RepeatMode); |
| |
| RefPtr<NativeImageSkia> m_tileImage; |
| RepeatMode m_repeatMode; |
| AffineTransform m_patternSpaceTransformation; |
| RefPtr<SkShader> m_pattern; |
| int m_externalMemoryAllocated; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SKY_ENGINE_PLATFORM_GRAPHICS_PATTERN_H_ |