blob: 4ea66ba3ad228c2391d1be1ab9fd55c82147ddc8 [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/platform/graphics/ImageOrientation.h"
#include "sky/engine/platform/transforms/AffineTransform.h"
namespace blink {
AffineTransform ImageOrientation::transformFromDefault(const FloatSize& drawnSize) const
{
float w = drawnSize.width();
float h = drawnSize.height();
switch (m_orientation) {
case OriginTopLeft:
return AffineTransform();
case OriginTopRight:
return AffineTransform(-1, 0, 0, 1, w, 0);
case OriginBottomRight:
return AffineTransform(-1, 0, 0, -1, w, h);
case OriginBottomLeft:
return AffineTransform( 1, 0, 0, -1, 0, h);
case OriginLeftTop:
return AffineTransform( 0, 1, 1, 0, 0, 0);
case OriginRightTop:
return AffineTransform( 0, 1, -1, 0, w, 0);
case OriginRightBottom:
return AffineTransform( 0, -1, -1, 0, w, h);
case OriginLeftBottom:
return AffineTransform( 0, -1, 1, 0, 0, h);
}
ASSERT_NOT_REACHED();
return AffineTransform();
}
} // namespace blink