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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_PLATFORM_GRAPHICS_DRAWLOOPERBUILDER_H_
#define SKY_ENGINE_PLATFORM_GRAPHICS_DRAWLOOPERBUILDER_H_
#include "sky/engine/platform/PlatformExport.h"
#include "sky/engine/wtf/Noncopyable.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "sky/engine/wtf/PassRefPtr.h"
#include "third_party/skia/include/effects/SkLayerDrawLooper.h"
class SkDrawLooper;
namespace blink {
class Color;
class FloatSize;
class PLATFORM_EXPORT DrawLooperBuilder final {
// Implementing the copy constructor properly would require writing code to
// copy the underlying SkLayerDrawLooper::Builder.
WTF_MAKE_NONCOPYABLE(DrawLooperBuilder);
public:
enum ShadowTransformMode {
ShadowRespectsTransforms,
ShadowIgnoresTransforms
};
enum ShadowAlphaMode {
ShadowRespectsAlpha,
ShadowIgnoresAlpha
};
DrawLooperBuilder();
~DrawLooperBuilder();
static PassOwnPtr<DrawLooperBuilder> create();
// Creates the SkDrawLooper and passes ownership to the caller. The builder
// should not be used any more after calling this method.
PassRefPtr<SkDrawLooper> detachDrawLooper();
void addUnmodifiedContent();
void addShadow(const FloatSize& offset, float blur, const Color&,
ShadowTransformMode = ShadowRespectsTransforms,
ShadowAlphaMode = ShadowRespectsAlpha);
private:
SkLayerDrawLooper::Builder m_skDrawLooperBuilder;
};
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_GRAPHICS_DRAWLOOPERBUILDER_H_