| /* |
| * Copyright (C) 2014 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES,:tabnew INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sky/engine/platform/geometry/FloatBox.h" |
| |
| #include "sky/engine/platform/geometry/FloatBoxTestHelpers.h" |
| |
| #include <gtest/gtest.h> |
| |
| using namespace blink; |
| |
| namespace { |
| |
| TEST(FloatBoxTest, SimpleCreationTest) |
| { |
| FloatBox box(1, 2, 3, 4, 5, 6); |
| EXPECT_EQ(1, box.x()); |
| EXPECT_EQ(2, box.y()); |
| EXPECT_EQ(3, box.z()); |
| EXPECT_EQ(4, box.width()); |
| EXPECT_EQ(5, box.height()); |
| EXPECT_EQ(6, box.depth()); |
| EXPECT_EQ(5, box.right()); |
| EXPECT_EQ(7, box.bottom()); |
| EXPECT_EQ(9, box.front()); |
| } |
| |
| TEST(FloatBoxTest, PositionTest) |
| { |
| FloatBox box(0, 0, 0, 4, 4, 4); |
| box.move(FloatPoint3D(1, 2, 3)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 3, 4, 4, 4), box); |
| box.setOrigin(FloatPoint3D(-1, -2, -3)); |
| box.move(FloatPoint3D(-1, -2, -3)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-2, -4, -6, 4, 4, 4), box); |
| } |
| |
| TEST(FloatBoxTest, CopyTest) |
| { |
| FloatBox box(1, 2, 3, 4, 4, 4); |
| FloatBox box2(box); |
| EXPECT_EQ(box, box2); |
| box.setSize(FloatPoint3D(3, 3, 3)); |
| EXPECT_NE(box, box2); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 3, 3, 3, 3), box); |
| } |
| |
| TEST(FloatBoxTest, FlattenTest) |
| { |
| FloatBox box(1, 2, 3, 4, 4, 4); |
| box.flatten(); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 0, 4, 4, 0), box); |
| } |
| |
| TEST(FloatBoxTest, ExpandTests) |
| { |
| FloatBox box; |
| box.expandTo(FloatPoint3D(10, -3, 2)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(0, -3, 0, 10, 3, 2), box); |
| |
| box.expandTo(FloatPoint3D(-15, 6, 8)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-15, -3, 0, 25, 9, 8), box); |
| |
| box = FloatBox(); |
| box.expandTo(FloatPoint3D(-3, 6, 9), FloatPoint3D(-2, 10, 11)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-3, 0, 0, 3, 10, 11), box); |
| |
| box = FloatBox(); |
| box.expandTo(FloatBox(-10, -10, -10, 3, 30, 40)); |
| box.expandTo(FloatBox(-11, 3, 50, 10, 15, 1)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-11, -10, -10, 11, 30, 61), box); |
| } |
| |
| TEST(FloatBoxTest, UnionTest) |
| { |
| FloatBox box; |
| EXPECT_TRUE(box.isEmpty()); |
| FloatBox unionedBox(3, 5, 6, 5, 3, 9); |
| box.unionBounds(unionedBox); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, unionedBox, box); |
| |
| box.unionBounds(FloatBox()); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, unionedBox, box); |
| |
| box.unionBounds(FloatBox(0, 0, 0, 1, 1, 1)); |
| EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(0, 0, 0, 8, 8, 15), box); |
| } |
| |
| TEST(FloatBoxTest, EmptyBoxTest) |
| { |
| FloatBox box; |
| EXPECT_TRUE(box.isEmpty()); |
| box.expandTo(FloatPoint3D(1, 0, 0)); |
| EXPECT_TRUE(box.isEmpty()); |
| box.expandTo(FloatPoint3D(0, 1, 0)); |
| EXPECT_FALSE(box.isEmpty()); |
| } |
| |
| } |