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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2006, 2007, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2008 Holger Hans Peter Freyther
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_PLATFORM_FONTS_FONT_H_
#define SKY_ENGINE_PLATFORM_FONTS_FONT_H_
#include "sky/engine/platform/PlatformExport.h"
#include "sky/engine/platform/fonts/FontDescription.h"
#include "sky/engine/platform/fonts/FontFallbackList.h"
#include "sky/engine/platform/fonts/SimpleFontData.h"
#include "sky/engine/platform/fonts/TextBlob.h"
#include "sky/engine/platform/text/TextDirection.h"
#include "sky/engine/platform/text/TextPath.h"
#include "sky/engine/wtf/HashMap.h"
#include "sky/engine/wtf/HashSet.h"
#include "sky/engine/wtf/MathExtras.h"
#include "sky/engine/wtf/unicode/CharacterNames.h"
// "X11/X.h" defines Complex to 0 and conflicts
// with Complex value in CodePath enum.
#ifdef Complex
#undef Complex
#endif
class SkTextBlob;
struct SkPoint;
namespace blink {
class FloatPoint;
class FloatRect;
class FontData;
class FontMetrics;
class FontSelector;
class GlyphBuffer;
class GraphicsContext;
class TextRun;
struct TextRunPaintInfo;
struct GlyphData;
struct GlyphOverflow {
GlyphOverflow()
: left(0)
, right(0)
, top(0)
, bottom(0)
, computeBounds(false)
{
}
bool isZero() const
{
return !left && !right && !top && !bottom;
}
int left;
int right;
int top;
int bottom;
bool computeBounds;
};
class PLATFORM_EXPORT Font {
public:
Font();
Font(const FontDescription&);
~Font();
Font(const Font&);
Font& operator=(const Font&);
bool operator==(const Font& other) const;
bool operator!=(const Font& other) const { return !(*this == other); }
const FontDescription& fontDescription() const { return m_fontDescription; }
void update(PassRefPtr<FontSelector>) const;
enum CustomFontNotReadyAction { DoNotPaintIfFontNotReady, UseFallbackIfFontNotReady };
void drawText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&) const;
float drawUncachedText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&, CustomFontNotReadyAction) const;
void drawEmphasisMarks(GraphicsContext*, const TextRunPaintInfo&, const AtomicString& mark, const FloatPoint&) const;
float width(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts = 0, GlyphOverflow* = 0) const;
float width(const TextRun&, int& charsConsumed, Glyph& glyphId) const;
int offsetForPosition(const TextRun&, float position, bool includePartialGlyphs) const;
FloatRect selectionRectForText(const TextRun&, const FloatPoint&, int h, int from = 0, int to = -1, bool accountForGlyphBounds = false) const;
bool isFixedPitch() const;
// Metrics that we query the FontFallbackList for.
const FontMetrics& fontMetrics() const { return primaryFont()->fontMetrics(); }
float spaceWidth() const { return primaryFont()->spaceWidth() + fontDescription().letterSpacing(); }
float tabWidth(const SimpleFontData&, unsigned tabSize, float position) const;
float tabWidth(unsigned tabSize, float position) const { return tabWidth(*primaryFont(), tabSize, position); }
int emphasisMarkAscent(const AtomicString&) const;
int emphasisMarkDescent(const AtomicString&) const;
int emphasisMarkHeight(const AtomicString&) const;
const SimpleFontData* primaryFont() const;
const FontData* fontDataAt(unsigned) const;
inline GlyphData glyphDataForCharacter(UChar32 c, bool mirror, FontDataVariant variant = AutoVariant) const
{
return glyphDataAndPageForCharacter(c, mirror, variant).first;
}
std::pair<GlyphData, GlyphPage*> glyphDataAndPageForCharacter(UChar32, bool mirror, FontDataVariant = AutoVariant) const;
bool primaryFontHasGlyphForCharacter(UChar32) const;
CodePath codePath(const TextRun&) const;
private:
enum ForTextEmphasisOrNot { NotForTextEmphasis, ForTextEmphasis };
// Returns the initial in-stream advance.
float buildGlyphBuffer(const TextRunPaintInfo&, GlyphBuffer&, ForTextEmphasisOrNot = NotForTextEmphasis) const;
PassTextBlobPtr buildTextBlob(const GlyphBuffer&, float initialAdvance, const FloatRect& bounds) const;
void drawGlyphs(GraphicsContext*, const SimpleFontData*, const GlyphBuffer&, unsigned from, unsigned numGlyphs, const FloatPoint&, const FloatRect& textRect) const;
void drawTextBlob(GraphicsContext*, const SkTextBlob*, const SkPoint& origin) const;
float drawGlyphBuffer(GraphicsContext*, const TextRunPaintInfo&, const GlyphBuffer&, const FloatPoint&) const;
void drawEmphasisMarks(GraphicsContext*, const TextRunPaintInfo&, const GlyphBuffer&, const AtomicString&, const FloatPoint&) const;
float floatWidthForSimpleText(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts = 0, IntRectExtent* glyphBounds = 0) const;
int offsetForPositionForSimpleText(const TextRun&, float position, bool includePartialGlyphs) const;
FloatRect selectionRectForSimpleText(const TextRun&, const FloatPoint&, int h, int from, int to, bool accountForGlyphBounds) const;
bool getEmphasisMarkGlyphData(const AtomicString&, GlyphData&) const;
float floatWidthForComplexText(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts, IntRectExtent* glyphBounds) const;
int offsetForPositionForComplexText(const TextRun&, float position, bool includePartialGlyphs) const;
FloatRect selectionRectForComplexText(const TextRun&, const FloatPoint&, int h, int from, int to) const;
friend struct WidthIterator;
public:
// Useful for debugging the different font rendering code paths.
static void setCodePath(CodePath);
static CodePath codePath();
static CodePath s_codePath;
FontSelector* fontSelector() const;
FontFallbackList* fontList() const { return m_fontFallbackList.get(); }
void willUseFontData(UChar32) const;
static FloatRect pixelSnappedSelectionRect(float fromX, float toX, float y, float height);
private:
bool loadingCustomFonts() const
{
return m_fontFallbackList && m_fontFallbackList->loadingCustomFonts();
}
bool shouldSkipDrawing() const
{
return m_fontFallbackList && m_fontFallbackList->shouldSkipDrawing();
}
FontDescription m_fontDescription;
mutable RefPtr<FontFallbackList> m_fontFallbackList;
};
inline Font::~Font()
{
}
inline const SimpleFontData* Font::primaryFont() const
{
ASSERT(m_fontFallbackList);
return m_fontFallbackList->primarySimpleFontData(m_fontDescription);
}
inline const FontData* Font::fontDataAt(unsigned index) const
{
ASSERT(m_fontFallbackList);
return m_fontFallbackList->fontDataAt(m_fontDescription, index);
}
inline bool Font::isFixedPitch() const
{
ASSERT(m_fontFallbackList);
return m_fontFallbackList->isFixedPitch(m_fontDescription);
}
inline FontSelector* Font::fontSelector() const
{
return m_fontFallbackList ? m_fontFallbackList->fontSelector() : 0;
}
inline float Font::tabWidth(const SimpleFontData& fontData, unsigned tabSize, float position) const
{
if (!tabSize)
return fontDescription().letterSpacing();
float tabWidth = tabSize * fontData.spaceWidth() + fontDescription().letterSpacing();
return tabWidth - fmodf(position, tabWidth);
}
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_FONTS_FONT_H_