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dart/external/github.com/flutter/engine/refs/heads/fuchsia_r51a/./impeller/fixtures
tree: df6d572a946daaaf060f60fd977aca668d43ff00 [path history] [tgz]
  1. airplane.jpg
  2. array.frag
  3. array.vert
  4. bay_bridge.jpg
  5. blue_noise.png
  6. boston.jpg
  7. box_fade.frag
  8. box_fade.vert
  9. BUILD.gn
  10. colors.frag
  11. colors.vert
  12. embarcadero.jpg
  13. flutter_logo.glb
  14. impeller.frag
  15. impeller.vert
  16. inactive_uniforms.frag
  17. inactive_uniforms.vert
  18. ink_sparkle.frag
  19. instanced_draw.frag
  20. instanced_draw.vert
  21. kalimba.jpg
  22. mipmaps.frag
  23. mipmaps.vert
  24. multiple_stages.hlsl
  25. README.md
  26. resources_limit.vert
  27. runtime_stage_example.frag
  28. sa%m#ple.vert
  29. sample.comp
  30. sample.frag
  31. sample.tesc
  32. sample.tese
  33. sample.vert
  34. sample_with_binding.vert
  35. simple.vert
  36. simple.vert.hlsl
  37. struct_def_bug.vert
  38. table_mountain_nx.png
  39. table_mountain_ny.png
  40. table_mountain_nz.png
  41. table_mountain_px.png
  42. table_mountain_py.png
  43. table_mountain_pz.png
  44. test_texture.frag
  45. test_texture.vert
  46. types.h
  47. wtf.otf
impeller/fixtures/README.md

The Impeller Fixtures Set

Unlike other targets in the buildroot, all Impeller unit-tests use the same fixture set and are invoked using a single test harness (impeller_unittest). This is for convenience but also to make working with shader libraries easier.

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