Revert "Fix Windows external texture interference (#25193)" (#25292)

This will cause the previous texture binding used by Skia to be
incorrectly unbound, such that should they need to re-used an existing
binding, we'll end up rendering blank instead.

Instead we should be using

    context->flushAndSubmit();
    context->resetContext(kAll_GrBackendState);

in `EmbedderExternalTextureGL::ResolveTexture` in order to notify Skia
that we've updated handles within the current binding and invalidate any
assumptions about previous modifications it has made to the context.

This reverts commit d6e5946037be82ccfdc675e99d1dc515fd4718bf.
1 file changed
tree: 5af79220ad0f37248bb84d5ed6fb3270e2205cda
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  12. fml/
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  28. AUTHORS
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README.md

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