commit | ec232fffe82c0348c7e74d0b471ff0d9dcffa733 | [log] [tgz] |
---|---|---|
author | Adam Barth <github@adambarth.com> | Tue Aug 25 13:59:52 2015 -0700 |
committer | Adam Barth <github@adambarth.com> | Tue Aug 25 13:59:52 2015 -0700 |
tree | 50a20ba660b5e4b056285246732e91781cd40593 | |
parent | 2fdf979fd1cf5d93d8b9103a422c2fdd4d1d91e4 [diff] | |
parent | 96df6c373c8e65edfdaadd03e7b730bd7004818c [diff] |
Merge pull request #809 from abarth/scene_builder Use sky.SceneBuilder to upload Layer tree to C++
Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and an (optional) set of Material Design widgets. Sky is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
For information about using Sky to build apps, please see Getting Started with Sky.
For information about contributing to Sky, please see CONTRIBUTING.md.
Join us on IRC at #sky
on Freenode or join our mailing list, sky-dev@googlegroups.com.