Roll src/third_party/skia 8566dda51b42..5f152f07455c (8 commits) (#11241)


https://skia.googlesource.com/skia.git/+log/8566dda51b42..5f152f07455c

git log 8566dda51b42..5f152f07455c --date=short --no-merges --format='%ad %ae %s'
2019-08-19 reed@google.com add path-edger; lightweight Iter for edges
2019-08-19 herb@google.com Use bulk API for bitmap glyph drawing
2019-08-19 csmartdalton@google.com Add GrvkGpuRTCommandBuffer::appendSampledTexture
2019-08-19 brianosman@google.com Temporary Lua hook to measure impact of conservative convexity
2019-08-19 recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com Roll recipe dependencies (trivial).
2019-08-19 robertphillips@google.com Add textureReleaseProc and releaseContext to SkImage factory functions
2019-08-19 fmalita@chromium.org [skottie] Shaper downscale-to-fit vertical alignment mode
2019-08-19 jlavrova@google.com Fixed temp dir for snapshots

Created with:
  gclient setdep -r src/third_party/skia@5f152f07455c

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


Bug: None
TBR=egdaniel@google.com
2 files changed
tree: a43af14c14bbd26348831f65143f0694949d919f
  1. assets/
  2. benchmarking/
  3. build/
  4. ci/
  5. common/
  6. docs/
  7. flow/
  8. fml/
  9. frontend_server/
  10. lib/
  11. runtime/
  12. shell/
  13. sky/
  14. testing/
  15. third_party/
  16. tools/
  17. vulkan/
  18. web_sdk/
  19. .cirrus.yml
  20. .clang-format
  21. .gitattributes
  22. .gitignore
  23. analysis_options.yaml
  24. AUTHORS
  25. BUILD.gn
  26. CONTRIBUTING.md
  27. DEPS
  28. Doxyfile
  29. LICENSE
  30. README.md
README.md

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.