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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_TESTING_TEST_METAL_SURFACE_H_
#define FLUTTER_TESTING_TEST_METAL_SURFACE_H_
#include "flutter/fml/macros.h"
#include "third_party/skia/include/core/SkSize.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/GrContext.h"
namespace flutter {
//------------------------------------------------------------------------------
/// @brief Creates a MTLTexture backed SkSurface and context that can be
/// used to render to in unit-tests.
///
class TestMetalSurface {
public:
static bool PlatformSupportsMetal();
static std::unique_ptr<TestMetalSurface> Create(
SkISize surface_size = SkISize::MakeEmpty());
virtual ~TestMetalSurface();
virtual bool IsValid() const;
virtual sk_sp<GrContext> GetGrContext() const;
virtual sk_sp<SkSurface> GetSurface() const;
protected:
TestMetalSurface();
private:
std::unique_ptr<TestMetalSurface> impl_;
TestMetalSurface(std::unique_ptr<TestMetalSurface> impl);
FML_DISALLOW_COPY_AND_ASSIGN(TestMetalSurface);
};
} // namespace flutter
#endif // FLUTTER_TESTING_TEST_METAL_SURFACE_H_