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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_GPU_GL_CONTEXT_H_
#define MOJO_GPU_GL_CONTEXT_H_
#include "base/basictypes.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "mojo/public/c/gles2/gles2.h"
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace mojo {
class Shell;
class GLContext {
public:
class Observer {
public:
virtual void OnContextLost() = 0;
protected:
virtual ~Observer();
};
static base::WeakPtr<GLContext> Create(Shell* shell);
void MakeCurrent();
void Destroy();
gpu::gles2::GLES2Interface* gl() const { return gl_; }
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
private:
explicit GLContext(Shell* shell);
~GLContext();
static void ContextLostThunk(void* self);
void OnContextLost();
MojoGLES2Context context_;
gpu::gles2::GLES2Interface* gl_;
base::ObserverList<Observer> observers_;
base::WeakPtrFactory<GLContext> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(GLContext);
};
} // namespace mojo
#endif // MOJO_GPU_GL_CONTEXT_H_