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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_VULKAN_VULKAN_NATIVE_SURFACE_ANDROID_H_
#define FLUTTER_VULKAN_VULKAN_NATIVE_SURFACE_ANDROID_H_
#include "flutter/fml/macros.h"
#include "flutter/vulkan/vulkan_native_surface.h"
struct ANativeWindow;
typedef struct ANativeWindow ANativeWindow;
namespace vulkan {
class VulkanNativeSurfaceAndroid : public VulkanNativeSurface {
public:
/// Create a native surface from the valid ANativeWindow reference. Ownership
/// of the ANativeWindow is assumed by this instance.
VulkanNativeSurfaceAndroid(ANativeWindow* native_window);
~VulkanNativeSurfaceAndroid();
const char* GetExtensionName() const override;
uint32_t GetSkiaExtensionName() const override;
VkSurfaceKHR CreateSurfaceHandle(
VulkanProcTable& vk,
const VulkanHandle<VkInstance>& instance) const override;
bool IsValid() const override;
SkISize GetSize() const override;
private:
ANativeWindow* native_window_;
FML_DISALLOW_COPY_AND_ASSIGN(VulkanNativeSurfaceAndroid);
};
} // namespace vulkan
#endif // FLUTTER_VULKAN_VULKAN_NATIVE_SURFACE_ANDROID_H_