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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.6
part of dart.ui;
/// Whether to slant the glyphs in the font
enum FontStyle {
/// Use the upright glyphs
normal,
/// Use glyphs designed for slanting
italic,
}
/// The thickness of the glyphs used to draw the text
class FontWeight {
const FontWeight._(this.index);
/// The encoded integer value of this font weight.
final int index;
/// Thin, the least thick
static const FontWeight w100 = FontWeight._(0);
/// Extra-light
static const FontWeight w200 = FontWeight._(1);
/// Light
static const FontWeight w300 = FontWeight._(2);
/// Normal / regular / plain
static const FontWeight w400 = FontWeight._(3);
/// Medium
static const FontWeight w500 = FontWeight._(4);
/// Semi-bold
static const FontWeight w600 = FontWeight._(5);
/// Bold
static const FontWeight w700 = FontWeight._(6);
/// Extra-bold
static const FontWeight w800 = FontWeight._(7);
/// Black, the most thick
static const FontWeight w900 = FontWeight._(8);
/// The default font weight.
static const FontWeight normal = w400;
/// A commonly used font weight that is heavier than normal.
static const FontWeight bold = w700;
/// A list of all the font weights.
static const List<FontWeight> values = <FontWeight>[
w100, w200, w300, w400, w500, w600, w700, w800, w900
];
/// Linearly interpolates between two font weights.
///
/// Rather than using fractional weights, the interpolation rounds to the
/// nearest weight.
///
/// If both `a` and `b` are null, then this method will return null. Otherwise,
/// any null values for `a` or `b` are interpreted as equivalent to [normal]
/// (also known as [w400]).
///
/// The `t` argument represents position on the timeline, with 0.0 meaning
/// that the interpolation has not started, returning `a` (or something
/// equivalent to `a`), 1.0 meaning that the interpolation has finished,
/// returning `b` (or something equivalent to `b`), and values in between
/// meaning that the interpolation is at the relevant point on the timeline
/// between `a` and `b`. The interpolation can be extrapolated beyond 0.0 and
/// 1.0, so negative values and values greater than 1.0 are valid (and can
/// easily be generated by curves such as [Curves.elasticInOut]). The result
/// is clamped to the range [w100]–[w900].
///
/// Values for `t` are usually obtained from an [Animation<double>], such as
/// an [AnimationController].
static FontWeight lerp(FontWeight a, FontWeight b, double t) {
assert(t != null);
if (a == null && b == null)
return null;
return values[lerpDouble(a?.index ?? normal.index, b?.index ?? normal.index, t).round().clamp(0, 8) as int];
}
@override
String toString() {
return const <int, String>{
0: 'FontWeight.w100',
1: 'FontWeight.w200',
2: 'FontWeight.w300',
3: 'FontWeight.w400',
4: 'FontWeight.w500',
5: 'FontWeight.w600',
6: 'FontWeight.w700',
7: 'FontWeight.w800',
8: 'FontWeight.w900',
}[index];
}
}
/// A feature tag and value that affect the selection of glyphs in a font.
///
/// {@tool sample}
///
/// This example shows usage of several OpenType font features, including
/// Small Caps (smcp), old-style figures, fractional ligatures and stylistic
/// sets.
///
/// ```dart
///class TypePage extends StatelessWidget {
/// // The Cardo, Milonga and Raleway Dots fonts can be downloaded from
/// // Google Fonts (https://www.google.com/fonts).
///
/// final titleStyle = TextStyle(
/// fontSize: 18,
/// fontFeatures: [FontFeature.enable('smcp')],
/// color: Colors.blueGrey[600],
/// );
///
/// @override
/// Widget build(BuildContext context) {
/// return Scaffold(
/// body: Center(
/// child: Column(
/// mainAxisAlignment: MainAxisAlignment.center,
/// children: <Widget>[
/// Spacer(flex: 5),
/// Text('regular numbers have their place:', style: titleStyle),
/// Text('The 1972 cup final was a 1-1 draw.',
/// style: TextStyle(
/// fontFamily: 'Cardo',
/// fontSize: 24,
/// )),
/// Spacer(),
/// Text('but old-style figures blend well with lower case:',
/// style: titleStyle),
/// Text('The 1972 cup final was a 1-1 draw.',
/// style: TextStyle(
/// fontFamily: 'Cardo',
/// fontSize: 24,
/// fontFeatures: [FontFeature.oldstyleFigures()])),
/// Spacer(),
/// Divider(),
/// Spacer(),
/// Text('fractions look better with a custom ligature:',
/// style: titleStyle),
/// Text('Add 1/2 tsp of flour and stir.',
/// style: TextStyle(
/// fontFamily: 'Milonga',
/// fontSize: 24,
/// fontFeatures: [FontFeature.enable('frac')])),
/// Spacer(),
/// Divider(),
/// Spacer(),
/// Text('multiple stylistic sets in one font:', style: titleStyle),
/// Text('Raleway Dots',
/// style: TextStyle(fontFamily: 'Raleway Dots', fontSize: 48)),
/// Text('Raleway Dots',
/// style: TextStyle(
/// fontFeatures: [FontFeature.stylisticSet(1)],
/// fontFamily: 'Raleway Dots',
/// fontSize: 48,
/// )),
/// Spacer(flex: 5),
/// ],
/// ),
/// ),
/// );
/// }
///}
/// ```
/// {@end-tool}
class FontFeature {
/// Creates a [FontFeature] object, which can be added to a [TextStyle] to
/// change how the engine selects glyphs when rendering text.
///
/// `feature` is the four-character tag that identifies the feature.
/// These tags are specified by font formats such as OpenType.
///
/// `value` is the value that the feature will be set to. The behavior
/// of the value depends on the specific feature. Many features are
/// flags whose value can be 1 (when enabled) or 0 (when disabled).
///
/// See <https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags>
const FontFeature(this.feature, [ this.value = 1 ]) : assert(feature != null), assert(feature.length == 4), assert(value != null), assert(value >= 0);
/// Create a [FontFeature] object that enables the feature with the given tag.
const FontFeature.enable(String feature) : this(feature, 1);
/// Create a [FontFeature] object that disables the feature with the given tag.
const FontFeature.disable(String feature) : this(feature, 0);
/// Randomize the alternate forms used in text.
///
/// For example, this can be used with suitably-prepared handwriting fonts to
/// vary the forms used for each character, so that, for instance, the word
/// "cross-section" would be rendered with two different "c"s, two different "o"s,
/// and three different "s"s.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#rand>
const FontFeature.randomize() : feature = 'rand', value = 1;
/// Select a stylistic set.
///
/// Fonts may have up to 20 stylistic sets, numbered 1 through 20.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#ssxx>
factory FontFeature.stylisticSet(int value) {
assert(value >= 1);
assert(value <= 20);
return FontFeature('ss${value.toString().padLeft(2, "0")}');
}
/// Use the slashed zero.
///
/// Some fonts contain both a circular zero and a zero with a slash. This
/// enables the use of the latter form.
///
/// This is overridden by [FontFeature.oldstyleFigures].
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_uz#zero>
const FontFeature.slashedZero() : feature = 'zero', value = 1;
/// Use oldstyle figures.
///
/// Some fonts have variants of the figures (e.g. the digit 9) that, when
/// this feature is enabled, render with descenders under the baseline instead
/// of being entirely above the baseline.
///
/// This overrides [FontFeature.slashedZero].
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#onum>
const FontFeature.oldstyleFigures() : feature = 'onum', value = 1;
/// Use proportional (varying width) figures.
///
/// For fonts that have both proportional and tabular (monospace) figures,
/// this enables the proportional figures.
///
/// This is mutually exclusive with [FontFeature.tabularFigures].
///
/// The default behavior varies from font to font.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#pnum>
const FontFeature.proportionalFigures() : feature = 'pnum', value = 1;
/// Use tabular (monospace) figures.
///
/// For fonts that have both proportional (varying width) and tabular figures,
/// this enables the tabular figures.
///
/// This is mutually exclusive with [FontFeature.proportionalFigures].
///
/// The default behavior varies from font to font.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#tnum>
const FontFeature.tabularFigures() : feature = 'tnum', value = 1;
/// The tag that identifies the effect of this feature. Must consist of 4
/// ASCII characters (typically lowercase letters).
///
/// See <https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags>
final String feature;
/// The value assigned to this feature.
///
/// Must be a positive integer. Many features are Boolean values that accept
/// values of either 0 (feature is disabled) or 1 (feature is enabled).
final int value;
static const int _kEncodedSize = 8;
void _encode(ByteData byteData) {
assert(feature.codeUnits.every((int c) => c >= 0x20 && c <= 0x7F));
for (int i = 0; i < 4; i++) {
byteData.setUint8(i, feature.codeUnitAt(i));
}
byteData.setInt32(4, value, _kFakeHostEndian);
}
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is FontFeature
&& other.feature == feature
&& other.value == value;
}
@override
int get hashCode => hashValues(feature, value);
@override
String toString() => 'FontFeature($feature, $value)';
}
/// Whether and how to align text horizontally.
// The order of this enum must match the order of the values in RenderStyleConstants.h's ETextAlign.
enum TextAlign {
/// Align the text on the left edge of the container.
left,
/// Align the text on the right edge of the container.
right,
/// Align the text in the center of the container.
center,
/// Stretch lines of text that end with a soft line break to fill the width of
/// the container.
///
/// Lines that end with hard line breaks are aligned towards the [start] edge.
justify,
/// Align the text on the leading edge of the container.
///
/// For left-to-right text ([TextDirection.ltr]), this is the left edge.
///
/// For right-to-left text ([TextDirection.rtl]), this is the right edge.
start,
/// Align the text on the trailing edge of the container.
///
/// For left-to-right text ([TextDirection.ltr]), this is the right edge.
///
/// For right-to-left text ([TextDirection.rtl]), this is the left edge.
end,
}
/// A horizontal line used for aligning text.
enum TextBaseline {
/// The horizontal line used to align the bottom of glyphs for alphabetic characters.
alphabetic,
/// The horizontal line used to align ideographic characters.
ideographic,
}
/// A linear decoration to draw near the text.
class TextDecoration {
const TextDecoration._(this._mask);
/// Creates a decoration that paints the union of all the given decorations.
factory TextDecoration.combine(List<TextDecoration> decorations) {
int mask = 0;
for (TextDecoration decoration in decorations)
mask |= decoration._mask;
return TextDecoration._(mask);
}
final int _mask;
/// Whether this decoration will paint at least as much decoration as the given decoration.
bool contains(TextDecoration other) {
return (_mask | other._mask) == _mask;
}
/// Do not draw a decoration
static const TextDecoration none = TextDecoration._(0x0);
/// Draw a line underneath each line of text
static const TextDecoration underline = TextDecoration._(0x1);
/// Draw a line above each line of text
static const TextDecoration overline = TextDecoration._(0x2);
/// Draw a line through each line of text
static const TextDecoration lineThrough = TextDecoration._(0x4);
@override
bool operator ==(dynamic other) {
return other is TextDecoration
&& other._mask == _mask;
}
@override
int get hashCode => _mask.hashCode;
@override
String toString() {
if (_mask == 0)
return 'TextDecoration.none';
final List<String> values = <String>[];
if (_mask & underline._mask != 0)
values.add('underline');
if (_mask & overline._mask != 0)
values.add('overline');
if (_mask & lineThrough._mask != 0)
values.add('lineThrough');
if (values.length == 1)
return 'TextDecoration.${values[0]}';
return 'TextDecoration.combine([${values.join(", ")}])';
}
}
/// The style in which to draw a text decoration
enum TextDecorationStyle {
/// Draw a solid line
solid,
/// Draw two lines
double,
/// Draw a dotted line
dotted,
/// Draw a dashed line
dashed,
/// Draw a sinusoidal line
wavy
}
/// {@template flutter.dart:ui.textHeightBehavior}
/// Defines how the paragraph will apply [TextStyle.height] to the ascent of the
/// first line and descent of the last line.
///
/// Each boolean value represents whether the [TextStyle.height] modifier will
/// be applied to the corresponding metric. By default, all properties are true,
/// and [TextStyle.height] is applied as normal. When set to false, the font's
/// default ascent will be used.
/// {@endtemplate}
class TextHeightBehavior {
/// Creates a new TextHeightBehavior object.
///
/// * applyHeightToFirstAscent: When true, the [TextStyle.height] modifier
/// will be applied to the ascent of the first line. When false, the font's
/// default ascent will be used.
/// * applyHeightToLastDescent: When true, the [TextStyle.height] modifier
/// will be applied to the descent of the last line. When false, the font's
/// default descent will be used.
///
/// All properties default to true (height modifications applied as normal).
const TextHeightBehavior({
this.applyHeightToFirstAscent = true,
this.applyHeightToLastDescent = true,
});
/// Creates a new TextHeightBehavior object from an encoded form.
///
/// See [encode] for the creation of the encoded form.
const TextHeightBehavior.fromEncoded(int encoded) : applyHeightToFirstAscent = (encoded & 0x1) == 0,
applyHeightToLastDescent = (encoded & 0x2) == 0;
/// Whether to apply the [TextStyle.height] modifier to the ascent of the first
/// line in the paragraph.
///
/// When true, the [TextStyle.height] modifier will be applied to to the ascent
/// of the first line. When false, the font's default ascent will be used and
/// the [TextStyle.height] will have no effect on the ascent of the first line.
///
/// This property only has effect if a non-null [TextStyle.height] is specified.
///
/// Defaults to true (height modifications applied as normal).
final bool applyHeightToFirstAscent;
/// Whether to apply the [TextStyle.height] modifier to the descent of the last
/// line in the paragraph.
///
/// When true, the [TextStyle.height] modifier will be applied to to the descent
/// of the last line. When false, the font's default descent will be used and
/// the [TextStyle.height] will have no effect on the descent of the last line.
///
/// This property only has effect if a non-null [TextStyle.height] is specified.
///
/// Defaults to true (height modifications applied as normal).
final bool applyHeightToLastDescent;
/// Returns an encoded int representation of this object.
int encode() {
return (applyHeightToFirstAscent ? 0 : 1 << 0) | (applyHeightToLastDescent ? 0 : 1 << 1);
}
@override
bool operator ==(dynamic other) {
if (other.runtimeType != runtimeType)
return false;
return other is TextHeightBehavior
&& other.applyHeightToFirstAscent == applyHeightToFirstAscent
&& other.applyHeightToLastDescent == applyHeightToLastDescent;
}
@override
int get hashCode {
return hashValues(
applyHeightToFirstAscent,
applyHeightToLastDescent,
);
}
@override
String toString() {
return 'TextHeightBehavior('
'applyHeightToFirstAscent: $applyHeightToFirstAscent, '
'applyHeightToLastDescent: $applyHeightToLastDescent'
')';
}
}
/// Determines if lists [a] and [b] are deep equivalent.
///
/// Returns true if the lists are both null, or if they are both non-null, have
/// the same length, and contain the same elements in the same order. Returns
/// false otherwise.
bool _listEquals<T>(List<T> a, List<T> b) {
if (a == null)
return b == null;
if (b == null || a.length != b.length)
return false;
for (int index = 0; index < a.length; index += 1) {
if (a[index] != b[index])
return false;
}
return true;
}
// This encoding must match the C++ version of ParagraphBuilder::pushStyle.
//
// The encoded array buffer has 8 elements.
//
// - Element 0: A bit field where the ith bit indicates whether the ith element
// has a non-null value. Bits 8 to 12 indicate whether |fontFamily|,
// |fontSize|, |letterSpacing|, |wordSpacing|, and |height| are non-null,
// respectively. Bit 0 is unused.
//
// - Element 1: The |color| in ARGB with 8 bits per channel.
//
// - Element 2: A bit field indicating which text decorations are present in
// the |textDecoration| list. The ith bit is set if there's a TextDecoration
// with enum index i in the list.
//
// - Element 3: The |decorationColor| in ARGB with 8 bits per channel.
//
// - Element 4: The bit field of the |decorationStyle|.
//
// - Element 5: The index of the |fontWeight|.
//
// - Element 6: The enum index of the |fontStyle|.
//
// - Element 7: The enum index of the |textBaseline|.
//
Int32List _encodeTextStyle(
Color color,
TextDecoration decoration,
Color decorationColor,
TextDecorationStyle decorationStyle,
double decorationThickness,
FontWeight fontWeight,
FontStyle fontStyle,
TextBaseline textBaseline,
String fontFamily,
List<String> fontFamilyFallback,
double fontSize,
double letterSpacing,
double wordSpacing,
double height,
Locale locale,
Paint background,
Paint foreground,
List<Shadow> shadows,
List<FontFeature> fontFeatures,
) {
final Int32List result = Int32List(8);
if (color != null) {
result[0] |= 1 << 1;
result[1] = color.value;
}
if (decoration != null) {
result[0] |= 1 << 2;
result[2] = decoration._mask;
}
if (decorationColor != null) {
result[0] |= 1 << 3;
result[3] = decorationColor.value;
}
if (decorationStyle != null) {
result[0] |= 1 << 4;
result[4] = decorationStyle.index;
}
if (fontWeight != null) {
result[0] |= 1 << 5;
result[5] = fontWeight.index;
}
if (fontStyle != null) {
result[0] |= 1 << 6;
result[6] = fontStyle.index;
}
if (textBaseline != null) {
result[0] |= 1 << 7;
result[7] = textBaseline.index;
}
if (decorationThickness != null) {
result[0] |= 1 << 8;
}
if (fontFamily != null || (fontFamilyFallback != null && fontFamilyFallback.isNotEmpty)) {
result[0] |= 1 << 9;
// Passed separately to native.
}
if (fontSize != null) {
result[0] |= 1 << 10;
// Passed separately to native.
}
if (letterSpacing != null) {
result[0] |= 1 << 11;
// Passed separately to native.
}
if (wordSpacing != null) {
result[0] |= 1 << 12;
// Passed separately to native.
}
if (height != null) {
result[0] |= 1 << 13;
// Passed separately to native.
}
if (locale != null) {
result[0] |= 1 << 14;
// Passed separately to native.
}
if (background != null) {
result[0] |= 1 << 15;
// Passed separately to native.
}
if (foreground != null) {
result[0] |= 1 << 16;
// Passed separately to native.
}
if (shadows != null) {
result[0] |= 1 << 17;
// Passed separately to native.
}
if (fontFeatures != null) {
result[0] |= 1 << 18;
// Passed separately to native.
}
return result;
}
/// An opaque object that determines the size, position, and rendering of text.
///
/// See also:
///
/// * [TextStyle](https://api.flutter.dev/flutter/painting/TextStyle-class.html), the class in the [painting] library.
///
class TextStyle {
/// Creates a new TextStyle object.
///
/// * `color`: The color to use when painting the text. If this is specified, `foreground` must be null.
/// * `decoration`: The decorations to paint near the text (e.g., an underline).
/// * `decorationColor`: The color in which to paint the text decorations.
/// * `decorationStyle`: The style in which to paint the text decorations (e.g., dashed).
/// * `decorationThickness`: The thickness of the decoration as a muliplier on the thickness specified by the font.
/// * `fontWeight`: The typeface thickness to use when painting the text (e.g., bold).
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g., italics).
/// * `fontFamily`: The name of the font to use when painting the text (e.g., Roboto). If a `fontFamilyFallback` is
/// provided and `fontFamily` is not, then the first font family in `fontFamilyFallback` will take the position of
/// the preferred font family. When a higher priority font cannot be found or does not contain a glyph, a lower
/// priority font will be used.
/// * `fontFamilyFallback`: An ordered list of the names of the fonts to fallback on when a glyph cannot
/// be found in a higher priority font. When the `fontFamily` is null, the first font family in this list
/// is used as the preferred font. Internally, the 'fontFamily` is concatenated to the front of this list.
/// When no font family is provided through 'fontFamilyFallback' (null or empty) or `fontFamily`, then the
/// platform default font will be used.
/// * `fontSize`: The size of glyphs (in logical pixels) to use when painting the text.
/// * `letterSpacing`: The amount of space (in logical pixels) to add between each letter.
/// * `wordSpacing`: The amount of space (in logical pixels) to add at each sequence of white-space (i.e. between each word).
/// * `textBaseline`: The common baseline that should be aligned between this text span and its parent text span, or, for the root text spans, with the line box.
/// * `height`: The height of this text span, as a multiplier of the font size. Omitting `height` will allow the line height
/// to take the height as defined by the font, which may not be exactly the height of the fontSize.
/// * `locale`: The locale used to select region-specific glyphs.
/// * `background`: The paint drawn as a background for the text.
/// * `foreground`: The paint used to draw the text. If this is specified, `color` must be null.
/// * `fontFeatures`: The font features that should be applied to the text.
TextStyle({
Color color,
TextDecoration decoration,
Color decorationColor,
TextDecorationStyle decorationStyle,
double decorationThickness,
FontWeight fontWeight,
FontStyle fontStyle,
TextBaseline textBaseline,
String fontFamily,
List<String> fontFamilyFallback,
double fontSize,
double letterSpacing,
double wordSpacing,
double height,
Locale locale,
Paint background,
Paint foreground,
List<Shadow> shadows,
List<FontFeature> fontFeatures,
}) : assert(color == null || foreground == null,
'Cannot provide both a color and a foreground\n'
'The color argument is just a shorthand for "foreground: Paint()..color = color".'
),
_encoded = _encodeTextStyle(
color,
decoration,
decorationColor,
decorationStyle,
decorationThickness,
fontWeight,
fontStyle,
textBaseline,
fontFamily,
fontFamilyFallback,
fontSize,
letterSpacing,
wordSpacing,
height,
locale,
background,
foreground,
shadows,
fontFeatures,
),
_fontFamily = fontFamily ?? '',
_fontFamilyFallback = fontFamilyFallback,
_fontSize = fontSize,
_letterSpacing = letterSpacing,
_wordSpacing = wordSpacing,
_height = height,
_decorationThickness = decorationThickness,
_locale = locale,
_background = background,
_foreground = foreground,
_shadows = shadows,
_fontFeatures = fontFeatures;
final Int32List _encoded;
final String _fontFamily;
final List<String> _fontFamilyFallback;
final double _fontSize;
final double _letterSpacing;
final double _wordSpacing;
final double _height;
final double _decorationThickness;
final Locale _locale;
final Paint _background;
final Paint _foreground;
final List<Shadow> _shadows;
final List<FontFeature> _fontFeatures;
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
return other is TextStyle
&& other._fontFamily == _fontFamily
&& other._fontSize == _fontSize
&& other._letterSpacing == _letterSpacing
&& other._wordSpacing == _wordSpacing
&& other._height == _height
&& other._decorationThickness == _decorationThickness
&& other._locale == _locale
&& other._background == _background
&& other._foreground == _foreground
&& _listEquals<int>(other._encoded, _encoded)
&& _listEquals<Shadow>(other._shadows, _shadows)
&& _listEquals<String>(other._fontFamilyFallback, _fontFamilyFallback)
&& _listEquals<FontFeature>(other._fontFeatures, _fontFeatures);
}
@override
int get hashCode => hashValues(hashList(_encoded), _fontFamily, _fontFamilyFallback, _fontSize, _letterSpacing, _wordSpacing, _height, _locale, _background, _foreground, hashList(_shadows), _decorationThickness, hashList(_fontFeatures));
@override
String toString() {
return 'TextStyle('
'color: ${ _encoded[0] & 0x00002 == 0x00002 ? Color(_encoded[1]) : "unspecified"}, '
'decoration: ${ _encoded[0] & 0x00004 == 0x00004 ? TextDecoration._(_encoded[2]) : "unspecified"}, '
'decorationColor: ${ _encoded[0] & 0x00008 == 0x00008 ? Color(_encoded[3]) : "unspecified"}, '
'decorationStyle: ${ _encoded[0] & 0x00010 == 0x00010 ? TextDecorationStyle.values[_encoded[4]] : "unspecified"}, '
// The decorationThickness is not in encoded order in order to keep it near the other decoration properties.
'decorationThickness: ${_encoded[0] & 0x00100 == 0x00100 ? _decorationThickness : "unspecified"}, '
'fontWeight: ${ _encoded[0] & 0x00020 == 0x00020 ? FontWeight.values[_encoded[5]] : "unspecified"}, '
'fontStyle: ${ _encoded[0] & 0x00040 == 0x00040 ? FontStyle.values[_encoded[6]] : "unspecified"}, '
'textBaseline: ${ _encoded[0] & 0x00080 == 0x00080 ? TextBaseline.values[_encoded[7]] : "unspecified"}, '
'fontFamily: ${ _encoded[0] & 0x00200 == 0x00200
&& _fontFamily != null ? _fontFamily : "unspecified"}, '
'fontFamilyFallback: ${ _encoded[0] & 0x00200 == 0x00200
&& _fontFamilyFallback != null
&& _fontFamilyFallback.isNotEmpty ? _fontFamilyFallback : "unspecified"}, '
'fontSize: ${ _encoded[0] & 0x00400 == 0x00400 ? _fontSize : "unspecified"}, '
'letterSpacing: ${ _encoded[0] & 0x00800 == 0x00800 ? "${_letterSpacing}x" : "unspecified"}, '
'wordSpacing: ${ _encoded[0] & 0x01000 == 0x01000 ? "${_wordSpacing}x" : "unspecified"}, '
'height: ${ _encoded[0] & 0x02000 == 0x02000 ? "${_height}x" : "unspecified"}, '
'locale: ${ _encoded[0] & 0x04000 == 0x04000 ? _locale : "unspecified"}, '
'background: ${ _encoded[0] & 0x08000 == 0x08000 ? _background : "unspecified"}, '
'foreground: ${ _encoded[0] & 0x10000 == 0x10000 ? _foreground : "unspecified"}, '
'shadows: ${ _encoded[0] & 0x20000 == 0x20000 ? _shadows : "unspecified"}, '
'fontFeatures: ${ _encoded[0] & 0x40000 == 0x40000 ? _fontFeatures : "unspecified"}'
')';
}
}
// This encoding must match the C++ version ParagraphBuilder::build.
//
// The encoded array buffer has 6 elements.
//
// - Element 0: A bit mask indicating which fields are non-null.
// Bit 0 is unused. Bits 1-n are set if the corresponding index in the
// encoded array is non-null. The remaining bits represent fields that
// are passed separately from the array.
//
// - Element 1: The enum index of the |textAlign|.
//
// - Element 2: The enum index of the |textDirection|.
//
// - Element 3: The index of the |fontWeight|.
//
// - Element 4: The enum index of the |fontStyle|.
//
// - Element 5: The value of |maxLines|.
//
// - Element 6: The encoded value of |textHeightBehavior|.
//
Int32List _encodeParagraphStyle(
TextAlign textAlign,
TextDirection textDirection,
int maxLines,
String fontFamily,
double fontSize,
double height,
TextHeightBehavior textHeightBehavior,
FontWeight fontWeight,
FontStyle fontStyle,
StrutStyle strutStyle,
String ellipsis,
Locale locale,
) {
final Int32List result = Int32List(7); // also update paragraph_builder.cc
if (textAlign != null) {
result[0] |= 1 << 1;
result[1] = textAlign.index;
}
if (textDirection != null) {
result[0] |= 1 << 2;
result[2] = textDirection.index;
}
if (fontWeight != null) {
result[0] |= 1 << 3;
result[3] = fontWeight.index;
}
if (fontStyle != null) {
result[0] |= 1 << 4;
result[4] = fontStyle.index;
}
if (maxLines != null) {
result[0] |= 1 << 5;
result[5] = maxLines;
}
if (textHeightBehavior != null) {
result[0] |= 1 << 6;
result[6] = textHeightBehavior.encode();
}
if (fontFamily != null) {
result[0] |= 1 << 7;
// Passed separately to native.
}
if (fontSize != null) {
result[0] |= 1 << 8;
// Passed separately to native.
}
if (height != null) {
result[0] |= 1 << 9;
// Passed separately to native.
}
if (strutStyle != null) {
result[0] |= 1 << 10;
// Passed separately to native.
}
if (ellipsis != null) {
result[0] |= 1 << 11;
// Passed separately to native.
}
if (locale != null) {
result[0] |= 1 << 12;
// Passed separately to native.
}
return result;
}
/// An opaque object that determines the configuration used by
/// [ParagraphBuilder] to position lines within a [Paragraph] of text.
class ParagraphStyle {
/// Creates a new ParagraphStyle object.
///
/// * `textAlign`: The alignment of the text within the lines of the
/// paragraph. If the last line is ellipsized (see `ellipsis` below), the
/// alignment is applied to that line after it has been truncated but before
/// the ellipsis has been added.
// See: https://github.com/flutter/flutter/issues/9819
///
/// * `textDirection`: The directionality of the text, left-to-right (e.g.
/// Norwegian) or right-to-left (e.g. Hebrew). This controls the overall
/// directionality of the paragraph, as well as the meaning of
/// [TextAlign.start] and [TextAlign.end] in the `textAlign` field.
///
/// * `maxLines`: The maximum number of lines painted. Lines beyond this
/// number are silently dropped. For example, if `maxLines` is 1, then only
/// one line is rendered. If `maxLines` is null, but `ellipsis` is not null,
/// then lines after the first one that overflows the width constraints are
/// dropped. The width constraints are those set in the
/// [ParagraphConstraints] object passed to the [Paragraph.layout] method.
///
/// * `fontFamily`: The name of the font family to apply when painting the text,
/// in the absence of a `textStyle` being attached to the span.
///
/// * `fontSize`: The fallback size of glyphs (in logical pixels) to
/// use when painting the text. This is used when there is no [TextStyle].
///
/// * `height`: The fallback height of the spans as a multiplier of the font
/// size. The fallback height is used when no height is provided through
/// [TextStyle.height]. Omitting `height` here and in [TextStyle] will allow
/// the line height to take the height as defined by the font, which may not
/// be exactly the height of the `fontSize`.
///
/// * `textHeightBehavior`: Specifies how the `height` multiplier is
/// applied to ascent of the first line and the descent of the last line.
///
/// * `fontWeight`: The typeface thickness to use when painting the text
/// (e.g., bold).
///
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g.,
/// italics).
///
/// * `strutStyle`: The properties of the strut. Strut defines a set of minimum
/// vertical line height related metrics and can be used to obtain more
/// advanced line spacing behavior.
///
/// * `ellipsis`: String used to ellipsize overflowing text. If `maxLines` is
/// not null, then the `ellipsis`, if any, is applied to the last rendered
/// line, if that line overflows the width constraints. If `maxLines` is
/// null, then the `ellipsis` is applied to the first line that overflows
/// the width constraints, and subsequent lines are dropped. The width
/// constraints are those set in the [ParagraphConstraints] object passed to
/// the [Paragraph.layout] method. The empty string and the null value are
/// considered equivalent and turn off this behavior.
///
/// * `locale`: The locale used to select region-specific glyphs.
ParagraphStyle({
TextAlign textAlign,
TextDirection textDirection,
int maxLines,
String fontFamily,
double fontSize,
double height,
TextHeightBehavior textHeightBehavior,
FontWeight fontWeight,
FontStyle fontStyle,
StrutStyle strutStyle,
String ellipsis,
Locale locale,
}) : _encoded = _encodeParagraphStyle(
textAlign,
textDirection,
maxLines,
fontFamily,
fontSize,
height,
textHeightBehavior,
fontWeight,
fontStyle,
strutStyle,
ellipsis,
locale,
),
_fontFamily = fontFamily,
_fontSize = fontSize,
_height = height,
_strutStyle = strutStyle,
_ellipsis = ellipsis,
_locale = locale;
final Int32List _encoded;
final String _fontFamily;
final double _fontSize;
final double _height;
final StrutStyle _strutStyle;
final String _ellipsis;
final Locale _locale;
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is ParagraphStyle
&& other._fontFamily == _fontFamily
&& other._fontSize == _fontSize
&& other._height == _height
&& other._strutStyle == _strutStyle
&& other._ellipsis == _ellipsis
&& other._locale == _locale
&& _listEquals<int>(other._encoded, _encoded);
}
@override
int get hashCode => hashValues(hashList(_encoded), _fontFamily, _fontSize, _height, _ellipsis, _locale);
@override
String toString() {
return 'ParagraphStyle('
'textAlign: ${ _encoded[0] & 0x002 == 0x002 ? TextAlign.values[_encoded[1]] : "unspecified"}, '
'textDirection: ${ _encoded[0] & 0x004 == 0x004 ? TextDirection.values[_encoded[2]] : "unspecified"}, '
'fontWeight: ${ _encoded[0] & 0x008 == 0x008 ? FontWeight.values[_encoded[3]] : "unspecified"}, '
'fontStyle: ${ _encoded[0] & 0x010 == 0x010 ? FontStyle.values[_encoded[4]] : "unspecified"}, '
'maxLines: ${ _encoded[0] & 0x020 == 0x020 ? _encoded[5] : "unspecified"}, '
'textHeightBehavior: ${
_encoded[0] & 0x040 == 0x040 ?
TextHeightBehavior.fromEncoded(_encoded[6]).toString() : "unspecified"}, '
'fontFamily: ${ _encoded[0] & 0x080 == 0x080 ? _fontFamily : "unspecified"}, '
'fontSize: ${ _encoded[0] & 0x100 == 0x100 ? _fontSize : "unspecified"}, '
'height: ${ _encoded[0] & 0x200 == 0x200 ? "${_height}x" : "unspecified"}, '
'ellipsis: ${ _encoded[0] & 0x400 == 0x400 ? "\"$_ellipsis\"" : "unspecified"}, '
'locale: ${ _encoded[0] & 0x800 == 0x800 ? _locale : "unspecified"}'
')';
}
}
// Serialize strut properties into ByteData. This encoding errs towards
// compactness. The first 8 bits is a bitmask that records which properties
// are null. The rest of the values are encoded in the same order encountered
// in the bitmask. The final returned value truncates any unused bytes
// at the end.
//
// We serialize this more thoroughly than ParagraphStyle because it is
// much more likely that the strut is empty/null and we wish to add
// minimal overhead for non-strut cases.
ByteData _encodeStrut(
String fontFamily,
List<String> fontFamilyFallback,
double fontSize,
double height,
double leading,
FontWeight fontWeight,
FontStyle fontStyle,
bool forceStrutHeight) {
if (fontFamily == null &&
fontSize == null &&
height == null &&
leading == null &&
fontWeight == null &&
fontStyle == null &&
forceStrutHeight == null)
return ByteData(0);
final ByteData data = ByteData(15); // Max size is 15 bytes
int bitmask = 0; // 8 bit mask
int byteCount = 1;
if (fontWeight != null) {
bitmask |= 1 << 0;
data.setInt8(byteCount, fontWeight.index);
byteCount += 1;
}
if (fontStyle != null) {
bitmask |= 1 << 1;
data.setInt8(byteCount, fontStyle.index);
byteCount += 1;
}
if (fontFamily != null || (fontFamilyFallback != null && fontFamilyFallback.isNotEmpty)){
bitmask |= 1 << 2;
// passed separately to native
}
if (fontSize != null) {
bitmask |= 1 << 3;
data.setFloat32(byteCount, fontSize, _kFakeHostEndian);
byteCount += 4;
}
if (height != null) {
bitmask |= 1 << 4;
data.setFloat32(byteCount, height, _kFakeHostEndian);
byteCount += 4;
}
if (leading != null) {
bitmask |= 1 << 5;
data.setFloat32(byteCount, leading, _kFakeHostEndian);
byteCount += 4;
}
if (forceStrutHeight != null) {
bitmask |= 1 << 6;
// We store this boolean directly in the bitmask since there is
// extra space in the 16 bit int.
bitmask |= (forceStrutHeight ? 1 : 0) << 7;
}
data.setInt8(0, bitmask);
return ByteData.view(data.buffer, 0, byteCount);
}
/// See also:
///
/// * [StrutStyle](https://api.flutter.dev/flutter/painting/StrutStyle-class.html), the class in the [painting] library.
///
class StrutStyle {
/// Creates a new StrutStyle object.
///
/// * `fontFamily`: The name of the font to use when painting the text (e.g.,
/// Roboto).
///
/// * `fontFamilyFallback`: An ordered list of font family names that will be
/// searched for when the font in `fontFamily` cannot be found.
///
/// * `fontSize`: The size of glyphs (in logical pixels) to use when painting
/// the text.
///
/// * `height`: The minimum height of the line boxes, as a multiplier of the
/// font size. The lines of the paragraph will be at least
/// `(height + leading) * fontSize` tall when `fontSize` is not null. Omitting
/// `height` will allow the minimum line height to take the height as defined
/// by the font, which may not be exactly the height of the `fontSize`. When
/// `fontSize` is null, there is no minimum line height. Tall glyphs due to
/// baseline alignment or large [TextStyle.fontSize] may cause the actual line
/// height after layout to be taller than specified here. The `fontSize` must
/// be provided for this property to take effect.
///
/// * `leading`: The minimum amount of leading between lines as a multiple of
/// the font size. `fontSize` must be provided for this property to take effect.
///
/// * `fontWeight`: The typeface thickness to use when painting the text
/// (e.g., bold).
///
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g.,
/// italics).
///
/// * `forceStrutHeight`: When true, the paragraph will force all lines to be exactly
/// `(height + leading) * fontSize` tall from baseline to baseline.
/// [TextStyle] is no longer able to influence the line height, and any tall
/// glyphs may overlap with lines above. If a `fontFamily` is specified, the
/// total ascent of the first line will be the min of the `Ascent + half-leading`
/// of the `fontFamily` and `(height + leading) * fontSize`. Otherwise, it
/// will be determined by the Ascent + half-leading of the first text.
StrutStyle({
String fontFamily,
List<String> fontFamilyFallback,
double fontSize,
double height,
double leading,
FontWeight fontWeight,
FontStyle fontStyle,
bool forceStrutHeight,
}) : _encoded = _encodeStrut(
fontFamily,
fontFamilyFallback,
fontSize,
height,
leading,
fontWeight,
fontStyle,
forceStrutHeight,
),
_fontFamily = fontFamily,
_fontFamilyFallback = fontFamilyFallback;
final ByteData _encoded; // Most of the data for strut is encoded.
final String _fontFamily;
final List<String> _fontFamilyFallback;
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is StrutStyle
&& other._fontFamily == _fontFamily
&& _listEquals<String>(other._fontFamilyFallback, _fontFamilyFallback)
&& _listEquals<int>(other._encoded.buffer.asInt8List(), _encoded.buffer.asInt8List());
}
@override
int get hashCode => hashValues(hashList(_encoded.buffer.asInt8List()), _fontFamily);
}
/// A direction in which text flows.
///
/// Some languages are written from the left to the right (for example, English,
/// Tamil, or Chinese), while others are written from the right to the left (for
/// example Aramaic, Hebrew, or Urdu). Some are also written in a mixture, for
/// example Arabic is mostly written right-to-left, with numerals written
/// left-to-right.
///
/// The text direction must be provided to APIs that render text or lay out
/// boxes horizontally, so that they can determine which direction to start in:
/// either right-to-left, [TextDirection.rtl]; or left-to-right,
/// [TextDirection.ltr].
///
/// ## Design discussion
///
/// Flutter is designed to address the needs of applications written in any of
/// the world's currently-used languages, whether they use a right-to-left or
/// left-to-right writing direction. Flutter does not support other writing
/// modes, such as vertical text or boustrophedon text, as these are rarely used
/// in computer programs.
///
/// It is common when developing user interface frameworks to pick a default
/// text direction — typically left-to-right, the direction most familiar to the
/// engineers working on the framework — because this simplifies the development
/// of applications on the platform. Unfortunately, this frequently results in
/// the platform having unexpected left-to-right biases or assumptions, as
/// engineers will typically miss places where they need to support
/// right-to-left text. This then results in bugs that only manifest in
/// right-to-left environments.
///
/// In an effort to minimize the extent to which Flutter experiences this
/// category of issues, the lowest levels of the Flutter framework do not have a
/// default text reading direction. Any time a reading direction is necessary,
/// for example when text is to be displayed, or when a
/// writing-direction-dependent value is to be interpreted, the reading
/// direction must be explicitly specified. Where possible, such as in `switch`
/// statements, the right-to-left case is listed first, to avoid the impression
/// that it is an afterthought.
///
/// At the higher levels (specifically starting at the widgets library), an
/// ambient [Directionality] is introduced, which provides a default. Thus, for
/// instance, a [Text] widget in the scope of a [MaterialApp] widget does not
/// need to be given an explicit writing direction. The [Directionality.of]
/// static method can be used to obtain the ambient text direction for a
/// particular [BuildContext].
///
/// ### Known left-to-right biases in Flutter
///
/// Despite the design intent described above, certain left-to-right biases have
/// nonetheless crept into Flutter's design. These include:
///
/// * The [Canvas] origin is at the top left, and the x-axis increases in a
/// left-to-right direction.
///
/// * The default localization in the widgets and material libraries is
/// American English, which is left-to-right.
///
/// ### Visual properties vs directional properties
///
/// Many classes in the Flutter framework are offered in two versions, a
/// visually-oriented variant, and a text-direction-dependent variant. For
/// example, [EdgeInsets] is described in terms of top, left, right, and bottom,
/// while [EdgeInsetsDirectional] is described in terms of top, start, end, and
/// bottom, where start and end correspond to right and left in right-to-left
/// text and left and right in left-to-right text.
///
/// There are distinct use cases for each of these variants.
///
/// Text-direction-dependent variants are useful when developing user interfaces
/// that should "flip" with the text direction. For example, a paragraph of text
/// in English will typically be left-aligned and a quote will be indented from
/// the left, while in Arabic it will be right-aligned and indented from the
/// right. Both of these cases are described by the direction-dependent
/// [TextAlign.start] and [EdgeInsetsDirectional.start].
///
/// In contrast, the visual variants are useful when the text direction is known
/// and not affected by the reading direction. For example, an application
/// giving driving directions might show a "turn left" arrow on the left and a
/// "turn right" arrow on the right — and would do so whether the application
/// was localized to French (left-to-right) or Hebrew (right-to-left).
///
/// In practice, it is also expected that many developers will only be
/// targeting one language, and in that case it may be simpler to think in
/// visual terms.
// The order of this enum must match the order of the values in TextDirection.h's TextDirection.
enum TextDirection {
/// The text flows from right to left (e.g. Arabic, Hebrew).
rtl,
/// The text flows from left to right (e.g., English, French).
ltr,
}
/// A rectangle enclosing a run of text.
///
/// This is similar to [Rect] but includes an inherent [TextDirection].
@pragma('vm:entry-point')
class TextBox {
/// Creates an object that describes a box containing text.
const TextBox.fromLTRBD(
this.left,
this.top,
this.right,
this.bottom,
this.direction,
);
/// The left edge of the text box, irrespective of direction.
///
/// To get the leading edge (which may depend on the [direction]), consider [start].
final double left;
/// The top edge of the text box.
final double top;
/// The right edge of the text box, irrespective of direction.
///
/// To get the trailing edge (which may depend on the [direction]), consider [end].
final double right;
/// The bottom edge of the text box.
final double bottom;
/// The direction in which text inside this box flows.
final TextDirection direction;
/// Returns a rect of the same size as this box.
Rect toRect() => Rect.fromLTRB(left, top, right, bottom);
/// The [left] edge of the box for left-to-right text; the [right] edge of the box for right-to-left text.
///
/// See also:
///
/// * [direction], which specifies the text direction.
double get start {
return (direction == TextDirection.ltr) ? left : right;
}
/// The [right] edge of the box for left-to-right text; the [left] edge of the box for right-to-left text.
///
/// See also:
///
/// * [direction], which specifies the text direction.
double get end {
return (direction == TextDirection.ltr) ? right : left;
}
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is TextBox
&& other.left == left
&& other.top == top
&& other.right == right
&& other.bottom == bottom
&& other.direction == direction;
}
@override
int get hashCode => hashValues(left, top, right, bottom, direction);
@override
String toString() => 'TextBox.fromLTRBD(${left.toStringAsFixed(1)}, ${top.toStringAsFixed(1)}, ${right.toStringAsFixed(1)}, ${bottom.toStringAsFixed(1)}, $direction)';
}
/// A way to disambiguate a [TextPosition] when its offset could match two
/// different locations in the rendered string.
///
/// For example, at an offset where the rendered text wraps, there are two
/// visual positions that the offset could represent: one prior to the line
/// break (at the end of the first line) and one after the line break (at the
/// start of the second line). A text affinity disambiguates between these two
/// cases.
///
/// This affects only line breaks caused by wrapping, not explicit newline
/// characters. For newline characters, the position is fully specified by the
/// offset alone, and there is no ambiguity.
///
/// [TextAffinity] also affects bidirectional text at the interface between LTR
/// and RTL text. Consider the following string, where the lowercase letters
/// will be displayed as LTR and the uppercase letters RTL: "helloHELLO". When
/// rendered, the string would appear visually as "helloOLLEH". An offset of 5
/// would be ambiguous without a corresponding [TextAffinity]. Looking at the
/// string in code, the offset represents the position just after the "o" and
/// just before the "H". When rendered, this offset could be either in the
/// middle of the string to the right of the "o" or at the end of the string to
/// the right of the "H".
enum TextAffinity {
/// The position has affinity for the upstream side of the text position, i.e.
/// in the direction of the beginning of the string.
///
/// In the example of an offset at the place where text is wrapping, upstream
/// indicates the end of the first line.
///
/// In the bidirectional text example "helloHELLO", an offset of 5 with
/// [TextAffinity] upstream would appear in the middle of the rendered text,
/// just to the right of the "o". See the definition of [TextAffinity] for the
/// full example.
upstream,
/// The position has affinity for the downstream side of the text position,
/// i.e. in the direction of the end of the string.
///
/// In the example of an offset at the place where text is wrapping,
/// downstream indicates the beginning of the second line.
///
/// In the bidirectional text example "helloHELLO", an offset of 5 with
/// [TextAffinity] downstream would appear at the end of the rendered text,
/// just to the right of the "H". See the definition of [TextAffinity] for the
/// full example.
downstream,
}
/// A position in a string of text.
///
/// A TextPosition can be used to locate a position in a string in code (using
/// the [offset] property), and it can also be used to locate the same position
/// visually in a rendered string of text (using [offset] and, when needed to
/// resolve ambiguity, [affinity]).
///
/// The location of an offset in a rendered string is ambiguous in two cases.
/// One happens when rendered text is forced to wrap. In this case, the offset
/// where the wrap occurs could visually appear either at the end of the first
/// line or the beginning of the second line. The second way is with
/// bidirectional text. An offset at the interface between two different text
/// directions could have one of two locations in the rendered text.
///
/// See the documentation for [TextAffinity] for more information on how
/// TextAffinity disambiguates situations like these.
class TextPosition {
/// Creates an object representing a particular position in a string.
///
/// The arguments must not be null (so the [offset] argument is required).
const TextPosition({
this.offset,
this.affinity = TextAffinity.downstream,
}) : assert(offset != null),
assert(affinity != null);
/// The index of the character that immediately follows the position in the
/// string representation of the text.
///
/// For example, given the string `'Hello'`, offset 0 represents the cursor
/// being before the `H`, while offset 5 represents the cursor being just
/// after the `o`.
final int offset;
/// Disambiguates cases where the position in the string given by [offset]
/// could represent two different visual positions in the rendered text. For
/// example, this can happen when text is forced to wrap, or when one string
/// of text is rendered with multiple text directions.
///
/// See the documentation for [TextAffinity] for more information on how
/// TextAffinity disambiguates situations like these.
final TextAffinity affinity;
@override
bool operator ==(dynamic other) {
if (other.runtimeType != runtimeType)
return false;
return other is TextPosition
&& other.offset == offset
&& other.affinity == affinity;
}
@override
int get hashCode => hashValues(offset, affinity);
@override
String toString() {
return 'TextPosition(offset: $offset, affinity: $affinity)';
}
}
/// A range of characters in a string of text.
class TextRange {
/// Creates a text range.
///
/// The [start] and [end] arguments must not be null. Both the [start] and
/// [end] must either be greater than or equal to zero or both exactly -1.
///
/// The text included in the range includes the character at [start], but not
/// the one at [end].
///
/// Instead of creating an empty text range, consider using the [empty]
/// constant.
const TextRange({
this.start,
this.end,
}) : assert(start != null && start >= -1),
assert(end != null && end >= -1);
/// A text range that starts and ends at offset.
///
/// The [offset] argument must be non-null and greater than or equal to -1.
const TextRange.collapsed(int offset)
: assert(offset != null && offset >= -1),
start = offset,
end = offset;
/// A text range that contains nothing and is not in the text.
static const TextRange empty = TextRange(start: -1, end: -1);
/// The index of the first character in the range.
///
/// If [start] and [end] are both -1, the text range is empty.
final int start;
/// The next index after the characters in this range.
///
/// If [start] and [end] are both -1, the text range is empty.
final int end;
/// Whether this range represents a valid position in the text.
bool get isValid => start >= 0 && end >= 0;
/// Whether this range is empty (but still potentially placed inside the text).
bool get isCollapsed => start == end;
/// Whether the start of this range precedes the end.
bool get isNormalized => end >= start;
/// The text before this range.
String textBefore(String text) {
assert(isNormalized);
return text.substring(0, start);
}
/// The text after this range.
String textAfter(String text) {
assert(isNormalized);
return text.substring(end);
}
/// The text inside this range.
String textInside(String text) {
assert(isNormalized);
return text.substring(start, end);
}
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
return other is TextRange
&& other.start == start
&& other.end == end;
}
@override
int get hashCode => hashValues(
start.hashCode,
end.hashCode,
);
@override
String toString() => 'TextRange(start: $start, end: $end)';
}
/// Layout constraints for [Paragraph] objects.
///
/// Instances of this class are typically used with [Paragraph.layout].
///
/// The only constraint that can be specified is the [width]. See the discussion
/// at [width] for more details.
class ParagraphConstraints {
/// Creates constraints for laying out a paragraph.
///
/// The [width] argument must not be null.
const ParagraphConstraints({
this.width,
}) : assert(width != null);
/// The width the paragraph should use whey computing the positions of glyphs.
///
/// If possible, the paragraph will select a soft line break prior to reaching
/// this width. If no soft line break is available, the paragraph will select
/// a hard line break prior to reaching this width. If that would force a line
/// break without any characters having been placed (i.e. if the next
/// character to be laid out does not fit within the given width constraint)
/// then the next character is allowed to overflow the width constraint and a
/// forced line break is placed after it (even if an explicit line break
/// follows).
///
/// The width influences how ellipses are applied. See the discussion at
/// [new ParagraphStyle] for more details.
///
/// This width is also used to position glyphs according to the [TextAlign]
/// alignment described in the [ParagraphStyle] used when building the
/// [Paragraph] with a [ParagraphBuilder].
final double width;
@override
bool operator ==(dynamic other) {
if (other.runtimeType != runtimeType)
return false;
return other is ParagraphConstraints
&& other.width == width;
}
@override
int get hashCode => width.hashCode;
@override
String toString() => 'ParagraphConstraints(width: $width)';
}
/// Defines various ways to vertically bound the boxes returned by
/// [Paragraph.getBoxesForRange].
///
/// See [BoxWidthStyle] for a similar property to control width.
enum BoxHeightStyle {
/// Provide tight bounding boxes that fit heights per run. This style may result
/// in uneven bounding boxes that do not nicely connect with adjacent boxes.
tight,
/// The height of the boxes will be the maximum height of all runs in the
/// line. All boxes in the same line will be the same height.
///
/// This does not guarantee that the boxes will cover the entire vertical height of the line
/// when there is additional line spacing.
///
/// See [BoxHeightStyle.includeLineSpacingTop], [BoxHeightStyle.includeLineSpacingMiddle],
/// and [BoxHeightStyle.includeLineSpacingBottom] for styles that will cover
/// the entire line.
max,
/// Extends the top and bottom edge of the bounds to fully cover any line
/// spacing.
///
/// The top and bottom of each box will cover half of the
/// space above and half of the space below the line.
///
/// {@template flutter.dart:ui.boxHeightStyle.includeLineSpacing}
/// The top edge of each line should be the same as the bottom edge
/// of the line above. There should be no gaps in vertical coverage given any
/// amount of line spacing. Line spacing is not included above the first line
/// and below the last line due to no additional space present there.
/// {@endtemplate}
includeLineSpacingMiddle,
/// Extends the top edge of the bounds to fully cover any line spacing.
///
/// The line spacing will be added to the top of the box.
///
/// {@macro flutter.dart:ui.boxHeightStyle.includeLineSpacing}
includeLineSpacingTop,
/// Extends the bottom edge of the bounds to fully cover any line spacing.
///
/// The line spacing will be added to the bottom of the box.
///
/// {@macro flutter.dart:ui.boxHeightStyle.includeLineSpacing}
includeLineSpacingBottom,
/// Calculate box heights based on the metrics of this paragraph's [StrutStyle].
///
/// Boxes based on the strut will have consistent heights throughout the
/// entire paragraph. The top edge of each line will align with the bottom
/// edge of the previous line. It is possible for glyphs to extend outside
/// these boxes.
strut,
}
/// Defines various ways to horizontally bound the boxes returned by
/// [Paragraph.getBoxesForRange].
///
/// See [BoxHeightStyle] for a similar property to control height.
enum BoxWidthStyle {
/// Provide tight bounding boxes that fit widths to the runs of each line
/// independently.
tight,
/// Adds up to two additional boxes as needed at the beginning and/or end
/// of each line so that the widths of the boxes in line are the same width
/// as the widest line in the paragraph.
///
/// The additional boxes on each line are only added when the relevant box
/// at the relevant edge of that line does not span the maximum width of
/// the paragraph.
max,
}
/// Where to vertically align the placeholder relative to the surrounding text.
///
/// Used by [ParagraphBuilder.addPlaceholder].
enum PlaceholderAlignment {
/// Match the baseline of the placeholder with the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
baseline,
/// Align the bottom edge of the placeholder with the baseline such that the
/// placeholder sits on top of the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
aboveBaseline,
/// Align the top edge of the placeholder with the baseline specified
/// such that the placeholder hangs below the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
belowBaseline,
/// Align the top edge of the placeholder with the top edge of the text.
///
/// When the placeholder is very tall, the extra space will hang from
/// the top and extend through the bottom of the line.
top,
/// Align the bottom edge of the placeholder with the bottom edge of the text.
///
/// When the placeholder is very tall, the extra space will rise from the
/// bottom and extend through the top of the line.
bottom,
/// Align the middle of the placeholder with the middle of the text.
///
/// When the placeholder is very tall, the extra space will grow equally
/// from the top and bottom of the line.
middle,
}
/// [LineMetrics] stores the measurements and statistics of a single line in the
/// paragraph.
///
/// The measurements here are for the line as a whole, and represent the maximum
/// extent of the line instead of per-run or per-glyph metrics. For more detailed
/// metrics, see [TextBox] and [Paragraph.getBoxesForRange].
///
/// [LineMetrics] should be obtained directly from the [Paragraph.computeLineMetrics]
/// method.
class LineMetrics {
/// Creates a [LineMetrics] object with only the specified values.
///
/// Omitted values will remain null. [Paragraph.computeLineMetrics] produces
/// fully defined [LineMetrics] with no null values.
LineMetrics({
this.hardBreak,
this.ascent,
this.descent,
this.unscaledAscent,
this.height,
this.width,
this.left,
this.baseline,
this.lineNumber,
});
/// True if this line ends with an explicit line break (e.g. '\n') or is the end
/// of the paragraph. False otherwise.
final bool hardBreak;
/// The rise from the [baseline] as calculated from the font and style for this line.
///
/// This is the final computed ascent and can be impacted by the strut, height, scaling,
/// as well as outlying runs that are very tall.
///
/// The [ascent] is provided as a positive value, even though it is typically defined
/// in fonts as negative. This is to ensure the signage of operations with these
/// metrics directly reflects the intended signage of the value. For example,
/// the y coordinate of the top edge of the line is `baseline - ascent`.
final double ascent;
/// The drop from the [baseline] as calculated from the font and style for this line.
///
/// This is the final computed ascent and can be impacted by the strut, height, scaling,
/// as well as outlying runs that are very tall.
///
/// The y coordinate of the bottom edge of the line is `baseline + descent`.
final double descent;
/// The rise from the [baseline] as calculated from the font and style for this line
/// ignoring the [TextStyle.height].
///
/// The [unscaledAscent] is provided as a positive value, even though it is typically
/// defined in fonts as negative. This is to ensure the signage of operations with
/// these metrics directly reflects the intended signage of the value.
final double unscaledAscent;
/// Total height of the line from the top edge to the bottom edge.
///
/// This is equivalent to `round(ascent + descent)`. This value is provided
/// separately due to rounding causing sub-pixel differences from the unrounded
/// values.
final double height;
/// Width of the line from the left edge of the leftmost glyph to the right
/// edge of the rightmost glyph.
///
/// This is not the same as the width of the pargraph.
///
/// See also:
///
/// * [Paragraph.width], the max width passed in during layout.
/// * [Paragraph.longestLine], the width of the longest line in the paragraph.
final double width;
/// The x coordinate of left edge of the line.
///
/// The right edge can be obtained with `left + width`.
final double left;
/// The y coordinate of the baseline for this line from the top of the paragraph.
///
/// The bottom edge of the paragraph up to and including this line may be obtained
/// through `baseline + descent`.
final double baseline;
/// The number of this line in the overall paragraph, with the first line being
/// index zero.
///
/// For example, the first line is line 0, second line is line 1.
final int lineNumber;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is LineMetrics
&& other.hardBreak == hardBreak
&& other.ascent == ascent
&& other.descent == descent
&& other.unscaledAscent == unscaledAscent
&& other.height == height
&& other.width == width
&& other.left == left
&& other.baseline == baseline
&& other.lineNumber == lineNumber;
}
@override
int get hashCode => hashValues(hardBreak, ascent, descent, unscaledAscent, height, width, left, baseline, lineNumber);
@override
String toString() {
return 'LineMetrics(hardBreak: $hardBreak, '
'ascent: $ascent, '
'descent: $descent, '
'unscaledAscent: $unscaledAscent, '
'height: $height, '
'width: $width, '
'left: $left, '
'baseline: $baseline, '
'lineNumber: $lineNumber)';
}
}
/// A paragraph of text.
///
/// A paragraph retains the size and position of each glyph in the text and can
/// be efficiently resized and painted.
///
/// To create a [Paragraph] object, use a [ParagraphBuilder].
///
/// Paragraphs can be displayed on a [Canvas] using the [Canvas.drawParagraph]
/// method.
@pragma('vm:entry-point')
class Paragraph extends NativeFieldWrapperClass2 {
/// This class is created by the engine, and should not be instantiated
/// or extended directly.
///
/// To create a [Paragraph] object, use a [ParagraphBuilder].
@pragma('vm:entry-point')
Paragraph._();
/// The amount of horizontal space this paragraph occupies.
///
/// Valid only after [layout] has been called.
double get width native 'Paragraph_width';
/// The amount of vertical space this paragraph occupies.
///
/// Valid only after [layout] has been called.
double get height native 'Paragraph_height';
/// The distance from the left edge of the leftmost glyph to the right edge of
/// the rightmost glyph in the paragraph.
///
/// Valid only after [layout] has been called.
double get longestLine native 'Paragraph_longestLine';
/// The minimum width that this paragraph could be without failing to paint
/// its contents within itself.
///
/// Valid only after [layout] has been called.
double get minIntrinsicWidth native 'Paragraph_minIntrinsicWidth';
/// Returns the smallest width beyond which increasing the width never
/// decreases the height.
///
/// Valid only after [layout] has been called.
double get maxIntrinsicWidth native 'Paragraph_maxIntrinsicWidth';
/// The distance from the top of the paragraph to the alphabetic
/// baseline of the first line, in logical pixels.
double get alphabeticBaseline native 'Paragraph_alphabeticBaseline';
/// The distance from the top of the paragraph to the ideographic
/// baseline of the first line, in logical pixels.
double get ideographicBaseline native 'Paragraph_ideographicBaseline';
/// True if there is more vertical content, but the text was truncated, either
/// because we reached `maxLines` lines of text or because the `maxLines` was
/// null, `ellipsis` was not null, and one of the lines exceeded the width
/// constraint.
///
/// See the discussion of the `maxLines` and `ellipsis` arguments at
/// [new ParagraphStyle].
bool get didExceedMaxLines native 'Paragraph_didExceedMaxLines';
/// Computes the size and position of each glyph in the paragraph.
///
/// The [ParagraphConstraints] control how wide the text is allowed to be.
void layout(ParagraphConstraints constraints) => _layout(constraints.width);
void _layout(double width) native 'Paragraph_layout';
List<TextBox> _decodeTextBoxes(Float32List encoded) {
final int count = encoded.length ~/ 5;
final List<TextBox> boxes = List<TextBox>(count);
int position = 0;
for (int index = 0; index < count; index += 1) {
boxes[index] = TextBox.fromLTRBD(
encoded[position++],
encoded[position++],
encoded[position++],
encoded[position++],
TextDirection.values[encoded[position++].toInt()],
);
}
return boxes;
}
/// Returns a list of text boxes that enclose the given text range.
///
/// The [boxHeightStyle] and [boxWidthStyle] parameters allow customization
/// of how the boxes are bound vertically and horizontally. Both style
/// parameters default to the tight option, which will provide close-fitting
/// boxes and will not account for any line spacing.
///
/// Coordinates of the TextBox are relative to the upper-left corner of the paragraph,
/// where positive y values indicate down.
///
/// The [boxHeightStyle] and [boxWidthStyle] parameters must not be null.
///
/// See [BoxHeightStyle] and [BoxWidthStyle] for full descriptions of each option.
List<TextBox> getBoxesForRange(int start, int end, {BoxHeightStyle boxHeightStyle = BoxHeightStyle.tight, BoxWidthStyle boxWidthStyle = BoxWidthStyle.tight}) {
assert(boxHeightStyle != null);
assert(boxWidthStyle != null);
return _decodeTextBoxes(_getBoxesForRange(start, end, boxHeightStyle.index, boxWidthStyle.index));
}
// See paragraph.cc for the layout of this return value.
Float32List _getBoxesForRange(int start, int end, int boxHeightStyle, int boxWidthStyle) native 'Paragraph_getRectsForRange';
/// Returns a list of text boxes that enclose all placeholders in the paragraph.
///
/// The order of the boxes are in the same order as passed in through [addPlaceholder].
///
/// Coordinates of the [TextBox] are relative to the upper-left corner of the paragraph,
/// where positive y values indicate down.
List<TextBox> getBoxesForPlaceholders() {
return _decodeTextBoxes(_getBoxesForPlaceholders());
}
Float32List _getBoxesForPlaceholders() native 'Paragraph_getRectsForPlaceholders';
/// Returns the text position closest to the given offset.
TextPosition getPositionForOffset(Offset offset) {
final List<int> encoded = _getPositionForOffset(offset.dx, offset.dy);
return TextPosition(offset: encoded[0], affinity: TextAffinity.values[encoded[1]]);
}
List<int> _getPositionForOffset(double dx, double dy) native 'Paragraph_getPositionForOffset';
/// Returns the [TextRange] of the word at the given [TextPosition].
///
/// Characters not part of a word, such as spaces, symbols, and punctuation,
/// have word breaks on both sides. In such cases, this method will return
/// [offset, offset+1]. Word boundaries are defined more precisely in Unicode
/// Standard Annex #29 http://www.unicode.org/reports/tr29/#Word_Boundaries
TextRange getWordBoundary(TextPosition position) {
final List<int> boundary = _getWordBoundary(position.offset);
return TextRange(start: boundary[0], end: boundary[1]);
}
List<int> _getWordBoundary(int offset) native 'Paragraph_getWordBoundary';
/// Returns the [TextRange] of the line at the given [TextPosition].
///
/// The newline (if any) is returned as part of the range.
///
/// Not valid until after layout.
///
/// This can potentially be expensive, since it needs to compute the line
/// metrics, so use it sparingly.
TextRange getLineBoundary(TextPosition position) {
final List<int> boundary = _getLineBoundary(position.offset);
return TextRange(start: boundary[0], end: boundary[1]);
}
List<int> _getLineBoundary(int offset) native 'Paragraph_getLineBoundary';
// Redirecting the paint function in this way solves some dependency problems
// in the C++ code. If we straighten out the C++ dependencies, we can remove
// this indirection.
void _paint(Canvas canvas, double x, double y) native 'Paragraph_paint';
/// Returns the full list of [LineMetrics] that describe in detail the various
/// metrics of each laid out line.
///
/// Not valid until after layout.
///
/// This can potentially return a large amount of data, so it is not recommended
/// to repeatedly call this. Instead, cache the results.
List<LineMetrics> computeLineMetrics() {
final Float64List encoded = _computeLineMetrics();
final int count = encoded.length ~/ 9;
int position = 0;
final List<LineMetrics> metrics = List<LineMetrics>(count);
for (int index = 0; index < metrics.length; index += 1) {
metrics[index] = LineMetrics(
hardBreak: encoded[position++] != 0,
ascent: encoded[position++],
descent: encoded[position++],
unscaledAscent: encoded[position++],
height: encoded[position++],
width: encoded[position++],
left: encoded[position++],
baseline: encoded[position++],
lineNumber: encoded[position++].toInt(),
);
}
return metrics;
}
Float64List _computeLineMetrics() native 'Paragraph_computeLineMetrics';
}
/// Builds a [Paragraph] containing text with the given styling information.
///
/// To set the paragraph's alignment, truncation, and ellipsizing behavior, pass
/// an appropriately-configured [ParagraphStyle] object to the
/// [new ParagraphBuilder] constructor.
///
/// Then, call combinations of [pushStyle], [addText], and [pop] to add styled
/// text to the object.
///
/// Finally, call [build] to obtain the constructed [Paragraph] object. After
/// this point, the builder is no longer usable.
///
/// After constructing a [Paragraph], call [Paragraph.layout] on it and then
/// paint it with [Canvas.drawParagraph].
class ParagraphBuilder extends NativeFieldWrapperClass2 {
/// Creates a new [ParagraphBuilder] object, which is used to create a
/// [Paragraph].
@pragma('vm:entry-point')
ParagraphBuilder(ParagraphStyle style) {
_placeholderCount = 0;
List<String> strutFontFamilies;
if (style._strutStyle != null) {
strutFontFamilies = <String>[];
if (style._strutStyle._fontFamily != null)
strutFontFamilies.add(style._strutStyle._fontFamily);
if (style._strutStyle._fontFamilyFallback != null)
strutFontFamilies.addAll(style._strutStyle._fontFamilyFallback);
}
_constructor(
style._encoded,
style._strutStyle?._encoded,
style._fontFamily,
strutFontFamilies,
style._fontSize,
style._height,
style._ellipsis,
_encodeLocale(style._locale)
);
}
void _constructor(
Int32List encoded,
ByteData strutData,
String fontFamily,
List<dynamic> strutFontFamily,
double fontSize,
double height,
String ellipsis,
String locale
) native 'ParagraphBuilder_constructor';
/// The number of placeholders currently in the paragraph.
int get placeholderCount => _placeholderCount;
int _placeholderCount;
/// The scales of the placeholders in the paragraph.
List<double> get placeholderScales => _placeholderScales;
List<double> _placeholderScales = <double>[];
/// Applies the given style to the added text until [pop] is called.
///
/// See [pop] for details.
void pushStyle(TextStyle style) {
final List<String> fullFontFamilies = <String>[];
if (style._fontFamily != null)
fullFontFamilies.add(style._fontFamily);
if (style._fontFamilyFallback != null)
fullFontFamilies.addAll(style._fontFamilyFallback);
ByteData encodedFontFeatures;
if (style._fontFeatures != null) {
encodedFontFeatures = ByteData(style._fontFeatures.length * FontFeature._kEncodedSize);
int byteOffset = 0;
for (FontFeature feature in style._fontFeatures) {
feature._encode(ByteData.view(encodedFontFeatures.buffer, byteOffset, FontFeature._kEncodedSize));
byteOffset += FontFeature._kEncodedSize;
}
}
_pushStyle(
style._encoded,
fullFontFamilies,
style._fontSize,
style._letterSpacing,
style._wordSpacing,
style._height,
style._decorationThickness,
_encodeLocale(style._locale),
style._background?._objects,
style._background?._data,
style._foreground?._objects,
style._foreground?._data,
Shadow._encodeShadows(style._shadows),
encodedFontFeatures,
);
}
void _pushStyle(
Int32List encoded,
List<dynamic> fontFamilies,
double fontSize,
double letterSpacing,
double wordSpacing,
double height,
double decorationThickness,
String locale,
List<dynamic> backgroundObjects,
ByteData backgroundData,
List<dynamic> foregroundObjects,
ByteData foregroundData,
ByteData shadowsData,
ByteData fontFeaturesData,
) native 'ParagraphBuilder_pushStyle';
static String _encodeLocale(Locale locale) => locale?.toString() ?? '';
/// Ends the effect of the most recent call to [pushStyle].
///
/// Internally, the paragraph builder maintains a stack of text styles. Text
/// added to the paragraph is affected by all the styles in the stack. Calling
/// [pop] removes the topmost style in the stack, leaving the remaining styles
/// in effect.
void pop() native 'ParagraphBuilder_pop';
/// Adds the given text to the paragraph.
///
/// The text will be styled according to the current stack of text styles.
void addText(String text) {
final String error = _addText(text);
if (error != null)
throw ArgumentError(error);
}
String _addText(String text) native 'ParagraphBuilder_addText';
/// Adds an inline placeholder space to the paragraph.
///
/// The paragraph will contain a rectangular space with no text of the dimensions
/// specified.
///
/// The `width` and `height` parameters specify the size of the placeholder rectangle.
///
/// The `alignment` parameter specifies how the placeholder rectangle will be vertically
/// aligned with the surrounding text. When [PlaceholderAlignment.baseline],
/// [PlaceholderAlignment.aboveBaseline], and [PlaceholderAlignment.belowBaseline]
/// alignment modes are used, the baseline needs to be set with the `baseline`.
/// When using [PlaceholderAlignment.baseline], `baselineOffset` indicates the distance
/// of the baseline down from the top of of the rectangle. The default `baselineOffset`
/// is the `height`.
///
/// Examples:
///
/// * For a 30x50 placeholder with the bottom edge aligned with the bottom of the text, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.bottom);`
/// * For a 30x50 placeholder that is vertically centered around the text, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.middle);`.
/// * For a 30x50 placeholder that sits completely on top of the alphabetic baseline, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.aboveBaseline, baseline: TextBaseline.alphabetic)`.
/// * For a 30x50 placeholder with 40 pixels above and 10 pixels below the alphabetic baseline, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.baseline, baseline: TextBaseline.alphabetic, baselineOffset: 40)`.
///
/// Lines are permitted to break around each placeholder.
///
/// Decorations will be drawn based on the font defined in the most recently
/// pushed [TextStyle]. The decorations are drawn as if unicode text were present
/// in the placeholder space, and will draw the same regardless of the height and
/// alignment of the placeholder. To hide or manually adjust decorations to fit,
/// a text style with the desired decoration behavior should be pushed before
/// adding a placeholder.
///
/// Any decorations drawn through a placeholder will exist on the same canvas/layer
/// as the text. This means any content drawn on top of the space reserved by
/// the placeholder will be drawn over the decoration, possibly obscuring the
/// decoration.
///
/// Placeholders are represented by a unicode 0xFFFC "object replacement character"
/// in the text buffer. For each placeholder, one object replacement character is
/// added on to the text buffer.
///
/// The `scale` parameter will scale the `width` and `height` by the specified amount,
/// and keep track of the scale. The scales of placeholders added can be accessed
/// through [placeholderScales]. This is primarily used for acessibility scaling.
void addPlaceholder(double width, double height, PlaceholderAlignment alignment, {
double scale = 1.0,
double baselineOffset,
TextBaseline baseline,
}) {
// Require a baseline to be specified if using a baseline-based alignment.
assert((alignment == PlaceholderAlignment.aboveBaseline ||
alignment == PlaceholderAlignment.belowBaseline ||
alignment == PlaceholderAlignment.baseline) ? baseline != null : true);
// Default the baselineOffset to height if null. This will place the placeholder
// fully above the baseline, similar to [PlaceholderAlignment.aboveBaseline].
baselineOffset = baselineOffset ?? height;
_addPlaceholder(width * scale, height * scale, alignment.index, (baselineOffset == null ? height : baselineOffset) * scale, baseline == null ? null : baseline.index);
_placeholderCount++;
_placeholderScales.add(scale);
}
String _addPlaceholder(double width, double height, int alignment, double baselineOffset, int baseline) native 'ParagraphBuilder_addPlaceholder';
/// Applies the given paragraph style and returns a [Paragraph] containing the
/// added text and associated styling.
///
/// After calling this function, the paragraph builder object is invalid and
/// cannot be used further.
Paragraph build() {
final Paragraph paragraph = Paragraph._();
_build(paragraph);
return paragraph;
}
void _build(Paragraph outParagraph) native 'ParagraphBuilder_build';
}
/// Loads a font from a buffer and makes it available for rendering text.
///
/// * `list`: A list of bytes containing the font file.
/// * `fontFamily`: The family name used to identify the font in text styles.
/// If this is not provided, then the family name will be extracted from the font file.
Future<void> loadFontFromList(Uint8List list, {String fontFamily}) {
return _futurize(
(_Callback<void> callback) => _loadFontFromList(list, callback, fontFamily)
).then((_) => _sendFontChangeMessage());
}
final ByteData _fontChangeMessage = utf8.encoder.convert(
json.encode(<String, dynamic>{'type': 'fontsChange'})
).buffer.asByteData();
FutureOr<void> _sendFontChangeMessage() async {
if (window.onPlatformMessage != null)
window.onPlatformMessage(
'flutter/system',
_fontChangeMessage,
(_) {},
);
}
String _loadFontFromList(Uint8List list, _Callback<void> callback, String fontFamily) native 'loadFontFromList';