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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_TASK_RUNNER_H_
#define FLUTTER_SHELL_PLATFORM_WINDOWS_TASK_RUNNER_H_
#include <chrono>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
#include <variant>
#include "flutter/shell/platform/embedder/embedder.h"
namespace flutter {
typedef uint64_t (*CurrentTimeProc)();
class TaskRunner {
public:
using TaskTimePoint = std::chrono::steady_clock::time_point;
using TaskExpiredCallback = std::function<void(const FlutterTask*)>;
using TaskClosure = std::function<void()>;
virtual ~TaskRunner() = default;
// Returns `true` if the current thread is this runner's thread.
virtual bool RunsTasksOnCurrentThread() const = 0;
// Post a Flutter engine task to the event loop for delayed execution.
void PostFlutterTask(FlutterTask flutter_task,
uint64_t flutter_target_time_nanos);
// Post a task to the event loop.
void PostTask(TaskClosure task);
// Post a task to the event loop or run it immediately if this is being called
// from the runner's thread.
void RunNowOrPostTask(TaskClosure task) {
if (RunsTasksOnCurrentThread()) {
task();
} else {
PostTask(std::move(task));
}
}
// Creates a new task runner with the current thread, current time
// provider, and callback for tasks that are ready to be run.
static std::unique_ptr<TaskRunner> Create(
CurrentTimeProc get_current_time,
const TaskExpiredCallback& on_task_expired);
protected:
TaskRunner(CurrentTimeProc get_current_time,
const TaskExpiredCallback& on_task_expired);
// Schedules timers to call `ProcessTasks()` at the runner's thread.
virtual void WakeUp() = 0;
// Executes expired task, and returns the duration until the next task
// deadline if exists, otherwise returns `std::chrono::nanoseconds::max()`.
//
// Each platform implementations must call this to schedule the tasks.
std::chrono::nanoseconds ProcessTasks();
private:
typedef std::variant<FlutterTask, TaskClosure> TaskVariant;
struct Task {
uint64_t order;
TaskTimePoint fire_time;
TaskVariant variant;
struct Comparer {
bool operator()(const Task& a, const Task& b) {
if (a.fire_time == b.fire_time) {
return a.order > b.order;
}
return a.fire_time > b.fire_time;
}
};
};
// Enqueues the given task.
void EnqueueTask(Task task);
// Returns a TaskTimePoint computed from the given target time from Flutter.
TaskTimePoint TimePointFromFlutterTime(
uint64_t flutter_target_time_nanos) const;
CurrentTimeProc get_current_time_;
TaskExpiredCallback on_task_expired_;
std::mutex task_queue_mutex_;
std::priority_queue<Task, std::deque<Task>, Task::Comparer> task_queue_;
TaskRunner(const TaskRunner&) = delete;
TaskRunner& operator=(const TaskRunner&) = delete;
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_TASK_RUNNER_H_