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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_VULKAN_VULKAN_WINDOW_H_
#define FLUTTER_VULKAN_VULKAN_WINDOW_H_
#include <memory>
#include <tuple>
#include <utility>
#include <vector>
#include "flutter/fml/compiler_specific.h"
#include "flutter/fml/macros.h"
#include "flutter/vulkan/vulkan_proc_table.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/core/SkSize.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/vk/GrVkBackendContext.h"
namespace vulkan {
class VulkanNativeSurface;
class VulkanDevice;
class VulkanSurface;
class VulkanSwapchain;
class VulkanImage;
class VulkanApplication;
class VulkanBackbuffer;
class VulkanWindow {
public:
VulkanWindow(fml::RefPtr<VulkanProcTable> proc_table,
std::unique_ptr<VulkanNativeSurface> native_surface,
bool render_to_surface);
~VulkanWindow();
bool IsValid() const;
GrContext* GetSkiaGrContext();
sk_sp<SkSurface> AcquireSurface();
bool SwapBuffers();
private:
bool valid_;
fml::RefPtr<VulkanProcTable> vk;
std::unique_ptr<VulkanApplication> application_;
std::unique_ptr<VulkanDevice> logical_device_;
std::unique_ptr<VulkanSurface> surface_;
std::unique_ptr<VulkanSwapchain> swapchain_;
sk_sp<GrContext> skia_gr_context_;
bool CreateSkiaGrContext();
bool CreateSkiaBackendContext(GrVkBackendContext* context);
[[nodiscard]] bool RecreateSwapchain();
FML_DISALLOW_COPY_AND_ASSIGN(VulkanWindow);
};
} // namespace vulkan
#endif // FLUTTER_VULKAN_VULKAN_WINDOW_H_