)]}'
{
  "commit": "7665f3ca7c500bef97acc99af3144ca2cd85a5f5",
  "tree": "153e7f4b3cbbc9bc55281a2dc573745814aaac26",
  "parents": [
    "4af3447a352e46bec6d239705f19a6ccc9975bb3"
  ],
  "author": {
    "name": "Chinmay Garde",
    "email": "chinmaygarde@google.com",
    "time": "Sat Apr 01 11:31:22 2023 -0700"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Sat Apr 01 18:31:22 2023 +0000"
  },
  "message": "[Impeller] Apply binding base correction to all shader variants. (#40854)\n\n[Impeller] Apply binding base correction to all shader variants.",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "63c1323c2d04b814c129b273aec02331036946aa",
      "old_mode": 33188,
      "old_path": "impeller/compiler/compiler.cc",
      "new_id": "cc235abe89e11ad5280d2a9aa7e7bdf276563af4",
      "new_mode": 33188,
      "new_path": "impeller/compiler/compiler.cc"
    }
  ]
}
