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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_LIB_UI_PAINTING_IMAGE_H_
#define FLUTTER_LIB_UI_PAINTING_IMAGE_H_
#include "flutter/flow/skia_gpu_object.h"
#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/ui_dart_state.h"
#include "third_party/skia/include/core/SkImage.h"
namespace tonic {
class DartLibraryNatives;
} // namespace tonic
namespace flutter {
class CanvasImage final : public RefCountedDartWrappable<CanvasImage> {
DEFINE_WRAPPERTYPEINFO();
FML_FRIEND_MAKE_REF_COUNTED(CanvasImage);
public:
~CanvasImage() override;
static fml::RefPtr<CanvasImage> Create() {
return fml::MakeRefCounted<CanvasImage>();
}
int width() { return image_.skia_object()->width(); }
int height() { return image_.skia_object()->height(); }
Dart_Handle toByteData(int format, Dart_Handle callback);
void dispose();
sk_sp<SkImage> image() const { return image_.skia_object(); }
void set_image(flutter::SkiaGPUObject<SkImage> image) {
image_ = std::move(image);
}
size_t GetAllocationSize() const override;
static void RegisterNatives(tonic::DartLibraryNatives* natives);
private:
CanvasImage();
flutter::SkiaGPUObject<SkImage> image_;
};
} // namespace flutter
#endif // FLUTTER_LIB_UI_PAINTING_IMAGE_H_